Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.19 @ 09:32:49 Player: Exp. Geonium Core Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (3188) 3188 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2276) 2276 TOTAL SCORE: 8954 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 834 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -168 Cogmind --------- Core Integrity 0/700 Matter 26/300 Energy 127/140 System Corruption 4% Temperature Cool (9) Movement Hovering (38) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY (6) ------ System Shield Relay Coupler [Swarmer] (42) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (16) > --- WEAPON (2) ------- Lightning Gun Remote Datajack > --- INVENTORY (4) ---- Armored Huge Wheel Relay Coupler [Brawler] (27) Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- System Shield Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Lightning Gun Remote Datajack > --- INVENTORY -------- Armored Huge Wheel Relay Coupler [Brawler] Improved Datajack [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 . 1 . 2 . . Weapon . | . . . . . . . . . Parts Attached 131 | 6 2 5 8 19 26 16 35 14 Power 12 | 1 . . . 2 3 . 4 2 Engine 9 | 1 . . . 2 2 . 2 2 Core 3 | . . . . . 1 . 2 . Reactor . | . . . . . . . . . Propulsion 34 | 2 . 4 . 6 8 2 6 6 Treads 14 | 1 . 3 . 6 2 1 1 . Leg 3 | . . . . . . . 2 1 Wheel 12 | 1 . 1 . . 6 1 2 1 Hover 4 | . . . . . . . . 4 Flight 1 | . . . . . . . 1 . Utility 39 | 1 2 1 3 5 5 8 11 3 Device 4 | . 1 . 1 1 . . 1 . Storage 5 | 1 . 1 1 2 . . . . Processor 3 | . 1 . . 1 . . . 1 Hackware 20 | . . . . . 3 6 9 2 Protection 7 | . . . 1 1 2 2 1 . Artifact . | . . . . . . . . . Weapon 46 | 2 . . 5 6 10 6 14 3 Energy Gun 14 | 1 . . 2 2 5 1 2 1 Energy Cannon 8 | . . . 2 2 2 1 1 . Ballistic Gun 11 | 1 . . 1 2 2 2 3 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 3 | . . . . . . 1 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 9 | . . . . . 1 1 6 1 Unidentified Prototypes 3 | . . . . 1 1 . . 1 Parts Lost 38 | . . . 3 2 9 3 21 . Power 5 | . . . . . 2 . 3 . Propulsion 10 | . . . . . 4 1 5 . Utility 6 | . . . 2 . . 1 3 . Weapon 17 | . . . 1 2 3 1 10 . Highest Loss Streak 15 | . . . 1 2 6 2 15 . Average Slot Usage (%) 90 | . 98 99 97 99 94 86 75 76 Engine 7 | . 14 11 11 8 7 7 5 4 Treads 12 | . 14 21 22 26 11 5 2 . Wheel 14 | . 14 11 11 9 23 18 8 2 Device 3 | . 13 11 5 9 3 . 2 . Storage 14 | . 2 11 17 18 18 15 13 . Processor 4 | . 12 11 3 7 5 . . 2 Hackware 8 | . . . . . . 14 22 37 Protection 4 | . . . 4 1 5 9 1 . Energy Gun 6 | . 14 11 4 6 7 6 5 6 Energy Cannon 2 | . . . 7 7 2 . . . Ballistic Gun 3 | . 14 11 10 3 4 . 2 . Special Weapon 1 | . . . . . . 4 . 3 Special Melee Weapon 1 | . . . . . 3 2 2 2 Naked Turns . | . . . . . . . . . Heaviest Build 93 | 11 12 24 49 83 88 93 87 12 Greatest Support 60 | 10 10 40 40 60 60 40 56 52 Greatest Overweight (x) 22 | 1 1 2 4 6 6 6 22 1 Average Overweight (x) 1 | . . 1 2 2 1 1 1 . Largest Inventory Capacity 20 | 6 6 10 16 20 20 20 20 4 Average Capacity 16 | 4 4 9 13 17 20 20 18 4 Most Carried 20 | 4 4 10 16 17 20 20 20 4 Average Carried 14 | 2 4 6 10 15 17 18 15 3 Final Capacity 20 | 6 4 10 16 20 20 20 4 4 Final Carried 19 | 4 4 10 16 17 19 18 4 4 Class Distribution -------------------- 49% | Bothacker-Mutant 24% | Hauler-Mutant 22% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Matter Collected 1634 | 238 12 56 130 205 494 225 274 . Remotely . | . . . . . . . . . Salvage Created 2711 | . 