Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.06 @ 15:31:13 Player: Schmee Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (785) 785 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 5120 Bonus ------- Follower Combat Kills 373 Met Imprinter 300 Friendly Fire -38 Cogmind --------- Core Integrity 14/850 Matter 200/300 Energy 80/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Experimental Terrain Scan Processor Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Enhanced Optical Array Makeshift ECM Suite Advanced System Shield Phasing AFG Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] Hacking Suite Makeshift System Shield > --- WEAPON ----------- Minigun Ripper > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Treads High-capacity Matter Pod Enhanced Optical Array Sensor Array Makeshift ECM Suite Makeshift Armor Plating Hacking Suite Advanced System Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay Phasing AFG Gauss Rifle Slug Cannon [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 5 | . . . 1 . . . 4 Weapon . | . . . . . . . . Parts Attached 69 | 1 8 5 20 2 11 1 21 Power 6 | . . 1 3 . . 1 1 Engine 5 | . . 1 3 . . 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 19 | . 3 2 6 . . . 8 Treads 12 | . . 2 6 . . . 4 Leg 3 | . 3 . . . . . . Wheel 3 | . . . . . . . 3 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 31 | 1 2 1 7 2 9 . 9 Device 15 | 1 . 1 3 1 4 . 5 Storage 3 | . 1 . 2 . . . . Processor 6 | . . . . . 4 . 2 Hackware 2 | . . . . . 1 . 1 Protection 5 | . 1 . 2 1 . . 1 Artifact . | . . . . . . . . Weapon 13 | . 3 1 4 . 2 . 3 Energy Gun . | . . . . . . . . Energy Cannon 3 | . 1 . 2 . . . . Ballistic Gun 4 | . 2 . 1 . 1 . . Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 2 | . . 1 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 4 . 2 Parts Lost 19 | . . . 3 . . . 16 Power 2 | . . . . . . . 2 Propulsion 10 | . . . 1 . . . 9 Utility 3 | . . . 1 . . . 2 Weapon 4 | . . . 1 . . . 3 Highest Loss Streak 10 | . . . 2 . . . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 90 98 95 93 99 100 86 Engine 10 | . 14 14 11 11 11 11 3 Treads 24 | . . 24 31 33 33 33 24 Leg 5 | . 27 1 . . . . . Device 6 | . 3 13 10 . 7 . 8 Storage 11 | . 14 14 11 11 11 11 5 Processor 4 | . . . . . 4 11 17 Hackware 4 | . . . . . 7 11 10 Protection 3 | . 2 . 9 15 2 . 2 Energy Cannon 5 | . 12 14 10 11 1 . . Ballistic Gun 10 | . 15 4 10 11 11 11 3 Ballistic Cannon 4 | . . . . . 9 11 2 Naked Turns . | . . . . . . . . Heaviest Build 98 | 13 35 35 98 42 58 40 47 Greatest Support 116 | 20 20 43 66 63 63 63 116 Greatest Overweight (x) 10 | . 9 10 1 . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 14 Most Carried 16 | 6 15 15 16 15 15 15 15 Average Carried 14 | 6 12 14 14 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 5 Class Distribution -------------------- 67% | Mutant 16% | Scavenger-Mutant 13% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Matter Collected 1297 | 228 147 32 462 . 103 188 137 Remotely . | . . . . . . . . Salvage Created 1060 | 75 130 45 525 . . 95 190 Parts 63 | 5 10 . 35 . . 3 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | 1 . . 3 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 36 | . 5 12 12 . . 2 5 Melee 3 | . . . . . . . 3 Guns 5 | . 1 . 3 . . . 1 Cannons 13 | . 4 . 6 . . 2 1 AOE 15 | . . 12 3 . . . . Classes Destroyed 7 | 2 3 1 1 . . . . Builder 3 | . 1 . . . . . 2 Tunneler 2 | 1 . . 1 . . . . Recycler 3 | 1 . . 2 . . . . Swarmer 12 | . 3 . 5 . . 1 3 Grunt 7 | . 2 . 3 . . . 2 Sentry 5 | . . . 4 . . 1 . Assembled 12 | . . 12 . . . . . Best Kill Streak 12 | 1 3 12 5 . . 1 3 Combat Bots Only 12 | . 3 12 5 . . 1 3 Max Kills in Single Turn 4 | 1 1 4 1 . . 1 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 1 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Damage Taken 3761 | . 80 316 640 . . 166 2559 Core 978 | . . 58 70 . . 14 836 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 . 76 . . . 79 . Volleys Fired 88 | 9 12 6 42 . . 8 11 Largest 2 | 2 2 2 2 . . 2 2 Hottest 80 | 40 80 80 80 . . 73 73 Shots Fired 165 | 18 24 7 78 . . 16 22 Gun 92 | 18 15 1 39 . . 8 11 Cannon 65 | . 9 1 36 . . 