Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 15:54:06 Player: puppuppit Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (354) 1770 Value Destroyed (13436) 13436 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (8095) 8095 TOTAL SCORE: 31661 Bonus ------- High Alert Combat Kills 1452 Follower Combat Kills 749 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4386 Friendly Fire -992 Cogmind --------- Core Integrity 0/1300 Matter 51/300 Energy 654/700 System Corruption 20% Temperature Cool (17) Movement Hovering (51) Location -3/Armory Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Matter Compressor (0) Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Large Storage Unit Improved Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Graphene Brace Improved System Shield > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Improved KE Penetrator Mini Smartbomb Launcher > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Vortex Chain Reactor Improved Matter Compressor Coil Gun Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Hypervelocity Mass Driver Light Antimatter Cannon Linear Accelerator Enhanced Hardcell Cannon Graviton Cannon [Rating: 163] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Shield Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Vortex Rail Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Slots Evolved 14 | . . . . . 4 2 . . . 4 . . . . 2 . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 1 2 . . . 1 . . . . 1 . . . . . Utility 6 | . . . . . 1 . . . . 2 . . . . 1 . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 293 | 7 10 2 . . 31 32 13 4 12 52 5 4 25 1 5 3 13 10 14 50 Power 43 | 1 . . . . 4 7 . . 2 9 . 1 5 . 2 . 2 1 3 6 Engine 13 | 1 . . . . 4 3 . . 1 3 . . . . . . . 1 . . Core 12 | . . . . . . 4 . . 1 5 . . 1 . . . 1 . . . Reactor 18 | . . . . . . . . . . 1 . 1 4 . 2 . 1 . 3 6 Propulsion 79 | 2 2 1 . . 10 10 6 1 2 12 . 1 7 . . 1 2 . 4 18 Treads 17 | 2 2 1 . . 9 2 . . . . . . . . . . . . . 1 Leg 3 | . . . . . . . . . . . . . . . . . . . . 3 Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . Hover 51 | . . . . . 1 8 6 . 1 12 . 1 7 . . 1 2 . 3 9 Flight 7 | . . . . . . . . . 1 . . . . . . . . . 1 5 Utility 95 | 2 2 1 . . 11 11 3 2 6 17 3 1 5 1 2 1 6 3 3 15 Device 51 | 1 1 . . . 4 5 3 1 1 12 3 1 2 . . 1 2 3 1 10 Storage 8 | 1 1 . . . 2 . . . 1 2 . . . . . . 1 . . . Processor 18 | . . . . . 2 3 . 1 1 2 . . 3 . 2 . 1 . . 3 Hackware 13 | . . . . . 2 2 . . 3 . . . . 1 . . 2 . 2 1 Protection 5 | . . 1 . . 1 1 . . . 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 6 . . . 6 4 4 1 2 14 2 1 8 . 1 1 3 6 4 11 Energy Gun 4 | . . . . . . . . . . 1 . . 2 . . . . 1 . . Energy Cannon 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Ballistic Gun 23 | 2 5 . . . 2 . . . . 5 . . 1 . . . . . 2 6 Ballistic Cannon 35 | . . . . . 4 3 2 1 1 5 1 1 3 . 1 1 3 4 2 3 Launcher 7 | . 1 . . . . 1 2 . . 1 1 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 2 . 2 . . 5 . . 8 . 1 2 2 1 . 10 Parts Lost 96 | . . 1 . . 1 6 10 1 . 11 5 2 5 . . . 7 4 19 24 Power 14 | . . . . . . 1 . . . 3 1 . 1 . . . 2 . 3 3 Propulsion 37 | . . . . . 1 3 6 1 . 4 2 1 2 . . . 1 2 8 6 Utility 26 | . . 1 . . . 1 2 . . 3 2 . 1 . . . 2 1 6 7 Weapon 19 | . . . . . . 1 2 . . 1 . 1 1 . . . 2 1 2 8 Highest Loss Streak 13 | . . 1 . . 1 2 5 1 . 3 3 1 3 . . . 3 2 13 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 7 14 14 15 14 14 11 12 13 13 12 13 13 13 12 12 12 12 12 12 Power 1 | . . . 2 3 1 . 2 2 1 1 . 1 1 1 1 2 2 1 1 1 Propulsion 1 | . 1 1 1 1 1 1 2 . . 1 4 4 3 2 1 1 1 . . 1 Utility 5 | . 1 3 3 3 6 6 3 7 7 5 4 5 4 5 4 5 4 5 4 1 Weapon 5 | . 4 10 8 8 5 5 3 2 4 4 2 3 4 4 4 4 4 5 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 7 1 1 . 8 2 . . 4 8 . 5 2 . 3 1 1 . . 14 Power 13 | . 1 . . . 3 2 . . 2 2 . 2 . . . . . . . 1 Propulsion 11 | . . . . . . . . . . 1 . . . . 2 1 . . . 7 Utility 19 | . 3 . . . 2 . . . 2 5 . 1 2 . 1 . 1 . . 2 Weapon 14 | . 3 1 1 . 3 . . . . . . 2 . . . . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 100 100 99 90 86 81 78 90 94 99 97 100 99 100 98 85 75 76 Engine 4 | . 14 14 14 14 9 4 . . 1 1 . . . . . . . . 2 . Core 2 | . . . . . . 2 7 7 5 5 5 5 3 5 5 5 5 4 . . Reactor 2 | . . . . . . . . . . 1 5 5 6 5 5 5 5 4 4 6 Treads 10 | . 27 28 28 28 26 18 . . . . . . . . . . . . . 1 Hover 19 | . . . . . . 18 37 30 34 30 33 35 34 35 35 36 36 32 23 11 Device 10 | . 13 10 . . 10 3 12 7 2 11 16 16 16 11 9 10 8 16 20 13 Storage 7 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 4 5 5 5 4 3 Processor 4 | . . . . . 3 5 1 6 4 . 5 5 5 7 10 10 5 7 4 9 Hackware 3 | . . . . . 3 4 . . 3 9 . . . 2 5 5 9 . 3 4 Ballistic Gun 8 | . 28 28 28 28 23 . . . . 4 . . . . . . . . . 12 Ballistic Cannon 13 | . . . . . 12 22 18 15 12 14 20 22 16 23 21 21 20 7 6 1 Peak Build Rating 163 | 9 13 13 14 14 30 44 49 49 46 100 100 99 120 120 136 140 145 142 131 163 Average Rating 66 | 6 10 12 13 14 26 35 41 39 39 78 92 97 105 118 133 136 140 127 114 132 On Entrance 65 | . 9 11 13 14 14 27 36 40 39 45 100 97 97 116 120 135 139 130 117 69 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 32 34 34 34 55 53 45 41 46 75 75 75 91 89 93 93 99 110 73 100 Greatest Support 120 | 40 40 42 42 42 62 60 45 41 39 80 80 76 91 91 94 94 108 97 82 120 Greatest Overweight (x) 2 | . 1 . . . . . . 1 1 1 1 . 1 . . