Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.04 @ 10:18:00 Player: Olexender Result: Destroyed self with Light Nuclear Core chain reaction Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (138) 690 Value Destroyed (4184) 4184 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 8708 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 42 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -338 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 209/265 System Corruption 0% Temperature Cool (27) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit ECM Suite Utility Shielding > --- WEAPON (2) ------- Heavy EM Shotgun High-powered Shotgun > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Huge Storage Unit Large Matter Pod (150) Improved Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Utility Shielding Medium Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Nuclear Core Improved Heat Sink Large Storage Unit Huge Storage Unit Large Matter Pod Improved Targeting Computer ECM Suite Hacking Suite [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Slots Evolved 5 | . 1 . 2 . . . 2 . . Power 1 | . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 65 | 8 5 . 17 6 . 1 15 11 2 Power 17 | 1 2 . 1 2 . . 7 3 1 Engine 11 | 1 2 . 1 1 . . 3 2 1 Core 6 | . . . . 1 . . 4 1 . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . 2 4 . . 2 5 1 Treads . | . . . . . . . . . . Leg 16 | 2 . . 2 4 . . 2 5 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 3 2 . 4 . . . 4 . . Device 6 | 1 . . 2 . . . 3 . . Storage 2 | 1 1 . . . . . . . . Processor 1 | 1 . . . . . . . . . Hackware . | . . . . . . . . . . Protection 4 | . 1 . 2 . . . 1 . . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 . 10 . . 1 2 3 . Energy Gun 4 | . . . 3 . . . . 1 . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 8 | 2 . . 5 . . . . 1 . Ballistic Cannon 3 | . 1 . 2 . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 3 . Parts Lost 15 | . . . 2 . . . 8 1 4 Power 6 | . . . 1 . . . 3 . 2 Propulsion 4 | . . . 1 . . . 1 1 1 Utility 4 | . . . . . . . 3 . 1 Weapon 1 | . . . . . . . 1 . . Highest Loss Streak 5 | . . . 1 . . . 5 1 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 90 100 93 99 100 90 80 97 91 Engine 14 | . 15 25 19 10 10 10 8 9 3 Core 4 | . . . . 9 10 10 6 6 5 Leg 27 | . 25 25 25 29 30 30 28 30 32 Device 3 | . 3 . . . . . 9 16 15 Storage 9 | . 8 12 10 10 10 10 8 8 8 Protection 14 | . 8 12 17 20 20 20 11 8 8 Energy Gun 1 | . . . 4 . . . . 6 8 Energy Cannon 1 | . . . . . . 10 3 . . Ballistic Gun 7 | . 12 12 11 10 10 . . 2 8 Ballistic Cannon 5 | . 11 12 4 10 10 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 11 29 29 37 37 37 48 52 37 34 Greatest Support 62 | 20 20 20 39 36 36 36 62 50 50 Greatest Overweight (x) 3 | 3 1 1 1 1 1 1 1 1 . Average Overweight (x) . | . . 1 . 1 1 1 . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 Most Carried 10 | 9 7 8 10 10 10 10 10 10 10 Average Carried 8 | 4 4 7 9 8 8 9 7 9 9 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 7 8 10 8 10 10 5 10 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Matter Collected 1638 | 253 182 101 542 128 . 45 125 151 111 Remotely . | . . . . . . . . . . Salvage Created 4717 | . 178 83 1081 187 . 138 1066 1487 497 Parts 264 | . 15 2 75 11 . 2 58 81 20 Haulers Intercepted 14 | . 2 . 5 . . . 5 2 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 98 | . 6 2 25 6 . 3 23 24 9 Melee 10 | . . . . . . . 2 8 . Guns 47 | . 3 . 23 4 . . . 9 8 Cannons 21 | . 3 2 2 2 . 2 10 . . AOE 15 | . . . . . . 