Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 17:01:31 Player: Err. String Expected Got Nil Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (177) 885 Value Destroyed (5831) 5831 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2426) 2426 TOTAL SCORE: 16982 Bonus ------- High Alert Combat Kills 382 Follower Combat Kills 1205 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/1150 Matter 57/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced Signal Interpreter Experimental Field Recycling Unit (0) Makeshift Axe Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Neutrino Core > --- PROPULSION ------- Wheel Centrium Wheel Improved Gravmag System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Improved Trap Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Armor Integrity Analyzer Advanced Transmission Jammer Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Plasma Cannon Makeshift Axe Ionic Axe > --- INVENTORY -------- Energy Well Improved Sensor Array Advanced Signal Interpreter Railgun [Rating: 109] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Axe Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . Utility 6 | . . . . . 2 2 . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 188 | 8 6 6 . 4 13 14 4 4 . . . . 45 2 3 . 2 42 2 4 29 Power 28 | 1 1 1 . . 1 2 1 . . . . . 5 . . . . 11 . . 5 Engine 16 | 1 1 1 . . 1 2 . . . . . . 4 . . . . 6 . . . Core 8 | . . . . . . . 1 . . . . . 1 . . . . 5 . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 65 | 2 . 4 . 1 6 1 2 . . . . . 25 . . . . 15 . . 9 Treads 8 | 2 . 1 . . 4 1 . . . . . . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . . . . . . . Wheel 22 | . . 1 . 1 1 . . . . . . . 8 . . . . 6 . . 5 Hover 28 | . . . . . 1 . 2 . . . . . 12 . . . . 9 . . 4 Flight 5 | . . . . . . . . . . . . . 5 . . . . . . . . Utility 51 | 2 2 1 . 1 3 7 1 2 . . . . 5 . . . 1 12 1 4 9 Device 25 | 1 . 1 . 1 1 2 1 . . . . . 2 . . . . 7 . 4 5 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . 1 1 . . . . . . 1 . . . 1 2 1 . 1 Hackware 10 | . . . . . 1 3 . 2 . . . . 1 . . . . 3 . . . Protection 5 | . . . . . . 1 . . . . . . 1 . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 3 3 . . 2 3 4 . 2 . . . . 10 2 3 . 1 4 1 . 6 Energy Gun 4 | 1 1 . . 1 . . . . . . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 23 | 2 . . . 1 3 3 . 1 . . . . 6 1 1 . . 2 1 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . . . . . . 1 . . . . 1 1 . . 1 . . . 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 6 | . . . . . . 1 . . . . . . 1 . 2 . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 2 . 1 . . . . 2 . . . . 1 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 91 | . . 2 . 3 . 1 . . . . . . 13 . 3 . 3 32 2 . 32 Power 14 | . . . . 1 . . . . . . . . 1 . . . . 7 1 . 4 Propulsion 34 | . . 2 . . . . . . . . . . 5 . 2 . 1 12 1 . 11 Utility 28 | . . . . 1 . 1 . . . . . . 3 . . . 2 9 . . 12 Weapon 15 | . . . . 1 . . . . . . . . 4 . 1 . . 4 . . 5 Highest Loss Streak 14 | . . 1 . 3 . 1 . . . . . . 5 . 2 . 2 7 2 . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 9 | 1 6 10 12 12 13 14 10 10 10 10 10 10 9 10 9 9 8 6 5 5 4 Power . | . . 1 2 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 . . Propulsion . | . . . 1 2 2 2 . . . . . . 1 2 1 . . . 1 . . Utility 4 | . 1 4 5 5 7 6 6 6 6 7 7 7 6 4 4 4 3 3 2 3 2 Weapon 2 | 1 3 4 4 4 3 4 3 2 2 2 2 2 2 3 2 3 4 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 1 . . . 4 3 1 1 . . . . 5 1 . . . 3 . 1 4 Power 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . Utility 12 | . . . . . . 2 . . . . . . 3 . . . . 3 . 1 3 Weapon 8 | . . . . . 3 1 1 . . . . . 2 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 94 85 92 98 99 95 96 100 100 90 100 96 100 93 98 96 85 69 69 85 Engine 5 | . 13 14 14 13 9 7 4 . . . . . 5 6 6 6 6 5 . . . Core 1 | . . . . . . . 2 7 7 7 7 7 . . . . . . 8 10 5 Treads 6 | . 27 11 . . 24 22 . . . . . . . . . . . . . . . Wheel 3 | . . 3 14 22 2 . . . . . . . 6 . . . . 2 . . 10 Hover 16 | . . . . . . . 21 23 23 23 23 23 22 33 26 31 30 25 24 17 14 Device 10 | . 14 14 14 13 9 11 14 7 7 7 7 7 5 13 13 13 10 10 . 4 15 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 1 . . . Processor 8 | . . . . . 8 7 7 7 7 7 7 7 11 13 13 13 14 8 14 17 10 Hackware 10 | . . . . . 8 17 15 22 23 23 23 23 13 6 6 6 6 8 11 11 7 Energy Gun 1 | . 14 13 14 14 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 5 6 5 5 . . . . Ballistic Gun 9 | . 11 8 14 12 25 21 16 11 15 15 6 15 13 6 2 . . . 2 . