Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 20:07:01 Player: Steeredaxe Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1017) 1017 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3687 Bonus ------- None Cogmind --------- Core Integrity 666/700 Matter 16/300 Energy 459/480 System Corruption 0% Temperature Cool (15) Movement Core (1850) Ox36 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Light Treads Aluminum Leg Aluminum Leg Gravmag System Improved Heat Sink Large Storage Unit Huge Storage Unit Medium Matter Pod (0) Sensor Array Signal Interpreter Terrain Scan Processor Improved Targeting Computer Shield Generator Particle Gun Gatling Laser Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Assault Rifle Minigun Heavy Battle Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Aluminum Leg Aluminum Leg Gravmag System Improved Heat Sink Large Storage Unit Huge Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Terrain Scan Processor Improved Targeting Computer Shield Generator Particle Gun Gatling Laser Gauss Cannon Gauss Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 4 | . . . 1 1 2 Weapon 1 | . . . . 1 . Parts Attached 35 | 4 10 1 7 11 2 Power 8 | 1 2 . 2 3 . Engine 8 | 1 2 . 2 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 . 2 . . Treads 2 | 2 . . . . . Leg 2 | . 2 . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 . 2 3 2 Device 1 | . . . 1 . . Storage 3 | 1 2 . . . . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 11 | . 4 1 1 5 . Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | . 3 . . 4 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 1 . 1 6 4 Power 4 | . 1 . 1 2 . Propulsion 2 | . . . . . 2 Utility 1 | . . . . 1 . Weapon 5 | . . . . 3 2 Highest Loss Streak 4 | . 1 . 1 2 4 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 86 | . 87 85 88 85 95 Engine 15 | . 13 14 18 15 15 Treads 1 | . 10 . . . . Leg 14 | . 17 28 4 . . Wheel 7 | . . . 17 18 12 Device 2 | . . . 4 5 . Storage 12 | . 17 14 11 9 7 Processor 1 | . . . . 2 23 Protection 5 | . . . 11 12 15 Ballistic Gun 18 | . 25 19 11 21 21 Launcher 2 | . . . 11 . . Special Weapon 3 | . . 8 . . . Peak Build Rating 37 | 4 7 8 15 34 37 Average Rating 11 | 3 6 7 12 20 35 On Entrance 11 | . 4 7 8 14 34 Naked Turns . | . . . . . . Heaviest Build 118 | 10 92 87 96 118 118 Greatest Support 40 | 40 40 20 24 24 24 Greatest Overweight (x) 39 | . 4 4 4 4 39 Average Overweight (x) 3 | . 2 4 3 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 Most Carried 25 | 4 14 16 22 25 19 Average Carried 15 | 3 8 15 18 20 18 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 20 | 4 14 16 19 20 19 Class Distribution -------------------- 85% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 768 | 179 174 . 98 317 . Remotely . | . . . . . . Salvage Created 932 | . 222 . 309 362 39 Parts 56 | . 11 . 26 17 2 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 23 | . 4 . 10 8 1 Guns 12 | . 4 . 1 6 1 AOE 11 | . . . 9 2 . Classes Destroyed 10 | . 2 . 7 1 . Worker 3 | . . . 2 1 . Builder 2 | . . . 1 1 . Tunneler 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 3 | . 1 . 2 . . Swarmer 4 | . . . 4 . . Grunt 14 | . 4 . 3 6 1 Sentry 4 | . . . 3 1 . Hunter 1 | . . . . 1 . Best Kill Streak 5 | . 2 . 5 4 1 Combat Bots Only 4 | . 2 . 4 3 1 Max Kills in Single Turn 4 | . 1 . 4 2 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 214 | . 87 . 23 63 41 Missed 53 | . 23 . 9 17 4 Damage Taken 2424 | . 791 . 319 708 606 Core 426 | . 175 . 63 154 34 Absorbed by Shields . | . . . . . . Redirected to Shielding 85 | . . . 24 22 39 Core Remaining (%) 71 | 100 . 30 84 72 . Volleys Fired 88 | . 33 5 18 22 10 Largest 3 | . 2 1 2 3 3 Hottest 100 | . 70 100 53 78 78 Shots Fired 194 | . 66 5 36 57 30 Gun 168 | . 66 . 18 54 30 Cannon . | . . . . . . Launcher 21 | . . . 18 3 . Special 5 | . . 5 . . . Kinetic 158 | . 56 . 18 54 30 Thermal 15 | . 10 5 . . . Explosive 21 | . . . 18 3 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 . 7 12 3 Robot Miss Streak 7 | . 