47 105 435 557 1302 94 171 . Parts 139 | . 7 5 22 28 61 9 7 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Combat Hostiles Destroyed 58 | . 3 2 10 11 26 1 5 . Guns 39 | . 3 2 6 7 18 1 2 . Cannons 15 | . . . 4 4 7 . . . AOE 4 | . . . . . 1 . 3 . Classes Destroyed 13 | . 1 2 1 3 4 2 . . Worker 2 | . . . . . . 2 . . Builder 1 | . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . Recycler 2 | . . . . 2 . . . . Operator 1 | . . . . 1 . . . . Drone 1 | . . . . . 1 . . . Swarmer 21 | . 3 . 3 6 6 . 3 . Grunt 20 | . . 1 3 3 11 . 2 . Brawler 1 | . . . . . 1 . . . Duelist 4 | . . . . . 4 . . . Sentry 10 | . . 1 4 2 3 . . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 5 | . 3 1 5 4 5 1 3 . Combat Bots Only 5 | . 3 1 5 3 5 1 3 . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 1 . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Damage Taken 6417 | . 102 202 450 822 1729 860 2092 160 Core 1218 | . 33 28 40 119 287 91 560 60 Absorbed by Shields 89 | . . . . . . . 89 . Core Remaining (%) 73 | 100 86 . 83 . 26 . . . Volleys Fired 256 | . 10 8 26 49 109 32 22 . Largest 2 | . 2 2 2 2 2 2 2 . Hottest 138 | . 60 60 131 138 136 85 125 . Shots Fired 462 | . 20 14 50 93 210 40 35 . Gun 332 | . 20 14 37 49 163 24 25 . Cannon 108 | . . . 13 44 47 1 3 . Launcher 4 | . . . . . . . 4 . Special 18 | . . . . . . 15 3 . Kinetic 167 | . 10 8 19 20 89 8 13 . Thermal 261 | . 10 6 31 73 109 17 15 . Explosive . | . . . . . . . . . Electromagnetic 16 | . . . . . 12 . 4 . Robot Hit Streak 28 | . 5 9 28 13 26 7 9 . Robot Miss Streak 4 | . 2 2 1 3 3 4 4 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 350 | . 13 11 38 61 144 44 39 . Core Hits 134 | . 5 4 15 24 63 6 17 . Critical Hits 6 | . . . 1 2 3 . . . Critical Kills 3 | . . . 1 1 1 . . . Critical Parts Destroyed 3 | . . . . 1 2 . . . Melee Attacks 62 | . . . . . 21 19 22 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 28 | . . . . . 15 13 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5506 | . 116 109 545 1083 2744 281 628 . Guns 3415 | . 116 109 345 536 1725 232 352 . Cannons 1722 | . . . 200 525 950 . 47 . Explosions 293 | . . . . . 69 . 224 . Melee . | . . . . . . . . . Ramming 76 | . . . . 22 . 49 5 . Kinetic 1332 | . 26 43 106 143 744 35 235 . Thermal 3695 | . 90 66 439 918 1821 197 164 . Explosive . | . . . . . . . . . Electromagnetic 403 | . . . . . 179 . 224 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 2 . . 4 4 4 Average Corruption 3 | . . . 2 . . 3 4 4 Corruption Purged . | . . . . . . . . . Effects 37 | . . . 6 . . 8 16 7 Message Errors 7 | . . . 2 . . . 4 1 Matter Fused 8 | . . . . . . . 6 2 Energy Discharges 5 | . . . 1 . . 2 . 2 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 8 | . . . 1 . . 4 1 2 Targeting Errors 7 | . . . 2 . . 1 4 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 49 | . . . . 23 12 1 13 . Projectiles 35 | . . . . 23 12 . . . Explosions 13 | . . . . . . . 13 . Melee 1 | . . . . . . 1 . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 81 | . . . . . . 24 57 . Shots 4 | . . . . . . . 4 . Rammed 6 | . . . . 2 . 3 1 . Targets Rammed 7 | . . . . 3 . 3 1 . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 361 | . 40 46 361 201 240 297 72 . Average Temperature 63 | . 22 20 86 54 58 89 30 . Received Heat Transfer 1821 | . . 45 171 249 531 153 582 90 Effects 1 | . . . 1 . . . . . Shutdowns 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 2 4 . . . . Heat Transferred 6198 | . 