Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.12 @ 22:14:43 Player: Pitt Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (75) 375 Value Destroyed (2691) 2691 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 8247 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 201 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 629/700 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Energy Well Gravity Neutralizing Apparatus Advanced Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Gravmag System Large Storage Unit Advanced Terrain Scanner Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Energy Well Improved Signal Interpreter Experimental Weapon Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Light Angular Momentum Engine Xenon Bombardment Thruster Kinecellerator Shock Rifle [Rating: 67] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 . . . 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 4 | . . 2 1 1 . . . . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 153 | 14 . 15 29 36 . . 11 36 . 12 . Power 22 | 2 . 1 2 3 . . 4 7 . 3 . Engine 13 | 2 . 1 . 2 . . 2 5 . 1 . Core 8 | . . . 2 1 . . 2 1 . 2 . Reactor 1 | . . . . . . . . 1 . . . Propulsion 30 | 4 . 1 6 10 . . 1 7 . 1 . Treads . | . . . . . . . . . . . . Leg 9 | 2 . . 1 4 . . . 2 . . . Wheel 11 | 2 . 1 2 2 . . . 4 . . . Hover 3 | . . . 3 . . . . . . . . Flight 7 | . . . . 4 . . 1 1 . 1 . Utility 46 | 3 . 5 10 9 . . 3 10 . 6 . Device 21 | 2 . 1 5 3 . . 1 3 . 6 . Storage 8 | 1 . 2 . . . . 1 4 . . . Processor 9 | . . 1 4 3 . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 8 | . . 1 1 3 . . 1 2 . . . Artifact . | . . . . . . . . . . . . Weapon 55 | 5 . 8 11 14 . . 3 12 . 2 . Energy Gun 15 | . . . 1 2 . . . 10 . 2 . Energy Cannon 10 | . . 3 5 2 . . . . . . . Ballistic Gun 8 | 5 . 3 . . . . . . . . . Ballistic Cannon 6 | . . . 1 4 . . . 1 . . . Launcher 5 | . . . . 1 . . 3 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 10 | . . 2 4 4 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 . . 1 1 . . . Parts Lost 41 | . . 1 10 3 . . 6 9 1 11 . Power 7 | . . . 2 . . . . 2 . 3 . Propulsion 9 | . . . 3 1 . . 2 1 . 2 . Utility 14 | . . 1 3 2 . . 2 3 . 3 . Weapon 11 | . . . 2 . . . 2 3 1 3 . Highest Loss Streak 10 | . . 1 6 1 . . 3 4 1 10 . Average Slot Usage (%) 81 | . 85 96 91 87 93 92 70 73 54 59 20 Engine 4 | . 14 11 5 3 . . 3 6 . . . Core 2 | . . . 2 . 7 7 2 . 6 10 . Leg 5 | . . . 2 12 . . . 3 . . . Wheel 8 | . 28 22 16 1 . . . 9 13 10 . Hover 1 | . . . 6 2 . . . . . . . Flight 4 | . . . . 4 23 23 17 4 . . . Device 12 | . 14 13 19 14 7 7 7 8 . 11 13 Storage 6 | . 14 11 9 5 . . 1 5 13 11 6 Processor 11 | . . 11 6 13 30 30 21 11 . . . Protection 5 | . . 5 7 6 7 7 6 2 6 1 . Energy Gun 6 | . . . . 4 7 7 2 15 14 11 . Energy Cannon 2 | . . 9 7 2 . . . . . . . Ballistic Cannon 2 | . . . 2 5 . . . . . . . Slashing Weapon 3 | . . 2 5 5 7 7 2 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 13 10 24 29 48 23 16 30 62 52 59 5 Greatest Support 56 | 20 20 26 36 51 23 23 24 56 56 56 15 Greatest Overweight (x) 5 | 2 . . 2 5 . . 4 4 . 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 6 14 8 8 4 4 4 10 10 10 4 Average Capacity 6 | 5 6 6 8 7 4 4 4 4 10 8 4 Most Carried 10 | 6 6 8 8 8 4 4 4 4 5 10 4 Average Carried 5 | 4 6 6 7 7 4 4 3 3 4 5 4 Final Capacity 10 | 6 6 8 8 4 4 4 4 10 10 4 4 Final Carried 8 | 6 6 8 8 4 4 4 4 3 5 4 4 Class Distribution -------------------- 41% | Scavenger-Mutant 30% | Mutant 7% | Scavenger-Sprinter 6% | Scavenger-Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Tank | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Matter Collected 1827 | 374 . 210 221 640 10 . 75 237 . 60 . Remotely . | . . . . . . . . . . . . Salvage Created 2794 | 179 . 254 620 1084 . . 24 478 . 155 . Parts 145 | 16 . 11 25 58 . . . 29 . 