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 Most Carried 15 | 1 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 14 14 15 14 14 11 12 14 14 13 13 14 15 14 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 14 15 15 15 15 8 13 15 15 12 15 15 15 15 15 15 15 14 15 Class Distribution -------------------- 38% | Scavenger-Gunner 22% | Mutant 13% | Gunner 9% | Hacker-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Derelict-Gunner | -4/Waste Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Matter Collected 18573 | 308 349 91 100 79 2801 2009 691 681 771 3037 520 490 1308 164 347 134 870 1328 437 2058 Remotely 4039 | . . . . . 404 388 388 178 . 1426 112 . . . . . 181 834 128 . Salvage Created 13661 | 202 637 25 . . 2552 1452 343 866 . 1629 335 187 1357 53 186 559 687 1022 312 1257 Parts 620 | 19 46 4 . . 139 67 18 30 . 83 13 8 43 5 7 2 19 21 20 76 Haulers Intercepted 17 | . 1 . . . 6 3 1 . . 4 . . . . 1 . 1 . . . Recyclers Shooed 18 | . . . . . . 3 . 5 . 7 . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . 8 44 . 8 . . . . . . Prevented 5 | . . . . . . . . . . . 3 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Combat Hostiles Destroyed 231 | . 16 1 . . 39 28 10 1 . 17 10 6 34 3 4 . 8 21 5 28 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 78 | . 12 1 . . 25 . . . . 5 . . 12 . . . . 1 1 21 Cannons 108 | . . . . . 10 20 4 1 . 8 3 3 17 3 4 . 6 19 4 6 AOE 40 | . 4 . . . 4 8 6 . . 4 7 3 4 . . . . . . . Classes Destroyed 24 | 3 5 1 . . 5 2 1 . . 1 . . 5 . . . . 1 . . Worker 26 | 2 1 1 . . 5 9 1 . . 6 . . . . 1 . . . . . Builder 13 | . 1 . . . 1 2 . 3 . 5 . . . . . . 1 . . . Tunneler 10 | 5 . 1 . . 3 . . . . . . . . . . . 1 . . . Hauler 17 | . 1 . . . 6 3 1 . . 4 . . . . 1 . 1 . . . Recycler 38 | 1 . . . . 8 7 2 13 . 4 . . . . . . 2 . 1 . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Operator 5 | . . . . . . 2 1 . . 1 . . . . . . . . 1 . Watcher 20 | . 2 . . . 5 6 . . . 3 . . . . . . 1 . . 3 Swarmer 49 | . 6 . . . 7 . 4 . . 1 10 5 . 3 2 . 1 1 4 5 Saboteur 6 | . . . . . . . . . . 1 . . . . . . . . . 5 Grunt 79 | . 10 . . . 18 16 1 . . 5 . 1 14 . 1 . 1 8 . 4 Brawler 5 | . . . . . 1 . . . . . . . 4 . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Protector 5 | . . . . . . . . . . . . . 5 . . . . . . . Sentry 22 | . . . . . 9 4 3 1 . 1 . . . . 1 . 1 1 . 1 Demolisher 6 | . . 1 . . . . . . . . . . 5 . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . Hunter 14 | . . . . . 2 3 1 . . . . . . . . . 2 . . 6 Programmer 26 | . . . . . . 5 1 . . 9 . . . . . . 3 . 1 7 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . Executioner 3 | . . . . . . . . . . . . . 3 . . . . . . . Assembled 10 | . . . . . . . . . . . . . . . . . . 10 . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 6 6 1 . . 4 12 5 4 . 4 5 5 5 3 3 . 3 4 4 5 Combat Bots Only 6 | . 6 1 . . 4 4 5 1 . 3 5 5 5 3 2 . 2 4 4 4 Max Kills in Single Turn 5 | 1 2 1 . . 3 5 5 1 . 3 4 2 2 1 1 . 3 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . 3 2 5 . . 1 3 2 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Hostile Shots Fired 2058 | . 35 1 . . 148 146 251 9 . 202 39 32 89 21 14 . 190 124 178 579 Missed 792 | . 10 . . . 44 52 112 4 . 71 13 16 42 8 5 . 95 51 68 201 Deflected 6 | . . . . . . . . . . . . . . . . . . . . 6 Hits 1266 | . 25 1 . . 104 94 139 5 . 131 26 16 47 13 9 . 95 73 110 378 Melee 7 | . . . . . . . . . . . . . . . . . . 2 . 5 Projectile 1259 | . 25 1 . . 104 94 139 5 . 131 26 16 47 13 9 . 95 71 110 373 AOE 6 | . . 1 . . . . . . . . . . 5 . . . . . . . Critical Strikes 32 | . . . . . 4 . . . . 9 . . 1 . . . 2 3 6 7 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . 3 6 7 Part Disruptions 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Damage Taken 20610 | . 287 53 . . 1802 1147 1329 39 . 2647 451 245 883 188 195 . 1703 1283 2450 5908 Core 2823 | . 78 . . . 134 85 167 . . 430 72 55 94 . 43 . 190 148 336 991 Absorbed by Shields 712 | . . . . . . . . . . . . . 186 47 . . . 76 . 403 Reduced by Siege Mode 64 | . . . . . . . . . . . . . . . . . . . . 64 Redirected to Shielding 112 | . . . . . . 34 . . . 32 . . . . . . . . . 46 Ignored by Resistances 125 | . . . . . 125 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1406 | . . . . . 191 36 122 . . 94 . . 414 . . . 349 . . 200 Core Remaining (%) 67 | 100 . . . 68 75 . . . 64 . . . . 34 . . . 66 . . Volleys Fired 905 | 19 68 11 . 1 125 106 29 32 . 130 16 9 56 8 10 3 45 108 30 99 Largest 4 | 2 2 2 . 2 4 4 4 4 . 4 4 4 4 4 4 4 4 3 3 4 Hottest 206 | 40 46 46 . 46 136 136 159 160 . 181 181 183 190 190 193 194 206 177 110 163 Shots Fired 2282 | 38 134 22 . 2 482 247 75 68 . 299 32 20 184 22 28 12 108 168 55 286 Gun 980 | 38 132 22 . 2 352 . . . . 135 . . 64 . . . . 13 13 209 Cannon 1271 | . . . . . 128 237 70 68 . 161 27 16 120 22 28 12 108 155 42 77 Launcher 30 | . 2 . . . 2 10 5 . . 2 5 4 . . . . . . . . Special 1 | . . . . . . . . . . 1 . . . . . . . . . . Kinetic 2089 | 38 132 22 . 2 480 237 70 68 . 294 27 16 121 22 28 12 108 79 55 278 Thermal 72 | . . . . . . . . . . 2 . . . . . . . 70 . . Explosive 19 | . 2 . . . 2 10 5 . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . 2 5 4 . . . . . . . . Entropic 90 | . . . . . . . . . . . . . 63 . . . . 19 . 8 Robot Hit Streak 31 | 7 13 5 . 1 15 20 11 7 . 9 5 3 9 2 12 3 7 31 6 23 Robot Miss Streak 11 | 2 4 1 . 1 8 5 2 3 . 5 6 3 6 9 2 2 5 11 4 8 Penetration Max 2 | . . . . . . 