Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 00:01:05 Player: Crud Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1633) 1633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 4959 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Light Nuclear Core Visual Processing Unit Energy Filter Weapon Cycler Reaction Control System Shield Generator Light EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Small Battery High-capacity Matter Pod Recoil Stabilizer > --- WEAPON ----------- Arc Projector Beam Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Visual Processing Unit Recoil Stabilizer Reaction Control System Reaction Control System Light EM Pulse Cannon Light EM Pulse Cannon Explosive Trap Explosive Trap [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Cooling System Device Cooling System Storage High-capacity Matter Pod Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . 2 . . 1 Weapon 1 | . . . . . 1 . Parts Attached 41 | . 7 1 6 . 16 11 Power 6 | . . 1 . . 4 1 Engine 2 | . . 1 . . 1 . Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 10 | . 2 . . . 5 3 Treads . | . . . . . . . Leg 10 | . 2 . . . 5 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 3 . 4 . 1 4 Device 6 | . 1 . 2 . . 3 Storage 6 | . 2 . 2 . 1 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | . 2 . 2 . 6 3 Energy Gun 5 | . 1 . . . 1 3 Energy Cannon 4 | . . . 2 . 2 . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 23 | . . 1 . . 5 17 Power 3 | . . 1 . . . 2 Propulsion 7 | . . . . . 2 5 Utility 6 | . . . . . . 6 Weapon 7 | . . . . . 3 4 Highest Loss Streak 11 | . . 1 . . 5 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 100 97 89 Engine 6 | . 14 13 11 11 . . Core 3 | . . . . . 8 5 Leg 24 | . 28 28 22 22 24 24 Device 11 | . 8 14 11 11 9 14 Storage 24 | . 18 14 33 33 27 22 Energy Gun 5 | . 7 . . . 2 14 Energy Cannon 9 | . . . 19 22 14 . Ballistic Gun 6 | . 21 28 2 . . . Launcher 3 | . . . . . 9 6 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 21 20 29 29 43 44 Greatest Support 63 | 20 26 26 26 26 43 63 Greatest Overweight (x) 12 | . . . 1 1 3 12 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | . 10 10 10 10 15 15 Average Capacity 12 | . 9 10 10 10 14 14 Most Carried 15 | . 10 10 10 10 15 15 Average Carried 11 | . 8 9 9 9 13 14 Final Capacity 15 | 8 10 10 10 10 15 10 Final Carried 15 | 6 10 10 10 10 15 10 Class Distribution -------------------- 58% | Mutant 41% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 959 | 196 235 83 60 51 290 44 Remotely . | . . . . . . . Salvage Created 1402 | . 308 83 60 . 757 194 Parts 95 | . 29 4 2 . 54 6 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 40 | . 8 2 1 . 24 5 Guns 14 | . 8 2 . . 2 2 Cannons 7 | . . . 1 . 6 . AOE 19 | . . . . . 16 3 Classes Destroyed 9 | . 3 . 1 . 5 . Worker 1 | . . . . . 1 . Builder 2 | . . . . . 2 . Hauler 1 | . . . . . 1 . Recycler 1 | . . . . . 1 . Watcher 3 | . 1 . . . 1 1 Swarmer 11 | . 3 . . . 8 . Grunt 20 | . 5 2 . . 10 3 Protector 1 | . . . . . 1 . Sentry 8 | . . . 1 . 5 2 Best Kill Streak 12 | . 7 2 1 . 12 3 Combat Bots Only 9 | . 6 2 1 . 9 3 Max Kills in Single Turn 4 | . 1 1 1 . 4 2 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3053 | . 250 152 89 18 800 1744 Core 884 | . 75 16 27 . 56 710 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . 63 . 93 89 . Volleys Fired 93 | . 20 8 5 . 35 25 Largest 3 | . 2 2 2 . 3 3 Hottest 149 | . 60 40 116 . 149 145 Shots Fired 236 | . 40 16 10 . 98 72 Gun 114 | . 40 16 . . 9 49 Cannon 65 | . . . 10 . 55 . Launcher 57 | . . . . . 34 23 Special . | . . . . . . . Kinetic 36 | . 20 16 . . . . Thermal 68 | . . . 5 . 37 26 Explosive 57 | . . . . . 