Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 20:14:54 Player: Berg Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (571) 571 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4166 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 213/300 Energy 98/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Compact Wheel Large Matter Pod (150) Barrage Gun Slug Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Improved Gravmag System > --- UTILITY ---------- Small Storage Unit Improved Sensor Array > --- WEAPON ----------- Light Assault Rifle Barrage Gun > --- INVENTORY -------- Nuclear Core Compact Wheel Large Matter Pod Slug Cannon Heavy Flail [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Improved Target Analyzer Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Heavy Flail Slashing Weapon Falx Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Slots Evolved 10 | . . . . 10 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 6 | . . . . 6 . Weapon . | . . . . . . Parts Attached 28 | 8 1 7 6 6 . Power 4 | 1 1 2 . . . Engine 3 | 1 . 2 . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 7 | 3 . . 2 2 . Treads . | . . . . . . Leg 3 | 2 . . 1 . . Wheel 2 | 1 . . 1 . . Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 5 | 1 . 1 2 1 . Device 3 | . . 1 2 . . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 . 4 2 3 . Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 3 . 2 2 1 . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 6 4 6 1 Power 3 | . . 2 . 1 . Propulsion 5 | . . 1 2 2 . Utility 3 | . . . . 2 1 Weapon 6 | . . 3 2 1 . Highest Loss Streak 4 | . . 3 4 2 1 To Critical Strikes . | . . . . . . Average Backups 6 | 3 6 7 3 5 5 Power 1 | . 1 1 . . . Propulsion 1 | 2 2 2 . 1 2 Utility . | . . 1 1 1 1 Weapon 2 | . 1 3 1 2 2 Tool/Special . | . . . . . . Unused Backups 5 | . 2 1 . 1 1 Power 1 | . . . . 1 . Propulsion 2 | . 2 . . . . Utility 1 | . . . . . 1 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 85 96 81 20 3 Engine 6 | . 7 4 14 1 . Core 5 | . 6 8 . . . Leg 20 | . 28 27 6 . . Wheel 1 | . . . 9 . . Device 8 | . . 11 9 1 . Storage 12 | . 14 14 14 2 . Ballistic Gun 24 | . 28 25 26 4 . Ballistic Cannon 1 | . . 2 1 . . Peak Build Rating 18 | 6 8 13 14 18 6 Average Rating 10 | 3 6 10 10 11 5 On Entrance 7 | . 6 8 11 13 6 Avg Prop Armor Cover (%) 8 | . . 8 8 . . Naked Turns 6 | . . . . . 6 Heaviest Build 21 | 13 13 21 18 13 . Greatest Support 20 | 20 20 20 17 17 3 Greatest Overweight (x) 3 | 1 . 1 3 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 6 5 Most Carried 8 | 6 8 8 6 7 5 Average Carried 6 | 3 6 7 3 5 5 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 7 | 4 7 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Upp Matter Collected 1137 | 189 148 485 309 . 6 Remotely . | . . . . . . Salvage Created 634 | . 148 341 145 . . Parts 32 | . 9 20 3 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented 1 | . . 1 . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Combat Hostiles Destroyed 16 | . 5 10 1 . . Guns 14 | . 5 8 1 . . Cannons 2 | . . 2 . . . Classes Destroyed 6 | . 2 2 2 . . Recycler 1 | . . . 1 . . Turret 2 | . . 2 . . . Swarmer 5 | . 3 2 . . . Grunt 2 | . 2 . . . . Sentry 1 | . . . 1 . . Subdweller 8 | . . 8 . . . Best Kill Streak 3 | . 3 3 2 . . Combat Bots Only 3 | . 3 2 1 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Upp Hostile Shots Fired 251 | . 28 73 54 85 11 Missed 82 | . 8 19 18 36 1 Hits 169 | . 20 54 36 49 10 Projectile 169 | . 20 54 36 49 10 AOE 1 | . . . . 1 . Critical Strikes 7 | . . 2 . 3 2 Damage Taken 2562 | . 235 765 283 1017 262 Core 1251 | . 74 104 61 750 262 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 . . 4 . . Volleys Fired 118 | . 18 90 10 . . Largest 2 | . 2 2 2 . . Hottest 80 | . 40 80 48 . . Shots Fired 185 | . 