Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.29 @ 16:03:55 Player: gallo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1017) 1017 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2837 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 94/100 System Corruption 16% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- Great Maul > --- INVENTORY (10) --- Light Nuclear Core Cooling System Transmission Jammer Reaction Control System Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Recoil Stabilizer > --- WEAPON ----------- Ion Cannon Shock Bomb Launcher Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Transmission Jammer Reaction Control System EM Shotgun Heavy Assault Rifle Improved Datajack Great Maul [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Weapon Ion Cannon Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 47 | 7 5 15 20 Power 7 | 1 2 1 3 Engine 7 | 1 2 1 3 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 4 2 Treads . | . . . . Leg 9 | 2 1 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 4 2 Device 6 | . 2 2 2 Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 3 . 6 13 Energy Gun 4 | . . 2 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 10 | 3 . 3 4 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Corrupted Parts 2 | . . . 2 System Corruption 11 | . . . 11 Parts Lost 20 | . . 1 19 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 9 | . . 1 8 Highest Loss Streak 14 | . . 1 14 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 97 90 92 Engine 15 | . 13 11 16 Leg 25 | . 28 29 23 Device 15 | . 11 15 16 Storage 10 | . 14 12 9 Energy Gun 4 | . . 5 4 Energy Cannon 5 | . . 3 6 Ballistic Gun 11 | . 28 12 7 Launcher 3 | . . . 5 Naked Turns . | . . . . Heaviest Build 44 | 14 15 26 44 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 11 | . . . 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 8 10 Most Carried 10 | 1 8 8 10 Average Carried 7 | . 6 7 7 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 1 8 7 10 Class Distribution -------------------- 27% | Scavenger-Mutant 26% | Scavenger-Skirmisher 21% | Mutant 18% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 911 | 80 206 270 355 Remotely . | . . . . Salvage Created 1471 | . 206 324 941 Parts 94 | . 16 16 62 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 25 | . 5 7 13 Melee 2 | . . . 2 Guns 12 | . 5 6 1 Cannons 3 | . . 1 2 AOE 7 | . . . 7 Classes Destroyed 11 | . 1 4 6 Worker 4 | . . 1 3 Builder 4 | . . . 4 Hauler 1 | . . . 1 Recycler 2 | . . 1 1 Operator 1 | . . . 1 Watcher 3 | . . . 3 Swarmer 7 | . . 4 3 Grunt 7 | . 5 . 2 Sentry 7 | . . 3 4 Hunter 3 | . . . 3 Heavy 1 | . . . 1 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 4 | . 2 2 4 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2798 | . 300 289 2209 Core 628 | . 10 64 554 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 96 84 . Volleys Fired 76 | . 22 18 36 Largest 3 | . 2 2 3 Hottest 132 | . 40 85 132 Shots Fired 165 | . 44 36 85 Gun 115 | . 44 31 40 Cannon 30 | . . 5 25 Launcher 20 | . . . 20 Special . | . . . . Kinetic 91 | . 44 21 26 Thermal 40 | . . 15 25 Explosive . | . . . . Electromagnetic 34 | . . . 34 Robot Hit Streak 6 | . 6 4 6 Robot Miss Streak 6 | . 2 4 6 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 108 | . 27 20 61 Core Hits 60 | . 12 13 35 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 1 2 Burn 1 | . . 1 . Smash 2 | . . . 2 Melee Attacks 26 | . . . 26 Impact 7 | . . . 7 Slashing 18 | . . . 18 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3044 | . 386 310 2348 Guns 1136 | . 381 218 537 Cannons 370 | . . 92 278 Explosions 884 | . . . 884 Melee 636 | . . . 636 Ramming 18 | . 5 . 13 Kinetic 838 | . 381 113 344 Thermal 743 | . . 197 546 Explosive . | . . . . Electromagnetic 809 | . . . 809 Impact 316 | . . . 316 Slashing 320 | . . . 320 Piercing . | . . . . Highest Corruption 16 | . . . 16 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Message Errors 4 | . . . 4 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 181 | . . . 181 Projectiles 5 | . . . 5 Explosions 26 | . . . 26 Melee 150 | . . . 150 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 105 | . . . 105 Shots 8 | . . . 8 Rammed . | . . . . Targets Rammed 3 | . 1 . 2 Kicked 3 | . 1 . 2 Crushed . | . . . . Highest Temperature 195 | . 3 . 195 Average Temperature 51 | . 2 . 54 Received Heat Transfer 864 | . 171 54 639 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Fried 9 | . . . 9 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 1 4 Heat Transferred 1275 | . . 481 794 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . . 5 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 199 | . 165 165 199 Initial 22 | . . . 22 Average 73 | . 