8 11 Launcher 8 | . . 5 3 . . . . Special . | . . . . . . . . Kinetic 111 | 18 15 1 39 . . 16 22 Thermal 46 | . 9 1 36 . . . . Explosive 8 | . . 5 3 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 6 13 3 7 . . 3 11 Robot Miss Streak 3 | 2 2 2 3 . . 2 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 109 | 11 13 4 49 . . 9 23 Core Hits 72 | 4 8 22 24 . . 2 12 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . 1 2 Destroy 2 | . . . . . . 1 1 Sever 1 | . . . . . . . 1 Melee Attacks 30 | . . . . . . . 30 Impact . | . . . . . . . . Slashing 30 | . . . . . . . 30 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2865 | 86 229 618 1017 . . 178 737 Guns 688 | 86 91 . 303 . . 66 142 Cannons 983 | . 121 . 454 . . 112 296 Explosions 869 | . . 618 251 . . . . Melee 295 | . . . . . . . 295 Ramming 30 | . 17 . 9 . . . 4 Kinetic 1096 | 86 91 . 303 . . 178 438 Thermal 575 | . 121 . 454 . . . . Explosive 869 | . . 618 251 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 295 | . . . . . . . 295 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 54 | . . 30 . . . 21 3 Projectiles 24 | . . . . . . 21 3 Explosions 30 | . . 30 . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . . 6 Impact 1 | . . . . . . . 1 Kinetic 4 | . . . . . . . 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 150 | . . 65 85 . . . . Shots 6 | . . 3 3 . . . . Rammed 3 | . . . 2 . . . 1 Targets Rammed 10 | . 7 . 2 . . . 1 Kicked 7 | . 7 . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | . 133 18 189 . 315 77 32 Average Temperature 54 | . 50 11 56 . 159 32 14 Received Heat Transfer 677 | . 33 20 159 . . 45 420 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 1221 | . 259 . 962 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Peak Influence 308 | 10 85 24 308 1 . . 201 Initial 37 | . 6 . . 1 . . 37 Average 55 | 6 36 12 99 1 . . 75 Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 93 | 100 100 100 77 100 . . 95 Level 1 6 | . . . 22 . . . 4 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . . . 4 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 11 14 25 . . 10 22 Peak Tracking Total 12 | . 3 12 7 . . 7 11 Tactical Retreats 9 | . . . 3 . . 2 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Traps Triggered 5 | . 2 . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Accessed 8 | . 3 . 3 . . . 2 Terminals 7 | . 3 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 3 . 7 . . . 5 Successful 7 | . 2 . 3 . . . 2 Failed 8 | . 1 . 4 . . . 3 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 3 . 5 . . . 5 Terminals 13 | . 3 . 5 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 . 2 . . . 2 Terminal Index 3 | . 1 . 1 . . . 1 Unreport Threat 2 | . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Insert Component 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 3 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Total Allies 6 | . 1 . . 1 4 . . Largest Group 4 | . 1 . . 1 4 4 2 Highest-Rated Group 90 | . 10 . . 31 90 90 45 Highest-Rated Ally 31 | . 10 . . 31 31 25 25 Total Orders . | . . . . . . . . Ally Attacks 29 | . . . . . . 23 6 Total Damage 822 | . . . . . . 636 186 Kills 10 | . . . . . . 9 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . 2 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . 20 Traps 1 | . . . . . . . 1 Items 17 | . . . . . . . 17 Guards 2 | . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Turns Passed 6355 | 51 1204 448 898 199 2243 535 777 Spaces Moved 3518 | 22 601 249 442 122 1365 310 407 Core 21 | . 1 6 . . . . 14 Treads 2775 | . . 237 442 122 1365 310 299 Legs 628 | 22 600 6 . . . . . Wheels 94 | . . . . . . . 94 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 50 Average Speed 163 | 120 183 170 160 160 160 160 148 Slowest Speed 550 | 120 500 550 240 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 57 47 30 41 86 49 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . . . 2 . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 1 . . 4 1 . Spaces Dug 20 | . . . . . . . 20 Terrain Destroyed 95 | . . 49 21 . . 2 23 Melee 20 | . . . . . . . 20 Projectile 5 | . . . . . . 2 3 AOE 70 | . . 