36 130 19 . . Gun 134 | . 36 79 19 . . Cannon 51 | . . 51 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 182 | . 36 127 19 . . Thermal 3 | . . 3 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 6 14 12 . . Robot Miss Streak 4 | . 4 3 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 100 | . 23 60 17 . . Core Hits 40 | . 9 23 8 . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 2 1 . . . Destroy 3 | . 2 1 . . . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1453 | . 252 969 206 26 . Guns 1156 | . 252 700 204 . . Cannons 269 | . . 269 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 28 | . . . 2 26 . Kinetic 1363 | . 252 907 204 . . Thermal 62 | . . 62 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 1 1 5 5 Average Corruption 1 | . 1 1 1 4 5 Corruption Purged 1 | . . . 1 . . Corruption Blocked . | . . . . . . Effects 24 | . . 14 5 3 2 Message Errors 3 | . . 2 1 . . Matter Fused 13 | . . 7 2 3 1 Heat Flow Errors 2 | . . 2 . . . Energy Discharges 2 | . . 1 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 3 | . . 1 1 . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 14 | . . . 1 13 . Shots . | . . . . . . Rammed 4 | . . . 1 3 . Targets Rammed 4 | . . . 1 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 293 | . 15 260 44 293 . Average Temperature 50 | . 8 73 15 156 . Received Heat Transfer 946 | . 96 225 90 463 72 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 75 | . . 75 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 60 | . 60 . 40 60 . Initial 40 | . . . 40 . . Average 8 | . 14 . 3 11 . Influence Increases 450 | . 120 125 36 109 60 Destroy 0b10 Robot/C 200 | . 100 80 20 . . Destroy 0b10 Robot/NC 5 | . . . 5 . . Destroy Leader 20 | . 20 . . . . Successful Hack 10 | . . . 10 . . Destroy Structure 5 | . . . 1 4 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 195 | . . 45 . 90 60 Influence Decreases 400 | . 120 40 121 109 10 Entered New Map 45 | . . . 45 . . Time Decay 265 | . 120 10 60 75 . Lost Part 90 | . . 30 16 34 10 Squads Dispatched 2 | . . . . 2 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 9 13 1 24 7 Peak Tracking Total 8 | . 2 4 1 8 7 Tactical Retreats 5 | . . 2 . 2 1 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Upp Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Machines Accessed 9 | . 1 2 6 . . Terminals 7 | . 1 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 3 3 14 . . Successful 8 | . . 3 5 . . Failed 12 | . 3 . 9 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 15 | . 3 . 12 . . Terminals 17 | . 3 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 3 2 . . Record 1 | . . 1 . . . Open Door 1 | . . 1 . . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . 3 . . Terminals 3 | . . . 3 . . Botnet 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Upp Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Upp Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Active Infowar (turns) 1854 | . . 1311 457 86 . Optics 1311 | . . 1311 . . . Sensors 543 | . . . 457 86 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Upp Turns Passed 3594 | 60 432 2022 753 291 36 Spaces Moved 2703 | 47 241 1312 601 430 72 Core 170 | 9 . . 3 86 72 Treads . | . . . . . . Legs 1729 | 3 241 1311 168 6 . Wheels 466 | 35 . 1 430 . . Hover 338 | . . . . 338 . Flight . | . . . . . . Fastest Speed 50 | 50 120 95 95 50 50 Average Speed 108 | 94 120 125 108 61 50 Slowest Speed 200 | 120 120 190 200 130 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . 3 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 36 55 87 21 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . 8 . . . Spaces Dug 34 | . . 32 . 2 . Terrain Destroyed 38 | . . 36 . 2 . Melee 2 | . . . . 2 . Projectile 36 | . . 36 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Total 3188 | 60 352 1563 688 453 72 Wait 296 | . 