Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.18 @ 19:10:29 Player: thingamajigger Result: Destroyed by as-16435 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (129) 645 Value Destroyed (5018) 5018 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (3094) 3094 TOTAL SCORE: 14777 Bonus ------- High Alert Combat Kills 378 Follower Combat Kills 686 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -370 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 660/1100 System Corruption 0% Temperature Cool (6) Movement Core (650) Ox12 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Zionite Weapon Casing > --- WEAPON (4) ------- Zionite Laser-S > --- INVENTORY (12) --- Zionite Weapon Casing Zionite Heavy Carapace Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Particle Charger Hardened Light Armor Plating Thermal Defense Suite > --- WEAPON ----------- Shock Rifle Zionite Laser-S Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Medium Reactive Plating [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Heavy Flak Cannon Energy Gun High-powered Electrolaser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 4 | . . . . . 2 2 . . . . . . . . Weapon 2 | . . . . . . . . . . 2 . . . . Parts Attached 185 | 6 1 5 3 . 26 47 1 . 3 46 14 5 3 25 Power 15 | 1 . . . . 2 5 . . . 2 2 1 . 2 Engine 12 | 1 . . . . 2 4 . . . 2 1 1 . 1 Core 2 | . . . . . . 1 . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 31 | 2 . . 2 . 4 5 . . 1 7 2 1 . 7 Treads 3 | 2 . . . . . . . . . . . . . 1 Leg 23 | . . . 2 . 4 5 . . 1 7 2 1 . 1 Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . Utility 73 | 1 . 3 1 . 4 19 . . . 24 5 1 2 13 Device 33 | . . . . . 1 9 . . . 13 3 1 1 5 Storage 12 | 1 . 3 1 . . 1 . . . 5 . . . 1 Processor 9 | . . . . . 2 3 . . . 3 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 19 | . . . . . 1 6 . . . 3 1 . 1 7 Artifact . | . . . . . . . . . . . . . . . Weapon 66 | 2 1 2 . . 16 18 1 . 2 13 5 2 1 3 Energy Gun 29 | 1 1 1 . . 9 7 . . 1 4 1 . 1 3 Energy Cannon 5 | . . . . . 2 . . . . 3 . . . . Ballistic Gun 17 | 1 . . . . 5 7 . . . 2 1 1 . . Ballistic Cannon 5 | . . . . . . . . . . 2 2 1 . . Launcher 6 | . . 1 . . . 1 . . 1 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 3 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 6 3 . . . 6 . . . 10 Parts Lost 71 | . 3 . . . 3 18 . . 1 9 8 8 . 21 Power 9 | . . . . . . 4 . . . 1 1 1 . 2 Propulsion 14 | . . . . . . 3 . . . . 2 2 . 7 Utility 19 | . . . . . 1 6 . . . 2 1 1 . 8 Weapon 29 | . 3 . . . 2 5 . . 1 6 4 4 . 4 Highest Loss Streak 14 | . 2 . . . 2 4 . . 1 5 6 4 . 14 Average Slot Usage (%) 86 | . 84 77 91 85 87 90 84 84 95 98 99 72 75 79 Engine 6 | . 14 14 14 14 9 5 7 7 7 5 5 2 6 2 Treads 3 | . 28 28 25 . . . . . . . . . . 1 Leg 19 | . . . 2 28 34 29 23 23 26 25 25 13 13 6 Device 9 | . . . . . 8 11 23 23 23 14 10 5 5 8 Storage 11 | . 14 22 20 14 9 6 . . . 11 13 13 13 12 Processor 10 | . . . . . 2 13 15 15 15 9 14 20 19 6 Protection 3 | . . . . . 6 5 7 7 7 3 . . . 7 Energy Gun 7 | . 13 5 14 14 10 5 7 7 6 7 11 1 2 10 Ballistic Gun 4 | . 14 . . . 6 8 . . . 11 1 3 . . Ballistic Cannon 3 | . . . . . . . . . . 1 5 10 13 9 Launcher 2 | . . 6 14 14 . . . . 6 2 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 111 | 9 10 32 88 88 104 111 39 39 45 105 101 102 90 96 Greatest Support 100 | 40 40 40 60 60 100 100 58 58 73 96 96 76 48 88 Greatest Overweight (x) 33 | 1 . . 2 1 1 33 . . . 1 1 1 1 4 Average Overweight (x) . | . . . . 1 . . . . . . . 