6 . Haulers Intercepted 2 | . . 1 . 1 . . . . . . . Recyclers Shooed 3 | . . . . 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Combat Hostiles Destroyed 42 | . . 4 10 14 . . 1 8 . 5 . Melee 12 | . . 1 5 6 . . . . . . . Guns 8 | . . . . . . . . 4 . 4 . Cannons 13 | . . 3 5 5 . . . . . . . AOE 9 | . . . . 3 . . 1 4 . 1 . Classes Destroyed 13 | 2 . 3 3 4 . . 1 . . . . Worker 4 | . . . . 4 . . . . . . . Builder 4 | . . . . 3 . . . 1 . . . Tunneler 7 | 5 . . . 2 . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . . Recycler 7 | 1 . . 1 5 . . . . . . . Operator 3 | . . . 2 . . . . 1 . . . Watcher 6 | . . . 2 2 . . . 2 . . . Swarmer 5 | . . . . . . . 1 . . 4 . Grunt 21 | . . 2 6 8 . . . 5 . . . Brawler 2 | . . . . 1 . . . 1 . . . Duelist 2 | . . . 1 1 . . . . . . . Sentry 8 | . . 2 3 2 . . . . . 1 . Programmer 4 | . . . . 2 . . . 2 . . . Best Kill Streak 12 | 3 . 2 3 12 . . 1 2 . 3 . Combat Bots Only 5 | . . 2 2 5 . . 1 2 . 3 . Max Kills in Single Turn 6 | 1 . 1 1 6 . . 1 2 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 1 2 . 1 . Melee 1 | . . 1 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Damage Taken 7030 | . . 166 1282 1342 41 . 775 1981 31 1329 83 Core 1503 | . . 28 228 217 . . 175 385 . 387 83 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 100 93 58 . . . 44 . . . . Volleys Fired 188 | 32 1 12 42 39 9 . 3 35 . 15 . Largest 3 | 2 1 2 2 2 1 . 1 3 . 2 . Hottest 225 | 40 20 136 136 96 50 . 39 225 . 130 . Shots Fired 282 | 40 1 15 62 45 9 . 3 77 1 29 . Gun 164 | 40 1 . 2 8 9 . . 74 1 29 . Cannon 112 | . . 15 60 37 . . . . . . . Launcher 6 | . . . . . . . 3 3 . . . Special . | . . . . . . . . . . . . Kinetic 89 | 40 1 . 16 32 . . . . . . . Thermal 145 | . . 15 40 8 . . . 71 1 10 . Explosive . | . . . . . . . . . . . . Electromagnetic 48 | . . . 6 5 9 . 3 6 . 19 . Robot Hit Streak 13 | 4 . 8 6 7 4 . 1 9 4 13 . Robot Miss Streak 10 | 5 1 1 3 6 2 . 3 10 2 6 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Shots Hit Robots 253 | 18 . 15 58 72 8 . 6 57 1 18 . Core Hits 163 | 7 . 6 19 38 2 . 2 77 1 11 . Critical Hits 6 | . . 1 . 5 . . . . . . . Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . 1 . 4 . . . . . . . Melee Attacks 84 | . . 4 24 48 3 . 5 . . . . Impact . | . . . . . . . . . . . . Slashing 82 | . . 4 24 46 3 . 5 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . 1 10 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . 3 . . . . . . . . Damage Inflicted 8898 | 275 . 333 1573 4249 204 . 244 1634 31 355 . Guns 1526 | 275 . . 28 98 87 . . 703 31 304 . Cannons 2108 | . . 265 943 900 . . . . . . . Explosions 2462 | . . . . 1518 . . 77 816 . 51 . Melee 2686 | . . 68 602 1732 117 . 167 . . . . Ramming 116 | . . . . 1 . . . 115 . . . Kinetic 1391 | 275 . . 294 822 . . . . . . . Thermal 3258 | . . 265 494 1616 . . . 673 31 179 . Explosive 222 | . . . . . . . . 222 . . . Electromagnetic 1225 | . . . 183 78 87 . 77 624 . 176 . Impact . | . . . . . . . . . . . . Slashing 2686 | . . 68 602 1732 117 . 167 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . 13 . . . . 6 6 6 6 Average Corruption 6 | . . . 13 . . . . 5 6 6 6 Corruption Purged . | . . . . . . . . . . . . Effects 32 | . . . 5 . . . . 12 2 13 . Message Errors 3 | . . . 1 . . . . 1 . 1 . Matter Fused 7 | . . . 1 . . . . 3 . 3 . Heat Flow Errors 5 | . . . . . . . . 2 1 2 . Energy Discharges 2 | . . . . . . . . . . 2 . Data Loss (minor) 4 | . . . 1 . . . . 3 . . . Data Loss (major) 2 | . . . . . . . . . . 2 . Misfires 4 | . . . . . . . . 2 1 1 . Targeting Errors 3 | . . . 2 . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 859 | . . 1 66 684 13 . . 95 . . . Projectiles 67 | . . . 66 1 . . . . . . . Explosions 509 | . . . . 417 . . . 92 . . . Melee 283 | . . 1 . 266 13 . . 3 . . . Knockbacks 18 | . . . 6 11 . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic 17 | . . . 