Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.05 @ 23:53:18 Player: Sharded of Serpulo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (118) 590 Value Destroyed (3687) 3687 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3480) 3480 TOTAL SCORE: 15337 Bonus ------- Follower Combat Kills 180 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 247/250 System Corruption 1% Temperature Cool (6) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (10) -- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY (10) ----- Advanced Cooling System Large Storage Unit Experimental Optical Array Improved Signal Interpreter Improved Cloaking Device Layered Heavy Armor Plating Improved Point Defense System Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Powered Hammer Power Maul > --- INVENTORY (15) --- Light Particle Reactor Micro Antimatter Reactor Quantum Reactor Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array Layered Heavy Armor Plating Advanced Component Analysis Suite Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Experimental Optical Array Improved Signal Interpreter Improved Cloaking Device Layered Heavy Armor Plating Improved Point Defense System Advanced Hacking Suite System Shield > --- WEAPON ----------- Field Lobotomy Kit Power Maul > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array Layered Heavy Armor Plating Advanced Component Analysis Suite Powered Hammer [Rating: 173] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Reaction Control System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 8 | . . . . . 4 . 1 . 1 . 2 . Utility 8 | . . . . . . 1 1 2 1 2 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 124 | 6 3 1 . 4 29 19 4 27 10 6 12 3 Power 14 | 1 . . . 1 1 4 . 3 . 2 1 1 Engine 7 | 1 . . . 1 . 4 . 1 . . . . Core 3 | . . . . . 1 . . 2 . . . . Reactor 4 | . . . . . . . . . . 2 1 1 Propulsion 54 | 2 . . . 1 19 13 1 11 4 1 1 1 Treads 4 | 2 . . . 1 . . . 1 . . . . Leg 7 | . . . . . 7 . . . . . . . Wheel 7 | . . . . . 6 . . 1 . . . . Hover 13 | . . . . . . 10 . 2 1 . . . Flight 23 | . . . . . 6 3 1 7 3 1 1 1 Utility 34 | 1 2 . . . 2 1 3 9 4 3 8 1 Device 20 | . . . . . . . 2 4 4 3 6 1 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 5 | . 1 . . . 1 . . 2 . . 1 . Hackware 3 | . . . . . . . 1 2 . . . . Protection 3 | . . . . . . 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 1 1 . 2 7 1 . 4 2 . 2 . Energy Gun 2 | 1 . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 1 . 2 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . 1 . . . . Impact Weapon 5 | . . . . . 3 . . . 1 . 1 . Slashing Weapon 6 | . . . . . 2 1 . 3 . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . . Parts Lost 41 | . . . . 5 8 7 4 14 . . 2 1 Power 6 | . . . . 1 1 2 . 2 . . . . Propulsion 24 | . . . . 2 5 5 3 8 . . . 1 Utility 5 | . . . . . . . 1 2 . . 2 . Weapon 6 | . . . . 2 2 . . 2 . . . . Highest Loss Streak 12 | . . . . 5 8 5 3 12 . . 1 1 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 10 | 1 6 8 9 10 15 10 11 11 11 9 9 9 Power 1 | . 1 2 2 1 . . 2 1 . . 1 2 Propulsion 2 | . . 1 1 1 5 4 1 1 2 4 4 4 Utility 2 | . . . . . 1 2 2 6 6 3 2 2 Weapon 3 | . 4 5 6 6 6 1 3 1 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . . . . . 6 3 . 7 6 . 4 8 Power 4 | . . . . . . 1 . . . . . 3 Propulsion 7 | . . . . . . . . . 2 . 1 4 Utility 14 | . . . . . . 1 . 5 4 . 3 1 Weapon 9 | . . . . . 6 1 . 2 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 100 100 95 97 85 84 80 82 78 78 78 Engine 7 | . 