1 1 1 Largest Inventory Capacity 24 | 6 6 14 24 24 24 24 4 4 4 20 20 20 20 20 Average Capacity 18 | 5 6 10 19 24 24 22 4 4 4 16 20 20 20 15 Most Carried 24 | 2 2 5 15 14 24 24 3 2 4 20 20 17 20 20 Average Carried 14 | 1 1 2 9 13 20 17 2 2 3 14 17 15 14 13 Final Capacity 24 | 6 6 14 24 24 24 4 4 4 4 20 20 20 20 12 Final Carried 24 | 2 1 5 13 14 24 4 2 2 4 17 15 13 19 3 Class Distribution -------------------- 33% | Hauler-Mutant 24% | Scavenger-Gunner 19% | Mutant 11% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Matter Collected 4014 | 262 18 83 10 20 420 1321 . . 80 926 201 233 75 365 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5984 | 97 98 70 . . 918 2438 . . 145 1530 260 152 . 276 Parts 283 | 2 14 2 . . 44 122 . . 9 58 14 11 . 7 Haulers Intercepted 5 | . . . . . 3 2 . . . . . . . . Recyclers Shooed 4 | . . . . . . 3 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 3 . 10 9 . . Prevented 6 | . . . . . . . . . 6 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 106 | . 6 2 . . 13 46 . . 3 20 7 7 . 2 Guns 78 | . 6 . . . 13 42 . . . 12 2 3 . . Cannons 12 | . . . . . . . . . . 5 2 4 . 1 AOE 15 | . . 2 . . . 4 . . 3 3 3 . . . Classes Destroyed 14 | 1 1 1 . . 5 4 . . . 1 . . . 1 Worker 2 | . . . . . . 1 . . . 1 . . . . Builder 1 | . . . . . . 1 . . . . . . . . Hauler 5 | . . . . . 3 2 . . . . . . . . Recycler 5 | 1 . . . . . 3 . . . 1 . . . . Operator 2 | . . . . . . 1 . . . 1 . . . . Watcher 7 | . . . . . 1 4 . . . 2 . . . . Swarmer 29 | . 6 . . . . 14 . . 2 . 4 3 . . Grunt 44 | . . 2 . . 5 21 . . 1 14 1 . . . Brawler 2 | . . . . . 1 1 . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . Sentry 14 | . . . . . 5 4 . . . 4 1 . . . Hunter 7 | . . . . . 2 1 . . . . . 4 . . Programmer 7 | . . . . . . 5 . . . 1 1 . . . Z-Light 2 | . . . . . . . . . . . . . . 2 Savage 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 3 2 . . 5 7 . . 2 4 4 3 . 2 Combat Bots Only 5 | . 3 2 . . 5 5 . . 2 3 4 3 . 2 Max Kills in Single Turn 2 | 1 1 1 . . 1 2 . . 1 2 2 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 2 | . . 1 . . . 2 . . 1 2 2 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Damage Taken 10629 | . 315 166 . . 939 3810 23 . 186 1859 581 731 . 2019 Core 1556 | . 33 63 . . 62 455 . . 46 254 33 109 . 501 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 61 88 . . . 28 . . . . . Volleys Fired 391 | 2 14 4 . . 64 137 10 . 9 65 11 25 2 48 Largest 4 | 2 2 1 . . 2 2 1 . 1 4 4 4 3 4 Hottest 266 | 60 70 40 . . 110 140 70 . 36 256 266 196 142 230 Shots Fired 805 | 4 28 4 . . 128 271 10 . 9 175 35 50 6 85 Gun 657 | 4 28 1 . . 128 268 10 . . 125 17 12 2 62 Cannon 116 | . . . . . . . . . . 39 16 34 4 23 Launcher 32 | . . 3 . . . 3 . . 9 11 2 4 . . Special . | . . . . . . . . . . . . . . . Kinetic 424 | 2 14 . . . 56 170 . . . 103 11 41 4 23 Thermal 246 | 2 14 1 . . . 98 10 . . 61 15 5 . 40 Explosive 12 | . . 3 . . . 3 . . . . 2 4 . . Electromagnetic 118 | . . . . . 72 . . . 9 11 7 . 2 17 Phasic 5 | . . . . . . . . . . . . . . 5 Robot Hit Streak 28 | 4 7 8 . . 13 25 3 . 5 28 4 9 . 6 Robot Miss Streak 10 | . 4 1 . . 4 3 3 . . 2 10 8 . 7 Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 18 | . 2 . . . 4 11 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . 1 . . . . Shots Hit Robots 560 | 4 14 1 . . 88 218 8 . 5 116 14 37 . 55 Core Hits 278 | 2 7 3 . . 34 107 2 . 5 68 11 20 . 19 Critical Hits 12 | . . . . . . 3 1 . . 7 . 1 . . Critical Kills 3 | . . . . . . . . . . 3 . . . . Critical Parts Destroyed 9 | . . . . . . 