7 . 3 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 123 | . 45 . 20 40 18 Core Hits 76 | . 17 . 29 24 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 3 . . . . Burn 3 | . 3 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2999 | . 436 . 1236 987 340 Guns 1431 | . 436 . 87 568 340 Cannons . | . . . . . . Explosions 1568 | . . . 1149 419 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1331 | . 336 . 87 568 340 Thermal 100 | . 100 . . . . Explosive 1568 | . . . 1149 419 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 90 | . . . 76 14 . Projectiles . | . . . . . . Explosions 90 | . . . 76 14 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 148 | . . . 148 . . Shots 4 | . . . 4 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 505 | . 144 80 41 96 505 Average Temperature 73 | . 40 34 10 36 241 Received Heat Transfer 1101 | . 444 . 45 261 351 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 518 | . 518 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 378 | . 162 5 378 361 106 Initial 159 | . . 5 . 159 86 Average 101 | . 74 2 191 227 85 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 78 | 100 100 100 50 45 100 Level 1 21 | . . . 50 54 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 15 . 16 11 4 Peak Tracking Total 5 | . 5 . 4 4 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . . 6 2 . Max in Single Turn 2 | . . . 2 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . 2 . . 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . . 2 . Successful 4 | . 2 . . 2 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3363 | 93 573 1203 796 580 118 Spaces Moved 1331 | 59 140 293 460 335 44 Core 12 | 11 . . . . 1 Treads 104 | 48 56 . . . . Legs 414 | . 84 293 37 . . Wheels 801 | . . . 423 335 43 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 400 135 135 150 Average Speed 225 | 139 328 400 156 143 192 Slowest Speed 2000 | 160 400 400 400 150 2000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 23 56 32 21 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 186 | . . 5 174 7 . Melee . | . . . . . . Projectile 6 | . . 5 . 1 . AOE 180 | . . . 174 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1542 | 70 199 311 507 398 57 Wait 19 | . 3 11 . 5 . Move 1326 | 58 139 292 459 334 44 Hop . | . . . . . . Pick Up 56 | 8 13 2 15 17 1 Fast Attach . | . . . . . . Attach 24 | 4 4 . 4 10 2 Detach 2 | . 1 . . 1 . Swap 11 | . 6 1 3 1 . Drop 16 | . . . 8 8 . Fire 88 | . 33 5 18 22 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 8) 667 | -10/Materials | Entered Mines 678 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1281 | -10/Mines | Learned 4 Materials zone layouts 1553 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1774 | -10/Mines | Discovered new exit (range 6) 1870 | -10/Mines | Entered Materials 1870 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2094 | -9/Materials | Discovered new exit (range 7) 2626 | -9/Materials | Discovered new exit (range 14) 2666 | -9/Materials | Entered another Materials area 2666 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3101 | -8/Materials | Discovered new exit (range 9) 3243 | -8/Materials | Identified exit to Factory 3246 | -8/Materials | Entered Factory 3246 | -7/Factory | Evolved 2 slots: Utility x2 3287 | -7/Factory | Build established: Tank 3364 | -7/Factory | Self-destructed Last Messages --------------- Dropped Sml. Laser. Dropped Med. Matter Pod. Connecting with Repair Station... W-25 Informer sends out distress signal. EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Acquired Gatling Laser. ALERT: All DSF locations entering lockdown mode. G-47 Trooper destroyed. Critical hit (Burn: +37). Destroyed Lgt. Angular Momentum Engine. Power failure, Imp. Deuterium Engine shutdown. Arm. Wheel destroyed. Power failure, Imp. Deuterium Engine shutdown. Arm. Wheel destroyed. Overheating: Energy bleed (-120). Hvy. Battle Rifle destroyed. Minigun destroyed. 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