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 9 . . . Slashing Weapon 4 | . . . . . . 1 2 7 7 7 7 7 3 6 9 12 13 5 5 5 8 Peak Build Rating 109 | 7 9 11 10 10 23 43 50 47 47 46 46 46 69 66 64 62 62 94 93 72 109 Average Rating 52 | 5 7 9 10 8 19 39 43 44 46 46 39 46 56 65 58 61 60 72 77 69 92 On Entrance 40 | . 7 9 10 10 9 23 43 39 47 46 46 46 46 66 64 58 62 55 74 63 72 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 14 31 32 31 31 36 56 39 26 26 26 26 26 48 43 42 41 41 53 25 19 57 Greatest Support 86 | 40 40 40 10 26 63 63 26 26 26 26 26 26 64 44 44 42 42 86 57 32 58 Greatest Overweight (x) 6 | 3 1 3 3 3 . . 1 . . . . . 3 . . . 1 6 . . 3 Average Overweight (x) . | . . 1 3 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 10 | 7 11 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 6 5 5 5 Most Carried 15 | 3 10 14 13 14 15 15 15 10 10 10 10 10 10 10 10 10 9 10 5 5 5 Average Carried 9 | 2 6 10 12 12 13 14 9 9 9 10 10 10 9 9 9 9 8 6 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 15 | 3 10 12 13 13 15 15 10 10 10 10 10 10 10 10 9 9 9 5 5 5 5 Class Distribution -------------------- 21% | Hacker-Mutant 15% | Mutant 12% | Hacker-Skirmisher 11% | Hacker-Scout 8% | Ninja 6% | Scavenger-Skirmisher 4% | Scout 3% | Hacker-Ninja 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Machinist-Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Matter Collected 4998 | 263 282 262 8 101 433 546 227 50 51 3 . . 1345 65 29 111 55 719 . . 448 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7256 | 50 399 170 . 200 470 501 . 270 35 . . . 2239 38 . . 52 1794 . . 1038 Parts 341 | 6 28 13 . 11 24 23 . 19 3 . . . 95 4 . . 6 60 . . 49 Haulers Intercepted 12 | . 2 . . . 4 . . 1 . . . . 2 . . . . 3 . . . Recyclers Shooed 16 | 1 1 1 . 1 2 1 . . . . . . 2 . . . . 5 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . . 3 . . 15 . . . . Prevented 6 | . . . . . . . . . . . . . . . . . 6 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 112 | . 8 8 . 3 3 7 . 3 1 . . . 24 3 1 . 4 21 . . 26 Melee 32 | . . . . . . 1 . 3 . . . . 10 . . . . 12 . . 6 Guns 35 | . 6 4 . 1 3 6 . . 1 . . . 14 . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . 1 . . . . . . AOE 40 | . 2 4 . 2 . . . . . . . . . 3 . . 4 5 . . 20 Classes Destroyed 16 | 1 5 1 . 2 1 2 . 2 1 . . . . . 1 . . . . . . Worker 15 | . . . . . . . . 2 . . . . 5 . . . . 5 . . 3 Builder 9 | . . . . . . . . 1 . . . . 1 . . . . 5 . . 2 Tunneler 10 | 2 . 1 . 1 . . . . . . . . 3 . . . . 2 . . 1 Hauler 12 | . 2 . . . 4 . . 1 . . . . 2 . . . . 3 . . . Recycler 15 | . . . . 1 2 1 . . . . . . 6 . . . . 4 . . 1 Operator 4 | . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . Watcher 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . Swarmer 36 | . 3 1 . . 1 . . . . . . . 9 3 . . 4 9 . . 6 Grunt 34 | . 5 4 . 2 . 2 . 3 . . . . 8 . . . . 1 . . 9 Duelist 3 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 Sentry 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . Hunter 9 | . . . . . . 2 . . . . . . . . . . . 1 . . 6 Programmer 22 | . . . . . . 3 . . . . . . 6 . . . . 9 . . 4 Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 1 4 3 . 3 2 2 . 4 1 . . . 8 3 1 . 4 6 . . 10 Combat Bots Only 9 | . 3 3 . 3 1 2 . 2 1 . . . 4 3 1 . 4 5 . . 9 Max Kills in Single Turn 5 | 1 2 2 . 2 1 1 . 1 1 . . . 2 3 1 . 2 4 . . 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 . 2 . . . . . . . . . 3 . . 2 4 . . 5 Melee 1 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Hostile Shots Fired 985 | . 26 32 . 12 9 58 . 5 . . . 6 183 3 7 . 16 299 1 . 328 Missed 318 | . 8 6 . 4 4 16 . 4 . . . 4 55 2 2 . 10 94 . . 109 Hits 667 | . 18 26 . 8 5 42 . 1 . . . 2 128 1 5 . 6 205 1 . 219 Melee 14 | . . 3 . 2 . . . . . . . . . . 1 . . 2 1 . 5 Projectile 653 | . 18 23 . 6 5 42 . 1 . . . 2 128 1 4 . 6 203 . . 214 AOE 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . Critical Strikes 31 | . . 1 . . . 2 . . . . . . 6 . . . . 10 . . 12 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 11642 | . 194 397 . 195 99 738 21 25 . . . 41 2108 12 164 . 219 3700 58 . 3671 Core 2629 | . 37 77 . 10 12 58 . 7 . . . . 278 12 14 . 36 868 55 . 1165 Absorbed by Shields 16 | . . . . . . . . . . . . . . . . . . 16 . . . Regen/Repaired (Parts) 155 | . . . . . . 127 28 . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 50 97 . . . . . . 90 . . . . 60 . . 7 . Volleys Fired 292 | 6 40 25 . 13 36 33 4 . 5 . . . 76 6 5 . 2 17 . . 24 Largest 3 | 2 2 2 . 2 3 3 3 . 2 . . . 3 1 1 . 1 2 . . 1 Hottest 100 | 60 100 85 . 95 66 86 86 . 56 . . . 90 90 90 . 43 90 . . 