Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.09.15 @ 04:05:05 Player: Rondeau Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (763) 763 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1918 Bonus ------- None Cogmind --------- Core Integrity 380/400 Matter 300/300 Energy 91/265 System Corruption 5% Temperature Cool (189) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Armor Plating > --- WEAPON (3) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (4) ---- Aluminum Leg Large Battery (300) High-capacity Matter Pod (200) Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Cooling System Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Rocket Launcher > --- INVENTORY -------- Heat Sink Large Battery High-capacity Matter Pod Sensor Array [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Transport Network Coupler Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Parts Attached 26 | 6 13 7 Power 6 | 2 2 2 Engine 5 | 2 1 2 Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 4 2 Device 4 | . 3 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | 2 7 3 Energy Gun 4 | 2 2 . Energy Cannon 2 | . . 2 Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 2 | . 1 1 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 94 | . 92 95 Engine 11 | . 7 18 Core 2 | . 4 . Leg 22 | . 25 18 Device 23 | . 22 24 Processor 4 | . 8 . Protection 1 | . . 4 Energy Gun 8 | . 9 6 Energy Cannon 5 | . . 13 Ballistic Gun 2 | . 3 . Launcher 10 | . 10 8 Naked Turns . | . . . Heaviest Build 39 | 9 13 39 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | . . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 4 Average Carried 2 | . 1 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 1 1 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 926 | 260 353 313 Remotely . | . . . Salvage Created 1446 | 134 601 711 Parts 94 | 11 46 37 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | 1 10 7 Guns 8 | 1 6 1 Cannons 4 | . . 4 AOE 6 | . 4 2 Classes Destroyed 10 | 3 5 2 Worker 4 | 1 2 1 Builder 5 | . 2 3 Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 6 | . 2 4 Watcher 6 | . 2 4 Swarmer 5 | . 2 3 Grunt 10 | 1 8 1 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 7 | 3 4 7 Combat Bots Only 4 | 1 2 4 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 640 | 7 243 390 Core 41 | . 21 20 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 73 | 8 34 31 Largest 2 | 2 2 2 Hottest 112 | 100 100 112 Shots Fired 143 | 16 68 59 Gun 70 | 16 52 2 Cannon 54 | . . 54 Launcher 19 | . 16 3 Special . | . . . Kinetic 26 | . 26 . Thermal 34 | 16 18 . Explosive 19 | . 16 3 Electromagnetic 64 | . 8 56 Robot Hit Streak 27 | 6 16 27 Robot Miss Streak 2 | 1 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 105 | 12 49 44 Core Hits 66 | 6 37 23 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2440 | 135 1125 1180 Guns 650 | 135 493 22 Cannons 941 | . . 941 Explosions 849 | . 632 217 Melee . | . . . Ramming . | . . . Kinetic 284 | . 284 . Thermal 410 | 135 187 88 Explosive 675 | . 546 129 Electromagnetic 1071 | . 108 963 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 165 | . 82 83 Projectiles 70 | . . 70 Explosions 95 | . 82 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 119 | . 95 24 Shots 5 | . 4 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 234 | 234 135 189 Average Temperature 53 | 94 36 37 Received Heat Transfer 162 | 6 120 36 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles . | . . . Parts Fried 8 | . . 8 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 903 | 407 346 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 221 | 40 221 190 Average Influence 113 | 11 120 124 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 94 100 Level 1 2 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | 1 18 13 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 5 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 22 9 Successful 26 | . 20 6 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 16 | . 13 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 15 | . 9 6 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 12 3 Record 6 | . 5 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 2 | . 2 . Machine Index 1 | . . 1 Repair Station Index 1 | . . 1 Investigation Status 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 11 | . 