1 . . . 1 . . 2 . . . 1 1 1 1 Secondary Targets 10 | . . . . . 3 . . . . 1 . . . . . . . . . 6 Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 . . . . . . . . . 1 Autonomous 25 | . . . . . . . . . . . . . . . . . . 25 . . Shots Hit Robots 1183 | 22 77 15 . 1 250 133 46 36 . 155 10 8 90 4 19 7 47 92 18 153 Core Hits 595 | 15 38 4 . . 114 83 26 16 . 67 13 9 77 2 8 2 14 37 9 61 Critical Kills 21 | . . . . . . . . . . 3 . . 7 . . . 1 4 . 6 Critical Parts Destroyed 38 | . 1 . . . 2 . . . . 2 . 1 15 1 3 2 4 3 . 4 Critical Strikes 132 | . 1 . . . 5 12 2 6 . 18 3 2 28 2 5 3 10 16 1 18 Burn 1 | . . . . . . . . . . 1 . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 2 . . Destroy 53 | . 1 . . . 2 . . . . 5 . 1 17 1 3 3 5 5 . 10 Blast 61 | . . . . . 3 12 2 6 . 12 3 1 5 1 2 . 5 3 1 5 Detonate 6 | . . . . . . . . . . . . . 6 . . . . . . . Sunder 9 | . . . . . . . . . . . . . . . . . . 6 . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41572 | 186 906 222 . 12 4849 6382 1793 1004 . 5614 732 573 6263 136 596 247 2295 4292 999 4471 Guns 12107 | 186 749 222 . 12 3104 . . . . 1911 . . 2681 . . . . 241 158 2843 Cannons 22485 | . . . . . 1504 4282 1291 1004 . 2689 295 206 1999 136 596 247 1791 4051 774 1620 Explosions 6719 | . 157 . . . 241 2100 502 . . 1014 437 367 1583 . . . 318 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 261 | . . . . . . . . . . . . . . . . . 186 . 67 8 Kinetic 28887 | 186 749 222 . 12 4608 4282 1291 1004 . 4555 295 206 2018 136 596 247 1791 1623 932 4134 Thermal 5102 | . . . . . . 755 . . . 482 69 73 1583 . . . 318 1822 . . Explosive 2715 | . 157 . . . 241 1345 502 . . 470 . . . . . . . . . . Electromagnetic 769 | . . . . . . . . . . 107 368 294 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 3838 | . . . . . . . . . . . . . 2662 . . . . 847 . 329 Highest Corruption 20 | . . . . . 1 2 . . . 6 4 4 . . . . 6 6 5 20 Average Corruption 3 | . . . . . 1 1 . . . 4 4 3 . . . . 3 6 3 8 Corruption Purged 17 | . . . . . . 4 . . . 9 . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 167 | . . . . . 15 4 . . . 38 9 6 . . . . 12 28 3 52 Message Errors 38 | . . . . . 5 1 . . . 9 4 1 . . . . 4 7 1 6 Matter Fused 35 | . . . . . 1 1 . . . 10 1 2 . . . . 1 9 . 10 Heat Flow Errors 22 | . . . . . 2 . . . . 6 1 1 . . . . 3 3 . 6 Energy Discharges 18 | . . . . . 3 . . . . 1 1 1 . . . . 1 2 . 9 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 16 | . . . . . 3 1 . . . 1 1 . . . . . 1 3 1 5 Data Loss (major) 9 | . . . . . 1 1 . . . 2 1 . . . . . . 1 . 3 Misfires 5 | . . . . . . . . . . 3 . . . . . . . . . 2 Alerts 4 | . . . . . . . . . . 1 . 1 . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 11 | . . . . . . . . . . 5 . . . . . . 1 2 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1398 | . . . . . 59 348 30 31 . 204 47 33 118 4 . . 293 121 105 5 Projectiles 893 | . . . . . 34 254 23 31 . 78 40 33 21 4 . . 144 121 105 5 Explosions 408 | . . . . . 25 94 7 . . 126 7 . 97 . . . 52 . . . Melee 97 | . . . . . . . . . . . . . . . . . 97 . . . Knockbacks 121 | . . . . . 11 30 5 6 . 18 . 1 10 1 . . 16 13 3 7 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic 112 | . . . . . 11 26 5 6 . 18 . 1 7 1 . . 14 13 3 7 Secondary 8 | . . . . . . 4 . . . . . . 3 . . . 1 . . . Self-Inflicted Damage 439 | . . . . . . . 51 . . 139 18 . 102 . . . 92 . 33 4 Shots 6 | . . . . . . . 1 . . 3 1 . 1 . . . . . . . Rammed 8 | . . . . . . . . . . . . . . . . . 3 . 3 2 Targets Rammed 8 | . . . . . . . . . . . . . . . . . 3 . 3 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 12 6 . 12 334 220 358 240 . 345 300 138 261 119 108 114 279 320 133 316 Average Temperature 76 | . 6 4 . 9 74 39 113 56 . 95 140 45 80 57 35 53 71 96 48 90 Received Heat Transfer 3334 | . 144 . . . 612 339 369 12 . 402 51 18 121 9 18 . 99 191 192 757 Effects 9 | . . . . . 1 . . . . 3 1 . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 4 | . . . . . 1 . . . . 1 1 . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 31 | . . . . . . . . . . . . . . . . . . . . 31 Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . 31 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . 2 Total Turns 54 | . . . . . . . . . . . . . . . . . . . . 54 Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . 27 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . 4 . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Parts Melted 3 | . . . . . . . . . . 1 . . . . . . . 2 . . Heat Transferred 4309 | . . . . . . 500 . . . 450 100 100 1077 . . . 250 1832 . . Parts Sabotaged 17 | . . . . . . . . . . . . . . . . . . . . 17 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Maximum Alert Level 4 | . 1 . . . 3 3 3 1 . 4 . . . . . . 2 3 2 2 Low Security (%) 32 | 100 98 100 . 100 36 . . 1 . 26 . . . . 100 100 36 . . . Level 1 29 | . 1 . . . 29 74 . 98 . 9 . . . . . . 40 5 . 22 Level 2 23 | . . . . . 12 17 70 . . 20 . . . . . . 23 40 100 77 Level 3 13 | . . . . . 21 8 29 . . 33 . . . . . . . 54 . . Level 4 1 | . . . . . . . . . . 10 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1498 | 15 204 59 . . 870 1087 868 346 . 1498 . . . . 113 12 515 1052 591 549 Initial 591 | . . 59 . . . 389 492 334 . . . . . . . 12 . 352 591 238 Average 365 | 3 63 6 . . 386 397 666 261 . 570 . . . . 52 1 252 749 523 443 Influence Increases 12149 | 40 459 40 . . 