Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 01:53:21 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2395) 2395 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5220 Bonus ------- None Cogmind --------- Core Integrity 123/700 Matter 27/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine High-capacity Storage Unit Light Cannon Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Improved Targeting Computer Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Light Cannon Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Propulsion Shielding Hardened Light Armor Plating Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Flak Cannon Flak Cannon Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 59 | 7 9 16 5 22 Power 7 | 1 1 4 . 1 Engine 7 | 1 1 4 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 2 6 2 4 Treads 12 | 2 2 6 2 . Leg . | . . . . . Wheel 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 2 1 3 11 Device 5 | 1 . . . 4 Storage 6 | 1 2 1 . 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . . . 3 4 Artifact . | . . . . . Weapon 17 | 2 4 5 . 6 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 3 2 . . Ballistic Cannon 8 | . . 3 . 5 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 30 | . 5 . 1 24 Power 3 | . 1 . . 2 Propulsion 8 | . 2 . . 6 Utility 9 | . . . 1 8 Weapon 10 | . 2 . . 8 Highest Loss Streak 5 | . 3 . 1 5 To Critical Strikes . | . . . . . Average Backups 15 | 2 14 19 19 14 Power 1 | . 1 1 2 1 Propulsion 1 | 1 4 1 . . Utility 6 | . 7 10 8 5 Weapon 6 | . 2 6 9 7 Tool/Special . | . . . . . Unused Backups 15 | . . 11 . 4 Power 2 | . . 1 . 1 Propulsion 2 | . . 2 . . Utility 7 | . . 6 . 1 Weapon 4 | . . 2 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 99 99 99 82 Engine 11 | . 13 10 9 10 Treads 24 | . 27 43 36 12 Wheel 3 | . . . . 7 Device 10 | . 14 11 9 9 Storage 10 | . 14 11 9 7 Processor 1 | . . . . 3 Protection 8 | . . . 17 14 Ballistic Gun 9 | . 25 17 . . Ballistic Cannon 9 | . . 4 18 14 Peak Build Rating 31 | 7 9 19 21 31 Average Rating 17 | 4 7 14 20 23 On Entrance 10 | . 7 8 17 20 Avg Prop Armor Cover (%) 11 | 27 . . . 6 Naked Turns . | . . . . . Heaviest Build 76 | 14 48 61 61 76 Greatest Support 80 | 40 40 80 80 60 Greatest Overweight (x) 18 | 4 1 . 1 18 Average Overweight (x) . | 1 . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 Most Carried 20 | 4 19 20 20 18 Average Carried 15 | 2 14 19 19 14 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 18 20 19 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2935 | 279 402 583 366 1305 Remotely . | . . . . . Salvage Created 2859 | 92 542 909 302 1014 Parts 160 | 5 40 56 14 45 Haulers Intercepted 9 | . 2 4 . 3 Recyclers Shooed 9 | . 2 2 2 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 15 13 6 26 Guns 26 | . 14 12 . . Cannons 33 | . . 1 6 26 AOE 1 | . 1 . . . Classes Destroyed 15 | 2 4 6 2 1 Worker 7 | . . 2 2 3 Builder 1 | . . 1 . . Tunneler 3 | 2 . . . 1 Hauler 9 | . 2 4 . 3 Recycler 9 | 1 . 2 2 4 Mechanic 1 | . . 1 . . Operator 2 | . . 1 1 . Watcher 5 | . 3 1 . 1 Swarmer 17 | . 8 3 . 6 Grunt 35 | . 7 7 4 17 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 2 | . . 2 . . Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Best Kill Streak 8 | 2 5 8 2 7 Combat Bots Only 6 | . 4 3 2 6 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 560 | . 153 57 59 291 Missed 154 | . 52 18 24 60 Hits 406 | . 101 39 35 231 Melee 3 | . . 2 1 . Projectile 403 | . 101 37 34 231 Critical Strikes 9 | . . 1 3 5 Actively Blocked 2 | . . . 2 . Part Disruptions 1 | . . . . 1 Damage Taken 5338 | 38 913 481 537 3369 Core 853 | . 