14 14 14 14 3 7 6 4 . 3 . . Core 1 | . . . . . 5 . . 1 9 2 . . Reactor 1 | . . . . . . . . . . 2 8 11 Treads 9 | . 28 28 28 24 . . . 1 . . . . Leg 1 | . . . . . 20 . . . . . . . Wheel 1 | . . . . . 15 . . 1 . . . . Hover 1 | . . . . . . 8 . 2 . . . . Flight 19 | . . . . . 16 34 45 29 30 23 26 24 Device 5 | . . . . . . . 5 8 9 20 15 10 Storage 8 | . 16 14 14 14 9 7 6 5 5 4 4 4 Processor 9 | . 6 14 14 14 9 7 6 11 10 4 5 8 Hackware 2 | . . . . . . . . 3 10 9 8 8 Protection 1 | . . . . . . 6 4 1 . . 1 4 Ballistic Gun 9 | . 14 27 28 28 12 . . . . . . . Impact Weapon 1 | . . . . . 3 . . . 1 4 7 7 Slashing Weapon 2 | . . . . . 2 10 6 4 1 . . . Peak Build Rating 173 | 6 8 8 9 9 24 35 36 74 107 127 153 173 Average Rating 47 | 5 7 8 8 8 19 27 35 51 95 118 146 165 On Entrance 44 | . 6 8 8 9 8 22 29 36 71 107 127 151 Avg Prop Armor Cover (%) 6 | . . . . . 7 4 . 13 8 . 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 11 51 46 46 47 50 39 35 37 41 51 79 81 Greatest Support 84 | 40 40 40 40 40 75 45 36 40 66 67 84 84 Greatest Overweight (x) 3 | . 1 1 1 2 1 2 1 3 . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 Average Capacity 16 | 7 16 20 20 20 18 15 15 15 15 15 15 15 Most Carried 20 | 3 8 9 10 18 20 15 15 15 15 15 15 15 Average Carried 11 | 1 6 8 9 10 15 11 14 13 14 14 13 14 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 Final Carried 18 | 2 8 9 10 18 13 15 13 15 15 15 14 15 Class Distribution -------------------- 36% | Mutant 28% | Scavenger-Sprinter 21% | Hacker-Sprinter 6% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2328 | 231 94 101 . 178 527 245 80 384 100 . 330 58 Remotely . | . . . . . . . . . . . . . Salvage Created 5571 | 91 393 221 . 178 1022 581 845 1242 190 32 563 213 Parts 246 | 10 18 8 . 19 56 28 27 54 4 1 14 7 Haulers Intercepted 12 | . 1 . . . 2 2 4 2 1 . . . Recyclers Shooed 2 | . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 73 | . 8 7 . 7 13 8 4 13 2 . 8 3 Melee 33 | . . . . . . 8 4 13 . . 6 2 Guns 33 | . 6 7 . 7 13 . . . . . . . Cannons 2 | . 2 . . . . . . . . . . . Classes Destroyed 13 | 1 2 1 . 3 5 . 1 . . . . . Worker 5 | . . . . 3 1 1 . . . . . . Builder 3 | . . . . 1 2 . . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . . . Hauler 12 | . 1 . . . 2 2 4 2 1 . . . Recycler 8 | . . . . . 2 1 2 2 . . 1 . Operator 4 | . . . . . 3 . . . . . 1 . Watcher 11 | . . . . . 3 4 1 1 . 1 . 1 Swarmer 27 | . . . . 7 4 6 3 3 . . 4 . Grunt 19 | . 8 4 . . 6 . . 1 . . . . Sentry 8 | . . . . . 1 2 . 3 . . 2 . Hunter 4 | . . . . . 2 . . . . . . 2 Programmer 12 | . . . . . . . 1 6 2 . 2 1 Assembled 3 | . . 3 . . . . . . . . . . Best Kill Streak 9 | 2 5 2 . 5 9 8 5 5 2 1 4 3 Combat Bots Only 7 | . 4 2 . 5 7 6 2 5 2 . 4 2 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 572 | . 45 27 . 82 88 104 17 89 32 . 59 29 Missed 199 | . 7 11 . 23 22 35 3 31 21 . 31 15 Hits 373 | . 38 16 . 59 66 69 14 58 11 . 28 14 Projectile 373 | . 38 16 . 59 66 69 14 58 11 . 28 14 Critical Strikes 6 | . 1 . . . 2 . 1 1 . . . 1 Actively Blocked 1 | . . . . . . . 1 . . . . . Part Disruptions 3 | . . . . . . . . 2 1 . . . Damage Taken 4420 | . 356 172 . 369 767 695 164 975 174 . 502 246 Core 805 | . 82 8 . 94 123 94 37 190 33 . 144 . Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . 83 19 . . . . . Ignored by Resistances 1281 | . 110 50 . 118 225 205 49 271 49 . 135 69 Core Remaining (%) 85 | 100 . . . 26 77 86 95 81 97 100 90 100 Volleys Fired 151 | 13 28 22 . 29 50 . . . . . 7 2 Largest 2 | 2 2 2 . 2 2 . . . . . 