Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 15:28:18 Player: Lunace Result: Destroyed by IG-VQA(h) with Bolt Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (2750) 2750 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (-31) -31 TOTAL SCORE: 6729 Bonus ------- Follower Combat Kills 289 Friendly Fire -320 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 1022/1090 System Corruption 1% Temperature Cool (20) Movement Rolling (165) Ox5 Location -8/Scraptown Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Hybrid Fission Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Wheel > --- UTILITY (3) ------ Medium Storage Unit Makeshift Medium Armor Plating Makeshift Medium Armor Plating > --- WEAPON (3) ------- Heavy Ion Cannon Guided EMP Blaster > --- INVENTORY (10) --- Light Angular Momentum Engine Armored Wheel Large Battery (200) Experimental Sensor Array Hardened Medium Armor Plating Graphene Brace Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Medium Storage Unit Siege Articulator Makeshift Medium Armor Plating > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Experimental Sensor Array Hardened Medium Armor Plating Graphene Brace System Restoration Module AWS/Thermal Guided EMP Blaster [Rating: 62] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Hybrid Fission Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Makeshift Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Guided EMP Blaster Special Weapon CPS Tube Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . Utility 1 | . . . . . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 92 | 7 3 6 11 4 . 2 12 16 1 30 Power 12 | 1 . . 1 . . . 3 2 . 5 Engine 9 | 1 . . 1 . . . 3 2 . 2 Core 3 | . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . 1 4 . . . . 2 . 7 Treads 7 | 2 . 1 1 . . . . . . 3 Leg . | . . . . . . . . . . . Wheel 9 | . . . 3 . . . . 2 . 4 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 2 1 3 3 3 . . 5 2 1 7 Device 14 | 1 . 1 2 3 . . 2 2 1 2 Storage 2 | 1 1 . . . . . . . . . Processor 1 | . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . Protection 10 | . . 2 . . . . 3 . . 5 Artifact . | . . . . . . . . . . . Weapon 37 | 2 2 2 3 1 . 2 4 10 . 11 Energy Gun 12 | 2 . 1 3 1 . 1 1 1 . 2 Energy Cannon 11 | . . . . . . . 3 5 . 3 Ballistic Gun 3 | . 2 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 1 . 2 Launcher 4 | . . . . . . 1 . 1 . 2 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon 2 | . . . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 5 . 1 Parts Lost 8 | . 1 . 1 . . . 1 . . 5 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 . . 2 Utility . | . . . . . . . . . . . Weapon 4 | . 1 . 1 . . . . . . 2 Highest Loss Streak 5 | . 1 . 1 . . . 1 . . 5 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 89 100 100 100 100 98 100 78 Engine 13 | . 14 14 11 11 11 11 18 18 18 9 Treads 7 | . 28 28 11 . . . . . . 3 Wheel 20 | . . . 16 33 33 33 27 27 27 16 Device 13 | . 14 9 8 11 11 11 12 18 18 11 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Protection 1 | . . 4 . . . . 5 . . 5 Energy Gun 13 | . 16 11 20 33 33 30 4 . . 3 Energy Cannon 7 | . . . . . . . 20 19 18 4 Ballistic Gun 3 | . 11 16 7 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 9 3 Impact Weapon 1 | . . . . . . . . 5 . . Peak Build Rating 62 | 7 7 14 21 23 25 25 37 41 38 62 Average Rating 25 | 5 6 8 17 22 24 24 32 35 38 45 On Entrance 20 | . 7 7 14 20 23 25 22 35 38 38 Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 15 20 26 30 32 32 32 64 60 55 69 Greatest Support 60 | 40 40 40 60 36 36 36 36 36 36 52 Greatest Overweight (x) 6 | . . . 2 . . . 2 1 1 6 Average Overweight (x) . | . . . . . . . 