163 50 63 577 Absorbed by Shields 296 | . . . . 296 Redirected to Shielding 501 | . . . 190 311 Regen/Repaired (Parts) 43 | . . . . 43 Core Remaining (%) 77 | 100 34 87 88 . Volleys Fired 342 | 9 78 67 47 141 Largest 2 | 2 2 2 2 2 Hottest 67 | 60 60 67 67 67 Shots Fired 662 | 18 154 134 94 262 Gun 294 | 18 154 122 . . Cannon 367 | . . 12 94 261 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 635 | 9 137 134 94 261 Thermal . | . . . . . Explosive 1 | . . . . 1 Electromagnetic 26 | 9 17 . . . Robot Hit Streak 13 | 13 8 6 11 11 Robot Miss Streak 13 | 2 13 5 9 8 Penetration Max . | . . . . . Secondary Targets 5 | . 4 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 432 | 14 89 80 68 181 Core Hits 253 | 5 45 40 44 119 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 3 . . . Critical Strikes 9 | . 3 . . 6 Destroy 3 | . 3 . . . Blast 6 | . . . . 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6604 | 176 858 1289 1029 3252 Guns 2067 | 142 810 1115 . . Cannons 4350 | . . 174 1019 3157 Explosions 110 | 34 48 . . 28 Melee . | . . . . . Ramming 77 | . . . 10 67 Kinetic 6169 | 47 657 1289 1019 3157 Thermal 82 | 34 48 . . . Explosive 28 | . . . . 28 Electromagnetic 248 | 95 153 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 1 1 5 Average Corruption 2 | . . 1 1 4 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 26 | . . 5 4 17 Message Errors 8 | . . 2 . 6 Matter Fused 6 | . . 1 1 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . 1 1 2 Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . . 2 Alerts 1 | . . 1 . . Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 40 | . . 6 10 24 Projectiles 30 | . . 6 10 14 Explosions . | . . . . . Melee 10 | . . . . 10 Knockbacks 98 | . . . 26 72 Impact . | . . . . . Kinetic 92 | . . . 25 67 Secondary 6 | . . . 1 5 Self-Inflicted Damage 63 | 38 . . . 25 Shots 1 | 1 . . . . Rammed 12 | . . . 4 8 Targets Rammed 12 | . . . 4 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 388 | 32 76 388 12 274 Average Temperature 47 | 16 24 119 5 52 Received Heat Transfer 1842 | . 228 198 162 1254 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 92 Level 1 3 | . . . . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 303 | 10 144 179 67 303 Initial 62 | . . 42 62 17 Average 50 | 1 44 74 17 58 Influence Increases 1838 | 15 450 418 190 765 Destroy 0b10 Robot/C 1200 | . 300 260 120 520 Destroy 0b10 Robot/NC 185 | 15 25 60 25 60 Destroy Leader 288 | . 70 70 30 118 Successful Hack 41 | . 7 26 . 8 Destroy Structure 19 | . 3 2 . 14 Lose Combat Pursuer 105 | . 45 . 15 45 Influence Decreases 1577 | 15 348 372 299 543 Entered New Map 168 | . . 60 86 22 Time Decay 1082 | 15 318 312 146 291 Lost Part 270 | . 30 . 10 230 Purge Threat 57 | . . . 57 . Squads Dispatched 17 | . 3 1 1 12 Investigation 3 | . 2 . . 1 Extermination 2 | . . . . 2 Reinforcement 8 | . 1 1 1 5 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 4 | . . . . 4 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 23 19 15 39 Peak Tracking Total 9 | . 4 3 9 7 Tactical Retreats 5 | . 2 . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 3 1 3 Terminals 7 | . 2 3 1 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 4 11 5 6 Successful 12 | . 1 6 1 4 Failed 14 | . 3 5 4 2 Catastrophic 4 | . 2 1 1 . Database Lockouts . | . . . . . Manual 7 | . 2 5 . . Terminals 21 | . 4 11 5 1 Fabricators 2 | . . . . 2 Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 6 1 1 Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . . 2 . . Hauler Manifests 2 | . . 2 . . Registered Components 2 | . 1 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 7 | . 