Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 23:35:30 Player: DBrickShaw Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (553) 553 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1078 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 142/300 Energy 115/125 System Corruption 4% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Autogun Datajack > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Aluminum Leg Wheel Hover Unit Heat Sink Improved Heat Sink Medium Matter Pod (100) Medium Matter Pod (53) Medium Matter Pod (0) High-capacity Matter Pod (185) EM Pulse Gun Medium Laser Particle Gun Light Assault Rifle Light Assault Rifle Autogun Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Matter Pod Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Wheel Wheel Heat Sink EM Pulse Gun Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 6 25 2 Power 5 | 1 4 . Engine 4 | 1 3 . Core 1 | . 1 . Reactor . | . . . Propulsion 11 | 2 9 . Treads . | . . . Leg 11 | 2 9 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | 1 1 . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 8 2 Energy Gun 6 | 2 4 . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 2 | . 2 . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 8 | . 7 14 Core 4 | . 5 . Leg 27 | . 27 28 Device 3 | . 4 . Storage 13 | . 13 14 Processor 10 | . 10 14 Energy Gun 13 | . 17 . Ballistic Gun 11 | . 10 14 Launcher 2 | . . 14 Peak Build Rating 11 | 8 11 10 Average Rating 8 | 3 9 9 On Entrance 6 | . 8 10 Naked Turns . | . . . Heaviest Build 50 | 7 50 49 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 14 | 5 14 20 Most Carried 19 | 5 18 19 Average Carried 10 | 2 10 18 Final Capacity 20 | 5 20 20 Final Carried 18 | 5 18 18 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 983 | 260 723 . Remotely 28 | . 28 . Salvage Created 766 | 72 683 11 Parts 61 | 7 50 4 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | 1 14 3 Guns 12 | 1 11 . AOE 5 | . 2 3 Classes Destroyed 7 | 2 5 . Worker 1 | . 1 . Tunneler 2 | 2 . . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 12 | 1 11 . Best Kill Streak 4 | 2 4 3 Combat Bots Only 4 | 1 4 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 123 | 15 93 15 Missed 34 | 4 26 4 Damage Taken 1200 | 123 746 331 Core 255 | 22 131 102 Absorbed by Shields . | . . . Core Remaining (%) 91 | 91 . . Volleys Fired 76 | 14 55 7 Largest 2 | 2 2 1 Hottest 90 | 90 90 30 Shots Fired 144 | 28 109 7 Gun 136 | 28 108 . Cannon . | . . . Launcher 8 | . 1 7 Special . | . . . Kinetic 24 | . 24 . Thermal 84 | 28 56 . Explosive 8 | . 1 7 Electromagnetic 28 | . 28 . Robot Hit Streak 8 | 8 8 1 Robot Miss Streak 5 | 5 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 84 | 14 68 2 Core Hits 46 | 4 33 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1450 | 204 952 294 Guns 1074 | 204 870 . Cannons . | . . . Explosions 374 | . 80 294 Melee . | . . . Ramming 2 | . 2 . Kinetic 204 | . 204 . Thermal 620 | 204 416 . Explosive 374 | . 80 294 Electromagnetic 250 | . 250 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 33 | . 27 6 Message Errors 5 | . 5 . Matter Fused 14 | . 10 4 Heat Flow Errors 4 | . 3 1 Energy Discharges 2 | . 1 1 Parts Rejected 2 | . 2 . Data Loss (minor) 2 | . 2 . Data Loss (major) 1 | . 1 . Misfires 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles . | . . . Explosions 46 | . . 46 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 416 | 416 272 92 Average Temperature 109 | 206 86 54 Received Heat Transfer 438 | 66 372 . Effects 5 | 5 . . Shutdowns 3 | 3 . . Energy Bleed 1 | 1 . . Interference 1 | 1 . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 5 | 2 3 . Heat Transferred 1796 | 545 1251 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 287 | 30 287 131 Initial 19 | . 19 5 Average 62 | 7 79 25 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 94 100 Level 1 4 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | 1 26 7 Peak Tracking Total 5 | 1 5 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 10 | . 10 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 4 | . 4 . Emergency Access Points 1 | . 1 . Dispatch Records 1 | . 1 . Surveillance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2338 | 273 1684 381 Spaces Moved 1000 | 110 751 139 Core 18 | 18 . . Treads . | . . . Legs 982 | 92 751 139 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 189 | 108 187 260 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 8 73 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 43 | . 10 33 Melee . | . . . Projectile . | . . . AOE 43 | . 10 33 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1309 | 233 924 152 Wait 159 | 98 61 . Move 998 | 109 750 139 Hop . | . . . Pick Up 23 | 6 15 2 Fast Attach 15 | 5 10 . Attach 7 | 1 4 2 Detach 2 | . 1 1 Swap 11 | . 11 . Drop 17 | . 16 1 Fire 76 | 14 55 7 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 160 | -11/Scrapyard | Discovered new exit (range 8) 274 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 1073 | -10/Materials | Discovered new exit (range 16) 1212 | -10/Materials | Core integrity fell below 50% 1958 | -10/Materials | Entered Mines 2279 | -10/Mines | Assembled infested the area 2339 | -10/Mines | Core integrity fell below 20% 2339 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- squad. 02279_ U-05 Engineer builds a Wall. 02280_ R-06 Scavenger collects Lgt. Assault Rifle. 02284_ U-05 Engineer builds a Wall. 02286_ The unstable cave ceiling collapses. 02316_ U-05 Engineer lays Concrete. 02322_ U-05 Engineer builds a Wall. 02326_ U-05 Engineer lays Concrete. 02335_ The unstable cave ceiling collapses. 02335_ Grenade Launcher destroyed. 02336_ U-05 Engineer lays Concrete. 02336_ Dropped Autogun. 02337_ System corrupted: Matter fused (-9). 02337_ U-05 Engineer lays Concrete. 02337_ Acquired Autogun. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 02339_ U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????####?????#???????? | | ?????????####??????# ##??? #???????? | | ?????????#ggg??????? #### #???????? | | ?????????# ??????? 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