1 1 Hottest 120 | 70 120 40 . 40 43 . . . . . 65 . Shots Fired 287 | 24 54 44 . 58 98 . . . . . 7 2 Gun 281 | 24 50 44 . 58 98 . . . . . 7 . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 6 | . 4 . . . . . . . . . . 2 Kinetic 238 | 11 27 44 . 58 98 . . . . . . . Thermal 47 | 13 27 . . . . . . . . . 7 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 36 | 10 20 22 . 13 36 . . . . . 6 8 Robot Miss Streak 3 | 1 1 3 . 3 1 . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . 2 . . 4 5 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . Capacitor 7 | . . . . . . . . . . . 7 . Shots Hit Robots 378 | 20 45 35 . 36 95 30 29 38 16 1 24 9 Core Hits 147 | 7 19 17 . 12 44 14 9 15 1 . 7 2 Critical Kills 5 | . . . . . 2 . . . . . 2 1 Critical Parts Destroyed 15 | . . . . . 5 . . . 2 . 4 4 Critical Strikes 34 | 3 1 . . . 7 1 4 5 2 . 6 5 Burn 4 | 3 1 . . . . . . . . . . . Destroy 3 | . . . . . 3 . . . . . . . Smash 17 | . . . . . 4 . . . 2 . 6 5 Sever 10 | . . . . . . 1 4 5 . . . . Melee Attacks 241 | . . . . . 14 48 36 48 18 3 37 37 Impact 96 | . . . . . 8 . . . 11 3 37 37 Slashing 139 | . . . . . 6 48 36 48 1 . . . Piercing 6 | . . . . . . . . . 6 . . . Sneak Attacks 23 | . . . . . 2 4 7 7 2 . 1 . Combat Hostiles 3 | . . . . . . . 1 2 . . . . Follow-up Attacks 8 | . . . . . 1 5 . . . . 1 1 Damage Inflicted 11469 | 213 493 369 . 457 1395 1357 2037 2615 950 71 1178 334 Guns 2693 | 213 445 369 . 457 1023 . . . . . 186 . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 8728 | . . . . . 372 1357 2037 2615 950 71 992 334 Ramming . | . . . . . . . . . . . . . Kinetic 2075 | 50 176 369 . 457 1023 . . . . . . . Thermal 666 | 163 317 . . . . . . . . . 186 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 2205 | . . . . . 216 . . . 592 71 992 334 Slashing 6165 | . . . . . 156 1357 2037 2615 . . . . Piercing 358 | . . . . . . . . . 358 . . . Highest Corruption 7 | . . . . . . . . 7 . . 2 1 Average Corruption 4 | . . . . . . . . 6 . . 1 1 Corruption Purged 2 | . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . . . . . . . . 24 . . 1 4 Message Errors 9 | . . . . . . . . 8 . . . 1 Matter Fused 11 | . . . . . . . . 9 . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 . . . . Energy Discharges 3 | . . . . . . . . 2 . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1844 | . . . . . 247 96 333 378 292 1 325 172 Projectiles 14 | . . . . . . . . . 14 . . . Explosions . | . . . . . . . . . . . . . Melee 1830 | . . . . . 247 96 333 378 278 1 325 172 Knockbacks 15 | . . . . . 1 . . . 5 . 6 3 Impact 14 | . . . . . 1 . . . 4 . 6 3 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 315 | 110 314 18 . . 202 45 262 315 208 . 179 8 Average Temperature 59 | 46 117 9 . . 70 9 64 71 47 . 57 2 Received Heat Transfer 855 | . 270 102 . . 324 42 . 90 . . 27 . Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 3 . . . 2 1 4 2 Combat Hostiles 5 | . . . . . . . . . 2 . 2 1 Parts Fried 8 | . . . . . 1 . . . 1 . 5 1 Impact Corruptions 39 | . . . . . 8 . . . 12 1 12 6 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | 2 2 . . . . . . . . . . . Heat Transferred 1913 | 703 988 . . . . . . . . . 222 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 100 100 100 83 Level 1 . | . . . . . . . . . . . . 16 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 385 | 10 60 40 . 90 175 100 65 111 71 42 173 385 Initial 54 | . . . . . 6 26 . 18 . 27 . 54 Average 30 | 1 9 4 . 14 85 36 5 18 34 10 47 165 Influence Increases 3300 | 20 197 105 . 