90 Shots Fired 578 | 12 66 39 . 22 108 91 11 . 11 . . . 161 6 5 . 2 20 . . 24 Gun 488 | 12 52 30 . 20 108 91 11 . 11 . . . 146 . . . . 6 . . 1 Cannon 40 | . . . . . . . . . . . . . 15 5 2 . . 12 . . 6 Launcher 39 | . 3 9 . 2 . . . . . . . . . 1 3 . 2 2 . . 17 Special 11 | . 11 . . . . . . . . . . . . . . . . . . . . Kinetic 427 | 6 26 14 . 7 108 91 11 . 11 . . . 146 . . . . 6 . . 1 Thermal 112 | 6 37 16 . 13 . . . . . . . . 15 5 2 . . 12 . . 6 Explosive 39 | . 3 9 . 2 . . . . . . . . . 1 3 . 2 2 . . 17 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 7 11 5 . 3 6 12 10 . 6 . . . 16 2 2 . 4 10 . . 13 Robot Miss Streak 6 | 2 3 4 . 2 3 2 1 . 2 . . . 6 . 1 . . 1 . . . Penetration Max 1 | . . . . . . 1 1 . 1 . . . 1 . . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 514 | 8 35 20 . 11 68 59 10 12 7 . . . 137 1 2 . 4 102 . . 38 Core Hits 255 | 2 23 17 . 6 21 18 2 5 3 . . . 61 3 1 . 4 29 . . 60 Critical Kills 10 | . . . . . . 2 . . . . . . 1 . . . . 7 . . . Critical Parts Destroyed 19 | . . . . . . 3 . . . . . . 1 . . . . 15 . . . Critical Strikes 45 | . 1 1 . . . 5 1 1 . . . . 10 . . . 1 23 . . 2 Burn 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . . . 5 1 . . . . . 2 . . . . . . . . Smash 22 | . . . . . . . . . . . . . . . . . . 22 . . . Sever 13 | . . . . . . . . 1 . . . . 8 . . . 1 1 . . 2 Melee Attacks 398 | . . . . . . 16 . 21 . . . . 121 1 1 . 5 178 . 5 50 Impact 85 | . . . . . . . . . . . . . . . . . . 85 . . . Slashing 313 | . . . . . . 16 . 21 . . . . 121 1 1 . 5 93 . 5 50 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . . 1 . 5 . . . . 12 . . . 1 23 . . 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 27 | . . . . . . . . . . . . . . . . . . 21 . . 6 Damage Inflicted 21130 | 102 574 581 . 330 959 1024 168 555 254 . . . 4262 273 237 . 525 5980 . . 5306 Guns 4914 | 100 417 244 . 140 956 842 168 . 254 . . . 1699 . . . . 80 . . 14 Cannons 66 | . . . . . . . . . . . . . . . 66 . . . . . . Explosions 5800 | . 157 337 . 190 . . . . . . . . . 273 171 . 411 524 . . 3737 Melee 10345 | . . . . . . 182 . 555 . . . . 2563 . . . 114 5376 . . 1555 Ramming 5 | 2 . . . . 3 . . . . . . . . . . . . . . . . Kinetic 4403 | 58 222 86 . 24 956 842 168 . 254 . . . 1699 . . . . 80 . . 14 Thermal 577 | 42 195 158 . 116 . . . . . . . . . . 66 . . . . . . Explosive 5800 | . 157 337 . 190 . . . . . . . . . 273 171 . 411 524 . . 3737 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 3188 | . . . . . . . . . . . . . . . . . . 3188 . . . Slashing 7157 | . . . . . . 182 . 555 . . . . 2563 . . . 114 2188 . . 1555 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 1 1 1 1 1 1 1 8 8 8 8 . 16 16 16 2 Average Corruption 5 | . . . . . . 1 1 1 1 1 1 1 4 8 8 8 . 9 16 16 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 179 | . . . . . . 7 1 3 7 . 2 3 47 4 7 2 . 73 6 11 6 Message Errors 45 | . . . . . . 1 . 1 2 . 1 1 12 2 1 . . 20 . 4 . Matter Fused 47 | . . . . . . 2 . . 3 . 1 2 11 1 1 1 . 16 2 2 5 Heat Flow Errors 17 | . . . . . . 1 . . . . . . 5 . 1 . . 8 . 1 1 Energy Discharges 21 | . . . . . . 2 . . 1 . . . 5 . . 1 . 10 . 2 . Parts Rejected 4 | . . . . . . 1 . . . . . . . . . . . 2 1 . . Parts Fused 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . Data Loss (minor) 19 | . . . . . . . . 1 . . . . 7 1 3 . . 6 . 1 . Data Loss (major) 7 | . . . . . . . . . . . . . 3 . . . . 3 . 1 . Misfires 4 | . . . . . . . . . 1 . . . 3 . . . . . . . . Alerts 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . 2 3 . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2393 | . 9 . . 8 . 31 . 82 . . . . 173 . 21 . 62 1805 . . 202 Projectiles 13 | . . . . . . . . . . . . . . . 13 . . . . . . Explosions 156 | . 9 . . 8 . . . . . . . . . . 8 . 19 50 . . 62 Melee 2224 | . . . . . . 31 . 82 . . . . 173 . . . 43 1755 . . 140 Knockbacks 15 | . . . . . . . . . . . . . . . . . . 15 . . . Impact 14 | . . . . . . . . . . . . . . . . . . 14 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 222 | . . 34 . 69 . . . . . . . . . . 59 . 6 . . . 54 Shots 8 | . . 2 . 2 . . . . . . . . . . 2 . 1 . . . 1 Rammed 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 87 237 . 131 4 222 32 . . . . . 374 144 253 . 3 503 . 108 201 Average Temperature 72 | . 24 88 . 38 4 51 16 . . . . . 74 35 95 . 2 102 . 67 61 Received Heat Transfer 1158 | . 87 96 . 36 27 156 9 9 . . . . 402 . 18 . 24 81 . . 213 Effects 9 | . . . . . . . . . . . . . . . 1 . . 8 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . 