Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 06:08:15 Player: Player Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (2458) 2458 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 6848 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 119 Cogmind --------- Core Integrity 916/1000 Matter 280/300 Energy 172/315 System Corruption 5% Temperature Warm (171) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Light Treads Light Treads Light Treads > --- UTILITY (7) ------ High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON (4) ------- Proton Cannon Long-range Proton Cannon Heavy Particle Cannon Phase Cannon (fused) > --- INVENTORY (20) --- Advanced Heat Sink Enhanced Optical Array Improved Targeting Computer Weapon Cycler Improved Weapon Shielding Layered Light Armor Plating Layered Light Armor Plating Insulated Plating Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield Pulse Rifle Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Proton Cannon Long-range Proton Cannon Heavy Particle Cannon Phase Cannon > --- INVENTORY -------- Light Treads Advanced Heat Sink Enhanced Optical Array Improved Targeting Computer Weapon Cycler Improved Weapon Shielding Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Insulated Plating Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield Pulse Rifle Grenade Launcher Chainsword [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility 5 | . . 1 1 1 1 1 Weapon 2 | . . . 1 . . 1 Parts Attached 75 | 9 3 21 14 9 7 12 Power 9 | 1 1 2 1 2 1 1 Engine 4 | 1 1 1 . 1 . . Core 5 | . . 1 1 1 1 1 Reactor . | . . . . . . . Propulsion 21 | 2 . 8 6 2 2 1 Treads 18 | 2 . 8 6 2 . . Leg . | . . . . . . . Wheel 3 | . . . . . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 3 1 5 3 4 4 5 Device 8 | 2 . . 2 . 1 3 Storage 3 | 1 1 . . . 1 . Processor 3 | . . . . 2 1 . Hackware 1 | . . 1 . . . . Protection 10 | . . 4 1 2 1 2 Artifact . | . . . . . . . Weapon 20 | 3 1 6 4 1 . 5 Energy Gun 9 | 1 . 4 3 1 . . Energy Cannon 4 | . . . . . . 4 Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 11 | . 1 3 1 1 . 5 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 3 | . . 1 . 1 . 1 Weapon 5 | . 1 2 1 . . 1 Highest Loss Streak 5 | . 1 2 1 1 . 5 To Critical Strikes . | . . . . . . . Average Backups 17 | 5 12 19 19 19 19 19 Power 1 | . 1 1 1 1 1 . Propulsion 2 | 1 2 2 3 2 1 1 Utility 10 | 1 6 11 12 11 11 12 Weapon 3 | 1 1 3 2 5 6 5 Tool/Special . | . . . . . . . Unused Backups 42 | 1 2 11 7 1 1 19 Power 5 | . 1 3 . . . 1 Propulsion 4 | . 1 1 2 . . . Utility 28 | 1 . 6 4 . . 17 Weapon 3 | . . . . 1 1 1 Tool/Special 2 | . . 1 1 . . . Average Slot Usage (%) 99 | . 100 97 98 99 99 99 Engine 5 | . 14 10 . . . . Core 3 | . . . 9 6 6 5 Treads 27 | . 28 33 27 30 23 12 Wheel 2 | . . . . . 9 15 Device 8 | . 14 4 5 7 12 10 Storage 9 | . 14 11 9 7 6 5 Processor 4 | . . . . 8 13 11 Hackware 4 | . . 9 9 2 . . Protection 6 | . . 5 11 10 6 11 Energy Gun 14 | . 5 13 17 23 20 14 Ballistic Gun 6 | . 22 8 . . . . Ballistic Cannon 1 | . . . 8 . . . Peak Build Rating 58 | 10 9 22 30 33 41 58 Average Rating 24 | 6 8 16 27 32 37 50 On Entrance 20 | . 8 9 22 30 33 41 Naked Turns . | . . . . . . . Heaviest Build 97 | 15 50 60 63 61 68 97 Greatest Support 100 | 40 40 60 60 80 100 60 Greatest Overweight (x) 3 | . 1 . 1 . 