Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 15:53:28 Player: tritri Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (601) 601 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1636 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 119/300 Energy 250/250 System Corruption 0% Temperature Cool (3) Movement Flying (30) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Flight Unit VTOL Module VTOL Module > --- UTILITY (3) ------ Signal Interpreter Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Ion Engine Flight Unit Flight Unit Medium Storage Unit Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Signal Interpreter Transport Network Coupler Hacking Suite > --- WEAPON ----------- Autogun > --- INVENTORY -------- Flight Unit Flight Unit Medium Storage Unit Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 6 3 11 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight 3 | . . 3 Utility 5 | 1 1 3 Device . | . . . Storage 2 | 1 1 . Processor 2 | . . 2 Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 3 | . 1 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 5 | . 4 7 Power . | . 1 . Propulsion 2 | . 2 4 Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 81 | . 87 69 Engine 11 | . 13 9 Treads 21 | . 28 8 Wheel 1 | . . 2 Flight 1 | . . 3 Storage 17 | . 17 18 Processor 4 | . . 11 Ballistic Gun 22 | . 27 11 Peak Build Rating 13 | 6 7 13 Average Rating 6 | 5 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 13 | . . 13 Naked Turns . | . . . Heaviest Build 24 | 10 22 24 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 9 Most Carried 9 | 1 6 9 Average Carried 5 | . 4 7 Final Capacity 10 | 8 10 5 Final Carried 6 | 1 6 5 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 540 | 195 208 137 Remotely . | . . . Salvage Created 583 | . 359 224 Parts 44 | . 25 19 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 11 7 Guns 7 | . 5 2 AOE 11 | . 6 5 Classes Destroyed 8 | . 6 2 Builder 3 | . . 3 Hauler 2 | . 1 1 Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 11 | . 5 6 Sentry 1 | . . 1 Best Kill Streak 8 | . 8 5 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 202 | . 53 149 Missed 72 | . 18 54 Hits 130 | . 35 95 Projectile 130 | . 35 95 Critical Strikes 1 | . 1 . Damage Taken 1614 | . 428 1186 Core 504 | . 103 401 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 58 . Volleys Fired 80 | . 48 32 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 132 | . 95 37 Gun 112 | . 91 21 Cannon . | . . . Launcher 20 | . 4 16 Special . | . . . Kinetic 112 | . 91 21 Thermal . | . . . Explosive 20 | . 4 16 Electromagnetic . | . . . Robot Hit Streak 14 | . 8 14 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 83 | . 58 25 Core Hits 61 | . 32 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1752 | . 819 933 Guns 596 | . 458 138 Cannons . | . . . Explosions 1149 | . 356 793 Melee . | . . . Ramming 7 | . 5 2 Kinetic 596 | . 458 138 Thermal . | . . . Explosive 1149 | . 356 793 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 5 | . 5 . Projectiles . | . . . Explosions 5 | . 5 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 66 | . . 66 Shots 6 | . . 6 Rammed 3 | . 2 1 Targets Rammed 3 | . 2 1 Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . 22 24 Average Temperature 6 | . 7 5 Received Heat Transfer 783 | . 222 561 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 201 | . 201 162 Initial 24 | . . 24 Average 62 | . 71 53 Influence Increases 631 | . 326 305 Destroy 0b10 Robot/C 360 | . 220 140 Destroy 0b10 Robot/NC 45 | . 25 20 Destroy Leader 96 | . 54 42 Successful Hack 22 | . 6 16 Disable Machine 15 | . . 15 Destroy Structure 93 | . 21 72 Influence Decreases 565 | . 269 296 Entered New Map 33 | . . 33 Time Decay 452 | . 259 193 Lost Part 80 | . 10 70 Squads Dispatched 4 | . 3 1 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 27 12 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 1 3 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 10 | . 1 9 Successful 8 | . 1 7 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 1 3 Terminals 7 | . 