1555 1572 646 214 . 2565 420 130 932 107 269 4 1105 760 306 1025 Destroy 0b10 Robot/C 4720 | . 320 20 . . 800 560 200 20 . 480 200 120 720 80 120 . 200 220 100 560 Destroy 0b10 Robot/NC 720 | 40 25 10 . . 140 145 30 80 . 115 5 . 25 . 15 . 30 30 15 15 Destroy Leader 866 | . 66 10 . . 252 178 62 . . 104 20 10 . 10 4 . 34 . 20 96 Allied During Kill 242 | . . . . . 2 . . . . 56 . . 157 2 20 . 2 . . 3 Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . . . . . . . . . Successful Hack 464 | . 19 . . . 59 101 38 16 . 101 . . . . 28 . 60 . . 42 Select Force Hacks 150 | . . . . . 90 . . 30 . 30 . . . . . . . . . . Disable Machine 1020 | . . . . . 75 195 45 45 . 435 . . . . . . 150 . . 75 Anti-Garrison Action 450 | . . . . . . 150 . . . . . . . . . . . 300 . . Destroy Structure 1077 | . 14 . . . 32 108 76 23 . 334 . . . . 22 4 224 120 66 54 Partial Spotted 270 | . . . . . . 15 75 . . 60 . . . . . . 75 15 15 15 Lose Combat Pursuer 2160 | . 15 . . . 105 120 120 . . 840 195 . 30 15 60 . 330 75 90 165 Influence Decreases 11648 | 40 306 193 . . 697 1347 871 876 196 1068 795 520 1058 713 233 40 602 211 903 979 Entered New Map 4834 | . . 94 . . . 469 591 524 196 . 555 214 732 606 . 24 . 151 461 217 Time Decay 4880 | 40 306 99 . . 666 668 180 342 . 508 190 286 236 87 222 16 310 . 222 502 Search Patrol Dispatched 300 | . . . . . . . . . . 300 . . . . . . . . . . Lost Part 920 | . . . . . 10 60 100 10 . 80 50 20 50 . . . 70 40 190 240 Lost Ally 414 | . . . . . 21 . . . . 180 . . 40 20 11 . 72 20 30 20 Purge Threat 300 | . . . . . . 150 . . . . . . . . . . 150 . . . Squads Dispatched 79 | . 3 1 . . 9 16 4 . . 23 . . . . 3 . 8 . 5 7 Investigation 30 | . . 1 . . 7 3 2 . . 10 . . . . 1 . 3 . . 3 Extermination 18 | . . . . . . 5 1 . . 5 . . . . 1 . 3 . . 3 Reinforcement 20 | . 3 . . . 1 4 1 . . 4 . . . . 1 . 2 . 3 1 Assault 8 | . . . . . . 2 . . . 4 . . . . . . . . 2 . Garrison 3 | . . . . . 1 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 1 . . 1 . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . 2 . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Distress Signals 24 | . 3 . . . 1 2 1 1 . 6 . . 1 . . . 2 . 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 550 | . 26 1 . . 52 49 25 1 . 86 22 19 79 4 14 . 46 37 26 63 Peak Tracking Total 15 | . 4 1 . . 6 6 8 1 . 15 5 6 13 3 5 . 12 14 14 13 Tactical Retreats 69 | . 1 . . . 6 3 5 . . 24 5 . 2 1 1 . 8 5 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Traps Triggered 16 | . 3 . . . . 1 1 . . 2 . . . . 2 . 1 5 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Machines Disabled 73 | . . . . . 5 14 3 3 . 29 . 1 1 . . . 10 2 . 5 Max in Single Turn 7 | . . . . . 1 5 1 1 . 7 . 1 1 . . . 6 1 . 1 Garrison Access 3 | . . . . . . 1 . . . 1 . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Machines Accessed 105 | . 7 1 1 . 18 13 9 7 2 25 . 1 1 . 2 . 11 . 1 6 Terminals 50 | . 5 . . . 11 6 5 6 . 9 . . . . . . 4 . 1 3 Fabricators 9 | . . . . . . 2 . . . 3 . . . . . . 2 . . 2 Repair Stations 11 | . 1 . . . 2 1 2 . . 3 . . . . . . 1 . . 1 Recycling Units 18 | . 1 . . . 2 2 2 1 . 6 . . . . 1 . 3 . . . Scanalyzers 7 | . . . . . 2 2 . . . 2 . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 . . . . 2 . . . . . . 1 . . . Total Hacks 321 | . 33 1 1 . 68 43 25 15 16 60 . 1 1 . 6 . 36 . 2 13 Successful 188 | . 16 1 1 . 40 18 14 7 16 37 . 1 1 . 3 . 28 . . 5 Failed 131 | . 16 . . . 27 25 11 8 . 23 . . . . 3 . 8 . 2 8 Catastrophic 12 | . 1 . . . 1 4 . 3 . 2 . . . . . . . . . 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Manual 205 | . 24 . . . 47 34 23 11 . 36 . . . . 2 . 19 . 1 8 Terminals 151 | . 24 . . . 35 21 14 14 . 19 . . . . . . 14 . 2 8 Fabricators 33 | . . . . . . 10 . . . 10 . . . . . . 10 . . 3 Repair Stations 31 | . 4 . . . 8 3 3 . . 7 . . . . . . 4 . . 2 Recycling Units 51 | . 5 . . . 12 5 8 1 . 12 . . . . 2 . 6 . . . Scanalyzers 24 | . . . . . 8 4 . . . 8 . . . . 4 . . . . . Garrison Access 11 | . . . . . 5 . . . . 4 . . . . . . 2 . . . Terminal Hacks 42 | . 5 1 1 . 4 2 3 . 16 3 . 1 1 . . . 5 . . . Record 16 | . . . 1 . . . . . 15 . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 2 1 1 . . 1 . . . . . . 1 . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . 1 . . . . 1 1 . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 1 . . . . . . 4 . . 1 Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Repair Station Hacks 11 | . 1 . . . 2 . . . . 4 . . . . . . 4 . . . Scan Component 7 | . 1 . . . 1 . . . . 3 . . . . . . 2 . . . Repair 4 | . . . . . 1 . . . . 1 . . . . . . 2 . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 6 2 . . . 6 . . . . 1 . . . . . Insert Component 7 | . . . . . 2 1 . . . 3 . . . . 1 . . . . . Analyze 8 | . . . . . 4 1 . . . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 108 | . 9 . . . 24 14 11 7 . 23 . . . . 2 . 14 . . 4 Terminals 50 | . 7 . . . 15 7 4 6 . 5 . . . . . . 4 . . 2 Botnet 27 | . 3 . . . 8 3 3 1 . 4 . . . . . . 4 . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Skim 20 | . 4 . . . 5 4 1 5 . . . . . . . . . . . 1 Fabricators 15 | . . . . . . 4 . . . 5 . . . . . . 5 . . 1 Report 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . . Liberate 8 | . . . . . . 2 . . . 3 . . . . . . 2 . . 1 Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . Haulers 3 | . . . . . . 1 . . . . . . . . . . 2 . . . Repair Stations 6 | . . . . . 1 1 2 . . 