3 1 . . 4 . 1 . . Melee Attacks 21 | . . . . . . 17 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 21 | . . . . . . 17 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13902 | 40 194 108 . . 1491 6058 301 . 345 2963 487 774 . 1141 Guns 9227 | 40 194 12 . . 1426 4857 122 . . 1426 151 191 . 808 Cannons 1617 | . . . . . . . . . . 807 109 368 . 333 Explosions 2174 | . . 96 . . 65 496 . . 345 730 227 215 . . Melee 884 | . . . . . . 705 179 . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 5663 | 17 60 . . . 750 2936 . . . 1089 55 423 . 333 Thermal 4412 | 23 134 12 . . 65 1921 122 . 43 1144 138 136 . 674 Explosive 1034 | . . 96 . . . 496 . . . . 227 215 . . Electromagnetic 1872 | . . . . . 676 . . . 302 730 67 . . 97 Impact . | . . . . . . . . . . . . . . . Slashing 884 | . . . . . . 705 179 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Phasic 37 | . . . . . . . . . . . . . . 37 Highest Corruption 2 | . . . . . . 2 2 2 2 . 1 1 1 . Average Corruption 1 | . . . . . . 1 2 2 2 . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 23 | . . . . . . 15 2 1 3 . 1 1 . . Message Errors 6 | . . . . . . 4 . 1 1 . . . . . Heat Flow Errors 6 | . . . . . . 3 2 . 1 . . . . . Energy Discharges 6 | . . . . . . 4 . . 1 . . 1 . . Data Loss (minor) 3 | . . . . . . 2 . . . . 1 . . . Targeting Errors 2 | . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 106 | . . . . . . 8 25 . . 6 . 67 . . Projectiles 7 | . . . . . . . . . . 6 . 1 . . Explosions 66 | . . . . . . . . . . . . 66 . . Melee 33 | . . . . . . 8 25 . . . . . . . Knockbacks 22 | . . . . . . . . . . 7 . 11 . 4 Impact . | . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . 7 . 11 . 4 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . 36 . . 7 . . . . . 40 82 . . Shots 5 | . . 1 . . 1 . . . . . 1 2 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 423 | 20 100 7 . . 199 197 82 . 227 395 423 221 66 270 Average Temperature 79 | 15 33 3 . . 80 60 30 . 134 146 128 67 33 100 Received Heat Transfer 2637 | . . 27 . . 297 1122 . . 39 681 54 . . 417 Effects 6 | . . . . . . . . . . 1 2 3 . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . 3 . . Damage (major) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 11 | . . . . . 3 . . . 1 6 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . 7 3 . . . 2 . . . . Heat Transferred 7137 | 50 347 25 . . 150 2775 185 . 50 2020 236 300 . 999 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . 2 . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Peak Influence 879 | 5 162 85 . . 358 879 . . . 500 . . . . Initial 142 | . 3 55 . . . 142 . . . 96 . . . . Average 274 | 1 67 60 . . 125 406 . . . 319 . . . . Maximum Alert Level 3 | . . . . . 1 3 . . . 2 . . . . Low Security (%) 40 | 100 100 100 . 100 70 15 . . . 21 . . . . Level 1 35 | . . . . . 29 38 . . . 59 . . . . Level 2 19 | . . . . . . 35 . . . 19 . . . . Level 3 4 | . . . . . . 11 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 1 11 . . . 6 . . . . Investigation 2 | . . . . . . 2 . . . . . . . . Extermination 7 | . . . . . . 4 . . . 3 . . . . Reinforcement 8 | . . . . . 1 4 . . . 3 . . . . Assault 1 | . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Distress Signals 8 | . 2 1 . . 3 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 187 | . 10 15 . . 23 69 3 . 6 31 7 10 . 13 Peak Tracking Total 11 | . 4 11 . . 6 6 2 . 3 4 3 3 . 6 Tactical Retreats 7 | . . 3 . . . 3 . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . . . . . . 5 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Disabled 10 | . . . . . 1 6 . . . 2 . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Machines Accessed 29 | . 2 . 2 . 8 6 . 2 . 7 . 1 1 . Terminals 14 | . 2 . . . 6 5 . . . 1 . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 80 | . 5 . 2 . 25 12 . 15 . 16 . 1 4 . Successful 52 | . 3 . 2 . 14 5 . 15 . 8 . 1 4 . Failed 28 | . 2 . . . 11 7 . . . 8 . . . . Catastrophic 4 | . . . . . . 2 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 4 . 1 . 14 4 . . . 2 . . 5 . Terminals 32 | . 5 . . . 18 7 . . . 2 . . . . Fabricators 9 | . . . . . . . . . . 9 . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units 8 | . . . . . 5 . . . . 3 . . . . Scanalyzers 7 | . . . . . 2 5 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 33 | . 2 . 2 . 8 1 . 15 . . . 1 4 . Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 9 | . . . . . . . . 5 . . . . 4 . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Robot Analysis 4 | . 1 . . . 3 . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . 2 . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 5 . . . . Load Schematic 3 | . . . . . . . . . . 3 . . . . Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . 1 3 . . . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 4 1 . . . . . . . . Terminals 3 | . 1 . . . 1 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . . 7 6 . . . 6 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . 5 . . . . 4 . Parts Built 2 | . . . . . . . . . . 2 . . . . Matter 570 | . . . . . . . . . . 570 . . . . Time 228 | . . . . . . . . . . 228 . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 9 . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Total Allies 9 | . . . . 3 . . . . 1 . . . 5 . Largest Group 5 | . . . . 3 3 1 . . 1 1 . . 5 5 Highest-Rated Group 242 | . . . . 40 40 16 . . 94 94 . . 242 242 Highest-Rated Ally 94 | . . . . 16 16 16 . . 94 94 . . 94 94 Total Orders 4 | . . . . . . . . . . 4 . . . . ROAM 1 | . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . RETURN 1 | . . . . . . . . . . 1 . . . . Ally Attacks 206 | . . . . . 61 3 . . 3 24 . . . 115 Total Damage 3951 | . . . . . 664 53 . . 146 890 . . . 2198 Kills 28 | . . . . . 6 . . . 2 9 . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 4 | . 1 . . . 3 . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . 1 . . . 2 2 2 . Drone Launches 2 | . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Turns Passed 12629 | 139 147 799 689 189 1054 2798 223 92 376 1792 745 741 1780 1065 Spaces Moved 7410 | 81 66 488 407 204 716 1526 150 74 239 967 466 331 1094 601 Core 14 | 12 . . . . . 2 . . . . . . . . Treads 1022 | 69 66 488 349 . . . . . . . . . . 50 Legs 6145 | . . . 58 204 716 1524 150 74 239 967 466 331 1094 322 Wheels . | . . . . . . . . . . . . . . . Hover 229 | . . . . . . . . . . . . . . 229 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 85 85 73 107 126 126 123 122 120 150 160 48 Average Speed 138 | 148 160 160 164 85 102 136 126 126 124 129 145 150 160 137 Slowest Speed 1700 | 160 160 160 200 85 106 1700 126 126 126 155 152 160 160 300 Overloaded Moves 1371 | . . . 58 204 716 393 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 25 95 71 49 58 47 32 68 40 24 72 57 86 52 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 1 . . . . . . 1 1 1 . Known Exits Taken 5 | . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . 1 . 1 . . . . . . 1 2 3 . Spaces Dug 18 | . . 8 . . . 7 . . . 