34 23 Electromagnetic 75 | . 20 . 5 . 27 23 Robot Hit Streak 22 | . 7 16 18 . 8 22 Robot Miss Streak 5 | . 3 . 1 . 5 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 142 | . 22 15 8 . 53 44 Core Hits 97 | . 14 5 2 . 55 21 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Burn 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4114 | . 296 169 146 . 2466 1037 Guns 941 | . 296 169 . . 72 404 Cannons 812 | . . . 146 . 666 . Explosions 2361 | . . . . . 1728 633 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 313 | . 144 169 . . . . Thermal 611 | . . . 70 . 332 209 Explosive 2310 | . . . . . 1677 633 Electromagnetic 880 | . 152 . 76 . 457 195 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 66 | . . . . . 33 33 Projectiles . | . . . . . . . Explosions 66 | . . . . . 33 33 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 373 | . . . . . 167 206 Shots 13 | . . . . . 6 7 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 307 | . . . 2 . 90 307 Average Temperature 47 | . . . 2 . 21 86 Received Heat Transfer 1140 | . 72 84 27 9 315 633 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1410 | . . . 148 . 744 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 873 | . 274 68 56 74 873 595 Initial 391 | . . 28 26 21 . 391 Average 246 | . 73 64 39 51 454 484 Maximum Alert Level 3 | . 1 . . . 3 2 Low Security (%) 58 | . 77 100 100 100 36 . Level 1 13 | . 22 . . . 12 26 Level 2 21 | . . . . . 19 73 Level 3 7 | . . . . . 31 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 . . . 4 6 Investigation 4 | . 2 . . . 1 1 Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 1 2 Assault 1 | . . . . . 1 . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 12 2 1 2 25 17 Peak Tracking Total 6 | . 4 2 1 2 5 6 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 2 | . . . . . . 2 Triggered . | . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 8 | . . . . . 7 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 8 | . 2 . . . 3 3 Terminals 5 | . 1 . . . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 22 | . 6 . . . 9 7 Successful 12 | . 4 . . . 5 3 Failed 10 | . 2 . . . 4 4 Catastrophic 3 | . . . . . 2 1 Database Lockouts . | . . . . . . . Manual 20 | . 6 . . . 9 5 Terminals 14 | . 4 . . . 6 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 2 | . . . . . . 2 Record 1 | . . . . . . 1 Open DSF 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 4 . . . 5 1 Terminals 5 | . 2 . . . 2 1 Track 2 | . 1 . . . . 1 Botnet 2 | . 1 . . . 1 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . . 3 . Monitor 2 | . 1 . . . 1 . Recyclers 2 | . 1 . . . 1 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . . . 3 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . . 3 . . Total Damage 65 | . . . . 65 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 2112 | . 407 183 143 419 472 488 Spaces Moved 1127 | 1 257 133 60 218 177 281 Core 5 | . . . . . . 5 Treads . | . . . . . . . Legs 1122 | 1 257 133 60 218 177 276 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 190 120 120 Average Speed 147 | 120 120 120 178 190 180 124 Slowest Speed 650 | 120 120 120 190 190 330 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 2 34 36 10 56 24 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 342 | . . . . . 222 120 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 342 | . . . . . 222 120 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1384 | . 318 142 86 225 248 365 Wait 70 | . 14 . 11 2 6 37 Move 1121 | . 256 132 59 217 176 281 Hop . | . . . . . . . Pick Up 37 | . 11 1 3 3 13 6 Fast Attach 1 | . . . . . 1 . Attach 21 | . 2 1 3 . 7 8 Detach 1 | . . . 1 . . . Swap 19 | . 