180 466 306 196 551 201 54 513 511 Destroy 0b10 Robot/C 1460 | . 160 80 . 140 260 160 80 260 40 . 160 120 Destroy 0b10 Robot/NC 265 | 20 5 5 . 20 65 40 35 25 5 5 10 30 Destroy Leader 376 | . 22 20 . 20 70 52 30 66 12 2 40 42 Allied During Kill 37 | . . . . . . . . . . . . 37 Successful Hack 118 | . . . . . . . . 17 65 . 18 18 Disable Machine 18 | . 9 . . . 9 . . . . . . . Destroy Structure 171 | . 1 . . . 2 9 6 18 4 2 45 84 Partial Spotted 285 | . . . . . . 45 . 105 30 45 45 15 Lose Combat Pursuer 570 | . . . . . 60 . 45 60 45 . 195 165 Influence Decreases 2915 | 20 197 105 . 160 419 373 151 596 140 115 409 230 Entered New Map 166 | . . . . . 14 41 . 27 . 34 . 50 Time Decay 2421 | 20 197 105 . 120 325 289 141 444 140 81 389 170 Lost Part 328 | . . . . 40 80 43 10 125 . . 20 10 Squads Dispatched 19 | . . . . . 2 2 4 4 2 1 3 1 Investigation . | . . . . . . . . . . . . . Extermination 13 | . . . . . . 2 2 4 1 1 2 1 Reinforcement 6 | . . . . . 2 . 2 . 1 . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . 2 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . 2 . . . 2 . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 150 | . 16 8 . 8 24 15 6 15 16 2 24 16 Peak Tracking Total 10 | . 5 3 . 4 6 5 3 6 9 2 10 9 Tactical Retreats 18 | . . 1 . . 3 . 3 2 1 . 5 3 ECM-based Alert Blocks 1 | . . . . . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 3 . . . . 1 . 1 . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . 1 . . . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 36 | . . . 1 . 3 7 4 11 3 1 5 1 Terminals 15 | . . . . . 1 2 . 5 3 . 3 1 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . Recycling Units 10 | . . . . . 1 3 1 4 . . 1 . Scanalyzers 7 | . . . . . 1 2 2 . . 1 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 67 | . . . 1 . 5 13 10 18 7 2 10 1 Successful 36 | . . . 1 . 2 5 8 8 5 2 4 1 Failed 31 | . . . . . 3 8 2 10 2 . 6 . Catastrophic 5 | . . . . . 1 3 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . . . 1 . 2 2 . 4 1 . 4 . Terminals 27 | . . . . . 2 4 . 9 7 . 4 1 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . 3 1 . . . . Recycling Units 16 | . . . . . 2 4 1 7 . . 2 . Scanalyzers 18 | . . . . . 1 5 6 . . 2 4 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . . . 1 . . . . 4 5 . 2 1 Record 2 | . . . . . . . . 1 1 . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . 1 . 1 . Repair Station Index 1 | . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . 2 . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . 1 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 9 | . . . . . 1 2 1 4 . . 1 . Retrieve Components 9 | . . . . . 1 2 1 4 . . 1 . Scanalyzer 13 | . . . . . 1 3 6 . . 2 1 . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Retrieve Study 10 | . . . . . 1 3 3 . . 2 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . . . . . 2 7 3 9 2 . 3 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . 1 3 3 . . 2 1 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 15 | . . . . . 1 . 1 12 . . 1 . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . . 2 Highest-Rated Group 438 | . . . . . . . . . . . . 438 Highest-Rated Ally 219 | . . . . . . . . . . . . 219 Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . 14 Total Damage 1092 | . . . . . . . . . . . . 1092 Kills 8 | . . . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3622 | . . . . . . . 805 960 259 286 959 353 Optics 838 | . . . . . . . . . . . 485 353 Traps 1765 | . . . . . . . 805 960 . . . . Cloaking 1598 | . . . . . . . . . 