6 11 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 602 | . . . . 198 . . 22 355 . 27 . Shots 8 | . . . . 3 . . 1 3 . 1 . Rammed 14 | . . . . . . . . 13 . 1 . Targets Rammed 16 | . . . . 1 . . . 14 . 1 . Kicked 2 | . . . . 1 . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 573 | . . 304 315 198 61 . 28 573 190 406 . Average Temperature 112 | . . 105 110 45 25 . 10 156 85 140 . Received Heat Transfer 1719 | . . 87 342 465 . . 90 519 . 204 12 Effects 16 | . . 2 1 . . . . 8 . 5 . Shutdowns 4 | . . . . . . . . 2 . 2 . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 4 | . . 2 . . . . . 2 . . . Matter Decay 2 | . . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . 2 . 1 . Damage (minor) 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions 2 | . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 3316 | . . 481 888 1162 . . . 650 25 110 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Peak Influence 890 | 30 34 151 132 890 . . . 142 55 176 . Average Influence 126 | 14 21 74 71 246 . . . 56 41 120 . Maximum Alert Level 3 | . . . . 3 . . . . . . . Low Security (%) 92 | 100 100 100 100 76 . . . 100 100 100 . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 7 | . . . . 23 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . 2 5 . . . 4 . 1 . Investigation 2 | . . . 1 1 . . . . . . . Extermination 2 | . . . . 1 . . . 1 . . . Reinforcement 6 | . . . 1 1 . . . 3 . 1 . Assault 1 | . . . . 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . 1 . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Distress Signals 4 | . . . 1 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 1 5 21 27 2 . 17 43 5 13 3 Peak Tracking Total 17 | . 1 3 5 6 2 . 8 17 5 4 3 Tactical Retreats 21 | . . 1 4 5 1 . 2 7 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Traps Triggered 5 | . . . . 1 . . . 4 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Machines Disabled 33 | . . . . 26 . . . 5 . 2 . Max in Single Turn 24 | . . . . 24 . . . 3 . 1 . Garrison Access 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Machines Accessed 17 | . 1 1 3 4 . 3 . 3 . 2 . Terminals 8 | . 1 . 3 1 . . . 2 . 1 . Fabricators 2 | . . . . 1 . . . . . 1 . Repair Stations 2 | . . . . 1 . . . 1 . . . Recycling Units 2 | . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 55 | . 3 1 9 12 . 21 . 5 . 4 . Successful 40 | . 1 1 6 9 . 21 . 1 . 1 . Failed 15 | . 2 . 3 3 . . . 4 . 3 . Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . 3 1 . . . . . . . Terminals 19 | . 3 . 9 1 . . . 4 . 2 . Fabricators 4 | . . . . 2 . . . . . 2 . Repair Stations 9 | . . . . 8 . . . 1 . . . Recycling Units 2 | . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 1 . 6 . . 21 . 1 . . . Record 12 | . . . . . . 11 . 1 . . . Part Schematic 9 | . . . 2 . . 7 . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Investigation Status 2 | . . . 2 . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . . 1 . Load Schematic 2 | . . . . 1 . . . . . 1 . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . Repair 3 | . . . . 3 . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 10 | . 1 . 2 4 . . . 1 . 2 . Full Trace Events 3 | . 1 . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . 7 . . . . . Parts Built 2 | . . . . 2 . . . . . . . Matter 124 | . . . . 124 . . . . . . . Time 62 | . . . . 62 . . . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . Time 114 | . . . . 114 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . no_distress 2 | . . . . 2 . . . . . . . Relay Couplers Released 6 | . . . . 3 . . . 3 . . . Machine Destruction 3 | . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 94 | . . . . . . . 94 . . . . Highest-Rated Ally 94 | . . . . . . . 94 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . 17 . . . . Total Damage 713 | . . . . . . . 713 . . . . Kills 5 | . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Turns Passed 4755 | 269 84 273 731 1409 102 63 407 911 101 396 9 Spaces Moved 3330 | 207 98 213 368 748 135 131 422 520 99 372 17 Core 132 | 30 . . . . . . 1 . . 84 17 Treads . | . . . . . . . . . . . . Legs 605 | . . . . 466 . . . 139 . . . Wheels 1341 | 177 98 213 229 . . . . 304 99 221 . Hover 139 | . . . 139 . . . . . . . . Flight 1113 | . . . . 282 135 131 421 77 . 67 . Fastest Speed 29 | 50 80 80 61 29 30 30 29 32 100 40 50 Average Speed 86 | 81 80 80 102 106 30 30 47 113 100 83 50 Slowest Speed 380 | 150 80 80 190 380 30 30 250 305 100 150 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . 1 . . . . 3 . Cave-ins Triggered 1 | . . . 1 . . . . . . . . Exploration Rate (%) 28 | 7 20 22 25 21 25 75 46 18 70 12 4 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . . Spaces Dug 2 | . . 1 . 1 . . . . . . . Terrain Destroyed 85 | . . 1 7 65 . . . 10 . 2 . Melee 2 | . . 1 . 1 . . . . . . . Projectile 8 | . . . 7 1 . . . . . . . AOE 75 | . . . . 63 . . . 10 . 2 . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Total 4785 | 265 102 289 625 1242 180 154 619 770 100 422 17 Wait 886 | . 4 34 141 334 35 24 160 143 . 11 . Move 3312 | 206 97 212 367 747 132 130 421 520 98 365 17 Hop 4 | . . . . . 1 . . . . 3 . Pick Up 49 | 7 . 6 10 11 . . 4 3 2 6 . Fast Attach 89 | 8 . 4 14 25 . . 1 25 . 12 . Attach 23 | 1 . 1 4 3 . . 6 8 . . . Detach 30 | 2 . 1 5 2 . . 9 8 . 3 . Swap 41 | 5 . 10 11 8 . . 4 3 . . . Drop 70 | 4 . 5 13 25 . . 6 11 . 6 . Fire 188 | 32 1 12 42 39 9 . 3 35 . 15 . Melee 77 | . . 4 18 47 3 . 5 . . . . Ram 14 | . . . . . . . . 13 . 1 . Kick 2 | . . . . 1 . . . 1 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 270 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Utility x2 541 | -9/Materials | Discovered new exit (range 3) 627 | -9/Materials | Entered another Materials area 627 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 902 | -8/Materials | Build established: Scavenger-Mutant 1142 | -8/Materials | Discovered new exit (range 3) 1242 | -8/Materials | Crushed by falling debris 1242 | -8/Materials | System corruption reached 10% 1273 | -8/Materials | Lost 6 parts (1p1n3u1w) 1358 | -8/Materials | Entered Factory 1358 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2069 | -7/Factory | Repaired EM Pulse Cannon 2102 | -7/Factory | Repaired Beam Rifle 2236 | -7/Factory | Repaired Adv. Assault Cannon 2432 | -7/Factory | Garrison activated, responded to threat 2613 | -7/Factory | Fabricated Imp. Hover Unit? 2699 | -7/Factory | Found Prototype Launcher 2699 | -7/Factory | Identified Rocket Array 2761 | -7/Factory | Discovered new exit (range 8) 2767 | -7/Factory | Identified exit to Lower Caves 2767 | -7/Factory | Entered Lower Caves 2774 | -7/Lower Caves | Spotted B-75 Beast 2788 | -7/Lower Caves | Rocket Array stolen by Master Thief 2798 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2869 | -7/Lower Caves | Identified exit to Data Miner 2869 | -7/Lower Caves | Entered Data Miner 2869 | -7/Data Miner | Discovered new exit (range 6) 2875 | -7/Data Miner | Met Data Miner 2881 | -7/Data Miner | Learned location of Section 7 (-2) 2881 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2886 | -7/Data Miner | Received God Mode back door access code from Data Miner 2932 | -7/Data Miner | Identified exit to Proximity Caves 2932 | -7/Data Miner | Entered Proximity Caves 2935 | -6/Proximity Caves | Escorted by Enhanced Grunt 2936 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2982 | -6/Proximity Caves | Spotted B-75 Beast 3046 | -6/Proximity Caves | Build established: Scavenger-Sprinter 3133 | -6/Proximity Caves | Lost 3 parts (1n2w) 3288 | -6/Proximity Caves | Core integrity fell below 50% 3334 | -6/Proximity Caves | Discovered new exit (range 11) 3339 | -6/Proximity Caves | Entered Factory 3339 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3957 | -6/Factory | Build established: Scavenger-Skirmisher 4182 | -6/Factory | Lost 4 parts (2p1u1w) 4246 | -6/Factory | Spotted B-75 Beast 4250 | -6/Factory | Sucked down chute 4250 | -6/Factory | Entered Waste 4253 | -6/Waste | Found Antimissile System 4281 | -6/Waste | Spotted C-40 Crusher 4282 | -6/Waste | Spotted C-40 Crusher 4290 | -6/Waste | Spotted C-40 Crusher 4296 | -6/Waste | Spotted C-40 Crusher 4297 | -6/Waste | Spotted C-40 Crusher 4317 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4326 | -6/Waste | Spotted C-40 Crusher 4340 | -6/Waste | Discovered new exit (range 12) 4351 | -6/Waste | Entered Factory 4486 | -6/Factory | Core integrity fell below 50% 4633 | -6/Factory | Build established: Mutant 4733 | -6/Factory | Discovered new exit (range 14) 4734 | -6/Factory | Core integrity fell below 20% 4747 | -6/Factory | Entered Lower Caves 4754 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4756 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04690_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 04702_ Acquired Lgt. Deuterium Engine. 04705_ R-10 Processor collects Imp. Gravmag System. 04710_ Lgt. Deuterium Engine destroyed. 04716_ Dropped Arm. Huge Wheel. 04717_ Acquired Particle Charger. 04720_ Acquired Lrg. Storage Unit. 04720_ Xenon Bombardment Thruster destroyed. 04729_ K-01 Serf cleans the Construction Platform. 04733_ EXIT=FOUND 04737_ Acquired EM Shield. 04745_ EM Shield destroyed. 04745_ Dropped Particle Charger. 04746_ Acquired Power Sword. LOCATION=UNKNOWN GOAL=ESCAPE 04748_ Penetrated by Slug. 04754_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#??#####??????????????????????????? | | ?????????????????## #?????????????????????????? | | ????????????????## ?????????????????????????? | | ?????????????#### ???????????#?????????????? | | ?????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ???????????????## ?????????????????????????? | | ???????????????# ??####???????????????????? | | ???????????????# Y ### ##??????????????????? | | ????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# ## ###??????????????????? | | ???????????????????? ?# @ ##????????????????????? | | ??????????????#???????# ##?????????????????????? | | ??????????????????????# ##??????????????????????? | | ??????????????? ??????# ####????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????##### #????????????????????? | | ??????????????????????????# #????????????????????? | | ?????????????????????????## ##???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????????????????## ##???????????????????? | | ???????????????????????## ##????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????????#?????# ??????????????????? | | ??????????????????????# #???????????????? | | ??????????????????????## #????????#?????? | | ???????????????????????### #??????????????? | | ????????????????#????????## ##??????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? ##???????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????####????????????????? | | ???????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 975 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 185 Additional Mass Support 12 Armor Coverage 600 Resistance: EM 25 Core Shielding 20 Weapon Shielding 90 Evasion (%) 64 Targeting Accuracy 24 Recoil Reduction 2 Particle Charging 25 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever I'm Back, Baby! It Was An Accident, I Swear The Oracle This Is Interesting... Challenges ------------ None Game ------ Seed ResetLinearBroadsword Manual? 0 Play Time 01:32:22 Cumulative 44.7 hours Start 2019.11.12 @ 20:36:14 End 2019.11.12 @ 22:14:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2831743f-84b2-4e34-b2b4-4fe7047ab79f