5 . 3 . 8 3 Drop 18 | . 9 . 1 3 2 3 Fire 93 | . 20 8 5 . 35 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . . . 2 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 12) 408 | -10/Materials | Entered Mines 538 | -10/Mines | Discovered new exit (range 10) 591 | -10/Mines | Entered Materials 591 | -9/Materials | Evolved 2 slots: Utility x2 678 | -9/Materials | Discovered new exit (range 16) 734 | -9/Materials | Entered Mines 737 | -9/Mines | Received a Mining Laser from a helpful Derelict 759 | -9/Mines | Discovered new exit (range 15) 790 | -9/Mines | Found a hidden stash of uninstalled traps 966 | -9/Mines | Learned 4 Materials zone layouts 971 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1132 | -9/Mines | Discovered new exit (range 8) 1153 | -9/Mines | Entered Materials 1153 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1154 | -8/Materials | Identified exit to Storage 1526 | -8/Materials | Destroyed 9 combat bots 1535 | -8/Materials | Lost 5 parts (2n3w) 1546 | -8/Materials | Discovered new exit (range 16) 1625 | -8/Materials | Entered Factory 1625 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1664 | -7/Factory | Build established: Gunner 1828 | -7/Factory | Lost 3 parts (2n1u) 1883 | -7/Factory | Garrison activated, responded to threat 1914 | -7/Factory | Lost 3 parts (1p1u1w) 2104 | -7/Factory | Core integrity fell below 50% 2110 | -7/Factory | Core integrity fell below 20% 2113 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02090_ Imp. Aluminum Leg destroyed. 02090_ U-05 Engineer builds a Wall. 02092_ Imp. Carbon-fiber Leg destroyed. 02092_ Rocket Launcher destroyed. 02092_ Carbon-fiber Leg destroyed. 02094_ Beam Rifle destroyed. 02094_ Critical hit (Burn: +37). 02096_ U-05 Engineer lays Concrete. 02096_ Lgt. Nuclear Core destroyed. 02098_ Reaction Control System destroyed. 02099_ Dropped Explosive Trap. 02099_ Installed Explosive Trap. 02099_ Recoil Stabilizer destroyed. 02101_ Imp. Medium Laser destroyed. 02105_ Sml. Battery destroyed. 02105_ Dropped Explosive Trap. 02106_ U-05 Engineer builds a Wall. 02106_ Hcp. Matter Pod destroyed. 02106_ Installed Explosive Trap. 02108_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??? ???????????????????????????? | | ??# ???????????????????????????? | | ??# ???????????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# ###########????????????????? | | ??# # #????????????????? | | ??# # #????????????????? | | ??#^ ^# #?###########????? | | ??#^^^# #?# #????? | | ??# + ### #????? | | ??# # + + ! ! #????? | | ??# # ### ! #????? | | ??# # ### """#????? | | ??# ########### T"#????? | | ??# #?????### ## [ """#????? | | ??# #?##### # #????? | | ??# #?#@ # # #+#####????? | | ??### #?# ### # #??????? | | ????# #?# ] g #??????? | | ????# #?# ^ g #??????? | | ????# #?# =!^ g #??????? | | ????# #?# / Y##### #??????? | | ????# #?# Y # #### ###??????? | | ????# #?### ## ## ## #???????? | | ????# #?# # ## ### #??????? | | ????# #?# # ## ###? #??????? | | #####+##### # ####? ##??????? | | # ## #### ### /####?????? | | # ## ## # ##????? | | # ## T# #????? | | # # # ] #????? | | # ## ##= #????? | | # # # % ""=%! #????? | | # # # " ###????? | | # # """" " #??????? | | # " " " + # """""" ###??????? | | # " " " # + #??????+## | | # " " " # ####+########### | | # " " " # #??# #??# | | # " " " # #### ### | | # " " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 59 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalDisruptorMace Manual? 0 Play Time 00:39:06 Cumulative 32.9 hours Start 2023.02.04 @ 23:21:30 End 2023.02.05 @ 00:01:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1049ec67-e884-4b72-a08d-92c28ee1f132