3 . . . . Terrain Destroyed 161 | . . 15 . . 3 33 . . 1 14 39 56 . . Melee 7 | . . . . . . 7 . . . . . . . . Projectile 22 | . . . . . . 2 . . . 11 9 . . . AOE 132 | . . 15 . . 3 24 . . 1 3 30 56 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Total 9101 | 94 82 501 427 219 921 1982 173 73 311 1399 505 526 1118 770 Wait 877 | 4 2 . 1 15 62 176 9 . 58 290 9 165 13 73 Move 7396 | 80 65 487 406 203 715 1525 149 73 238 966 465 330 1093 601 Hop . | . . . . . . . . . . . . . . . Pick Up 136 | 2 . 4 13 1 29 53 . . 3 13 5 1 7 5 Fast Attach 76 | 6 . 2 1 . 8 14 . . 2 19 2 4 1 17 Attach 56 | . 1 1 2 . 7 20 1 . 1 8 7 1 . 7 Detach 21 | . . . 1 . 4 4 . . . 9 . . . 3 Swap 53 | . . 2 . . 11 13 . . . 19 5 . 2 1 Drop 74 | . . 1 3 . 21 23 . . . 10 1 . . 15 Fire 391 | 2 14 4 . . 64 137 10 . 9 65 11 25 2 48 Melee 21 | . . . . . . 17 4 . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto x2 / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 13) 287 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 346 | -10/Mines | Assembled infested the area 396 | -10/Mines | Discovered new exit (range 4) 567 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 571 | -10/Mines | Found Prototype Device 722 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 862 | -10/Mines | Discovered new exit (range 9) 913 | -10/Mines | Learned Materials trap positions 1078 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1080 | -10/Mines | Discovered new exit (range 5) 1086 | -10/Mines | Entered Exiles 1129 | -10/Exiles | Met 8R-AWN 1157 | -10/Exiles | Met EX-HEX 1201 | -10/Exiles | Met EX-BIN 1230 | -10/Exiles | Met EX-DEC 1259 | -10/Exiles | Learned location of Zion (-6) 1546 | -10/Exiles | Aligned with FarCom system 1548 | -10/Exiles | Given EX-Vault access code 1600 | -10/Exiles | Opened EX-Vault 1622 | -10/Exiles | Found Longsword +1 1625 | -10/Exiles | Found Potential Leg 1628 | -10/Exiles | Found Potential Leg 1641 | -10/Exiles | Found PSU Rigger 1682 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1688 | -10/Exiles | Build established: Hauler-Mutant 1766 | -10/Exiles | Discovered new exit (range 12) 1775 | -10/Exiles | Stole three prototypes: Potential Leg, PSU Rigger, Longsword +1 1775 | -10/Exiles | Entered Mines 1785 | -9/Mines | Met a Derelict bent on vengeance 1800 | -9/Mines | Learned location of Recycling (-7) 1875 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1944 | -9/Mines | Discovered new exit (range 13) 1964 | -9/Mines | Entered Materials 1964 | -8/Materials | Accompanied by 3 allies 1964 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1965 | -8/Materials | Loaded intel: 10 trap records 2535 | -8/Materials | Discovered new exit (range 8) 2696 | -8/Materials | Identified Exp. Sensor Array 2968 | -8/Materials | Discovered new exit (range 13) 3018 | -8/Materials | Entered Factory 3018 | -7/Factory | Accompanied by 1 ally 3018 | -7/Factory | Evolved 2 slots: Utility x2 3019 | -7/Factory | Identified exit to Storage 3020 | -7/Factory | FarCom data flow suspended 3614 | -7/Factory | Lost 3 parts (1p1u1w) 4130 | -7/Factory | Lost 4 parts (1n1u2w) 4369 | -7/Factory | Discovered exit to Storage (range 16) 4907 | -7/Factory | Discovered new exit (range 9) 4981 | -7/Factory | Identified exit to Factory 5418 | -7/Factory | First assault squad dispatched 5492 | -7/Factory | Core integrity fell below 50% 5810 | -7/Factory | Discovered new exit (range 6) 5812 | -7/Factory | Discovered exit to Factory (range 15) 5816 | -7/Factory | Entered Lower Caves 5816 | -7/Lower Caves | Spotted DT-ZI6(f) 5817 | -7/Lower Caves | Encountered a Master Thief 5824 | -7/Lower Caves | Longsword +1 stolen by Master Thief 5829 | -7/Lower Caves | Spotted EP-S29(f) 5830 | -7/Lower Caves | Encountered a Master Thief 5836 | -7/Lower Caves | PSU Rigger stolen by Master Thief 5846 | -7/Lower Caves | Learned Factory terminal intel 5875 | -7/Lower Caves | Build established: Mutant 6028 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6039 | -7/Lower Caves | Entered Data Miner 6039 | -7/Data Miner | Discovered new exit (range 6) 6063 | -7/Data Miner | Met Data Miner 6105 | -7/Data Miner | Received God Mode back door access code from Data Miner 6131 | -7/Data Miner | Entered Proximity Caves 6164 | -6/Proximity Caves | Escorted by Enhanced Grunt 6496 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6507 | -6/Proximity Caves | Entered Factory 6507 | -6/Factory | Accompanied by 1 ally 6507 | -6/Factory | Evolved 2 slots: Weapon x2 6508 | -6/Factory | Loaded intel: 20 terminal locations 6621 | -6/Factory | Repaired Imp. Titanium Leg 6715 | -6/Factory | Discovered new exit (range 13) 6915 | -6/Factory | Discovered new exit (range 18) 6984 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 7136 | -6/Factory | Discovered new exit (range 16) 7254 | -6/Factory | Found Prototype Device 7254 | -6/Factory | Identified Exp. Thermal Shield 7503 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 7526 | -6/Factory | Build established: Scavenger-Gunner 7728 | -6/Factory | Identified exit to Factory 8169 | -6/Factory | Lost 5 parts (1p2u2w) 8296 | -6/Factory | Identified exit to Lower Caves 8299 | -6/Factory | Entered Lower Caves 8342 | -6/Lower Caves | Learned Factory terminal intel 8552 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8873 | -6/Lower Caves | Lost 6 parts (1p1u4w) 9026 | -6/Lower Caves | Discovered new exit (range 8) 9042 | -6/Lower Caves | Identified exit to Lower Caves 9044 | -6/Lower Caves | Entered another Lower Caves area 9076 | -6/Lower Caves | Discovered exit to Factory (range 13) 9085 | -6/Lower Caves | Lost 3 parts (2n1u) 9229 | -6/Lower Caves | Lost 4 parts (1p3w) 9481 | -6/Lower Caves | Found Prototype Device 9728 | -6/Lower Caves | Learned Factory stockpile data 9738 | -6/Lower Caves | Spotted ZK-1F7(f) 9739 | -6/Lower Caves | Encountered a Master Thief 9740 | -6/Lower Caves | Spotted SG-CRP(f) 9740 | -6/Lower Caves | Spotted 12-3NH(f) 9741 | -6/Lower Caves | Encountered a Master Thief 9741 | -6/Lower Caves | Encountered a Master Thief 9744 | -6/Lower Caves | Exp. Thermal Shield stolen by Master Thief 9744 | -6/Lower Caves | Prototype Device stolen by Master Thief 9754 | -6/Lower Caves | Enh. Flexi-carbon Leg stolen by Master Thief 9771 | -6/Lower Caves | Discovered new exit (range 8) 9782 | -6/Lower Caves | Identified exit to Zion 9785 | -6/Lower Caves | Entered Zion 9915 | -6/Zion | Discovered new exit (range 10) 9956 | -6/Zion | Build established: Scavenger-Mutant 9973 | -6/Zion | System corruption cleaned by Quarantine Array 10062 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10200 | -6/Zion | Gained Derelict followers 10448 | -6/Zion | Learned location of Extension (-5) 10539 | -6/Zion | Given A8's code to call for help 11066 | -6/Zion | Opened final containment barrier to the Deep Caves 11072 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11076 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11117 | -6/Zion | Build