9 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 4 . . . Parts Fried 10 | . . . . . . . . . . . . . . . . . . 10 . . . Impact Corruptions 45 | . . . . . . . . . . . . . . . . . . 45 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1425 | 100 522 444 . 259 . . . . . . . . . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Maximum Alert Level 3 | . . . . . . . . 2 . . . . 1 . . . . 3 . . 2 Low Security (%) 71 | 100 100 100 . 100 100 100 100 54 . . . . 84 . . . . . 100 100 86 Level 1 5 | . . . . . . . . 28 . . . . 15 . . . . 5 . . 3 Level 2 22 | . . . . . . . . 17 . . . . . . . . . 91 . . 10 Level 3 . | . . . . . . . . . . . . . . . . . . 2 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 728 | 5 120 80 . 63 127 105 31 433 . . . . 373 . . . . 728 182 76 538 Initial 728 | . . . . . . 38 31 . . . . . . . . . . 728 182 71 . Average 161 | 1 22 23 . 17 67 17 16 186 . . . . 123 . . . . 470 147 34 81 Influence Increases 6480 | 10 272 169 . 103 455 369 40 761 . . . . 1141 70 60 . 375 1578 . 23 1054 Destroy 0b10 Robot/C 2720 | . 160 100 . 60 240 180 . 240 . . . . 480 60 . . 260 420 . . 520 Destroy 0b10 Robot/NC 380 | 10 25 5 . 10 50 10 . 40 . . . . 90 . . . 5 100 . . 35 Destroy Leader 594 | . 38 30 . 10 84 70 . 52 . . . . 104 10 . . 20 86 . . 90 Allied During Kill 374 | . . . . . 43 6 . 235 . . . . . . . . 90 . . . . Successful Hack 52 | . 10 . . . 8 . . 16 . . . . . . . . . 14 . . 4 Select Force Hacks 30 | . . . . . . . . 30 . . . . . . . . . . . . . Disable Machine 420 | . 15 . . 15 30 60 . 105 . . . . 105 . . . . 30 . 15 45 Destroy Structure 665 | . 24 34 . 8 . 43 40 43 . . . . 47 . . . . 118 . 8 300 Advance Influence 600 | . . . . . . . . . . . . . . . . . . 600 . . . Partial Spotted 60 | . . . . . . . . . . . . . 45 . . . . 15 . . . Lose Combat Pursuer 585 | . . . . . . . . . . . . . 270 . 60 . . 195 . . 60 Influence Decreases 5976 | 10 272 137 32 103 370 364 130 340 411 10 . . 769 238 190 74 171 1260 420 125 550 Entered New Map 996 | . . . 32 . . 47 59 . 157 2 . . . 138 40 74 . 76 340 31 . Time Decay 3614 | 10 208 128 . 83 350 307 71 170 214 8 . . 639 100 120 . 121 694 60 94 237 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . 150 . . . Lost Part 857 | . . 9 . 20 . 10 . . . . . . 130 . 30 . 30 320 20 . 288 Lost Ally 145 | . . . . . 20 . . 20 40 . . . . . . . 20 20 . . 25 Purge Threat 214 | . 64 . . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . . . . 4 . 4 . . . . 16 . . . . 9 . . 7 Investigation 12 | . 1 . . . . 1 . 2 . . . . 5 . . . . 2 . . 1 Extermination 19 | . . . . . . 2 . 1 . . . . 8 . . . . 6 . . 2 Reinforcement 10 | . 1 . . . . 1 . 1 . . . . 3 . . . . . . . 4 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Distress Signals 16 | . 2 . . . 4 . . 1 . . . . 5 . . . . 4 . . . Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . 38 Distress Signals 32 | . . . . . . . . . . . . . . . . . . . . . 32 Times Spotted 246 | . 15 8 . 3 21 10 4 13 4 . . 2 44 3 5 . 12 50 6 . 46 Peak Tracking Total 9 | . 3 3 . 3 4 2 4 3 4 . . 2 4 3 4 . 6 9 6 . 9 Tactical Retreats 29 | . . . . . . . . . . . . . 13 . 1 . . 8 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Traps Triggered 15 | . 3 . . . . 1 . . . . . . 4 . . . . 6 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Machines Disabled 29 | . 2 . . 1 2 4 . 7 . . . . 7 . . . . 2 . 1 3 Max in Single Turn 2 | . 1 . . 1 . 2 . . . . . . 1 . . . . 1 . 1 1 Garrison Access 5 | . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Machines Accessed 51 | . 4 . 1 . 6 6 . 7 . . 3 . 14 . 1 1 . 5 . . 3 Terminals 15 | . 3 . . . 3 3 . 3 . . . . 3 . . . . . . . . Fabricators 10 | . . . . . . 1 . 1 . . . . 4 . . . . 2 . . 2 Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . 1 1 . 1 . . . . 5 . . . . 1 . . . Scanalyzers 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 Total Hacks 134 | . 9 . 1 . 17 10 . 18 . . 18 . 33 . 1 3 . 13 . . 11 Successful 80 | . 5 . 1 . 11 5 . 9 . . 18 . 15 . 1 3 . 8 . . 4 Failed 53 | . 4 . . . 5 5 . 9 . . . . 18 . . . . 5 . . 7 Catastrophic 4 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 81 | . 6 . . . 8 4 . 8 . . . . 5 . . . . 24 . 5 21 Terminals 44 | . 7 . . . 12 5 . 12 . . . . 8 . . . . . . . . Fabricators 30 | . . . . . . 1 . 2 . . . . 12 . . . . 6 . . 9 Repair Stations 5 | . . . . . . 3 . 2 . . . . . . . . . . . . . Recycling Units 18 | . 2 . . . 2 1 . 1 . . . . 10 . . . . 2 . . . Scanalyzers 6 | . . . . . 2 . . 1 . . . . . . . . . 3 . . . Garrison Access 8 | . . . . . 1 . . . . . . . 3 . . . . 2 . . 2 Terminal Hacks 33 | . 2 . 1 . 4 . . 4 . . 18 . . . 