49 21 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Total 3934 | 31 675 267 555 125 1433 335 513 Wait 130 | . 28 3 32 1 23 14 29 Move 3511 | 21 600 248 441 121 1364 309 407 Hop . | . . . . . . . . Pick Up 39 | . 12 2 7 1 11 1 5 Fast Attach 28 | 1 5 . 3 . 10 1 8 Attach 15 | . 1 2 4 1 . . 7 Detach 10 | . 2 . 1 . 5 . 2 Swap 26 | . 2 3 13 1 1 . 6 Drop 47 | . 6 3 10 . 19 2 7 Fire 88 | 9 12 6 42 . . 8 11 Melee 30 | . . . . . . . 30 Ram . | . . . . . . . . Kick 7 | . 7 . . . . . . Crush 3 | . . . 2 . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 52 | -11/Junkyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 9) 1256 | -10/Materials | Entered Mines 1337 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1340 | -10/Mines | Found Prototype Device 1391 | -10/Mines | Assembled infested the area 1445 | -10/Mines | Destroyed 12 combat bots 1448 | -10/Mines | Learned location of Zion (-7) 1595 | -10/Mines | Discovered new exit (range 14) 1704 | -10/Mines | Entered Materials 1704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1839 | -9/Materials | Identified Exp. Sensor Array 2082 | -9/Materials | Discovered new exit (range 12) 2602 | -9/Materials | Entered Mines 2708 | -9/Mines | Received a Mining Laser from a helpful Derelict 2720 | -9/Mines | Met a Derelict bent on vengeance 2795 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2801 | -9/Mines | Entered Zion 2801 | -7/Zion | Accompanied by 1 ally 2905 | -7/Zion | Identified exit to Proximity Caves 2979 | -7/Zion | Learned Factory non-interactive machine intel 3077 | -7/Zion | Build established: Scavenger-Mutant 3272 | -7/Zion | Given A8's code to call for help 3381 | -7/Zion | Found Prototype Device 3381 | -7/Zion | Identified Phasing AFG 3459 | -7/Zion | Gained Derelict followers 3843 | -7/Zion | Build established: Derelict-Mutant 4087 | -7/Zion | Found Prototype Processor 4087 | -7/Zion | Identified Exp. Armor Integrity Analyzer 4092 | -7/Zion | Found Prototype Processor 4092 | -7/Zion | Identified Exp. Targeting Computer 4097 | -7/Zion | Found Prototype Processor 4097 | -7/Zion | Identified Exp. Terrain Scan Processor 4299 | -7/Zion | Found Prototype Device 4375 | -7/Zion | Build established: Mutant 5017 | -7/Zion | Given the Hacking Drone Bay 5017 | -7/Zion | Found Prototype Device 5044 | -7/Zion | Entered Proximity Caves 5044 | -6/Proximity Caves | Accompanied by 4 allies 5221 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5545 | -6/Proximity Caves | Discovered new exit (range 10) 5579 | -6/Proximity Caves | Entered Factory 5579 | -6/Factory | Accompanied by 2 allies 5579 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5580 | -6/Factory | Loaded intel: 169 non-interactive machine locations 5582 | -6/Factory | Identified Hacking Drone Bay 5583 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 6061 | -6/Factory | Garrison activated, responded to threat 6298 | -6/Factory | Cargo convoy interrupted 6329 | -6/Factory | Core integrity fell below 50% 6337 | -6/Factory | Core integrity fell below 20% 6356 | -6/Factory | Self-destructed Last Messages --------------- 06327_ Penetrated by Slug. 06328_ Chain reaction triggered in Lgt. Ion Engine. 06328_ U-05 Engineer destroyed. 06328_ Dropped Lrg. Storage Unit. 06329_ ALERT: Rogue bot located, Programmers report to Factory Zone 9I. 06329_ Penetrated by Slug. 06329_ Imp. Treads destroyed. 06330_ Penetrated by Slug. 06331_ U-05 Engineer lays Concrete. 06333_ Penetrated by Slug. 06333_ U-05 Engineer destroyed. 06334_ U-05 Engineer lays Concrete. 06335_ Acquired Wheel. 06335_ U-05 Engineer builds a Wall. 06337_ Penetrated by Slug. 06337_ Ripper destroyed. 06337_ Acquired Wheel. 06338_ Penetrated by Slug. 06338_ Adv. Terrain Scanner destroyed. 06348_ Wheel destroyed. 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" " *!! ## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Armor Coverage 300 Evasion (%) 55 Armor Integrity Analysis 50 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictExoskeletonSaw Manual? 0 Play Time 00:47:41 Cumulative 64.4 hours Start 2023.08.06 @ 14:44:16 End 2023.08.06 @ 15:31:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 871ec981-b61e-41d5-8e59-9f936f9733e7