259 286 700 353 ECM 30 | . . . . . . . . . . 7 23 . Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9492 | 156 1052 749 561 907 724 716 988 1702 300 286 998 353 Spaces Moved 9112 | 71 455 282 234 322 672 1016 1418 1869 589 530 1037 617 Core 3 | 3 . . . . . . . . . . . . Treads 1364 | 68 455 282 234 322 . . . 3 . . . . Legs 155 | . . . . . 155 . . . . . . . Wheels 121 | . . . . . 109 . . 12 . . . . Hover 185 | . . . . . . 115 . 70 . . . . Flight 7284 | . . . . . 408 901 1418 1784 589 530 1037 617 Fastest Speed 6 | 50 160 240 240 240 25 24 19 17 6 21 19 19 Average Speed 57 | 155 209 240 240 251 56 32 21 25 19 25 22 22 Slowest Speed 320 | 160 240 240 240 320 190 176 103 272 26 26 31 23 Overloaded Moves 264 | . . . . . . . . . 120 13 104 27 Propulsion Burnouts 1 | . . . . . . . . . . . . 1 Robots Hopped 25 | . . . . . . 7 1 5 3 2 3 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 89 53 41 68 49 29 30 38 14 19 26 13 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 55 | . . . . . 2 9 6 9 2 1 15 11 Terrain Destroyed 56 | . 1 . . . 2 9 6 9 2 1 15 11 Melee 55 | . . . . . 2 9 6 9 2 1 15 11 Projectile 1 | . 1 . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12656 | 93 498 315 234 366 904 1330 2024 2993 741 669 1730 759 Wait 2794 | . 3 10 . . 96 210 560 991 95 110 611 108 Move 9050 | 70 454 281 233 321 671 1002 1415 1858 582 525 1030 608 Hop 24 | . . . . . . 6 1 5 3 2 3 4 Pick Up 124 | 4 8 1 1 12 25 10 3 28 10 7 12 3 Fast Attach 47 | 4 1 . . . 3 8 1 9 6 9 5 1 Attach 96 | 2 2 . . 4 21 15 6 27 4 6 7 2 Detach 24 | . . . . . . 9 1 10 1 1 2 . Swap 20 | . . 1 . . 7 3 1 . 2 1 3 2 Drop 91 | . 2 . . . 20 12 . 17 20 5 15 . Fire 151 | 13 28 22 . 29 50 . . . . . 7 2 Melee 220 | . . . . . 11 40 36 48 18 3 35 29 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 15) 459 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Discovered new exit (range 7) 672 | -10/Materials | Discovered new exit (range 13) 706 | -10/Materials | Identified exit to Mines 805 | -10/Materials | Discovered new exit (range 16) 1209 | -10/Materials | Entered Mines 1225 | -10/Mines | Assembled infested the area 1230 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1762 | -10/Mines | Discovered new exit (range 5) 1783 | -10/Mines | Identified exit to Materials 1821 | -10/Mines | Discovered new exit (range 9) 1845 | -10/Mines | Identified exit to Subcaves 1948 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1948 | -10/Mines | Discovered new exit (range 5) 1956 | -10/Mines | Identified exit to Exiles 1958 | -10/Mines | Entered Exiles 1959 | -10/Exiles | Identified exit to Mines 2016 | -10/Exiles | Met 8R-AWN 2059 | -10/Exiles | Met EX-HEX 2124 | -10/Exiles | Met EX-BIN 2153 | -10/Exiles | Aligned with FarCom system 2155 | -10/Exiles | Given EX-Vault access code 2227 | -10/Exiles | Opened EX-Vault 2242 | -10/Exiles | Found Field Lobotomy Kit 2291 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2519 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2519 | -10/Exiles | Entered Mines 2520 | -9/Mines | Met a Derelict bent on vengeance 3086 | -9/Mines | Learned location of Zion (-6) 3163 | -9/Mines | Discovered new exit (range 7) 3177 | -9/Mines | Identified exit to Materials 3204 | -9/Mines | Core integrity fell below 50% 3257 | -9/Mines | Lost 5 parts (1p2n2w) 3426 | -9/Mines | Entered Materials 3426 | -8/Materials | Evolved 4 slots: Propulsion x4 3675 | -8/Materials | Destroyed 7 combat bots 3704 | -8/Materials | Lost 8 parts (1p5n2w) 