1 3 . . . . . Record 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . 9 . . . . 3 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 1 . 1 . . . . 8 . . . . 4 . . 3 Network Status 7 | . . . . . . 1 . 1 . . . . 2 . . . . 2 . . 1 Load Schematic 5 | . . . . . . . . . . . . . 3 . . . . 1 . . 1 Build 5 | . . . . . . . . . . . . . 3 . . . . 1 . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 1 1 . 1 . . . . 4 . . . . 1 . . . Retrieve Components 9 | . 1 . . . 1 1 . 1 . . . . 4 . . . . 1 . . . Scanalyzer 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Analyze 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 Seal Access 5 | . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 Unauthorized Hacks 10 | . 2 . . . 3 1 . 3 . . . . 1 . . . . . . . . Terminals 9 | . 2 . . . 3 1 . 2 . . . . 1 . . . . . . . . Assimilate 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Botnet 4 | . 1 . . . 1 1 . . . . . . 1 . . . . . . . . Operators 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 31 | . 4 . . . 2 4 . 5 . . . . 11 . . . . 3 . . 2 Full Trace Events 10 | . . . . . . 1 . 1 . . . . 5 . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 1 . . 1 . . 9 . . . . 3 . 11 . . . Parts Built 7 | . . . . . . . . . . . . . 6 . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 461 | . . . . . . . . . . . . . 123 . . . . 169 . . 169 Total Part Build Rating 42 | . . . . . . . . . . . . . 36 . . . . . . . 6 Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Time 16 | . . . . . . 16 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . . . . . 10 2 . 3 . . . . 15 . . . . 10 . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Total Allies 32 | . . . . 3 1 . 18 . . . . . . . . 4 . 1 . 1 4 Largest Group 18 | . . . . 3 4 3 18 16 8 2 . . . . . 4 4 1 . 1 3 Highest-Rated Group 444 | . . . . 40 50 42 444 416 236 56 . . . . . 153 153 27 . 28 288 Highest-Rated Ally 96 | . . . . 16 16 16 35 35 35 31 . . . . . 39 39 27 . 28 96 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . 2 . 1 2 Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . 3 . 2 3 STAY 4 | . . . . . . . . . . . . . . . . . . 1 . 1 2 DROP 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 350 | . . . . . 76 11 111 66 26 . . . . . . . 57 . . . 3 Total Damage 7956 | . . . . . 729 159 3183 1662 615 . . . . . . . 1424 . . . 184 Kills 51 | . . . . . 13 2 8 15 3 . . . . . . . 10 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Active Infowar (turns) 14574 | 17 1102 263 . 298 886 1570 163 359 458 116 41 254 2903 214 256 638 555 2724 127 245 1385 Sensors 12532 | . . . . 298 886 1570 163 359 458 116 41 254 2642 214 256 638 554 2598 . 201 1284 Traps 747 | . . . . . . . . . . . . . . . . . . . . 21 726 Seismic 1382 | 17 1102 263 . . . . . . . . . . . . . . . . . . . Machine Analysis 6869 | . . . . . . . . . . . . . 2337 214 256 638 555 1871 127 245 626 Jamming 844 | . . . . . . . . . . . . . . . . . . . . . 844 ECM 1217 | . . . . . . . 153 15 . . . . 34 . 10 . . 26 . . 979 Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 1 . . 1 . 1 1 . 1 . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . . . . . 5 . . 3 Branch Access 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Turns Passed 15423 | 107 1102 419 190 326 886 1725 168 359 458 116 41 254 2945 214 256 638 555 2860 127 245 1432 Spaces Moved 13834 | 51 538 205 152 253 450 928 121 515 485 242 77 510 2890 378 438 773 455 2723 173 261 1216 Core 17 | 13 . . . . . . . . . . . . . . . . . 4 . . . Treads 1979 | 38 538 78 . . 397 928 . . . . . . . . . . . . . . . Legs 46 | . . 46 . . . . . . . . . . . . . . . . . . . Wheels 2655 | . . 81 152 253 53 . . . . . . . 545 . . . . 953 . . 618 Hover 9084 | . . . . . . . 121 515 485 242 77 510 2292 378 438 773 455 1766 173 261 598 Flight 53 | . . . . . . . . . . . . . 53 . . . . . . . . Fastest Speed 44 | 50 160 125 125 105 93 160 48 48 48 48 48 48 44 48 48 48 48 45 59 77 48 Average Speed 79 | 144 160 157 125 108 152 160 74 48 48 48 48 48 57 48 48 48 48 75 65 78 89 Slowest Speed 350 | 200 240 330 125 125 160 160 108 48 48 48 48 48 269 48 48 48 112 350 77 82 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 75 36 54 63 52 13 76 17 67 44 68 52 36 57 62 79 67 35 97 4 30 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . 1 1 . . . . . 1 . 1 . . . . 1 . . . . . Known Exits Taken 12 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . . 4 2 . 1 . 2 . 5 2 . . . . Spaces Dug 155 | . 6 . . . . 11 . 3 . . . . 39 2 40 . . 34 . 4 16 Terrain Destroyed 566 | . 22 52 . 14 . 51 . 3 2 . . . 49 22 57 . 38 62 . 