1 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 7 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 4 8 9 9 9 10 9 9 10 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 7 10 10 10 10 10 10 10 10 6 Class Distribution -------------------- 30% | Mutant 25% | Gunner 19% | Commander-Gunner 7% | Scavenger-Mutant 6% | Scavenger-Gunner 4% | Commander-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -9/Mines Commander-Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Mutant | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1987 | 220 106 124 158 63 36 45 130 150 20 935 Remotely . | . . . . . . . . . . . Salvage Created 3676 | 10 227 36 471 34 . 160 467 626 . 1645 Parts 207 | 4 14 6 29 3 . 11 23 40 . 77 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 68 | . 5 2 12 2 . 6 6 10 . 25 Guns 33 | . 5 2 12 2 . 3 . . . 9 Cannons 28 | . . . . . . . 5 10 . 13 AOE 5 | . . . . . . 3 . . . 2 Classes Destroyed 20 | 1 2 1 2 . . 1 3 3 . 7 Worker 2 | . . . . . . . . 2 . . Tunneler 1 | 1 . . . . . . . . . . Recycler 2 | . . . . . . . 2 . . . Mechanic 1 | . . . . . . . . 1 . . Operator 2 | . . . . . . . . 2 . . Watcher 4 | . 1 . 2 . . . . 1 . . Swarmer 10 | . . 2 3 2 . 3 . . . . Grunt 22 | . 5 . 6 . . 2 1 6 . 2 Brawler 3 | . . . 1 . . . . 1 . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 7 | . . . 2 . . . 2 3 . . Hunter 2 | . . . . . . . 2 . . . Heavy 1 | . . . . . . . 1 . . . Bolteater 3 | . . . . . . . . . . 3 Federalist 1 | . . . . . . . . . . 1 Explorer 1 | . . . . . . . . . . 1 Ranger 2 | . . . . . . . . . . 2 Guru 2 | . . . . . . . . . . 2 Scrapper 8 | . . . . . . . . . . 8 Elite 4 | . . . . . . . . . . 4 Thug 2 | . . . . . . . . . . 2 Best Kill Streak 15 | 1 3 2 4 2 . 3 5 3 . 15 Combat Bots Only 15 | . 2 2 4 2 . 3 4 3 . 15 Max Kills in Single Turn 2 | 1 1 1 1 2 . 2 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . . . 2 . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 284 | . 15 26 25 5 . 12 43 38 . 120 Missed 78 | . 3 5 10 1 . 3 18 9 . 29 Damage Taken 3979 | . 328 204 243 31 . 139 466 432 . 2136 Core 646 | . 37 8 11 7 . 22 165 61 . 335 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 244 | . . . . . . . . . . 244 Redirected to Shielding 25 | . . . . . . . . . . 25 Regen/Repaired (Parts) 160 | . . . 71 . . . . 89 . . Core Remaining (%) 90 | 100 . 82 . . . 90 . . . . Volleys Fired 179 | 6 20 9 26 2 . 10 15 36 . 55 Largest 3 | 2 2 2 3 3 . 3 3 3 . 1 Hottest 195 | 100 100 70 165 187 . 187 195 195 . 70 Shots Fired 393 | 12 40 17 68 6 . 26 40 86 . 98 Gun 210 | 12 40 17 68 6 . 24 . . . 43 Cannon 176 | . . . . . . . 40 86 . 50 Launcher 6 | . . . . . . 2 . . . 4 Special 1 | . . . . . . . . . . 1 Kinetic 97 | . 14 16 21 . . . . . . 46 Thermal 289 | 12 26 1 47 6 . 24 40 86 . 47 Explosive 2 | . . . . . . 2 . . . . Electromagnetic 4 | . . . . . . . . . . 4 Robot Hit Streak 22 | 4 10 1 12 2 . 4 8 10 . 22 Robot Miss Streak 5 | 2 3 4 2 2 . 5 4 2 . 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Autonomous 43 | . . . . . . . . . . 43 Shots Hit Robots 240 | 8 25 5 40 3 . 12 24 49 . 74 Core Hits 112 | 1 11 2 20 2 . 10 12 22 . 32 Critical Kills 3 | . . 1 1 . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . 1 1 5 . . 1 1 . . 2 Burn 6 | . 1 . 4 . . 1 . . . . Meltdown 1 | . . . . . . . 1 . . . Destroy 2 | . . 1 1 . . . . . . . Blast 2 | . . . . . . . . . . 2 Melee Attacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7885 | 99 320 68 682 70 . 390 809 1445 . 4002 Guns 2513 | 99 320 68 682 70 . 206 . . . 1068 Cannons 4992 | . . . . . . . 792 1426 . 2774 Explosions 344 | . . . . . . 184 . . . 160 Melee 19 | . . . . . . . . 19 . . Ramming 17 | . . . . . . . 17 . . . Kinetic 2982 | . 102 68 148 . . . . . . 2664 Thermal 4569 | 99 218 . 534 70 . 206 792 1426 . 1224 Explosive 184 | . . . . . . 184 . . . . Electromagnetic 114 | . . . . . . . . . . 114 Impact 19 | . . . . . . . . 