77 121 62 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 8 7 18 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 6 | . 2 . 4 Successful 4 | . . . 4 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 1 | . . . 1 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2894 | 80 449 483 1882 Spaces Moved 1505 | 72 296 329 808 Core 29 | 23 . . 6 Treads . | . . . . Legs 1476 | 49 296 329 802 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 163 | 97 120 120 203 Slowest Speed 600 | 120 120 120 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 36 19 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 26 | . . . 26 Melee 5 | . . . 5 Projectile 4 | . . . 4 AOE 17 | . . . 17 Terrain Rammed 1 | . . . 1 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1739 | 78 346 385 930 Wait 33 | . 12 . 21 Move 1502 | 71 295 328 808 Hop . | . . . . Pick Up 25 | . 7 8 10 Fast Attach 18 | 6 2 7 3 Attach 17 | . 1 5 11 Detach 5 | . 1 3 1 Swap 12 | 1 2 3 6 Drop 21 | . 3 13 5 Fire 76 | . 22 18 36 Melee 26 | . . . 26 Ram 1 | . . . 1 Kick 3 | . 1 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 81 | -11/Junkyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 871 | -9/Materials | Build established: Scavenger-Mutant 959 | -9/Materials | Discovered new exit (range 15) 1013 | -9/Materials | Entered another Materials area 1013 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1302 | -8/Materials | Build established: Scavenger-Skirmisher 2081 | -8/Materials | Build established: Scavenger-Mutant 2778 | -8/Materials | Build established: Scavenger-Gunner 2829 | -8/Materials | System corruption reached 10% 2868 | -8/Materials | Core integrity fell below 50% 2880 | -8/Materials | Core integrity fell below 20% 2895 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02880_ Destroyed Terrain Scanner. 02880_ Destroyed Welding Torch. 02880_ Destroyed Wheel. 02880_ U-05 Engineer system corrupted by crushing effect. 02881_ U-05 Engineer system terminally corrupted. 02881_ Structural Scanner fried. 02881_ Terrain Scan Processor fried. 02881_ M-13 Machinist fits Backup Power I on G-47 Trooper. 02883_ System corrupted: Substantial component data lost. 02883_ Acquired 8 matter. 02883_ U-05 Engineer suffers critical hit (Burn). 02883_ U-05 Engineer destroyed. 02885_ Critical hit (Burn: +37). 02889_ G-47 Trooper knocked back. 02889_ Imp. Datajack destroyed. 02891_ Coolant Injector destroyed. 02894_ M-13 Machinist repairs G-47 Trooper. 02895_ K-01 Serf collects debris. 02895_ G-47 Trooper suffers critical hit (Smash). 02895_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##+##?????????????????????????????????????????? | | ???# ??????########???????????????????????????? | | ???# #??????# """ #???????????????????????????? | | ???# #??????# """ #???????????????????????????? | | ???# #??????# """ #???????????????????????????? | | ???# #??????# #???????????????????????????? | | ?### #??????# #???????????????????????????? | | ?#"# ###????# !#?????????????????#?????????? | | ?# #????####+###???????????????? #?????????? | | ?# ####### ######?????????? #?????????? | | # # #????????? #?????????? | | + % # #????????# ##????????? | | ?# # #####+### ###+#????? | | ?# ####### % # ## ???? | | ?# #?????### ### !#" ???? | | ?## ######???# #?# |%## ???? | | ??# #/ ???# #?# ]=%## % ""## #????????? | | ??# # ???# #?#!%=@## ######+#####??????? | | ?# # """ ### ### kg=## %## #??????? | | " # + """ # ###g### = # """ #??????? | | " # # """ # !%% %## """"" #??????? | | " + # # / = / """"" #??????? | | # # # % ## """"" #??????? | | " + #?????# ###+######## """ #??????? | | "?###% = ##????# ## #?????# #??????? | | ????#[ % ###??# # #?????# = #??????? | | ????# = !!#??#! !# #?????###########??????? | | ????# #??##!!!!## #??????????????????????? | | ??### !#???####### #??????????????????????? | | ??+ =[/!!#?????????# #??########????????????? | | ??### ! !!#?????????# #??# #????????????? | | ????# !#?????????#####??# """ #????????????? | | ????# #####????????????????# """ #????????????? | | ????# #????????????????????# """ #????????????? | | ????# #????????????????????# #????????????? | | ????# #????????????????????#| #????????????? | | ????#+#+####?????????????????####+###????????????? | | ????# #?????????########### ###### """????? | | ????# """" #?????????# =!%*== = / ? | | ????# """" #?????????# #########[ ###### ? | | ????# """" #?????????# #?????####!##?#####???????? | | ????# #?????????# #?????#### # #?????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Great Maul | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Power Corrupts Challenges ------------ None Game ------ Seed ZioniteWarpFacilitator Manual? 0 Play Time 00:28:45 Cumulative 4.2 hours Start 2023.10.29 @ 15:38:45 End 2023.10.29 @ 16:03:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45578267-11cb-4730-9a1d-78ff6fa0f49c