4 190 Melee 93 | . . . . . . 11 . 3 . . . . 33 1 1 . . 26 . 4 14 Projectile 49 | . 8 . . . . . . . 2 . . . 16 5 . . . 12 . . 6 AOE 423 | . 14 52 . 14 . 39 . . . . . . . 16 56 . 38 24 . . 170 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Total 17189 | 68 684 260 152 280 577 1083 194 594 700 241 80 518 3846 401 476 1039 782 3263 184 296 1471 Wait 2181 | . 80 12 . 3 41 62 45 48 209 . . 9 635 11 25 261 316 279 7 16 122 Move 13816 | 51 537 204 151 252 449 928 120 514 484 241 76 509 2889 377 437 772 454 2723 172 260 1216 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 91 | 3 7 1 1 3 16 11 4 3 1 . . . 15 1 1 1 . 9 . 3 11 Fast Attach 134 | 7 4 4 . 2 3 5 1 2 . . 2 . 27 1 1 1 1 40 4 4 25 Attach 45 | . 1 2 . 2 7 2 3 . . . . . 6 . 2 2 1 8 . 2 7 Detach 25 | . 1 4 . . 2 . 1 . . . . . 2 1 1 1 1 7 . . 4 Swap 113 | 1 12 6 . 3 5 14 5 2 . . . . 39 2 2 . 2 14 . 1 5 Drop 123 | . 2 2 . 2 17 12 11 4 1 . 2 . 36 1 1 1 . 9 1 5 16 Fire 292 | 6 40 25 . 13 36 33 4 . 5 . . . 76 6 5 . 2 17 . . 24 Melee 353 | . . . . . . 16 . 21 . . . . 121 1 1 . 5 142 . 5 41 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Discovered new exit (range 8) 1136 | -10/Materials | Discovered new exit (range 3) 1210 | -10/Materials | Entered Mines 1211 | -10/Mines | Assembled infested the area 1221 | -10/Mines | Learned location of Storage (-7) 1575 | -10/Mines | Discovered new exit (range 15) 1623 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1624 | -10/Mines | Discovered new exit (range 5) 1629 | -10/Mines | Entered Exiles 1661 | -10/Exiles | Met 8R-AWN 1681 | -10/Exiles | Met EX-HEX 1747 | -10/Exiles | Met EX-DEC 1767 | -10/Exiles | Learned location of Zion (-6) 1802 | -10/Exiles | Discovered new exit (range 14) 1819 | -10/Exiles | Entered Mines 1866 | -9/Mines | Lost 3 parts (1p1u1w) 1998 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2043 | -9/Mines | Found a hidden stash of uninstalled traps 2132 | -9/Mines | Discovered new exit (range 2) 2138 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2145 | -9/Mines | Entered Materials 2145 | -8/Materials | Accompanied by 3 allies 2145 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2146 | -8/Materials | Identified exit to Factory 2438 | -8/Materials | Build established: Scavenger-Skirmisher 2933 | -8/Materials | Discovered exit to Factory (range 16) 2967 | -8/Materials | Central database locked down 3031 | -8/Materials | Entered Factory 3031 | -7/Factory | Accompanied by 3 allies 3031 | -7/Factory | Evolved 2 slots: Utility x2 3333 | -7/Factory | Build established: Hacker-Skirmisher 3348 | -7/Factory | Repaired Imp. Treads 3606 | -7/Factory | Discovered new exit (range 15) 3628 | -7/Factory | Identified exit to Factory 3720 | -7/Factory | Lost 3 allies 4013 | -7/Factory | Discovered new exit (range 11) 4029 | -7/Factory | Identified exit to Lower Caves 4546 | -7/Factory | Build established: Hacker-Mutant 4756 | -7/Factory | Sucked down chute 4756 | -7/Factory | Entered Waste 4813 | -7/Waste | Warlord forces began an assault 4818 | -7/Waste | Spotted C-40 Crusher 4825 | -7/Waste | Allies destroyed C-40 Crusher 4826 | -7/Waste | Spotted C-40 Crusher 4829 | -7/Waste | Spotted C-40 Crusher 4829 | -7/Waste | Spotted C-40 Crusher 4830 | -7/Waste | Allies destroyed C-40 Crusher 4831 | -7/Waste | Spotted C-40 Crusher 4834 | -7/Waste | Allies destroyed C-40 Crusher 4834 | -7/Waste | Allies destroyed C-40 Crusher 4835 | -7/Waste | Spotted C-40 Crusher 4837 | -7/Waste | Allies destroyed C-40 Crusher 4843 | -7/Waste | Allies destroyed C-40 Crusher 4884 | -7/Waste | Discovered new exit (range 11) 4888 | -7/Waste | Identified exit to Factory 4924 | -7/Waste | Entered Factory 4924 | -7/Factory | Accompanied by 16 allies 4951 | -7/Factory | Found Prototype Launcher 4951 | -7/Factory | Identified Rocket Array 5075 | -7/Factory | Lost 3 allies 5149 | -7/Factory | Lost 4 allies 5188 | -7/Factory | Discovered exit to Lower Caves (range 9) 5223 | -7/Factory | Discovered new exit (range 4) 5283 | -7/Factory | Entered Lower Caves 5283 | -7/Lower Caves | Accompanied by 8 allies 5359 | -7/Lower Caves | Encountered a Warlord checkpoint 5423 | -7/Lower Caves | Ambushed by wild Derelicts 5733 | -7/Lower Caves | Discovered new exit (range 14) 5738 | -7/Lower Caves | Identified exit to Lower Caves 5741 | -7/Lower Caves | Entered another Lower Caves area 5741 | -7/Lower Caves | Accompanied by 2 allies 5788 | -7/Lower Caves | Encountered a Warlord checkpoint 5853 | -7/Lower Caves | Discovered new exit (range 7) 5856 | -7/Lower Caves | Identified