1 10 3 1 Classes Destroyed 14 | . 4 . 5 . . 2 1 1 1 Worker 5 | . . . 1 . . . 3 1 . Builder 6 | . 1 . 2 . . . 2 1 . Tunneler 1 | . . . . . . . 1 . . Hauler 14 | . 2 . 5 . . . 5 2 . Recycler 3 | . . . . . . 1 1 1 . Operator 3 | . . . 1 . . . . 2 . Watcher 6 | . . . 3 . . . 2 1 . Swarmer 24 | . 4 . 8 2 . 2 6 . 2 Grunt 48 | . 2 2 7 4 . 1 14 12 6 Brawler 3 | . . . 1 . . . 1 1 . Duelist 1 | . . . . . . . . . 1 Protector 2 | . . . . . . . . 2 . Sentry 20 | . . . 9 . . . 3 8 . Hunter 2 | . . . . . . 1 . 1 . Best Kill Streak 19 | . 3 2 7 4 . 2 19 12 6 Combat Bots Only 14 | . 2 2 3 4 . 2 14 12 6 Max Kills in Single Turn 4 | . 1 1 2 1 . 2 4 2 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 3 | . . . . . . 1 3 1 1 Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Damage Taken 2722 | . 136 25 690 73 . 163 564 681 390 Core 410 | . 16 . 83 16 . 9 91 124 71 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 25 | . 2 . 13 . . . . 6 4 Core Remaining (%) 88 | 100 . 93 . . . 73 . . . Volleys Fired 202 | . 20 6 73 12 . 4 21 40 26 Largest 2 | . 2 2 2 2 . 1 1 2 2 Hottest 100 | . 59 59 90 62 . 100 100 75 75 Shots Fired 348 | . 40 12 145 24 . 4 20 52 51 Gun 264 | . 23 6 120 12 . . . 52 51 Cannon 84 | . 17 6 25 12 . 4 20 . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 226 | . 40 12 112 24 . . . 12 26 Thermal 57 | . . . 33 . . 4 20 . . Explosive . | . . . . . . . . . . Electromagnetic 65 | . . . . . . . . 40 25 Robot Hit Streak 37 | . 17 6 22 7 . 6 9 10 37 Robot Miss Streak 8 | . 1 2 8 2 . . 1 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . . . 1 1 Shots Hit Robots 307 | . 32 7 116 15 . 4 25 69 39 Core Hits 215 | . 11 4 87 8 . 3 28 44 30 Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 5 | . . . . . . . . 5 . Critical Strikes 9 | . 2 . . . . . 1 6 . Meltdown 1 | . . . . . . . 1 . . Blast 2 | . 2 . . . . . . . . Smash 6 | . . . . . . . . 6 . Melee Attacks 63 | . . . . . . . 10 53 . Impact 20 | . . . . . . . 10 10 . Slashing 43 | . . . . . . . . 43 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 6 . Damage Inflicted 11699 | . 569 122 1995 297 . 684 4518 2352 1162 Guns 3861 | . 222 36 1690 144 . . . 895 874 Cannons 3315 | . 316 86 303 147 . 439 2024 . . Explosions 2874 | . . . . . . 240 2051 295 288 Melee 1605 | . . . . . . . 443 1162 . Ramming 44 | . 31 . 2 6 . 5 . . . Kinetic 2970 | . 538 122 1482 291 . . . 187 350 Thermal 5601 | . . . 511 . . 679 3864 259 288 Explosive 247 | . . . . . . . 211 36 . Electromagnetic 1232 | . . . . . . . . 708 524 Impact 988 | . . . . . . . 443 545 . Slashing 617 | . . . . . . . . 617 . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . Average Corruption 1 | . 1 2 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . 6 13 . . . . . . . Message Errors 2 | . 1 1 . . . . . . . Matter Fused 7 | . 2 5 . . . . . . . Heat Flow Errors 3 | . 2 1 . . . . . . . Energy Discharges 3 | . 1 2 . . . . . . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 3 | . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1265 | . . . . . . 244 767 254 . Projectiles 788 | . . . . . . 197 591 . . Explosions 180 | . . . . . . 47 133 . . Melee 297 | . . . . . . . 43 254 . Knockbacks 5 | . 1 . . 1 . . 1 2 . Impact 3 | . . . . . . . 1 2 . Kinetic 2 | . 1 . . 1 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 430 | . . . . . . 102 164 111 53 Shots 12 | . . . . . . 3 4 3 2 Rammed . | . . . . . . . . . . Targets Rammed 7 | . 4 . 1 1 . 1 . . . Kicked 7 | . 4 . 1 1 . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 271 | . 