Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 14:26:00 Player: Tiago Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2186) 2186 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5706 Bonus ------- None Cogmind --------- Core Integrity 581/850 Matter 202/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Hovering (110) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Cooled Airjet > --- UTILITY (5) ------ Advanced Signal Interpreter Thermal Shield > --- WEAPON (3) ------- High-powered Shock Rifle > --- INVENTORY (4) ---- Light Angular Momentum Engine Advanced Heat Sink Improved Cooling System Medium Storage Unit Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Improved Airjet Improved Gravmag System Cooled Aerolev Unit Gravmag Array > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Cooled Airjet Advanced Heat Sink Improved Maneuvering Thrusters Thermal Shield High-powered Shock Rifle Force Rifle [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Machine Gun Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 91 | 7 10 10 11 23 30 Power 15 | 2 . 1 1 3 8 Engine 12 | 2 . 1 1 3 5 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 29 | 2 4 4 3 11 5 Treads 3 | . . . 2 1 . Leg . | . . . . . . Wheel 4 | 2 2 . . . . Hover 20 | . 2 3 1 9 5 Flight 2 | . . 1 . 1 . Utility 14 | 1 1 2 2 3 5 Device 4 | . . . 1 . 3 Storage 3 | 1 . . . 2 . Processor 5 | . 1 1 1 1 1 Hackware 1 | . . 1 . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 33 | 2 5 3 5 6 12 Energy Gun 14 | 1 1 1 3 2 6 Energy Cannon 3 | . 1 . . 1 1 Ballistic Gun 12 | 1 3 2 2 2 2 Ballistic Cannon 4 | . . . . 1 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 1 3 3 Parts Lost 28 | . . 1 4 6 17 Power 8 | . . 1 . 2 5 Propulsion 9 | . . . 3 2 4 Utility 3 | . . . . . 3 Weapon 8 | . . . 1 2 5 Highest Loss Streak 14 | . . 1 2 3 14 Average Slot Usage (%) 88 | . 98 85 86 88 88 Engine 8 | . 14 5 9 10 6 Core 1 | . . . . . 5 Treads 4 | . . . 7 11 . Wheel 4 | . 28 12 . . . Hover 17 | . . 11 16 19 25 Device 3 | . . . 9 3 1 Storage 8 | . 14 11 9 7 5 Processor 11 | . 13 21 9 10 11 Hackware 5 | . . . 9 7 5 Protection 1 | . . . . . 5 Energy Gun 3 | . 4 4 7 1 2 Energy Cannon 2 | . 6 . . 4 2 Ballistic Gun 9 | . 16 17 10 7 7 Ballistic Cannon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 54 | 12 14 13 21 31 54 Greatest Support 70 | 20 20 20 40 61 70 Greatest Overweight (x) 2 | 1 . . 2 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 8 Average Capacity 6 | 5 6 6 6 6 7 Most Carried 8 | 2 4 6 6 8 8 Average Carried 5 | . 3 4 5 5 6 Final Capacity 8 | 6 6 6 6 8 4 Final Carried 7 | 2 3 5 6 7 4 Class Distribution -------------------- 44% | Scavenger-Mutant 27% | Mutant 24% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1734 | 244 207 146 162 244 731 Remotely . | . . . . . . Salvage Created 2483 | . 379 391 344 514 855 Parts 170 | . 44 24 24 27 51 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 54 | . 11 10 5 11 17 Guns 34 | . 8 10 5 1 10 Cannons 13 | . 3 . . 3 7 AOE 5 | . . . . 5 . Classes Destroyed 13 | . 7 1 1 4 . Worker 3 | . . . . 1 2 Builder 1 | . 1 . . . . Tunneler 1 | . 1 . . . . Hauler 1 | . . . . 1 . Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 6 | . 2 1 2 . 1 Swarmer 19 | . 9 3 . 4 3 Grunt 21 | . 2 5 1 4 9 Duelist 1 | . . . . 1 . Sentry 8 | . . 2 3 1 2 Hunter 1 | . . . 1 . . Programmer 4 | . . . . 1 3 Best Kill Streak 6 | . 6 4 1 4 5 Combat Bots Only 4 | . 3 4 1 4 4 Max Kills in Single Turn 4 | . 1 1 1 4 2 Gunslinging 1 | . . . . . 1 Exploded 4 | . . . . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3696 | . 317 328 332 643 2076 Core 438 | . 49 60 13 47 269 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 80 85 97 93 . Volleys Fired 167 | . 27 23 24 24 69 Largest 3 | . 2 2 2 2 3 Hottest 188 | . 80 79 78 108 188 Shots Fired 386 | . 54 46 48 48 190 Gun 299 | . 43 46 48 35 127 Cannon 87 | . 11 . . 13 63 Launcher . | . . . . . . Special . | . . . . . . Kinetic 239 | . 27 34 29 24 125 Thermal 90 | . 11 12 . 7 60 Explosive . | . . . . . . Electromagnetic 57 | . 16 . 19 17 5 Robot Hit Streak 17 | . 4 10 13 17 9 Robot Miss Streak 8 | . 4 1 3 2 8 Penetration Max 1 | . . . . 1 . Secondary Targets 9 | . 3 2 1 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 229 | . 25 34 31 40 99 Core Hits 117 | . 17 20 16 22 42 Critical Hits 2 | . 1 . . . 1 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4879 | . 310 404 574 1241 2350 Guns 3157 | . 153 404 507 558 1535 Cannons 1233 | . 157 . . 261 815 Explosions 489 | . . . 67 422 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2446 | . 77 275 224 359 1511 Thermal 1699 | . 157 129 67 554 792 Explosive . | . . . . . . Electromagnetic 734 | . 76 . 283 328 47 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 . . 1 4 Average Corruption 2 | . 1 . . 1 3 Corruption Purged . | . . . . . . Effects 22 | . 3 . . . 19 Message Errors 5 | . 2 . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 6 | . 1 . . . 5 Targeting Errors 4 | . . . . . 4 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 59 | . . . . 39 20 Projectiles 25 | . . . . 5 20 Explosions 34 | . . . . 34 . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 121 | . . . . 121 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 714 | . 110 123 77 176 714 Average Temperature 154 | . 24 49 20 60 233 Received Heat Transfer 723 | . 24 117 117 159 306 Effects 43 | . . . . . 43 Shutdowns 16 | . . . . . 16 Energy Bleed 9 | . . . . . 9 Interference 7 | . . . . . 7 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 5 | . . . 1 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 2732 | . 333 333 100 600 1366 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 377 | . 368 377 211 173 370 Average Influence 144 | . 156 188 103 63 215 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 72 | 100 66 52 96 100 46 Level 1 27 | . 33 47 3 . 53 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 2 2 3 8 Investigation 3 | . . . 1 1 1 Extermination 3 | . . . . 1 2 Reinforcement 8 | . 1 2 1 1 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . 1 3 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 14 16 12 17 32 Peak Tracking Total 6 | . 3 6 4 5 6 Tactical Retreats 5 | . . . . 3 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 6 | . 1 . . 3 2 Max in Single Turn 3 | . 1 . . 3 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 22 | . 4 2 7 4 5 Terminals 16 | . 3 2 7 3 1 Fabricators 2 | . . . . 1 1 Repair Stations 1 | . 1 . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 64 | . 11 6 24 13 10 Successful 46 | . 7 4 18 10 7 Failed 18 | . 4 2 6 3 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 2 . 2 1 . Terminals 53 | . 10 6 24 12 1 Fabricators 2 | . . . . 1 1 Repair Stations 1 | . 1 . . . . Recycling Units 5 | . . . . . 5 Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 38 | . 6 4 18 9 1 Record 18 | . 2 4 6 5 1 Prototype ID Bank 1 | . . . . 1 . Emergency Access Points 2 | . 1 . 1 . . Alert Level 5 | . 1 . 3 1 . Unreport Threat 2 | . . . 1 1 . Locate Traps 1 | . . . 1 . . Dispatch Records 3 | . 