exit to Data Miner 5857 | -7/Lower Caves | Entered Data Miner 5857 | -7/Data Miner | Discovered new exit (range 6) 5868 | -7/Data Miner | Met Data Miner 5876 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5876 | -7/Data Miner | Learned location of Section 7 (-2) 5883 | -7/Data Miner | Received God Mode back door access code from Data Miner 5896 | -7/Data Miner | Identified exit to Proximity Caves 5898 | -7/Data Miner | Entered Proximity Caves 5938 | -6/Proximity Caves | Learned Factory security intel 6150 | -6/Proximity Caves | Discovered exit to Factory (range 5) 6152 | -6/Proximity Caves | Entered Factory 6152 | -6/Factory | Evolved 2 slots: Propulsion x2 6672 | -6/Factory | Lost 5 parts (3n1u1w) 6751 | -6/Factory | Lost 3 parts (1n1u1w) 7371 | -6/Factory | Fabricated Antigrav System? 7576 | -6/Factory | Build established: Hacker-Skirmisher 7718 | -6/Factory | Discovered new exit (range 3) 7719 | -6/Factory | Discovered new exit (range 12) 7719 | -6/Factory | Identified exit to Lower Caves 8024 | -6/Factory | Build established: Hacker-Scout 8046 | -6/Factory | Fabricated Antigrav System? 8814 | -6/Factory | Fabricated Antigrav System? 9097 | -6/Factory | Entered Lower Caves 9179 | -6/Lower Caves | Build established: Machinist-Ninja 9221 | -6/Lower Caves | Learned location of 2 exits from Factory 9252 | -6/Lower Caves | Found DCF Scrap (13 items) 9308 | -6/Lower Caves | Discovered new exit (range 6) 9310 | -6/Lower Caves | Identified exit to Lower Caves 9311 | -6/Lower Caves | Entered another Lower Caves area 9549 | -6/Lower Caves | Learned Factory emergency access door positions 9562 | -6/Lower Caves | Discovered new exit (range 11) 9567 | -6/Lower Caves | Identified exit to Zion 9567 | -6/Lower Caves | Entered Zion 9587 | -6/Zion | System corruption cleaned by Quarantine Array 9600 | -6/Zion | Build established: Ninja 9691 | -6/Zion | Given the Hacking Drone Bay 9788 | -6/Zion | Met Imprinter 9796 | -6/Zion | Imprinted 9798 | -6/Zion | Declared Zion's savior 10145 | -6/Zion | Discovered new exit (range 15) 10151 | -6/Zion | Identified exit to Proximity Caves 10205 | -6/Zion | Entered Proximity Caves 10205 | -5/Proximity Caves | Accompanied by 4 allies 10307 | -5/Proximity Caves | Spotter reported a threat 10393 | -5/Proximity Caves | Learned location of 1 exit from Factory 10449 | -5/Proximity Caves | Spotter reported a threat 10602 | -5/Proximity Caves | Spotter reported a threat 10655 | -5/Proximity Caves | Spotter reported a threat 10732 | -5/Proximity Caves | Spotted B-75 Beast 10738 | -5/Proximity Caves | Discovered new exit (range 11) 10760 | -5/Proximity Caves | Identified exit to Factory 10760 | -5/Proximity Caves | Entered Factory 10760 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10761 | -5/Factory | Identified exit to Factory 10761 | -5/Factory | Identified exit to Upper Caves 10833 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10852 | -5/Factory | Retrieved Zion intel report: Emergency Access 10862 | -5/Factory | Build established: Scout 10943 | -5/Factory | Discovered new exit (range 16) 10961 | -5/Factory | Retrieved Zion intel report: Branch Access 10961 | -5/Factory | Identified exit to Extension 11060 | -5/Factory | Search patrols dispatched 11135 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11704 | -5/Factory | Build established: Assassin 11734 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11735 | -5/Factory | Zion Recon squad teleported in 11839 | -5/Factory | Lost 6 parts (2p2n2u) 11928 | -5/Factory | Lost 5 parts (3n2u) 11954 | -5/Factory | Zion Hacking Resupply teleported in 12097 | -5/Factory | Terminal network hard line cut 12260 | -5/Factory | Build established: Hacker-Mutant 12627 | -5/Factory | System corruption reached 10% 12629 | -5/Factory | Core integrity fell below 50% 12664 | -5/Factory | Lost 3 parts (2n1u) 13160 | -5/Factory | First assault squad dispatched 13266 | -5/Factory | Incoming investigation squad redirected 13460 | -5/Factory | Core integrity fell below 20% 13488 | -5/Factory | Lost 7 parts (2p1n2u2w) 13620 | -5/Factory | Sucked down chute 13620 | -5/Factory | Entered Waste 13629 | -5/Waste | Spotted C-40 Crusher 13637 | -5/Waste | Lost 4 parts (1n1u2w) 13643 | -5/Waste | Spotted C-40 Crusher 13648 | -5/Waste | Spotted C-40 Crusher 13649 | -5/Waste | Spotted C-40 Crusher 13652 | -5/Waste | Spotted C-40 Crusher 13672 | -5/Waste | Found Prototype Processor 13672 | -5/Waste | Identified Exp. Armor Integrity Analyzer 13699 