established: Scavenger-Gunner 11539 | -6/Zion | Discovered new exit (range 5) 11543 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11547 | -6/Zion | Identified exit to Deep Caves 11565 | -6/Zion | Entered Deep Caves 11565 | -6/Deep Caves | Accompanied by 5 allies 11735 | -6/Deep Caves | Build established: Scavenger-Tank 11922 | -6/Deep Caves | Attacked by Z-Imprinter 11932 | -6/Deep Caves | Allies destroyed Z-Imprinter 12022 | -6/Deep Caves | Found Prototype Protection 12022 | -6/Deep Caves | Identified Zio. Weapon Casing 12027 | -6/Deep Caves | Found Prototype Device 12027 | -6/Deep Caves | Identified Zio. Metafield Generator 12251 | -6/Deep Caves | Z-Facility disabled 12259 | -6/Deep Caves | Core integrity fell below 50% 12309 | -6/Deep Caves | Lost 5 parts (2n2u1w) 12393 | -6/Deep Caves | Found Zio. Weapon Casing 12412 | -6/Deep Caves | Found Prototype Protection 12433 | -6/Deep Caves | Found Zio. Weapon Casing 12435 | -6/Deep Caves | Found Zio. Weapon Casing 12558 | -6/Deep Caves | Spotted as-16435 12558 | -6/Deep Caves | Exposed GOLEM chamber 12590 | -6/Deep Caves | Core integrity fell below 20% 12630 | -6/Deep Caves | Destroyed by as-16435 with Assembled Focal Cannon Last Messages --------------- 12560_ Zio. Laser-S destroyed. 12564_ Zio. Phaser-S destroyed. 12564_ Shock Rifle destroyed. 12567_ Zio. Glidesys I destroyed. 12567_ Hrd. Light Armor Plating destroyed. 12579_ Particle Charger destroyed. 12583_ Zio. Glidesys I destroyed. 12593_ Destroyed Prototype Device. 12593_ Zio. Light Carapace destroyed. 12594_ as-16435 GOLEM Unit beginning Prototype Device integration. 12595_ as-16435 Prototype Device integration complete. 12597_ Zio. Weapon Casing destroyed. 12597_ Zio. Glidesys I destroyed. 12602_ Enhanced Grunt destroyed. 12605_ as-16435 GOLEM Unit beginning Prototype Energy Cannon integration. 12605_ Med. Reactive Plating destroyed. 12607_ Destroyed Prototype Energy Cannon. 12625_ Zio. Light DM Reactor destroyed. 12628_ Zio. Glidesys I destroyed. 12628_ Thermal Defense Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????? #????????????????????# | | ???????????????????? [ #?????????????????? # | | ????????????????? #?????????????????? # | | ??????????????? [ !M #????????????????? # | | ????????????? [[[M[ #????????????????? # | | ????????????? #????????????????? # | | ???????????? g #????????????????? # | | ???????????? #????????????????? | | ??????????? ##??????????????## | | ??????????? * = #??????????????# | | ??????????? s [ #??????????????# | | ?????????? = = #??????????????# | | ?????????? = / ####;########### # | | ????????? * *!! = #? | | ??????????" G !%! #? | | ????????? * =g =@ ## | | ?????????" ############## # | | ????????? ;#???######?## | | ?????????? ###??## ### | | ?????????? # # #????# | | ??????????? #### ## ## ##????# #### | | ??????????? ?????# ?# ?###?????# ######??? | | ??????????? ???????#??# ?????????########???????? | | ???????????????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 27 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 400 Resistance: KI 30 Resistance: TH 20 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Exp. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorVortexPick Manual? 0 Play Time 01:21:56 Cumulative 89.8 hours Start 2021.07.12 @ 13:57:36 End 2021.07.18 @ 19:10:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 139 Adventurer 4 Explorer 8 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aba5bba-700d-4beb-8658-aa2a74c8356c