3 3 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 Most Carried 20 | 8 19 20 20 20 20 20 Average Carried 17 | 5 12 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 8 19 20 20 20 20 17 Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Tank 19% | Scavenger-Mutant 11% | Scavenger-Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1882 | 311 278 673 305 85 80 150 Remotely . | . . . . . . . Salvage Created 3737 | 149 622 1331 557 255 343 480 Parts 209 | 14 40 78 30 11 17 19 Haulers Intercepted 8 | . 2 2 2 1 1 . Recyclers Shooed 7 | . 2 3 . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 55 | . 11 24 10 4 1 5 Guns 37 | . 11 16 4 3 1 2 Cannons 3 | . . . 1 . . 2 AOE 13 | . . 8 5 . . . Classes Destroyed 13 | 2 6 3 1 1 . . Worker 13 | . 1 3 3 . 4 2 Builder 4 | . . 1 1 . 1 1 Tunneler 4 | 4 . . . . . . Hauler 8 | . 2 2 2 1 1 . Recycler 7 | 1 1 3 . . 1 1 Mechanic 1 | . . 1 . . . . Operator 5 | . 1 3 1 . . . Watcher 8 | . 3 4 1 . . . Swarmer 15 | . 2 10 1 . 1 1 Grunt 27 | . 9 9 8 1 . . Brawler 1 | . . . 1 . . . Sentry 8 | . . 5 . 2 . 1 Programmer 4 | . . . . 1 . 3 Best Kill Streak 9 | 4 6 9 7 2 3 2 Combat Bots Only 6 | . 5 4 6 2 1 1 Max Kills in Single Turn 2 | 1 2 2 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 395 | . 53 109 39 74 . 120 Missed 118 | . 15 28 13 28 . 34 Hits 277 | . 38 81 26 46 . 86 Projectile 277 | . 38 81 26 46 . 86 AOE 1 | . . . 1 . . . Critical Strikes 3 | . . 1 1 1 . . Part Disruptions 1 | . . . . . . 1 Damage Taken 3827 | . 473 1024 584 370 . 1376 Core 349 | . 68 154 17 26 . 84 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 72 61 96 96 100 . Volleys Fired 239 | 7 54 100 30 14 14 20 Largest 4 | 2 2 2 3 3 3 4 Hottest 291 | 60 60 100 161 184 184 291 Shots Fired 552 | 14 106 191 82 40 40 79 Gun 477 | 14 106 179 52 40 40 46 Cannon 58 | . . . 25 . . 33 Launcher 14 | . . 9 5 . . . Special 3 | . . 3 . . . . Kinetic 209 | 7 81 96 25 . . . Thermal 164 | . . 3 22 40 40 59 Explosive 14 | . . 9 5 . . . Electromagnetic 165 | 7 25 83 30 . . 20 Robot Hit Streak 16 | 7 8 11 9 16 9 9 Robot Miss Streak 6 | 1 4 6 4 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 318 | 8 63 112 35 28 23 49 Core Hits 167 | 6 29 65 31 9 12 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . 2 3 3 4 2 Burn 11 | . . . 2 3 4 2 Blast 1 | . . . 1 . . . Corrupt 2 | . . 2 . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6624 | 100 940 2398 1218 463 408 1097 Guns 4603 | 100 870 1672 544 463 408 546 Cannons 720 | . . . 169 . . 551 Explosions 1301 | . 70 726 505 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1588 | 35 608 776 169 . . . Thermal 2490 | . 70 218 477 463 408 854 Explosive 752 | . . 508 244 . . . Electromagnetic 1794 | 65 262 896 328 . . 243 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 1 . 5 Average Corruption 3 | . . . . 1 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 88 | . 17 62 . . . 9 Projectiles 9 | . . . . . . 9 Explosions 79 | . 17 62 . . . . Melee . | . . . . . . . Knockbacks 3 | . . . 3 . . . Impact . | . . . . . . . Kinetic 3 | . . . 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage 201 | . 32 99 70 . . . Shots 8 | . 1 5 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 460 | . 36 126 309 234 135 460 Average Temperature 85 | . 15 37 126 78 46 163 Received Heat Transfer 1143 | . 213 342 264 102 . 222 Effects 2 | . . . 1 . . 1 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 1 3 . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 1 1 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 13 | . . . 2 5 . 6 Heat Transferred 5606 | . 100 450 929 1295 1258 1574 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . 1 5 4 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . 2 . . . . Low Security (%) 94 | 100 100 78 100 100 100 100 Level 1 3 | . . 11 . . . . Level 2 2 | . . 10 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 491 | 20 135 491 183 40 50 56 Initial 63 | . . . 63 37 10 16 Average 62 | 2 44 136 109 7 6 14 Influence Increases 2086 | 25 316 965 345 117 111 207 Destroy 0b10 Robot/C 1160 | . 220 480 200 80 60 120 Destroy 0b10 Robot/NC 250 | 25 40 85 40 5 35 20 Destroy Leader 272 | . 50 132 16 32 12 30 Allied During Kill 7 | . . . . . 4 3 Successful Hack 54 | . . 43 11 . . . Disable Machine 195 | . . 135 45 . . 15 Destroy Structure 118 | . 6 75 33 . . 4 Lose Combat Pursuer 30 | . . 15 . . . 15 Influence Decreases 2086 | 25 316 813 414 178 99 241 Entered New Map 165 | . . . 89 46 12 18 Time Decay 1408 | 25 306 472 232 122 87 164 Lost Part 110 | . 10 30 10 10 . 50 Lost Ally 9 | . . . . . . 9 Purge Threat 394 | . . 311 83 . . . Squads Dispatched 19 | . 2 3 3 6 3 2 Investigation 3 | . 1 . 1 1 . . Extermination 2 | . . . . 1 . 1 Reinforcement 8 | . 1 3 1 . 3 . Assault . | . . . . . . . Garrison 6 | . . . 1 4 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 5 | . 1 2 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 20 39 18 20 6 28 Peak Tracking Total 14 | . 5 4 7 5 3 14 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 13 | . . 9 3 . . 1 Max in Single Turn 2 | . . 2 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 2 7 3 2 1 1 Terminals 15 | . 2 7 3 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 48 | . 4 26 12 4 1 1 Successful 23 | . . 14 9 . . . Failed 25 | . 4 12 3 4 1 1 Catastrophic 5 | . 2 3 . . . . Database Lockouts . | . . . . . . . Manual 40 | . 4 22 10 3 1 . Terminals 47 | . 4 26 12 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 15 | . . 9 6 . . . Part Schematic 2 | . . . 2 . . . Level Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 4 | . . 3 1 . . . Hauler Manifests 2 | . . 1 1 . . . Zone Layout 4 | . . 3 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . . 5 3 . . . Terminals 8 | . . 5 3 . . . Botnet 6 | . . 4 2 . . . Operators 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used 2 | . . . 1 . 1 . Hacking Detections 16 | . 2 7 3 2 1 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . 1 . . 1 1 Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 3 | . . 1 . . 1 1 Largest Group 2 | . . 1 1 . 1 2 Highest-Rated Group 42 | . . 15 15 . 12 42 Highest-Rated Ally 30 | . . 15 15 . 12 30 Total Orders . | . . . . . . . Ally Attacks 24 | . . 1 3 . 10 10 Total Damage 376 | . . . 54 . 89 233 Kills 3 | . . . . . 2 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2693 | 88 914 585 . . 561 545 Sensors 1106 | . . . . . 561 545 Terrain 51 | 51 . . . . . . Seismic 1536 | 37 914 585 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4783 | 194 914 1303 575 690 562 545 Spaces Moved 2230 | 96 347 530 244 365 339 309 Core 2 | 2 . . . . . . Treads 1644 | 94 347 530 244 365 62 2 Legs . | . . . . . . . Wheels 584 | . . . . . 277 307 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 116 Average Speed 157 | 157 203 160 171 160 127 120 Slowest Speed 240 | 160 240 160 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 39 63 23 12 12 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 118 | . 4 78 34 . . 2 Melee 1 | . . . . . . 1 Projectile 3 | . . . 2 . . 1 AOE 114 | . 4 78 32 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3038 | 121 453 800 346 442 439 437 Wait 301 | . 