85 142 61 8 . Move 2699 | 46 240 1311 600 430 72 Hop . | . . . . . . Pick Up 19 | 5 5 7 2 . . Fast Attach 14 | 4 . 1 3 6 . Attach 15 | 3 . 7 5 . . Detach 8 | 1 . . 5 2 . Swap 3 | 1 1 1 . . . Drop 10 | . 3 3 1 3 . Fire 118 | . 18 90 10 . . Melee 2 | . . . . 2 . Ram 3 | . . . 1 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 5) 320 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Entered Subcaves 494 | -10/Subcaves | Approached by a straggling Scientist 581 | -10/Subcaves | Discovered new exit (range 7) 1308 | -10/Subcaves | Learned location of Zion (-6) 1308 | -10/Subcaves | Met a Zionite searching for "candidates" 1326 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1442 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1501 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1757 | -10/Subcaves | Core integrity fell below 50% 1988 | -10/Subcaves | Released subatomizers from SUBCON Basin 2204 | -10/Subcaves | Ambushed by Subdweller buried in earth 2462 | -10/Subcaves | Discovered new exit (range 10) 2507 | -10/Subcaves | Lost 3 parts (1p1n1w) 2515 | -10/Subcaves | Entered Recycling 2591 | -7/Recycling | Core integrity fell below 20% 2624 | -7/Recycling | Lost 4 parts (2n2w) 2665 | -7/Recycling | Discovered new exit (range 13) 3268 | -7/Recycling | Entered Factory 3268 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 3353 | -5/Factory | Spotted B-75 Beast 3364 | -5/Factory | Assembled infested ambush trap array 3534 | -5/Factory | Core integrity fell below 50% 3543 | -5/Factory | Discovered new exit (range 10) 3559 | -5/Factory | Entered Upper Caves 3576 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3583 | -5/Upper Caves | Core integrity fell below 20% 3587 | -5/Upper Caves | Learned 4 Factory zone layouts 3589 | -5/Upper Caves | Spotted B-75 Beast 3595 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03535_ K-01 Serf collects debris. 03537_ U-05 Engineer builds a Wall. 03539_ The unstable cave ceiling collapses. 03539_ K-01 Serf collects debris. 03543_ EXIT=FOUND 03548_ Penetrated by Slug. 03557_ Slug penetrates Wall. 03557_ Slammed into G-67 Veteran. 03559_ Slammed into G-50 Soldier. LOCATION=UNKNOWN GOAL=ESCAPE 03560_ Critical hit (Burn: +37). 03572_ System corrupted: Component data lost. 03576_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 03587_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 03589_ Imp. Target Analyzer destroyed. 03589_ Critical hit (Blast). 03593_ System corrupted: Matter fused (-7). 03593_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ##??????????????????????? | | ????????????????????### ####??????????###?###??? | | ???????????????????## @ ##????????## ### ##?? | | ???????????????????# #??????### ### | | ??????????????????## ####??????# | | ?????????????????## #?????????# | | ?????????????????# ##??????????# ## | | ????????????????## #??????????# ### ### | | ????????????????# #??????????# #?### #?? | | ????????????????# BB #??????????# #???####?? | | ????????????????## BB ##?????????# #????????? | | ?????????????????## ##????????# #????????? | | ??????????????????### ########## #????????? | | ????????????????????### # #??????## | | ??????????????????????### #??????# | | ????????????????????????## %##########??????# | | ?????????????????????????## ##???????????????# | | ??????????????????????????## #?????????????# | | ???????????????????????????# ?????????????# ##? | | ???????????????????????????## ?????????????#????? | | ????????????????????????????### ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed ReactiveFieldThermoblaster Manual? 0 Play Time 00:31:45 Cumulative 102.1 hours Start 2026.04.22 @ 19:36:26 End 2026.04.22 @ 20:14:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa7540bc-ad3a-4757-935a-857bf95b4500