19 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 1 . . . 1 Average Corruption 1 | . 1 1 1 1 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . 1 2 . 3 5 5 . . . 2 Message Errors 4 | . . 1 . . . 2 . . . 1 Matter Fused 9 | . . . . 3 3 2 . . . 1 Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 1 | . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 480 | . . . . . . 44 6 40 . 390 Projectiles 436 | . . . . . . . 6 40 . 390 Explosions 44 | . . . . . . 44 . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 8 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 8 | . . . . . . . 8 . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 385 | 234 183 18 266 141 . 288 249 385 . 240 Average Temperature 88 | 119 53 9 77 72 . 121 101 112 . 81 Received Heat Transfer 1307 | . 81 18 75 . . 72 126 243 . 692 Effects 4 | . . . 3 . . . . 1 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . Siege Activations 3 | . . . . . . . . . . 3 Total Turns 93 | . . . . . . . . . . 93 Longest Duration 64 | . . . . . . . . . . 64 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . 1 . . 1 Parts Melted 26 | . . . 7 . . 3 7 5 . 4 Heat Transferred 7520 | 296 703 . 1431 148 . 518 1073 1961 . 1390 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 325 | 5 160 107 200 154 . 157 325 315 116 . Initial 132 | . 3 7 . 76 . . 61 132 52 . Average 91 | 1 59 21 92 131 . 75 135 142 68 . Maximum Alert Level 1 | . . . 1 . . . 1 1 . . Low Security (%) 92 | 100 100 100 99 100 . 100 78 75 100 . Level 1 7 | . . . . . . . 21 24 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 2 . 1 . . . 1 . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 3 | . 1 . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 11 3 16 3 . 9 14 17 . 34 Peak Tracking Total 6 | . 3 5 4 3 . 3 5 4 . 6 Tactical Retreats 4 | . . 1 . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 2 | . 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 11 | . . . . . . 1 . 4 . 6 Max in Single Turn 1 | . . . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 43 | . 4 . 8 1 2 1 3 14 10 . Terminals 28 | . 3 . 5 1 . 1 2 11 5 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . Recycling Units 9 | . 1 . 1 . . . . 2 5 . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 117 | . 15 . 21 2 3 2 8 34 32 . Successful 67 | . 8 . 12 1 3 1 3 20 19 . Failed 50 | . 7 . 9 1 . 1 5 14 13 . Catastrophic 2 | . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 69 | . 10 . 13 2 1 2 4 18 19 . Terminals 83 | . 13 . 14 2 . 2 4 28 20 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . 3 . . . . 2 . . Recycling Units 21 | . 2 . 3 . . . . 4 12 . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . 4 . . . Terminal Hacks 21 | . 4 . 1 . 3 1 1 7 4 . Record 2 | . . . . . 2 . . . . . Part Schematic 1 | . . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . 1 . . . Open Door 4 | . . . . . . . . 4 . . Branch Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 3 | . 1 . . . . . . 1 1 . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 4 | . . . . . . 1 . 2 1 . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . Scan Component 2 | . . . 1 . . . . 1 . . Repair 2 | . . . 1 . . . . 1 . . Recycling Unit Hacks 8 | . 1 . 1 . . . . 2 4 . Retrieve Components 8 | . 1 . 1 . . . . 2 4 . Scanalyzer 1 | . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 33 | . 3 . 7 1 . . 2 9 11 . Terminals 25 | . 3 . 5 1 . . 2 7 7 . Botnet 8 | . 2 . 2 . . . 1 1 2 . Detonate 1 | . . . . 1 . . . . . . Skim 16 | . 1 . 3 . . . 1 6 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . 2 . . . . 2 4 . Reject 2 | . . . 1 . . . . 1 . . Recyclers 2 | . . . 1 . . . . 1 . . Tunnel 4 | . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 4 . 4 . . 1 3 12 6 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . Time 70 | . . . 