1 . 2 . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Zone Layout 4 | . 1 . 3 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 4 | . . . . . 4 Recycle Component 1 | . . . . . 1 Process 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 4 1 6 4 4 Full Trace Events 2 | . . . . 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter 45 | . . . . . 45 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3611 | 56 423 325 695 869 1243 Spaces Moved 3705 | 55 384 283 460 790 1733 Core 3 | 3 . . . . . Treads 587 | . . . 247 340 . Legs . | . . . . . . Wheels 574 | 52 384 138 . . . Hover 2541 | . . 145 213 450 1733 Flight . | . . . . . . Fastest Speed 36 | 50 80 52 52 38 36 Average Speed 68 | 79 80 66 113 93 42 Slowest Speed 180 | 100 80 80 180 160 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 55 27 33 19 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 42 | . . . . 25 17 Melee . | . . . . . . Projectile 17 | . . . . . 17 AOE 25 | . . . . 25 . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4442 | 63 444 374 587 868 2106 Wait 388 | . 11 52 81 9 235 Move 3700 | 54 383 282 459 789 1733 Hop . | . . . . . . Pick Up 43 | 2 7 3 6 8 17 Fast Attach 32 | 6 1 5 3 12 5 Attach 23 | . 2 . 2 4 15 Detach 4 | . . . . . 4 Swap 36 | 1 7 5 6 7 10 Drop 49 | . 6 4 6 15 18 Fire 167 | . 27 23 24 24 69 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Identified exit to Mines 464 | -10/Materials | Discovered new exit (range 11) 471 | -10/Materials | Identified exit to Materials 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 774 | -9/Materials | Discovered new exit (range 16) 784 | -9/Materials | Identified exit to Materials 805 | -9/Materials | Entered another Materials area 805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 974 | -8/Materials | Build established: Scavenger-Mutant 1470 | -8/Materials | Discovered new exit (range 15) 1499 | -8/Materials | Identified exit to Factory 1500 | -8/Materials | Entered Factory 1500 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2355 | -7/Factory | Lost 3 parts (1p1n1w) 2367 | -7/Factory | Discovered new exit (range 6) 2369 | -7/Factory | Identified exit to Factory 2369 | -7/Factory | Entered another Factory area 2369 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2640 | -6/Factory | Build established: Gunner 2657 | -6/Factory | Garrison activated, responded to threat 3123 | -6/Factory | Garrison activated, responded to threat 3565 | -6/Factory | Lost 14 parts (2p4n3u5w) 3612 | -6/Factory | Self-destructed Last Messages --------------- 03523_ Penetrated by Slug. 03523_ Hacking Suite destroyed. 03523_ Slug penetrates Wall. 03524_ Imp. Gravmag System destroyed. 03524_ Penetrated by Slug. 03524_ Lgt. Fission Core destroyed. 03526_ Penetrated by Slug. 03526_ Hpw. Shock Rifle destroyed. 03528_ Penetrated by Slug. 03528_ Force Rifle destroyed. 03529_ Slug penetrates Wall. 03529_ U-05 Engineer lays Concrete. 03530_ Slug penetrates Wall. 03531_ Penetrated by Slug. 03534_ Gravmag Array destroyed. 03541_ Slug penetrates Wall. 03543_ Slug penetrates Megafabricator. 03567_ K-01 Serf cleans the Matter Pump. 03593_ Acquired 1 matter. 03603_ Acquired Hpw. Shock Rifle. 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Airjet | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ThrusterThermalExpander Manual? 0 Play Time 01:22:46 Cumulative 7.2 hours Start 2020.02.22 @ 15:25:19 End 2020.02.23 @ 14:26:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9debdc3a-dc1d-4bce-bcfb-ce91e971a8ca