200 150 901 1628 2602 481 236 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Peak Influence 1128 | . 123 121 569 469 1128 592 257 42 Average Influence 334 | . 43 83 321 343 697 135 136 42 Maximum Alert Level 4 | . . . 2 2 4 2 1 . Low Security (%) 40 | 100 100 100 28 . . 72 75 100 Level 1 30 | . . . 42 80 22 23 24 . Level 2 12 | . . . 29 19 22 3 . . Level 3 15 | . . . . . 51 . . . Level 4 1 | . . . . . 3 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . 1 1 . 6 . 1 Investigation 3 | . 1 . . . . 1 . 1 Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . . . 1 1 . 3 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Distress Signals 8 | . . 1 1 3 . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 171 | . 6 7 19 24 38 32 37 8 Peak Tracking Total 11 | . 5 6 4 5 6 6 11 4 Tactical Retreats 16 | . 1 . . 4 3 . 7 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Traps Triggered 20 | . 1 . 1 2 7 3 3 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Machines Disabled 7 | . . . 1 . 4 . 2 . Max in Single Turn 1 | . . . 1 . 1 . 1 . Garrison Relay 6 | . . . . . 4 . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Machines Accessed 18 | . 2 1 7 5 . 3 . . Terminals 16 | . 2 1 7 4 . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 40 | . 6 3 17 11 . 3 . . Successful 21 | . 5 1 8 5 . 2 . . Failed 19 | . 1 2 9 6 . 1 . . Catastrophic 6 | . 1 1 3 1 . . . . Database Lockouts . | . . . . . . . . . Manual 36 | . 6 3 16 10 . 1 . . Terminals 38 | . 6 3 17 10 . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 7 | . 2 . 3 1 . 1 . . Part Schematic 1 | . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . Level Access Points 2 | . 1 . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Garrison Index 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 12 | . 3 1 5 3 . . . . Terminals 12 | . 3 1 5 3 . . . . Botnet 11 | . 2 1 5 3 . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 2 1 7 3 . 3 . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . 1 . Structural Interface 1 | . . . . . . . 1 . Robots Hacked 28 | . . . . . 2 14 12 . Non-combat 4 | . . . . . . 4 . . Combat 24 | . . . . . 2 10 12 . Robot Hacks Applied 39 | . . . . . 2 22 15 . parse_system 1 | . . . . . . 1 . . purge_threat 4 | . . . . . . 4 . . find_terminals 1 | . . . . . . 1 . . locate_traps 1 | . . . . . . 1 . . reprogram_traps 1 | . . . . . . 1 . . map_route 1 | . . . . . . 1 . . mark_security 1 | . . . . . . 1 . . find_garrison 1 | . . . . . . 1 . . scatter_targeting 1 | . . . . . . 1 . . spike_heat 4 | . . . . . . 3 1 . overload_power 2 | . . . . . . . 2 . amplify_resonance 1 | . . . . . . . 1 . wipe_record 2 | . . . . . . . 2 . disable_weapons 1 | . . . . . . . 1 . streamctrl_high 2 | . . . . . . . 2 . formatsys_low 2 | . . . . . . 2 . . formatsys_high 13 | . . . . . 2 5 6 . Relay Couplers Released 21 | . . . . . 15 . 6 . Machine Destruction 21 | . . . . . 15 . 6 . Attached 18 | . . . . . 3 5 9 1 Robots Rewired 6 | . . . . . 6 . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Total Allies 33 | . . . 10 . 8 7 8 . Largest Group 10 | . . . 10 3 8 9 6 . Highest-Rated Group 146 | . . . 88 24 95 146 128 . Highest-Rated Ally 32 | . . . 16 8 16 29 32 . Total Orders 10 | . . . . 2 1 6 1 . STAY 2 | . . . . . . 2 . . GOTO 2 | . . . . . . 1 1 . FOLLOW 3 | . . . . . . 3 . . EXPLORE 3 | . . . . 2 1 . . . Ally Attacks 228 | . . . 20 23 45 115 25 . Total Damage 2702 | . . . 226 192 476 1137 671 . Kills 33 | . . . 