Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 22:44:51 Player: whitenitro0 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (382) 382 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 872 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 160/160 System Corruption 7% Temperature Cool (140) Location -10/Mines Parts ------- Power (1) Light Nuclear Core Propulsion (2) Aluminum Leg Aluminum Leg Utility (2) Large Storage Unit Large Storage Unit Weapon (2) Beam Cannon Light Assault Rifle Inventory (16) Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Improved Terrain Scanner Light Armor Plating Small Laser Peak State ------------ Power Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Utility Large Storage Unit Large Storage Unit Weapon Light Assault Rifle Light Assault Rifle Inventory Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Improved Terrain Scanner Light Armor Plating Small Laser Beam Cannon [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 7 4 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 3 | . 2 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 3 Average Slot Usage (%) 94 | . 89 99 Engine 10 | . 6 13 Leg 22 | . 17 27 Wheel 4 | . 8 . Device 6 | . 12 . Storage 21 | . 15 28 Ballistic Gun 27 | . 28 27 Naked Turns . | . . . Heaviest Build 41 | 12 37 41 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 4 | 1 1 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 11 | 5 8 16 Most Carried 16 | 4 9 16 Average Carried 9 | 2 5 14 Final Capacity 16 | 6 16 16 Final Carried 13 | 4 8 13 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 603 | 306 262 35 Remotely . | . . . Salvage Created 562 | 114 260 188 Parts 36 | 2 20 14 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 10 5 Guns 14 | . 10 4 Cannons 1 | . . 1 Classes Destroyed 5 | 2 3 . Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 7 | . 6 1 Grunt 8 | . 4 4 Best Kill Streak 4 | 2 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 954 | . 473 481 Core 258 | . 134 124 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | 6 42 23 Largest 2 | 2 2 2 Hottest 80 | 40 40 80 Shots Fired 140 | 12 84 44 Gun 136 | 12 84 40 Cannon 4 | . . 4 Launcher . | . . . Special . | . . . Kinetic 136 | 12 84 40 Thermal 4 | . . 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 8 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 87 | 7 55 25 Core Hits 38 | 3 20 15 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 859 | 75 588 196 Guns 841 | 75 588 178 Cannons 18 | . . 18 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 841 | 75 588 178 Thermal 18 | . . 18 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . 7 7 Average Corruption 5 | . 3 7 Corruption Purged . | . . . Effects 26 | . 7 19 Message Errors 5 | . 1 4 Matter Fused 4 | . 2 2 Heat Flow Errors 3 | . 1 2 Energy Discharges 4 | . . 4 Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . 1 1 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Targeting Errors 4 | . 2 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 256 | . 213 256 Average Temperature 58 | . 74 55 Received Heat Transfer 210 | . 96 114 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 252 | 10 252 119 Average Influence 99 | 3 142 71 Maximum Alert Level 1 | . 1 . Low Security (%) 81 | . . . Level 1 18 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 21 7 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1150 | 66 521 563 Spaces Moved 688 | 41 326 321 Core 4 | 4 . . Treads . | . . . Legs 553 | . 232 321 Wheels 131 | 37 94 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 150 Average Speed 129 | 83 114 150 Slowest Speed 240 | 90 150 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 56 66 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 818 | 57 396 365 Wait 24 | . 15 9 Move 686 | 40 325 321 Hop . | . . . Pick Up 17 | 4 5 8 Fast Attach 10 | 7 2 1 Attach 7 | . 4 3 Detach 2 | . 2 . Swap 1 | . 1 . Drop . | . . . Fire 71 | 6 42 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 8) 253 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Lost 3 parts (1p2w) 373 | -10/Materials | Discovered new exit (range 10) 406 | -10/Materials | Identified exit to Mines 551 | -10/Materials | Discovered new exit (range 10) 588 | -10/Materials | Entered Mines 593 | -10/Mines | Learned location of Mines (-8) 839 | -10/Mines | Build established: Mutant 1125 | -10/Mines | Core integrity fell below 20% 1151 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00780_ R-06 Scavenger collects Heat Sink. 00781_ System corrupted: Component data lost. 00797_ System corrupted: Energy discharge (-28). 00838_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 00838_ System corrupted: Lgt. Assault Rifle misfires. 00891_ 6D9PRXE1MTZJBW%JRUVC=WDAAZEBV LJ1 &VXKFE 01098_ System corrupted: Heat flow error (+274). 01116_ System corrupted: Lgt. Assault Rifle targeting data glitched. 01121_ Lgt. Ion Engine destroyed. 01124_ System corrupted: Energy discharge (-30). 01127_ Lgt. Assault Rifle destroyed. 01137_ Aluminum Leg destroyed. 01146_ S-10 Pest destroyed. 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"?????? | | "" #????????????????????? ??????? | | "" ##????????????????????????????? | | "" ##???????????????????????????? | | ##??????????????????????????? | | ### ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearBeamMediator Manual? 0 Play Time 00:08:33 Cumulative 243.6 hours Start 2019.10.29 @ 22:36:52 End 2019.10.29 @ 22:44:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/4/1/1/1/0 Lore% 90 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1bfb3d5-2b95-424a-88b2-09b3502de6d8