271 139 195 140 . 183 189 10 27 Average Temperature 51 | . 64 52 45 56 . 83 53 6 17 Received Heat Transfer 1464 | . 78 21 345 48 . 9 342 396 225 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 12 | . . . . . . . . 10 2 Impact Corruptions 9 | . . . . . . . 1 8 . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 8 | . . . . . . . 7 1 . Heat Transferred 5085 | . . . 640 . . 720 3300 200 225 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 4 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Peak Influence 908 | . 191 50 330 142 . 80 908 514 319 Initial 97 | . . . . 38 . . 17 97 89 Average 141 | . 48 10 107 49 . 41 493 280 195 Maximum Alert Level 3 | . . . 1 . . . 3 2 1 Low Security (%) 77 | 100 100 100 87 100 . 100 15 29 62 Level 1 11 | . . . 12 . . . 18 41 37 Level 2 9 | . . . . . . . 48 28 . Level 3 2 | . . . . . . . 17 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . 2 . . . 1 5 . Investigation 2 | . . . 1 . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . 1 . . . . 1 . Assault 3 | . . . . . . . 1 2 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Distress Signals 6 | . . . 4 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 11 2 32 6 . 2 27 37 12 Peak Tracking Total 11 | . 4 2 5 2 . 1 6 11 4 Tactical Retreats 9 | . . . 1 . . . 1 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Traps Triggered 6 | . 3 . 2 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . Reprogrammed 9 | . 8 . 1 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Machines Disabled 23 | . . . 3 2 . . 11 6 1 Max in Single Turn 5 | . . . 2 1 . . 5 1 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Machines Accessed 32 | . 7 . 11 1 1 . 5 7 . Terminals 23 | . 6 . 8 1 . . 4 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . 1 2 . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 77 | . 18 . 31 1 1 . 12 14 . Successful 58 | . 15 . 23 1 1 . 9 9 . Failed 19 | . 3 . 8 . . . 3 5 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 8 . 15 1 1 . 4 8 . Terminals 59 | . 16 . 22 1 . . 9 11 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 11 | . 2 . 4 . . . 3 2 . Scanalyzers 5 | . . . 5 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 24 | . 7 . 7 . 1 . 5 4 . Record 2 | . . . 1 . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . Unreport Threat 2 | . . . 1 . . . . 1 . Locate Traps 3 | . 1 . . . . . 1 1 . Disarm Traps 1 | . . . 1 . . . . . . Reprogram Traps 3 | . 2 . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 4 | . 1 . 2 . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 4 . . . . 2 . Report Inventory 6 | . 1 . 3 . . . . 2 . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer 5 | . . . 5 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 20 | . 6 . 7 1 . . 4 2 . Terminals 20 | . 6 . 7 1 . . 4 2 . Botnet 20 | . 6 . 7 1 . . 4 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 . 9 . . . 3 3 . Full Trace Events 8 | . 1 . 4 . . . 1 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 1 . 2 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Total Allies 5 | . . . . 3 . . . 2 . Largest Group 3 | . . . . 3 3 3 2 2 . Highest-Rated Group 62 | . . . . 40 40 40 24 62 . Highest-Rated Ally 31 | . . . . 16 16 16 16 31 . Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . . . . 7 18 15 . Total Damage 510 | . . . . . . 84 161 265 . Kills 2 | . . . . . . 1 . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Turns Passed 7900 | 73 834 1097 1426 1257 412 714 928 940 219 Spaces Moved 4307 | 46 537 567 793 632 217 365 589 453 108 Core 24 | 24 . . . . . . . . . Treads . | . . . . . . . . . . Legs 4283 | 22 537 567 793 632 217 365 589 453 108 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 190 190 122 122 120 Average Speed 156 | 119 136 190 145 190 190 190 123 123 121 Slowest Speed 200 | 200 190 190 190 190 190 190 190 195 122 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 67 | 3 83 94 78 99 61 96 58 67 31 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 308 | . . . . . . 33 255 20 . Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . 3 . . AOE 305 | . . . . . . 33 252 20 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Total 4974 | 62 596 575 923 666 217 374 713 701 147 Wait 252 | . 17 2 16 9 . . 66 131 11 Move 4299 | 45 536 566 792 631 216 364 588 453 108 Hop . | . . . . . . . . . . Pick Up 51 | 9 9 1 11 2 1 2 8 8 . Fast Attach 10 | 2 . . 3 1 . . 1 2 1 Attach 23 | 5 3 . 3 . . 1 9 1 1 Detach . | . . . . . . . . . . Swap 32 | 1 2 . 11 5 . . 5 8 . Drop 37 | . 5 . 13 5 . 2 5 7 . Fire 202 | . 20 6 73 12 . 4 21 40 26 Melee 56 | . . . . . . . 10 46 . Ram . | . . . . . . . . . . Kick 7 | . 4 . 1 1 . 1 . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison History --------- Turn | Location | Event 8 | -11/Junkyard | Identified exit to Materials 8 | -11/Junkyard | Discovered exit to Materials (range 16) 74 | -11/Junkyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Power x1 86 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Hacker-Mutant 321 | -10/Materials | Identified exit to Materials 321 | -10/Materials | Discovered exit to Materials (range 8) 558 | -10/Materials | Discovered exit to Materials (range 3) 852 | -10/Materials | Discovered exit to Materials (range 17) 908 | -10/Materials | Entered Mines 1025 | -10/Mines | Learned location of Storage (-8) 1142 | -10/Mines | Discovered exit to Materials (range 12) 1182 | -10/Mines | Learned location of Zion (-7) 1489 | -10/Mines | Discovered exit to Materials (range 15) 2005 | -10/Mines | Entered Materials 2005 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -9/Materials | Identified exit to Mines 2619 | -9/Materials | Identified exit to Materials 2619 | -9/Materials | Discovered exit to Materials (range 11) 3431 | -9/Materials | Entered Mines 3452 | -9/Mines | Met a Derelict bent on vengeance 3848 | -9/Mines | Discovered exit to Materials (range 13) 3962 | -9/Mines | Discovered exit to Materials (range 4) 4620 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4671 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4671 | -9/Mines | Identified exit to Exiles 4671 | -9/Mines | Discovered exit to Exiles (range 5) 4688 | -9/Mines | Entered Exiles 4688 | -9/Exiles | Accompanied by 3 allies 4736 | -9/Exiles | Met 8R-AWN 4768 | -9/Exiles | Met EX-HEX 4825 | -9/Exiles | Met EX-BIN 4848 | -9/Exiles | Aligned with FarCom system 4850 | -9/Exiles | Given EX-Vault access code 4899 | -9/Exiles | Opened EX-Vault 4913 | -9/Exiles | Found YOLO Cannon 4954 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5014 | -9/Exiles | Met EX-DEC 5079 | -9/Exiles | Identified exit to Mines 5079 | -9/Exiles | Discovered exit to Mines (range 14) 5100 | -9/Exiles | Left Exiles lab with YOLO Cannon 5100 | -9/Exiles | Entered Mines 5100 | -8/Mines | Accompanied by 3 allies 5545 | -8/Mines | Discovered exit to Materials (range 9) 5781 | -8/Mines | Discovered exit to Materials (range 5) 5814 | -8/Mines | Entered Materials 5814 | -8/Materials | Accompanied by 2 allies 5814 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5845 | -8/Materials | Identified exit to Factory 5845 | -8/Materials | Identified exit to Storage 6041 | -8/Materials | Destroyed 14 combat bots 6214 | -8/Materials | First assault squad dispatched 6260 | -8/Materials | Core integrity fell below 50% 6296 | -8/Materials | Lost 5 parts (1p1n2u1w) 6742 | -8/Materials | Entered Storage 6782 | -8/Storage | Met a pair of Derelict thieves 6902 | -8/Storage | Destroyed 12 combat bots 7020 | -8/Storage | Core integrity fell below 20% 7151 | -8/Storage | Identified exit to Recycling 7682 | -8/Storage | Identified exit to Garrison 7682 | -8/Storage | Entered Garrison 7688 | -8/Garrison | Triggered checkpoint 7710 | -8/Garrison | Triggered checkpoint 7767 | -8/Garrison | Garrison Relay disabled 7802 | -8/Garrison | Triggered checkpoint 7892 | -8/Garrison | Triggered checkpoint 7901 | -8/Garrison | Destroyed self with Light Nuclear Core chain reaction Last Messages --------------- 07767_ Relay Coupler [NC] tumbles out of relay unit. 07778_ Acquired 4 matter. 07818_ L-31 Rogue destroyed. 07818_ Switching to secondary target: G-47 Trooper. 07824_ G-47 Trooper destroyed. 07830_ Acquired 32 matter. 07832_ Acquired 4 matter. 07834_ Titanium Leg destroyed. 07836_ Lgt. Nuclear Core destroyed. 07836_ G-47 Trooper destroyed. 07837_ Acquired 4 matter. 07841_ Acquired Imp. Aluminum Leg. 07842_ Acquired 4 matter. 07852_ S-10 Pest destroyed. 07852_ Switching to secondary target: S-10 Pest. 07852_ S-10 Pest destroyed. 07855_ Acquired 12 matter. 07895_ Imp. Heat Sink destroyed. 07897_ G-47 Trooper destroyed. 07901_ Chain reaction triggered in Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????###?????????????????????? | | ?????????????# ???????? ?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ??##???????### #???????# #?????????????????????? | | ??# ???????? #???????# ###???????????????????? | | ??# ???????? T???????# #???????????????????? | | ??# ????????# #???????# g #???????????????????? | | ??# ????????# #???????# % ????????????????????? | | ??# ????????# #########@#?????????????????????? | | ??# ^????????# #?????????????????????? | | ??# ????????# ###########?????????????????????? | | ??# ????????# #???????????????????????????????? | | "## ##??????# #???????????????????????????????? | | *######## #???????????????????????????????? | | !% #???????????????????????????????? | | = #???????????????????????????????? | | ## ###########???????????????????????????????? | | ## ###???????????????????????????????????????? | | #???????????????????????????????????????? | | = #???????????????????????????????????????? | | [% #???????????????????????????????????????? | | = #???????????????????????????????????????? | | ## %*###???????????????????????????????????????? | | ## ==############??????????????????????????????? | | % ! #??????????????????????????????? | | * #####??????????????????????????? | | # #??????????????????????????? | | "############# ### #??????????????????????????? | | ?????????????# #?#=#??????????????????????????? | | ?????????????# #?#=#??????????????????????????? | | ?????????????# #?#%#??????????????????????????? | | ?????????????# ###=##??#######????????????????? | | ?????????????# ##%%!#??#"" "#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartSpikedGuard Manual? 0 Play Time 01:20:02 Cumulative 99.5 hours Start 2023.03.04 @ 00:47:59 End 2023.03.04 @ 10:18:00 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 106 Rogue 0 Adventurer 102 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1eb5567-6be7-4989-8649-25a9a7d399fd