1 . . . . . . . . . 1 Patch 6 | . . . . . 1 1 2 . . 1 . . . . . . . . . 1 Recycling Units 32 | . 2 . . . 6 2 5 1 . 9 . . . . 2 . 5 . . . Reject 5 | . . . . . 1 . 2 . . 2 . . . . . . . . . . Recyclers 5 | . 1 . . . 1 . 1 . . . . . . . 1 . 1 . . . Mask 9 | . 1 . . . 2 2 2 . . 1 . . . . . . 1 . . . Tunnel 3 | . . . . . 2 . . 1 . . . . . . . . . . . . Fedlink 10 | . . . . . . . . . . 6 . . . . 1 . 3 . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Extract 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . . . . . . . . . . Reprogram 1 | . . . . . . . . . . 1 . . . . . . . . . . Intercept 1 | . . . . . 1 . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 85 | . 6 . . . 17 13 5 6 . 22 . . . . 2 . 7 . 1 6 Full Trace Events 10 | . 1 . . . 4 2 . 1 . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . . . 3 . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 237 | . . . . . . . . . . . . . . . . . 187 . . 50 Total Robot Build Rating 31 | . . . . . . . . . . . . . . . . . 21 . . 10 Part Schematics Acquired 16 | . . . . . 11 . . . . 5 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . 128 . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . 16 . . . Parts Repaired 4 | . . . . . 1 . . . . 1 . . . . . . 2 . . . Time 177 | . . . . . 22 . . . . 70 . . . . . . 85 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 1 . . . 20 . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 1 . . . 3 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 6 | . . . . . . . . . . . . . . . 2 . 1 2 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . 2 . 1 2 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 2 . . . . . . . . . . . 7 2 . Machine Destruction 11 | . . . . . . 2 . . . . . . . . . . . 7 2 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 Autooverrided 6 | . . . . . . . . . . . . . . . 2 . 1 2 1 . Robots Rewired 7 | . . . . . . . . . . . . . 5 . 1 . . . . 1 Allies Hacked 4 | . . . . . . . . . . 4 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Total Allies 31 | . . . . 3 . . . . 5 5 . . 5 . 3 . 4 2 1 3 Largest Group 5 | . . . . 3 3 . . . 5 5 . . 5 3 2 . 3 1 1 2 Highest-Rated Group 236 | . . . . 40 40 . . . 235 235 . . 236 154 112 . 144 47 47 64 Highest-Rated Ally 64 | . . . . 16 16 . . . 47 54 . . 64 64 56 . 54 47 47 64 Total Orders 14 | . . . . . . . . . . . . . 4 1 2 . 1 . 6 . STAY 3 | . . . . . . . . . . . . . 2 . 1 . . . . . FOLLOW 4 | . . . . . . . . . . . . . 2 1 1 . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . 1 . 4 . RETURN 2 | . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 133 | . . . . . 11 . . . . 51 . . 34 2 15 . 12 4 3 1 Total Damage 3926 | . . . . . 45 . . . . 862 . . 1665 61 617 . 404 155 117 . Kills 22 | . . . . . 1 . . . . 7 . . 7 2 3 . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Active Infowar (turns) 1861 | 61 732 . . . . 279 . . . 1 . . 116 . 477 163 30 . . 2 Optics 178 | . . . . . . 178 . . . . . . . . . . . . . . Terrain 793 | 61 732 . . . . . . . . . . . . . . . . . . . Decoding 785 | . . . . . . . . . . . . . 115 . 477 163 30 . . . Machine Analysis 101 | . . . . . . 101 . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . 1 . . . . . . . ECM 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Robot Analysis Total 8 | . 2 . . . 2 1 1 . . 1 . . . . . . 1 . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . 1 . 2 . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . 3 . 7 . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . 5 . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . . 13 3 . . . . Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . 2 . . . . . Items 13 | . . . . . . . . . . . . . . . 10 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Turns Passed 18963 | 147 933 808 313 439 3097 2578 369 773 788 1805 392 629 1243 512 477 163 775 907 468 1347 Spaces Moved 19072 | 58 434 509 204 288 1631 1870 534 729 1355 2486 783 1218 1557 1044 692 316 1095 624 501 1144 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . Treads 4203 | 53 434 509 204 288 1631 1072 . . . . . . . . . . . . . 12 Legs 241 | . . . . . . . . . . . . . . . . . . . . 241 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 14599 | . . . . . . 798 534 729 1355 2486 783 1218 1557 1044 692 316 1095 624 501 867 Flight 24 | . . . . . . . . . . . . . . . . . . . . 24 Fastest Speed 33 | 50 160 152 152 152 152 44 38 40 40 33 34 43 40 46 45 42 34 48 49 41 Average Speed 73 | 150 160 152 152 152 156 110 40 92 53 43 40 43 46 46 45 43 44 53 58 71 Slowest Speed 260 | 160 240 160 152 152 160 160 44 108 108 108 98 45 103 46 45 45 128 146 144 260 Overloaded Moves 137 | . . . . . . . . . . 81 10 . . . . . 22 . . 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 71 86 59 68 96 33 74 98 83 53 76 98 92 96 14 91 28 41 25 41 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 10 | . . 1 1 1 4 . . 1 . 1 . . . 1 . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . 1 1 . . . 1 . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 . . 1 1 1 . . . . . 1 . Scrap Searched 23 | . . 1 . 2 . . . . 10 . 3 3 . 4 . . . . . . Spaces Dug 73 | . . . . . . 5 5 2 . 18 9 8 . 5 . . 12 1 7 1 Terrain Destroyed 810 | . 12 . . . 31 110 78 22 . 143 25 13 112 19 10 5 111 59 34 26 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 476 | . . . . . 12 34 14 22 . 65 18 5 93 19 10 5 60 59 34 26 AOE 334 | . 12 . . . 