1 3 1 2 Full Trace Events 3 | . 1 . 1 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4252 | . 1064 755 567 1866 Seismic 4252 | . 1064 755 567 1866 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4516 | 142 1064 755 567 1988 Spaces Moved 1512 | 61 365 307 228 551 Core 38 | 36 . . . 2 Treads 1225 | 25 365 307 228 300 Legs . | . . . . . Wheels 249 | . . . . 249 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 101 Average Speed 182 | 168 209 160 161 186 Slowest Speed 950 | 250 240 160 240 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 65 34 22 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | 5 3 . . 9 Melee . | . . . . . Projectile . | . . . . . AOE 17 | 5 3 . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2640 | 80 538 449 333 1240 Wait 628 | . 69 8 46 505 Move 1508 | 60 364 306 227 551 Hop . | . . . . . Pick Up 49 | 4 17 22 2 4 Fast Attach 19 | 7 . 6 . 6 Attach 27 | . 5 3 3 16 Detach . | . . . . . Swap 18 | . 4 8 2 4 Drop 37 | . 1 29 2 5 Fire 342 | 9 78 67 47 141 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush 8 | . . . 4 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 13) 684 | -10/Materials | Lost 3 parts (1p1n1w) 944 | -10/Materials | Core integrity fell below 50% 1042 | -10/Materials | Discovered new exit (range 6) 1157 | -10/Materials | Discovered new exit (range 12) 1207 | -10/Materials | Entered another Materials area 1207 | -9/Materials | Evolved 2 slots: Propulsion x2 1590 | -9/Materials | Discovered new exit (range 13) 1931 | -9/Materials | Discovered new exit (range 10) 1962 | -9/Materials | Entered another Materials area 1962 | -8/Materials | Evolved 2 slots: Utility x2 2174 | -8/Materials | Build established: Scavenger-Mutant 2416 | -8/Materials | Discovered new exit (range 15) 2529 | -8/Materials | Entered Factory 2529 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2812 | -7/Factory | Build established: Mutant 2858 | -7/Factory | Repaired Weapon Shielding 4036 | -7/Factory | Lost 4 parts (1p2u1w) 4124 | -7/Factory | Garrison activated, responded to threat 4322 | -7/Factory | Core integrity fell below 50% 4378 | -7/Factory | Lost 5 parts (1n3u1w) 4493 | -7/Factory | Garrison activated, responded to threat 4515 | -7/Factory | Core integrity fell below 20% 4517 | -7/Factory | Self-destructed Last Messages --------------- 04440_ Acquired 3 matter. 04451_ Acquired 2 matter. 04459_ Arm. Huge Wheel destroyed. 04469_ G-50 Soldier knocked back. 04470_ Flak Cannon destroyed. 04472_ G-50 Soldier knocked back. 04475_ G-47 Trooper knocked back. 04478_ G-47 Trooper Unknown Energy Gun blasted off. 04478_ G-47 Trooper knocked back. 04484_ U-05 Engineer builds a Door. 04487_ G-47 Trooper knocked back. 04490_ G-47 Trooper destroyed. 04493_ G-47 Trooper calls for garrison reinforcements. 04493_ ALERT: Activating Garrison Access F003. 04499_ G-50 Soldier knocked back. 04502_ G-47 Trooper knocked back. 04508_ Critical hit (Burn: +37). 04511_ M-28 Smith repairs G-50 Soldier. 04512_ Seismic Detector destroyed. 04514_ Lgt. Cannon destroyed. 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"""" ???????????? | | ???????????????????????????] ??????????? | | ????????????????????????????###########??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weapon Shielding | 14% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Challenges ------------ None Game ------ Seed ReactionTargetDrivehammer Manual? 0 Play Time 00:28:17 Cumulative 60.2 hours Start 2026.06.30 @ 01:27:20 End 2026.06.30 @ 01:53:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d8ee8d4-62e2-4a74-8090-29d930d5602d