1 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Terminal Index 1 | . . 1 Fabricator Index 1 | . . 1 Transport Status 1 | . . 1 Hauler Manifests 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 76 | . . 76 T.N.C. 76 | . . 76 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1882 | 68 1183 631 Spaces Moved 1077 | 43 642 392 Core 60 | 9 . 51 Treads 830 | 34 642 154 Legs . | . . . Wheels 57 | . . 57 Hover . | . . . Flight 130 | . . 130 Fastest Speed 30 | 50 160 30 Average Speed 149 | 136 160 132 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Potential Cave-ins 5 | . . 5 Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 86 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 112 | . 20 92 Melee . | . . . Projectile . | . . . AOE 112 | . 20 92 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1232 | 49 718 465 Wait 42 | . 18 24 Move 1071 | 42 641 388 Hop 2 | . . 2 Pick Up 10 | 1 5 4 Fast Attach 13 | 6 2 5 Attach 7 | . . 7 Detach 2 | . . 2 Swap 2 | . 2 . Drop . | . . . Fire 80 | . 48 32 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 6) 828 | -10/Materials | Discovered new exit (range 16) 900 | -10/Materials | Discovered new exit (range 5) 1252 | -10/Materials | Entered another Materials area 1252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1715 | -9/Materials | Core integrity fell below 50% 1757 | -9/Materials | Core integrity fell below 20% 1809 | -9/Materials | Lost 3 parts (1p1n1u) 1883 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01663_ Destabilizing: Short circuit. 01664_ U-05 Engineer lays Concrete. 01664_ K-01 Serf collects debris. 01665_ U-05 Engineer lays Concrete. 01665_ U-05 Engineer builds a Wall. 01669_ K-01 Serf collects debris. 01675_ Acquired 21 matter. 01678_ Acquired 5 matter. 01696_ The unstable cave ceiling collapses. 01710_ U-05 Engineer lays Concrete. 01718_ U-05 Engineer builds a Wall. 01724_ Broken Wheel destroyed. 01748_ Ion Engine destroyed. 01778_ Sml. Storage Unit destroyed. 01786_ Acquired Autogun. 01802_ G-34 Mercenary destroyed. 01813_ Acquired 33 matter. 01813_ Acquired 48 matter. 01814_ Acquired Ion Engine. 01873_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ?????????????????###### | | ???????????????????????# ?????????????????# | | ???????????????????????# ?????????????????# | | ???????????????????????# ?????????????????# | | ???????????????????????# ?????????????????# "T" | | ???????????????????????# ######???????????# """ | | ??????????????????????## #???????????# | | ??????????????????????+ +???????????###### | | ???????????????????????# %= #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????? #????????????????# | | ???????????????????????? ? #?################ | | ????????????????????????? #??# #?# ## | | ????????????????????????? #??# #?# ## | | ?????????????????????###+#s##?# #?# ## | | ?????????????????????# @ #?# #?# ## | | ?????????????????????# ### #?# ## | | ?????????????????????# ss #?# # | | ?????????????????????# ### #?# "" ## | | ?????????????????????# #?# #?# "" | | ?????????????????????# #?# ### """ ## | | ?????????????????????#####+##?# ## """" " " | | ?????????????????????????# #??# #?# "" "R" ## | | ??????????????????????#### #### #?# """ # | | ??????????????????????# # #########+###### | | ???????????????######## % ### ## | | ??????????? # | | ??????????? * T a | | ??????????? # | | ????????????########### ## ## | | ??????????????????????# ###########+#####+#? | | ??????????????????????## ##???# #? | | ???????????????????????# #????# #? | | ?????????????????????? #????# """ """ """ #? | | ???????????????????? #????# """ """ """ #? | | ??????????????????? #????# """ """ """ #? | | ?????????????????? #????# #? | | ?????????????????? +????###############? | | ??????????????????##+#########???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunRegenerativeBuckler Manual? 0 Play Time 00:14:45 Cumulative 6.8 hours Start 2026.07.30 @ 15:39:41 End 2026.07.30 @ 15:53:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aff1d45c-1e8e-41a0-b146-25c7d7d6cd3b