19 76 64 . . 78 7 8 19 . . . 51 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Gar Res Arm Total 22314 | 84 566 524 208 288 1951 2157 632 774 1428 2984 828 1306 1957 1058 839 334 1294 1019 610 1473 Wait 1085 | . 4 . . . 76 48 30 1 30 175 11 48 184 3 95 1 113 184 32 50 Move 19054 | 57 433 508 203 287 1630 1869 533 728 1354 2485 782 1217 1556 1043 692 315 1095 623 500 1144 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 258 | 1 26 1 3 . 30 26 5 3 11 40 2 12 20 1 16 3 8 6 9 35 Fast Attach 151 | 7 7 . . . 6 10 3 3 8 24 1 1 20 1 2 2 4 7 10 35 Attach 132 | . . 1 . . 9 15 16 2 3 14 9 3 6 . 3 . 4 11 10 26 Detach 86 | . . . . . 4 11 7 4 6 12 5 1 6 1 1 1 2 9 4 12 Swap 213 | . 12 1 . . 31 26 3 1 3 44 1 6 25 . 5 3 15 8 3 26 Drop 270 | . 16 2 2 . 40 33 6 . 13 44 1 8 37 1 8 5 4 8 9 33 Fire 905 | 19 68 11 . 1 125 106 29 32 . 130 16 9 56 8 10 3 45 108 30 99 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . . . . 3 . 3 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 81 | . . . . . . 13 . . . 13 . . . . . . . 55 . . Rewire 67 | . . . . . . . . . . 2 . . 47 . 7 1 . . . 10 Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x2 / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / Upp x2 / Gar) -4/Garrison -3/Research -3/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 496 | -10/Materials | Discovered new exit (range 11) 562 | -10/Materials | Discovered new exit (range 12) 630 | -10/Materials | Central database locked down 724 | -10/Materials | Discovered new exit (range 13) 1081 | -10/Materials | Entered Mines 1113 | -10/Mines | Learned Materials security intel 1126 | -10/Mines | Met a Derelict shopkeep closing up shop 1235 | -10/Mines | Learned location of Storage (-7) 1330 | -10/Mines | Discovered new exit (range 13) 1639 | -10/Mines | Assembled infested the area 1644 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1810 | -10/Mines | Discovered new exit (range 3) 1883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1883 | -10/Mines | Discovered new exit (range 5) 1889 | -10/Mines | Entered Exiles 1931 | -10/Exiles | Met 8R-AWN 1957 | -10/Exiles | Met EX-HEX 2023 | -10/Exiles | Learned location of Zion (-7) 2024 | -10/Exiles | Met EX-DEC 2187 | -10/Exiles | Discovered new exit (range 10) 2202 | -10/Exiles | Entered Mines 2204 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2437 | -9/Mines | Learned Materials emergency access door positions 2486 | -9/Mines | Learned Materials trap positions 2629 | -9/Mines | Discovered new exit (range 5) 2641 | -9/Mines | Entered Materials 2641 | -8/Materials | Accompanied by 3 allies 2641 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2642 | -8/Materials | Loaded intel: 14 trap records 2782 | -8/Materials | Lost 3 allies 3201 | -8/Materials | Garrison activated, responded to threat 3371 | -8/Materials | Discovered new exit (range 16) 3502 | -8/Materials | Repaired Broken Autogun 3799 | -8/Materials | Central database locked down 3865 | -8/Materials | Build established: Gunner 3894 | -8/Materials | Discovered new exit (range 13) 3908 | -8/Materials | Learned Storage emergency access door positions 3968 | -8/Materials | Learned location of 2 exits from Factory 4054 | -8/Materials | Learned location of 2 exits from Factory 4082 | -8/Materials | Learned location of 2 exits from Factory 4101 | -8/Materials | Learned 4 Factory zone layouts 4108 | -8/Materials | Learned location of 1 exit from Lower Caves 4126 | -8/Materials | Learned Factory stockpile data 4154 | -8/Materials | Learned Factory emergency access door positions 4192 | -8/Materials | Learned Factory stockpile data 4933 | -8/Materials | Discovered new exit (range 16) 5225 | -8/Materials | Build established: Scavenger-Gunner 5738 | -8/Materials | Entered Factory 5738 | -7/Factory | Evolved 2 slots: Propulsion x2 5739 | -7/Factory | Identified exit to Lower Caves 5739 | -7/Factory | Identified exit to Factory 5739 | -7/Factory | Identified exit to Storage 7935 | -7/Factory | Garrison activated, responded to threat 8095 | -7/Factory | Garrison activated, responded to threat 8276 | -7/Factory | Build established: Scavenger-Mutant 8316 | -7/Factory | Entered Storage 8506 | -7/Storage | Lost 5 parts (2n1u2w) 8514 | -7/Storage | Identified exit to Recycling 8654 | -7/Storage | Discovered exit to Factory (range 5) 8683 | -7/Storage | Used back door to open Recycling access 8685 | -7/Storage | Entered Recycling 8739 | -7/Recycling | Build established: Mutant 8975 | -7/Recycling | Discovered new exit (range 7) 9254 | -7/Recycling | Learned 2 Extension zone layouts 9294 | -7/Recycling | Learned 2 Hub_04(d) zone layouts 9342 | -7/Recycling | Learned Factory emergency access door positions 9352 | -7/Recycling | Learned 2 Lower Caves zone layouts 9363 | -7/Recycling | Learned Factory garrison access intel 9384 | -7/Recycling | Learned location of 3 exits from Factory 9432 | -7/Recycling | Scanned before Scraplab entrance 9448 | -7/Recycling | Entered Scraplab 9457 | -7/Recycling | Discovered new exit (range 2) 9458 | -7/Recycling | Entered Scraptown 9459 | -7/Scraptown | Identified exit to Factory 9568 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9648 | -7/Scraptown | Visited Fellowship of the Rings 9663 | -7/Scraptown | Visited UFD Registry 9663 | -7/Scraptown | Registered with UFD as "Spikelauncher" 9672 | -7/Scraptown | Visited Bundlers 9707 | -7/Scraptown | Visited Cyclists 9768 | -7/Scraptown | Visited Scrap Suit Storage 9773 | -7/Scraptown | Visited Research Penetration Think Tank 9782 | -7/Scraptown | Visited Derelict Rescue Squad 9787 | -7/Scraptown | Found DRS Beacon 9796 | -7/Scraptown | Visited Junk Repository 9812 | -7/Scraptown | Visited Scrapoid Pod Storage 9819 | -7/Scraptown | Visited DA-N13 Charitable Foundation 9820 | -7/Scraptown | Found DCF Scrap (27 items) 9841 | -7/Scraptown | Found Scrapoid Pod 10002 | -7/Scraptown | Scrapoid Pod released 07S05-D (x5) 10147 | -7/Scraptown | Visited Science Guys 10195 | -7/Scraptown | Met Optimus 10195 | -7/Scraptown | Accepted into 0bPrime 10246 | -7/Scraptown | Entered Factory 10246 | -5/Factory | Accompanied by 5 allies 10246 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10247 | -5/Factory | Identified exit to Factory 10247 | -5/Factory | Identified exit to Upper Caves 10251 | -5/Factory | Loaded intel: 4 garrison access locations 10355 | -5/Factory | Lost 3 parts (1p1n1u) 10441 | -5/Factory | Repaired Imp. Airjet 10562 | -5/Factory | Build established: Hacker-Mutant 10588 | -5/Factory | Lost 5 allies 10666 | -5/Factory | Lost 3 parts (2n1u) 10851 | -5/Factory | Lost 3 parts (1p1u1w) 10881 | -5/Factory | Build established: Hacker-Gunner 11218 | -5/Factory | Loaded intel: 8 recycling unit locations 11296 | -5/Factory | Learned location of Protoforge (-3) 11362 | -5/Factory | Spotted B-75 Beast 11446 | -5/Factory | Search patrols dispatched 11746 | -5/Factory | Search patrols dispatched 11904 | -5/Factory | Build established: Gunner 12046 | -5/Factory | First assault squad dispatched 12051 | -5/Factory | Entered Upper Caves 12152 | -5/Upper Caves | Spotted B-75 Beast 12212 | -5/Upper Caves | Build established: Scavenger-Gunner 12307 | -5/Upper Caves | Lost 3 parts (1n2u) 12354 | -5/Upper Caves | Core integrity fell below 50% 12382 | -5/Upper Caves | Discovered new exit (range 10) 12443 | -5/Upper Caves | Entered another Upper Caves area 12444 | -5/Upper Caves | Activated DRS Beacon 12480 | -5/Upper Caves | Discovered exit to Factory (range 14) 12577 | -5/Upper Caves | Learned Factory terminal intel 12583 | -5/Upper Caves | Attracted the attention of an 0b10 base 12775 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12967 | -5/Upper Caves | Discovered new exit (range 15) 13072 | -5/Upper Caves | Entered Warlord 13373 | -5/Warlord | Warlord's base attacked by MAIN.C 13390 | -5/Warlord | Rebuked by Warlord 13430 | -5/Warlord | Found Prototype Energy Gun 13430 | -5/Warlord | Identified Vortex Rail 13432 | -5/Warlord | Found Vortex Rail 13435 | -5/Warlord | Found Prototype Energy Cannon 13435 | -5/Warlord | Identified Vortex Cannon 13437 | -5/Warlord | Found Vortex Cannon 13530 | -5/Warlord | Found Prototype Reactor 13532 | -5/Warlord | Found Prototype Device 13532 | -5/Warlord | Identified Exp. Cloaking Device 13537 | -5/Warlord | Found Prototype Processor 13537 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 13543 | -5/Warlord | Found Prototype Hackware 13604 | -5/Warlord | Found Prototype Ballistic Cannon 13604 | -5/Warlord | Identified Hvy. Autocannon 13614 | -5/Warlord | Warlord forces counterattacked 13720 | -5/Warlord | Lost 7 allies 13750 | -5/Warlord | Spotted Striker 13751 | -5/Warlord | Spotted Executioner 13769 | -5/Warlord | Destroyed Executioner 13789 | -5/Warlord | Lost 9 allies 13799 | -5/Warlord | Spotted Striker 13800 | -5/Warlord | Lost 3 parts (2n1w) 13843 | -5/Warlord | Discovered new exit (range 15) 13859 | -5/Warlord | Lost 14 allies 13936 | -5/Warlord | Lost 3 allies 13950 | -5/Warlord | Spotted Executioner 14017 | -5/Warlord | Spotted Executioner 14022 | -5/Warlord | Destroyed Executioner 14048 | -5/Warlord | Warlord base infiltrated, sounded retreat 14108 | -5/Warlord | Spotted Striker 14118 | -5/Warlord | Allies destroyed Striker 14137 | -5/Warlord | Spotted B-86 Titan 14146 | -5/Warlord | Destroyed B-86 Titan 14150 | -5/Warlord | Spotted B-75 Beast 14214 | -5/Warlord | Spotted Striker 14273 | -5/Warlord | Spotted Striker 14273 | -5/Warlord | Spotted Executioner 14292 | -5/Warlord | Destroyed Executioner 14315 | -5/Warlord | Entered Proximity Caves 14315 | -4/Proximity Caves | Accompanied by 3 allies 14327 | -4/Proximity Caves | Lost 5 allies 14507 | -4/Proximity Caves | Learned Research terminal intel 14655 | -4/Proximity Caves | Spotted B-86 Titan 14778 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14827 | -4/Proximity Caves | Entered Factory 14827 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14828 | -4/Factory | Loaded intel: 26 terminal locations 14836 | -4/Factory | Found Unknown Device 14839 | -4/Factory | Identified Quantum Capacitor 14861 | -4/Factory | Discovered new exit (range 5) 14919 | -4/Factory | Found Prototype Processor 14919 | -4/Factory | Identified Exp. Signal Interpreter 14927 | -4/Factory | Identified exit to Research 15043 | -4/Factory | Loaded intel: 8 recycling unit locations 15048 | -4/Factory | Local machine network offline 15172 | -4/Factory | Found Prototype Hackware 15304 | -4/Factory | Sucked down chute 15304 | -4/Factory | Entered Waste 15304 | -4/Waste | The area was eerily silent 15369 | -4/Waste | Found Prototype Device 15369 | -4/Waste | Identified Exp. EM Disruption Field 15417 | -4/Waste | Discovered new exit (range 16) 15467 | -4/Waste | Entered Factory 15471 | -4/Factory | Identified Ghost Barrier 15497 | -4/Factory | Identified Exp. Hacking Suite 15499 | -4/Factory | Loaded intel: 8 recycling unit locations 15601 | -4/Factory | Fabricated Biometal Medium Treads (x2) 15622 | -4/Factory | Identified exit to Upper Caves 15707 | -4/Factory | Repaired Broken Cmb. Linear Gravjet? 