Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 03:10:24 Player: HourglassLad Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (800) 800 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 2677 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 95/125 System Corruption 3% Temperature Cool (9) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Improved Propulsion Shielding > --- WEAPON (2) ------- EM Pulse Cannon Katana > --- INVENTORY (5) ---- Light Deuterium Engine Advanced Visual Processing Unit Improved Signal Interpreter Improved Propulsion Shielding Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Propulsion Shielding > --- WEAPON ----------- EM Pulse Cannon Katana > --- INVENTORY -------- Light Deuterium Engine Advanced Visual Processing Unit Improved Signal Interpreter Improved Propulsion Shielding Particle Gun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | 6 8 4 19 Power 7 | 1 2 . 4 Engine 5 | 1 2 . 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 2 2 5 Treads 2 | . . . 2 Leg 1 | . . . 1 Wheel 6 | 2 2 2 . Hover 2 | . . . 2 Flight . | . . . . Utility 8 | 1 2 . 5 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 2 2 2 5 Energy Gun 3 | . 1 . 2 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 11 | . . . 11 Power 4 | . . . 4 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 97 100 70 Engine 9 | . 14 11 4 Treads 1 | . . . 4 Wheel 27 | . 28 44 19 Device 6 | . 6 11 5 Storage 13 | . 19 11 6 Protection 2 | . . . 6 Energy Gun 4 | . 4 1 4 Ballistic Gun 14 | . 23 11 4 Impact Weapon 2 | . . 9 3 Peak Build Rating 21 | 6 12 17 21 Average Rating 11 | 4 8 16 15 On Entrance 8 | . 6 12 17 Naked Turns 37 | . . . 37 Heaviest Build 25 | 13 23 23 25 Greatest Support 48 | 26 28 48 48 Greatest Overweight (x) 3 | 3 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 8 Most Carried 10 | 4 10 10 10 Average Carried 7 | 2 6 9 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 4 9 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 608 | 161 200 98 149 Remotely . | . . . . Salvage Created 788 | . 189 98 501 Parts 51 | . 12 10 29 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 4 4 12 Melee 5 | . . 3 2 Guns 10 | . 4 . 6 Cannons 2 | . . . 2 Classes Destroyed 5 | . 3 1 1 Watcher 3 | . 2 . 1 Swarmer 8 | . 2 3 3 Grunt 8 | . 2 . 6 Sentry 2 | . . 1 1 Hunter 2 | . . . 2 Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 217 | . 43 18 156 Missed 52 | . 14 3 35 Damage Taken 2404 | . 310 186 1908 Core 689 | . 77 56 556 Absorbed by Shields . | . . . . Redirected to Shielding 80 | . . . 80 Core Remaining (%) 85 | 100 69 86 . Volleys Fired 52 | . 26 2 24 Largest 2 | . 2 1 2 Hottest 121 | . 76 20 121 Shots Fired 94 | . 52 2 40 Gun 86 | . 52 2 32 Cannon 8 | . . . 8 Launcher . | . . . . Special . | . . . . Kinetic 56 | . 45 2 9 Thermal 38 | . 7 . 31 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 3 5 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 67 | . 28 7 32 Core Hits 33 | . 10 4 19 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 6 | . 2 2 2 Burn 1 | . 1 . . Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Smash 3 | . . 2 1 Melee Attacks 40 | . . 17 23 Impact 33 | . . 17 16 Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1338 | . 299 232 807 Guns 656 | . 299 15 342 Cannons 139 | . . . 139 Explosions . | . . . . Melee 528 | . . 217 311 Ramming 15 | . . . 15 Kinetic 328 | . 232 15 81 Thermal 467 | . 67 . 400 Explosive . | . . . . Electromagnetic . | . . . . Impact 379 | . . 217 162 Slashing 149 | . . . 149 Piercing . | . . . . Highest Corruption 3 | . 1 . 3 Average Corruption 1 | . 1 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 3 . 7 Message Errors 3 | . . . 3 Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 74 | . . 20 54 Projectiles . | . . . . Explosions . | . . . . Melee 74 | . . 