26 . . . . 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 36 | . 9 . 10 . . . . 9 8 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 17 | . . . . 5 2 . . 10 . . Largest Group 10 | . . . . 5 5 5 1 10 9 9 Highest-Rated Group 173 | . . . . 77 77 56 16 173 151 151 Highest-Rated Ally 31 | . . . . 31 31 16 16 29 29 29 Total Orders 16 | . . . . . 7 . . . . 9 STAY 11 | . . . . . 3 . . . . 8 ROAM 1 | . . . . . . . . . . 1 FOLLOW 4 | . . . . . 4 . . . . . Ally Attacks 146 | . . . . 2 . 28 11 7 . 98 Total Damage 1679 | . . . . 20 . 260 142 73 . 1184 Kills 13 | . . . . 1 . 4 . 1 . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 5201 | 110 612 480 644 297 474 329 310 1034 417 494 Spaces Moved 3266 | 53 269 250 318 276 428 289 182 683 308 210 Core 9 | 6 . . . . . . . . . 3 Treads 659 | 47 269 250 83 . . . . . . 10 Legs . | . . . . . . . . . . . Wheels 2598 | . . . 235 276 428 289 182 683 308 197 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 90 90 105 105 105 100 Average Speed 110 | 147 160 160 108 90 90 90 105 105 105 114 Slowest Speed 350 | 160 160 160 160 90 90 90 120 105 105 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 48 60 32 52 89 65 25 86 61 22 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 9 | . . . . . 1 . . 1 7 . Known Exits Taken 6 | . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . Scrap Searched 7 | . . . . 2 . 1 . . . 4 Spaces Dug 3 | . . . . . . . . . . 3 Terrain Destroyed 88 | . . . . . . 17 9 18 . 44 Melee . | . . . . . . . . . . . Projectile 69 | . . . . . . . 9 18 . 42 AOE 19 | . . . . . . 17 . . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 4532 | 69 410 313 560 319 517 338 270 926 401 409 Wait 863 | 2 111 37 196 35 45 35 47 177 92 86 Move 3256 | 52 268 249 317 275 427 288 181 682 307 210 Hop . | . . . . . . . . . . . Pick Up 30 | 2 6 5 4 1 1 1 3 2 . 5 Fast Attach 52 | 7 1 3 5 1 . 1 6 8 1 19 Attach 18 | . . . 3 1 . . 3 3 . 8 Detach 9 | . . 1 . . . . 2 1 . 5 Swap 22 | . 2 3 3 2 . 1 3 5 . 3 Drop 59 | . 2 6 6 2 2 2 9 11 1 18 Fire 179 | 6 20 9 26 2 . 10 15 36 . 55 Melee 1 | . . . . . . . . 1 . . Ram 1 | . . . . . . . 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 42 | . . . . . 42 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 486 | -10/Materials | Identified exit to Mines 723 | -10/Materials | Entered Mines 933 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 936 | -10/Mines | Found Prototype Device 950 | -10/Mines | Learned Materials stockpile data 1008 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1191 | -10/Mines | Discovered new exit (range 9) 1203 | -10/Mines | Entered Materials 1203 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1237 | -9/Materials | Repaired Lgt. Armor Plating 1422 | -9/Materials | Build established: Scavenger-Mutant 1695 | -9/Materials | Discovered new exit (range 14) 1711 | -9/Materials | Identified Exp. Sensor Array 1717 | -9/Materials | Discovered new exit (range 16) 1731 | -9/Materials | Identified exit to Mines 1737 | -9/Materials | Identified exit to Materials 1821 | -9/Materials | Discovered exit to Mines (range 13) 1847 | -9/Materials | Entered Mines 1885 | -9/Mines | Discovered exit to Materials (range 5) 1929 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2019 | -9/Mines | Learned location of 1 exit from Materials 2039 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2099 | -9/Mines | Build established: Gunner 2111 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2111 | -9/Mines | Discovered new exit (range 5) 2144 | -9/Mines | Entered Exiles 2144 | -9/Exiles | Found Exiles lab destroyed 2144 | -9/Exiles | Accompanied by 5 allies 2174 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2311 | -9/Exiles | Opened EX-Vault 2317 | -9/Exiles | Found AWS/Thermal 2368 | -9/Exiles | Learned location of Zion (-6) 2546 | -9/Exiles | Build established: Commander-Gunner 2589 | -9/Exiles | Discovered new exit (range 14) 2618 | -9/Exiles | Entered Mines 2618 | -8/Mines | Accompanied by 5 allies 2930 | -8/Mines | Discovered exit to Materials (range 6) 2947 | -8/Mines | Entered Materials 2947 | -8/Materials | Accompanied by 1 ally 2947 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2948 | -8/Materials | Identified exit to Storage 3257 | -8/Materials | Entered Storage 3399 | -8/Storage | Repaired Hvy. Ion Cannon 3865 | -8/Storage | Discovered new exit (range 16) 3942 | -8/Storage | Build established: Mutant 4029 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4053 | -8/Storage | Learned Factory fabricator intel 4123 | -8/Storage | Identified exit to Recycling 4273 | -8/Storage | Learned location of 1 exit from Lower Caves 4277 | -8/Storage | Used back door to open Recycling access 4291 | -8/Storage | Entered Recycling 4291 | -8/Recycling | Accompanied by 9 allies 4568 | -8/Recycling | Build established: Commander-Gunner 4588 | -8/Recycling | Learned Storage interactive machine intel 4601 | -8/Recycling | Scanned before Scraplab entrance 4615 | -8/Recycling | Entered Scraplab 4663 | -8/Recycling | Learned location of 1 exit from Extension 4667 | -8/Recycling | Learned location of 1 exit from Lower Caves 4672 | -8/Recycling | Identified exit to Scraptown 4688 | -8/Recycling | Learned location of 3 exits from Factory 4708 | -8/Recycling | Entered Scraptown 4708 | -8/Scraptown | Accompanied by 9 allies 4879 | -8/Scraptown | Attacked by Scraptown defenders 4883 | -8/Scraptown | Destroyed Triborg 4892 | -8/Scraptown | Found Siege Articulator 4896 | -8/Scraptown | Found Tri-treads 4902 | -8/Scraptown | Found Prototype Ballistic Cannon 4902 | -8/Scraptown | Identified Siege Cannon 4979 | -8/Scraptown | Destroyed 10 combat bots 4999 | -8/Scraptown | Lost 9 allies 5017 | -8/Scraptown | Core integrity fell below 50% 5034 | -8/Scraptown | Core integrity fell below 20% 5114 | -8/Scraptown | Lost 5 parts (1p2n2w) 5127 | -8/Scraptown | Destroyed 15 combat bots 5166 | -8/Scraptown | Found DCF Scrap (27 items) 5202 | -8/Scraptown | Destroyed by IG-VQA(h) with Bolt Gun Last Messages --------------- 05166_ Found Lgt. EM Pulse Cannon. 05166_ Found Maul. 05166_ Found Flamer. 05166_ Found Imp. Light Cannon. 05166_ Found Hvy. Mace. 05166_ Found 156 Matter. 05167_ Acquired 156 matter. 05170_ Dropped Wheel. 05170_ Acquired Arm. Treads. 05177_ Dropped Arm. Wheel. 05177_ Acquired Arm. Treads. 05180_ Searching scrap... 05180_ Found Lgt. Nuclear Core. 05180_ Found 60 Matter. 05181_ Acquired 60 matter. 05189_ Acquired Lrg. Battery. 05191_ Acquired Arm. Wheel. 05200_ Bolt penetrates Machine. 05201_ Machine disabled. 05202_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | * #??????????????????????????????????????? | | ![*! #??????????????????????????????????????? | | %%!![ % #??????????????????????????????????????? | | !!!% %#??????????????????????????????????????? | | [! % #??????????????????????????????????????? | | %% ! ###????????????????????????????????????? | | [=%! 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"# #??????????????????????????????????????? | | ! [! "# #??????????????????????????????????????? | | "# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Weapon Shielding 15 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- Imp. Cryofiber Web | -8/Recycling | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricHeavyExpander Manual? 0 Play Time 00:59:13 Cumulative 323.7 hours Start 2024.08.31 @ 17:44:08 End 2024.09.01 @ 15:28:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 320 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86bbfadf-6d7f-4c9c-a90e-33ea4c55e8fd