4 4 5 14 6 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 10 | . . . . 2 6 . 2 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Turns Passed 4965 | 54 138 157 375 794 1451 969 654 373 Spaces Moved 3101 | 48 122 89 218 361 779 717 437 330 Core 72 | 1 . . . . . . 7 64 Treads 280 | . . 3 26 180 71 . . . Legs 3 | . . . . . . . 3 . Wheels 2512 | 47 122 86 192 181 708 717 346 113 Hover 110 | . . . . . . . . 110 Flight 124 | . . . . . . . 81 43 Fastest Speed 38 | 50 80 80 100 130 100 105 40 38 Average Speed 112 | 83 81 101 123 159 118 113 104 70 Slowest Speed 1150 | 90 90 190 190 210 210 150 1150 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 37 9 49 54 78 19 85 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . . . 2 6 . . . . Terrain Destroyed 35 | . . . 4 21 4 . 6 . Melee . | . . . . . . . . . Projectile 25 | . . . 4 21 . . . . AOE 10 | . . . . . 4 . 6 . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Gar Fac Gar Fac Total 4067 | 58 141 144 277 488 1083 827 582 467 Wait 260 | 1 7 27 11 30 62 24 11 87 Move 3092 | 47 121 88 217 361 778 717 433 330 Hop 1 | . . . . . . . 1 . Pick Up 80 | 4 . 10 10 11 28 5 11 1 Fast Attach 41 | 6 2 1 2 8 2 2 8 10 Attach 53 | . . 1 2 6 14 9 19 2 Detach 7 | . . . . 2 1 2 1 1 Swap 37 | . . 3 4 5 10 5 8 2 Drop 59 | . 1 6 3 12 19 3 11 4 Fire 256 | . 10 8 26 49 109 32 22 . Melee 62 | . . . . . 21 19 22 . Ram 4 | . . . . . . 3 1 . Kick . | . . . . . . . . . Crush 3 | . . . . 3 . . . . Escape Stasis 93 | . . . . . 34 . 29 30 Rewire 14 | . . . 2 . 2 6 4 . Trap . | . . . . . . . . . Miscellaneous 5 | . . . . 1 3 . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 8) 131 | -10/Materials | Identified exit to Materials 193 | -10/Materials | Entered another Materials area 193 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 229 | -9/Materials | Discovered new exit (range 16) 324 | -9/Materials | Identified exit to Storage 336 | -9/Materials | Build established: Mutant 350 | -9/Materials | Entered Storage 596 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 628 | -9/Storage | Identified exit to Materials 725 | -9/Storage | Entered Materials 725 | -8/Materials | Accompanied by 3 allies 725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 885 | -8/Materials | Discovered new exit (range 56) 1509 | -8/Materials | Build established: Hauler-Mutant 1519 | -8/Materials | Identified exit to Garrison 1519 | -8/Materials | Entered Garrison 1544 | -8/Garrison | Triggered checkpoint 1552 | -8/Garrison | Triggered checkpoint 1558 | -8/Garrison | Triggered checkpoint 1792 | -8/Garrison | Core integrity fell below 50% 1868 | -8/Garrison | Triggered checkpoint 1963 | -8/Garrison | Discovered new exit (range 15) 2032 | -8/Garrison | Lost 6 parts (1p2n3w) 2040 | -8/Garrison | Triggered checkpoint 2154 | -8/Garrison | Triggered checkpoint 2198 | -8/Garrison | Discovered new exit (range 8) 2214 | -8/Garrison | Installed Relay Interface Framework 2262 | -8/Garrison | Garrison Relay disabled 2284 | -8/Garrison | Triggered checkpoint 2397 | -8/Garrison | Garrison Relay disabled 2725 | -8/Garrison | Garrison Relay disabled 2792 | -8/Garrison | Triggered checkpoint 2832 | -8/Garrison | Discovered new exit (range 15) 2908 | -8/Garrison | Triggered checkpoint 2909 | -8/Garrison | Garrison Relay disabled 2970 | -8/Garrison | Entered Factory 2970 | -7/Factory | Accompanied by 7 allies 2970 | -7/Factory | Evolved 2 slots: Utility x2 3053 | -7/Factory | Build established: Bothacker-Mutant 3224 | -7/Factory | Discovered new exit (range 8) 3898 | -7/Factory | Garrison activated, responded to threat 3939 | -7/Factory | Identified exit to Garrison 3939 | -7/Factory | Entered Garrison 4012 | -7/Garrison | Triggered checkpoint 4036 | -7/Garrison | Garrison Relay disabled 4116 | -7/Garrison | Triggered checkpoint 4252 | -7/Garrison | Lost 4 parts (1n3w) 4259 | -7/Garrison | Discovered new exit (range 9) 4275 | -7/Garrison | Expanded RIF knowledge: Structural Interface 4316 | -7/Garrison | Triggered checkpoint 4332 | -7/Garrison | Garrison Relay disabled 4438 | -7/Garrison | Triggered checkpoint 4438 | -7/Garrison | Triggered checkpoint 4501 | -7/Garrison | Core integrity fell below 50% 4547 | -7/Garrison | Core integrity fell below 20% 4570 | -7/Garrison | Lost 15 parts (2p4n3u6w) 4574 | -7/Garrison | Triggered checkpoint 4589 | -7/Garrison | Discovered new exit (range 8) 4593 | -7/Garrison | Entered Factory 4966 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04787_ ALERT: Alarm triggered, dispatching investigation squad. 04801_ K-01 Serf cleans the Assembly Bed. 04820_ Dropped Imp. Titanium Leg. 04821_ Dropped VTOL Module. 04822_ Acquired Prototype Hover Unit. 04822_ Identified Imp. Airjet. 04825_ System corrupted: Matter fused (-10). 04825_ Acquired Imp. Airjet. 04826_ R-06 Scavenger collects VTOL Module. 04828_ Dropped Lgt. Deuterium Engine. 04829_ Discarded Core Analyzer. 04829_ R-06 Scavenger collects Imp. Titanium Leg. 04831_ Acquired Imp. Airjet. 04834_ U-05 Engineer lays Concrete. 04834_ R-06 Scavenger collects Lgt. Deuterium Engine. 04836_ U-05 Engineer lays Concrete. 04857_ System corrupted: Component data lost. 04890_ System corrupted: Energy discharge (-49). 04905_ System corrupted: Matter fused (-5). 04963_ Acquired Imp. Airjet. Map ----- +----------------------------------------------------+ | ####?# #?????????????????????######## # | | ^ #?????????????????????# # | | #?????????????????????# + | | #?????????????????????# # | | ^ #?????????????????????# # | | #?????????????????????# #?## | | ############?????????????????????# ########### | | ?????????????????????????????????# # | | ?????????????????????????##??????# # " " " "? | | ?????????????????????????# ?????## + " " " "? | | ?????????????????????????# ???? ## # " " " "? | | ?????????????????????????# ??? ## #* " " " "? | | ?????????????????????????# "?? ## # " " " "? | | ?????????????????????????# "" ## # " " " "? | | ?????????????????????????# "" ## # " " " ?? | | ?????????????????????????#= ## # " " " ?? | | ?????????????????????????# """ ## # " " " ?? | | ?????????????????????????# """ ## # ??? | | ?????????????????????????# """ ## #] ??? | | ?????????????????????????# ## ########### | | ?????????????????????????# ## #? = | | ?????????????????????????# ## # | | ???????????????# ###########+##### # | | ???????????????+ g k + | | ???????????????# g # | | ???????????????# @ g # = | | ???????????????+ #?######### | | ???????????????################+####+#######?????? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????# ! #???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????##################???? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalReflectiveMeganuke Manual? 0 Play Time 01:18:58 Cumulative 30.6 hours Start 2020.08.19 @ 08:02:09 End 2020.08.19 @ 09:32:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9263009-aea2-4809-b2a8-1b72475ecbc1