20 54 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . . . 7 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 287 | . 72 6 287 Average Temperature 77 | . 22 6 102 Received Heat Transfer 888 | . 135 51 702 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Fried . | . . . . Impact Corruptions 4 | . . 2 2 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . . . 6 Heat Transferred 1036 | . 222 . 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 727 | . 147 243 727 Initial 102 | . . 2 102 Average 151 | . 73 144 277 Maximum Alert Level 3 | . . 1 3 Low Security (%) 76 | 100 100 65 48 Level 1 12 | . . 34 20 Level 2 10 | . . . 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 1 6 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 1 | . . . 1 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 12 14 31 Peak Tracking Total 12 | . 3 6 12 Tactical Retreats 8 | . 1 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 12 6 4 Successful 6 | . 4 2 . Failed 16 | . 8 4 4 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 6 | . 2 4 . Terminals 19 | . 9 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1104 | 58 479 188 379 Spaces Moved 724 | 49 294 135 246 Core 110 | 5 . . 105 Treads 1 | . . . 1 Legs . | . . . . Wheels 608 | 44 294 135 135 Hover 5 | . . . 5 Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 85 | 92 90 90 77 Slowest Speed 200 | 200 95 90 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 18 | 4 37 15 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 23 | . . 11 12 Terrain Destroyed 24 | . . 11 13 Melee 23 | . . 11 12 Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1036 | 58 464 164 350 Wait 138 | . 114 5 19 Move 721 | 48 293 134 246 Hop . | . . . . Pick Up 26 | 4 11 2 9 Fast Attach 18 | 6 1 . 11 Attach 8 | . 1 2 5 Detach 1 | . 1 . . Swap 11 | . 6 2 3 Drop 17 | . 11 . 6 Fire 52 | . 26 2 24 Melee 40 | . . 17 23 Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 6) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x2 635 | -9/Materials | Identified exit to Materials 726 | -9/Materials | Entered another Materials area 726 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 795 | -8/Materials | Crushed by falling debris 878 | -8/Materials | Garrison activated, responded to threat 962 | -8/Materials | Lost 3 parts (2n1u) 1002 | -8/Materials | Released all parts (6) 1005 | -8/Materials | Core integrity fell below 50% 1029 | -8/Materials | Core integrity fell below 20% 1046 | -8/Materials | Lost 5 parts (2p2n1u) 1105 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01059_ S-10 Pest destroyed. 01062_ Acquired 11 matter. 01063_ Acquired Lgt. Ion Engine. 01066_ Acquired Lgt. Assault Rifle. 01069_ Acquired Imp. Propulsion Shielding. 01071_ U-05 Engineer builds a Wall. 01072_ Dropped Actuator Array. 01072_ Acquired Imp. Propulsion Shielding. 01076_ Acquired Adv. Weight Redist. System. 01078_ Dropped Visual Processing Unit. 01078_ Acquired Adv. Visual Processing Unit. 01083_ W-25 Informer sends out distress signal. 01084_ W-25 Informer destroyed. 01088_ Acquired Imp. Signal Interpreter. 01089_ Acquired 24 matter. 01091_ Dropped Lgt. Assault Rifle. 01091_ Acquired Lgt. Deuterium Engine. 01093_ Acquired Imp. Hover Unit. 01098_ Slug penetrates Wall. 01104_ H-55 Commando destroyed. 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[ ????????????????# # | | ???????????????????????????? ?????############ # | | ??????????????????????????? | | ??????????????????????????? ????############## | | ??????????????????????????# ?????????????????? | | ??????????????????????????###+###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatDeepNanovents Manual? 0 Play Time 00:17:42 Cumulative 33.2 hours Start 2025.01.26 @ 02:54:47 End 2025.01.26 @ 03:10:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cf4d7db-ab22-41a0-8eff-b7ca436c1b43