8 3 Recycle Component 6 | . 5 1 Process 2 | . 2 . Report Inventory 2 | . 1 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 6 | . 5 1 Recycled Matter 180 | . 180 . Retrieved Matter . | . . . Retrieved Components 7 | . . 7 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1411 | 109 788 514 Spaces Moved 868 | 70 530 268 Core 19 | 16 . 3 Treads . | . . . Legs 849 | 54 530 265 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 127 | 104 120 149 Slowest Speed 450 | 120 120 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 28 | 5 63 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug 12 | . 12 . Terrain Destroyed 105 | . 75 30 Melee . | . . . Projectile . | . . . AOE 105 | . 75 30 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1035 | 89 622 324 Wait 5 | . 5 . Move 866 | 69 529 268 Hop . | . . . Pick Up 42 | 6 25 11 Fast Attach . | . . . Attach 23 | 5 13 5 Detach . | . . . Swap 3 | 1 . 2 Drop 23 | . 16 7 Fire 73 | 8 34 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Identified exit to Materials 62 | -11/Scrapyard | Discovered exit to Materials (range 8) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Evolved 1 slot: Utility x1 302 | -10/Materials | Build established: Hacker-Mutant 502 | -10/Materials | Identified exit to Mines 661 | -10/Materials | Identified exit to Materials 661 | -10/Materials | Discovered exit to Materials (range 8) 898 | -10/Materials | Entered another Materials area 898 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1390 | -9/Materials | Crushed by falling debris 1412 | -9/Materials | Self-destructed Last Messages --------------- 01390_ Imp. Ion Engine destroyed. 01390_ System corrupted by crushing effect (+1). 01390_ Cooling System destroyed. 01390_ Heat Sink destroyed. 01390_ System corrupted by crushing effect (+2). 01390_ Aluminum Leg crushed. 01391_ U-05 Engineer lays Concrete. 01393_ U-05 Engineer builds a Wall. 01397_ U-05 Engineer lays Concrete. 01398_ U-05 Engineer builds a Wall. 01402_ U-05 Engineer lays Concrete. 01403_ Destroyed Hover Unit. 01403_ U-05 Engineer builds a Wall. 01405_ U-05 Engineer lays Concrete. 01406_ U-05 Engineer builds a Wall. 01406_ Sensor Array fried. 01406_ Signal Interpreter fried. 01406_ W-16 Scout destroyed. 01409_ System corrupted: Energy discharge (-42). 01409_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ????? ? ????????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ????????? ??????#+#?????????????????????????????? | | ?????????# ??????# ########??????????????????????? | | ????????## #?????# # #??????????????????????? | | ????????# ###### # #??????????????????????? | | ????????# T % + #??????????????????????? | | ????????# =#??????????????????????? | | ?????????# # #####+#???????????????????????? | | ?????????# # % *=##??????????????????????? | | ?????????# # #####/#####=##??????????????????????? | | ?????????# # #?# [##[##??????????????????????? | | ?????????# # #?# ##%##??????????????????????? | | ?????????# # #?# "" ##%@#??????????????????????? | | ?????????# # #?# "T ##=%#??????????????????????? | | ?#########/# #?# "" ##=%*/?????????????????????? | | ?# %# #?# ! ###### ????????????????????? | | ?# # ##########??????#???????????????????? | | ?# """"""" # #?????????????????????????????????? | | ?# """"""" + ####??????????????????????????????? | | ?# """"""" # # #??????????????????????????????? | | ?# """"""" # ????????????????????????????? | | ?# """"""" # # #???????????????????????????? | | ?# # #######???????????????????????????? | | ?##??####### ########??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????#!!! """ #??????????????????????????? | | ???????????#!!! """ #??????????????????????????? | | ???????????#!! """ #??????????????????????????? | | ???????????# ######?????????????????????? | | ???######### ????????????????????? | | ???# = ## ????????????????????? | | ???# [ [*## ????????????????????? | | ???# [ ! ## #############?????????????????????? | | ???# "Y"]=## #?????????????????????????????????? | | ???# """ # ###???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Unlikely Earthworm Challenges ------------ None Game ------ Seed MetafieldMediumDiverter Manual? 0 Play Time 00:21:29 Cumulative 0.6 hours Start 2020.09.15 @ 03:45:48 End 2020.09.15 @ 04:05:05 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1626d5d-6daf-45a8-8dfb-5d068a24f34c