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13701 | -5/Waste | Spotted C-40 Crusher 13737 | -5/Waste | Discovered new exit (range 13) 13747 | -5/Waste | Entered Factory 13759 | -5/Factory | Zion Infowar Resupply teleported in 13875 | -5/Factory | Discovered exit to Factory (range 4) 13992 | -5/Factory | Entered another Factory area 13992 | -4/Factory | Evolved 2 slots: Utility x2 14285 | -4/Factory | Build established: Hacker-Ninja 14325 | -4/Factory | Fabricated Ionic Axe? 14533 | -4/Factory | Retrieved Zion intel report: Branch Access 14533 | -4/Factory | Identified exit to Upper Caves 14533 | -4/Factory | Identified exit to Armory 14534 | -4/Factory | Zion Light squad teleported in 14631 | -4/Factory | Lost 3 allies 14691 | -4/Factory | Lost 5 parts (1p2n2u) 14749 | -4/Factory | Lost 3 parts (1n1u1w) 14826 | -4/Factory | Lost 3 parts (1n1u1w) 14992 | -4/Factory | Retrieved Zion intel report: Guard Positions 15036 | -4/Factory | Retrieved Zion intel report: Trap Installations 15037 | -4/Factory | Zion Explosive Resupply teleported in 15071 | -4/Factory | Discovered new exit (range 8) 15077 | -4/Factory | Identified exit to Research 15293 | -4/Factory | Destroyed 9 combat bots 15294 | -4/Factory | Spotted B-86 Titan 15319 | -4/Factory | Build established: Infiltrator-Mutant 15342 | -4/Factory | Lost 3 parts (1p1n1w) 15416 | -4/Factory | Core integrity fell below 50% 15421 | -4/Factory | Core integrity fell below 20% 15424 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 15377_ Slug penetrates Wall. 15390_ Acquired Prototype Device. 15390_ Identified Exp. Field Recycling Unit. 15402_ Fabricator disabled. 15402_ Micro-nuke Launcher destroyed. 15402_ Destroyed Micro-nuke Launcher. 15402_ S-27 Virus destroyed. 15405_ Ionic Axe destroyed. 15413_ Adv. Transmission Jammer destroyed. 15413_ U-05 Engineer lays Concrete. 15413_ Adv. Targeting Computer destroyed. 15414_ Centrium Wheel blasted off. 15414_ U-05 Engineer lays Concrete. 15418_ B-86 Titan activates siege mode. 15418_ U-05 Engineer lays Concrete. 15420_ Knocked back. 15420_ Penetrated by Slug. 15421_ System corrupted: Matter fused (-5). 15421_ U-05 Engineer lays Concrete. 15424_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# %%= ?????????????????????????????? | | ??# ?????????????##??????????????? | | ??# #???????????? ??????????????? | | ##?##/#### ????????????? ??????????????? | | ???? ????? ????????????? ???????????????? | | ??? ?????? #????????????? ???????????????? | | ?? ???????# #????????????? ???????????????? | | ?? ???????# ############?? #???????????????? | | ? ??????# ## #?? #???????????????? | | ????# ## """ """ ### ###?????????????? | | ??# ## "Y """ # ###########???? | | ? ##"""### """ """ # ??? | | ??????"""" + "" ; ??? | | ??????"""" # ] "" # ??? | | ??????"""" ; ] # ##+##?????? | | ???? ; * # #?????????? | | ?? m;;#### #?????????? | | ? #?????????? | | ?? #?????????? | | ?? "" #?????????? | | ?? ### F" #?????????? | | ??? ???# "" #?????????? | | ???#???# ! ##?????????? | | ???????#T ! % !u #??????????? | | ???????## = % ! s u!! #??????????? | | ????????# s @ s ????????? | | ????????#### ######;#sss s ###????????? | | ???????????# ?????#?#/##s#;+### #??????????? | | ????????????? ?????? % ? ? #?? #??????????? | | ????????????????????"""""?"" ?#??# ##??????????? | | ??????????????????? !???? #???????????? | | ?????????????????? """""""?" #???? #???????????? | | ?????????????????# !#???? #???????????? | | ???????????????????#####/######??????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????^???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 450 Core Shielding 30 Phase Shifting 10 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 6 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Energy Filter | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Prc. Energy Filter | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Shock Maul | -5/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Antigrav System | x2 | -6/Factory Antigrav System | x2 | -6/Factory Antigrav System | x2 | -6/Factory Ionic Axe | x1 | -4/Factory Repaired ---------- Imp. Treads | 18% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Below Total Silence Universal Adapter Challenges ------------ None Game ------ Seed AssaultReflectiveLegs Manual? 0 Play Time 03:03:47 Cumulative 96.9 hours Start 2025.07.08 @ 13:32:49 End 2025.07.08 @ 17:01:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 41 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26310bec-cffe-45a7-8cd3-0e9808e3c06f