3728 | -8/Materials | Build established: Scavenger-Mutant 3957 | -8/Materials | Discovered new exit (range 8) 3959 | -8/Materials | Identified exit to Factory 4077 | -8/Materials | Discovered exit to Factory (range 7) 4150 | -8/Materials | Entered Factory 4150 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4269 | -7/Factory | Lost 5 parts (1p4n) 4691 | -7/Factory | Build established: Scavenger-Sprinter 4804 | -7/Factory | Discovered new exit (range 13) 4807 | -7/Factory | Identified exit to Factory 4866 | -7/Factory | Entered another Factory area 4866 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4920 | -6/Factory | Discovered new exit (range 4) 4920 | -6/Factory | Identified exit to Factory 4924 | -6/Factory | Discovered new exit (range 10) 4952 | -6/Factory | Identified exit to Lower Caves 5819 | -6/Factory | Lost 3 parts (3n) 5854 | -6/Factory | Entered another Factory area 5854 | -5/Factory | Evolved 2 slots: Utility x2 6877 | -5/Factory | Lost 12 parts (2p7n2u1w) 7173 | -5/Factory | Build established: Scavenger-Gladiator 7411 | -5/Factory | Discovered new exit (range 13) 7556 | -5/Factory | Identified exit to Factory 7556 | -5/Factory | Entered another Factory area 7556 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7599 | -4/Factory | Found Quantum Capacitor 7608 | -4/Factory | Identified exit to Research 7755 | -4/Factory | Build established: Hacker-Sprinter 7856 | -4/Factory | Entered Research 7856 | -3/Research | Evolved 2 slots: Utility x2 8138 | -3/Research | Discovered new exit (range 10) 8142 | -3/Research | Identified exit to Research 8142 | -3/Research | Entered another Research area 8142 | -2/Research | Evolved 2 slots: Propulsion x2 8981 | -2/Research | Cargo convoy interrupted 9014 | -2/Research | Spotted B-90 Cyclops 9117 | -2/Research | Identified exit to Access 9140 | -2/Research | Entered Access 9140 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9219 | -1/Access | Spotted B-99 Colossus 9270 | -1/Access | Assimilated B-99 Colossus with FLK Orb 9273 | -1/Access | Spotted B-99 Colossus 9274 | -1/Access | Assimilated B-99 Colossus with FLK Orb 9484 | -1/Access | Discovered new exit (range 6) 9485 | -1/Access | Identified exit to Surface 9493 | *** | Escaped! Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 41 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. Powered Hammer follow-up attack on W-44 Eye. W-44 Eye suffers critical hit (Smash). Destroyed Lgt. Antimatter Reactor. W-44 Eye system corrupted by crushing effect. W-44 Eye system terminally corrupted. Antigrav System fried. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE ELX LFKQAMTIBE>FFHAX>SR7CS8HAW [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | *%% |" "" ???# # #? | | |%[ !%" "" ?????# # #? | | ! % % *+ """"""??????# # #? | | % % " """"""??????############## #? | | ########### =## "" #???????????????# #? | | ??????????#=!#?? 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Angular Momentum Engine | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Lgt. Ion Engine | -6/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run GoHome() Speed Demon Universal Adapter Whoosh! Challenges ------------ None Game ------ Seed ActiveProjectionReactor Manual? 0 Play Time 02:09:07 Cumulative 55.3 hours Start 2026.04.04 @ 10:25:18 End 2026.04.05 @ 23:53:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 0 Adventurer 53 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 400be0c9-c0c0-4c96-ad90-a26fd70d5576