29 87 24 45 57 59 Move 2224 | 95 346 529 243 364 338 309 Hop . | . . . . . . . Pick Up 78 | 8 15 20 14 5 4 12 Fast Attach 22 | 8 . 4 3 2 3 2 Attach 26 | . 1 6 6 3 2 8 Detach 5 | 1 . 2 1 . 1 . Swap 47 | 1 3 21 7 4 3 8 Drop 79 | 1 5 27 18 5 6 17 Fire 239 | 7 54 100 30 14 14 20 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 16 | . . 4 . . 11 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 195 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 444 | -10/Materials | Discovered new exit (range 7) 1109 | -10/Materials | Entered another Materials area 1109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1543 | -9/Materials | Discovered new exit (range 16) 1824 | -9/Materials | Identified exit to Materials 1827 | -9/Materials | Build established: Scavenger-Mutant 2412 | -9/Materials | Entered another Materials area 2412 | -8/Materials | Accompanied by 1 ally 2412 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2783 | -8/Materials | Met 7R-MNS 2859 | -8/Materials | Garrison activated, responded to threat 2935 | -8/Materials | Build established: Scavenger-Tank 2951 | -8/Materials | Discovered new exit (range 8) 2987 | -8/Materials | Entered Factory 2987 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2988 | -7/Factory | Caught up to 7R-MNS 3353 | -7/Factory | Garrison activated, responded to threat 3525 | -7/Factory | Discovered new exit (range 13) 3547 | -7/Factory | Identified exit to Storage 3663 | -7/Factory | Discovered new exit (range 6) 3676 | -7/Factory | Identified exit to Factory 3677 | -7/Factory | Entered another Factory area 3677 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3678 | -6/Factory | Caught up to 7R-MNS 3972 | -6/Factory | Build established: Scavenger-Skirmisher 4230 | -6/Factory | Discovered new exit (range 5) 4238 | -6/Factory | Identified exit to Factory 4239 | -6/Factory | Entered another Factory area 4239 | -5/Factory | Accompanied by 1 ally 4239 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4240 | -5/Factory | Caught up to 7R-MNS 4570 | -5/Factory | Build established: Scavenger-Tank 4761 | -5/Factory | Cargo convoy interrupted 4770 | -5/Factory | Garrison activated, responded to threat 4782 | -5/Factory | 7R-MNS lamented failing the tripod run 4784 | -5/Factory | Self-destructed Last Messages --------------- corruption cleaned. 04770_ L-41 Fighter calls for garrison reinforcements. 04770_ ALERT: Activating Garrison Access F004. 04770_ Penetrated by Slug. 04770_ Com. Wheel destroyed. 04771_ P-70 Sage resets P-70 Sage, system corruption cleaned. 04773_ Wheel destroyed. 04773_ Penetrated by Slug. 04774_ Power failure, Neutrino Core shutdown. 04774_ Wheel destroyed. 04775_ P-70 Sage suffers critical hit (Burn). 04776_ System corrupted: Imp. Medium Armor Plating rejected. 04776_ Penetrated by Slug. 04777_ Adv. Heat Sink destroyed. 04782_ 7R-MNS system terminally corrupted. 04782_ 7R-MNS: "Alas, today is not the day of the tripod... but we shall rise again!" 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""""=#### | | ???????????????????????????? # """"%#??? | | ?????????????????????????????# # [%#??? | | ?????????????????????????????# ########+##??? | | ?????????????????????????????# ????###|###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataCommRefractor Manual? 0 Play Time 01:11:45 Cumulative 234.8 hours Start 2025.05.26 @ 04:41:38 End 2025.05.26 @ 06:08:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9ff921e-56d7-46b6-be01-e9257dd0ed48