15751 | -4/Factory | Repaired Cmb. Antigrav System 15787 | -4/Factory | Build established: Hacker-Gunner 15872 | -4/Factory | Discovered exit to Research (range 9) 15916 | -4/Factory | Spotted B-86 Titan 16056 | -4/Factory | Local machine network offline 16097 | -4/Factory | Fabricated L-61 Swordsman (x3) 16127 | -4/Factory | Lost 3 parts (1p1u1w) 16242 | -4/Factory | Identified exit to Garrison 16242 | -4/Factory | Entered Garrison 16258 | -4/Garrison | Assembled breached garrison interior 16443 | -4/Garrison | Garrison Relay disabled 16616 | -4/Garrison | Installed Relay Interface Framework 16684 | -4/Garrison | Discovered exit to Research (range 12) 16883 | -4/Garrison | Garrison Relay disabled 17087 | -4/Garrison | Build established: Scavenger-Gunner 17149 | -4/Garrison | Entered Research 17149 | -3/Research | Evolved 2 slots: Utility x2 17150 | -3/Research | Loaded intel: 24 terminal locations 17248 | -3/Research | Spotted B-86 Titan 17304 | -3/Research | Lost 6 parts (1p3n2u) 17464 | -3/Research | Local machine network offline 17593 | -3/Research | Spotted B-86 Titan 17596 | -3/Research | Discovered new exit (range 9) 17617 | -3/Research | Entered Armory 17642 | -3/Armory | Found Exp. Hacking Suite 17644 | -3/Armory | Lost 13 parts (2p5n4u2w) 17715 | -3/Armory | Fabricated E-15 Imp? 17842 | -3/Armory | Build established: Scavenger-Mutant 17938 | -3/Armory | Lost 8 parts (1p5n2w) 18000 | -3/Armory | Core integrity fell below 50% 18300 | -3/Armory | Found Prototype Launcher 18300 | -3/Armory | Identified Mni. Smartbomb Launcher 18402 | -3/Armory | Found Gamma Bomb Array 18572 | -3/Armory | Build established: Scavenger-Gunner 18688 | -3/Armory | System corruption reached 10% 18840 | -3/Armory | Lost 4 parts (1p1u2w) 18847 | -3/Armory | P-80 Master assimilated allied Archangel 8a 18898 | -3/Armory | Spotted B-86 Titan 18944 | -3/Armory | Core integrity fell below 20% 18949 | -3/Armory | Identified Vortex Chain Reactor 18964 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 18928_ Cmb. Linear Gravjet blown off. 18928_ E-15 Imp destroyed. 18931_ Dropped Antigrav System. 18931_ Acquired Cmb. Linear Gravjet. 18936_ Cmb. Linear Gravjet blown off. 18936_ E-15 Imp destroyed. 18943_ Y3I10L8|4JAZZNWCDXSJ651D##W%GZQK:5SKDU 18946_ X-77 Beamer knocked back. 18946_ Rnf. Quantum Reactor destroyed. 18947_ Acquired 73 matter. 18947_ Lrg. Storage Unit destroyed. 18949_ Identified Vortex Chain Reactor. 18950_ Exp. Armor Integrity Analyzer destroyed. 18950_ X-77 Beamer knocked back. 18952_ Acquired Cmb. Linear Gravjet. 18954_ G-67 Veteran knocked back. 18954_ P-80 Master knocked back. 18954_ Acquired Cmb. Linear Gravjet. 18954_ Propulsion Shielding destroyed. 18955_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????######??? | | ????????????????????????????# ########## ! #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# # ###### #??? | | ????????????????????????????# #???????###+###### | | ????????????????????????????# #???????# | | ????????????????????????????# #???????# | | ????????????????????????????# #???????#/ ]] | | ????????????????????????????# #???????# = ]] | | ????????????????????????????# #???????#*! | | ????????????????????????????+ ######??#[ [[ | | ????????????????????????????# ####% [[ | | ????????????????????????????# = !]"= | | ????????????????????????????# ####/###""! | | ????????????????????????????# # ! " | | ?????????????????##?????????# # /! " | | ????????????###### ???????# # = % # | | ????????? ######p;] === ########## | | ????????? Y @ #]%=!= #????????? | | ????????? ########!=!** !#????????? | | ????????????###### ?????????# !* #????????? | | ?????????????????##???????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????##########????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 185 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 7 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 26 Item Schematics ----------------- Recoil Stabilizer | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Minigun | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Hvy. Ion Engine | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Enh. Gauss Cannon | -5/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Scanalyzed Wave Gun | -5/Factory | Extracted Imp. Target Analyzer | -5/Factory | Extracted Machine Analyzer | -5/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Biometal Medium Treads | x2 | -4/Factory | Preloaded L-61 Swordsman | x3 | -4/Factory | Preloaded E-15 Imp | x2 | -3/Armory | Preloaded Repaired ---------- Autogun | 18% | -8/Materials | Broken Imp. Airjet | 41% | -5/Factory Cmb. Linear Gravjet | 14% | -4/Factory | Broken Cmb. Antigrav System | 15% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityDisruptorMallet Manual? 0 Play Time 04:25:22 Cumulative 493.5 hours Start 2025.08.10 @ 11:25:38 End 2025.08.10 @ 15:54:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 64ea4a7f-2991-4820-8841-fb6bf32ddf7c