Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.30 @ 20:43:23 Player: Cmdr.Laserstrahl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2791) 2791 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (345) 345 TOTAL SCORE: 5826 Bonus ------- High Alert Combat Kills 145 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 255/265 System Corruption 5% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Cooling System Small Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (8) ---- Aluminum Leg Medium Battery (150) Improved Targeting Computer Relay Coupler [Grunt] (26) Beam Rifle Particle Gun Particle Gun Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Phase Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Cooling System Medium Battery Improved Targeting Computer Heavy EM Pulse Gun Phase Cannon Proton Missile Launcher Maul [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Sto Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 2 . 1 . . Weapon . | . . . . . . . Parts Attached 57 | 6 6 13 2 11 18 1 Power 8 | 1 2 2 . . 3 . Engine 6 | 1 2 2 . . 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 13 | 2 1 3 . 3 4 . Treads 6 | . . 3 . 3 . . Leg 4 | . . . . . 4 . Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 1 4 2 7 3 . Device 9 | . . 2 1 4 2 . Storage 1 | 1 . . . . . . Processor 3 | . 1 1 . 1 . . Hackware . | . . . . . . . Protection 5 | . . 1 1 2 1 . Artifact . | . . . . . . . Weapon 18 | 2 2 4 . 1 8 1 Energy Gun 5 | . 1 1 . 1 2 . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 6 | 2 1 3 . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . 2 2 1 4 14 1 Power 4 | . 1 . . . 3 . Propulsion 8 | . 1 2 . 2 3 . Utility 6 | . . . 1 1 4 . Weapon 6 | . . . . 1 4 1 Highest Loss Streak 11 | . 2 1 1 2 11 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 96 94 100 91 88 81 Engine 9 | . 14 11 11 9 3 9 Core 1 | . . . . . 4 . Treads 15 | . . 13 22 21 13 . Leg 3 | . . . . . 11 27 Wheel 4 | . 26 4 . . . . Device 10 | . . 10 11 13 11 18 Storage 10 | . 14 11 11 9 9 9 Processor 11 | . 11 11 11 9 13 9 Protection 7 | . . 10 11 12 4 . Energy Gun 9 | . 5 11 11 13 7 . Ballistic Gun 8 | . 22 11 11 4 . . Impact Weapon 1 | . . . . . 4 . Naked Turns . | . . . . . . . Heaviest Build 29 | 13 15 24 26 29 28 29 Greatest Support 62 | 26 32 40 40 62 62 30 Greatest Overweight (x) 7 | . . 7 . . 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 8 8 Average Carried 7 | 1 7 7 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 8 8 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Sto Matter Collected 1282 | 251 193 228 139 143 328 . Remotely . | . . . . . . . Salvage Created 3243 | . 486 748 374 610 1025 . Parts 161 | . 34 51 18 18 40 . Haulers Intercepted 3 | . 2 1 . . . . Recyclers Shooed 7 | . 1 2 2 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Sto Combat Hostiles Destroyed 66 | . 9 14 12 9 22 . Melee 4 | . . . . . 4 . Guns 50 | . 9 14 11 8 8 . Cannons 6 | . . . . . 6 . AOE 2 | . . . . . 2 . Classes Destroyed 11 | . 5 2 2 . 2 . Worker 1 | . . 1 . . . . Hauler 3 | . 2 1 . . . . Recycler 6 | . 1 4 . 1 . . Watcher 4 | . 1 1 . 2 . . Swarmer 23 | . 3 10 3 . 7 . Grunt 29 | . 6 . 6 6 11 . Brawler 2 | . . . 1 . 1 . Sentry 8 | . . 4 . 3 1 . Specialist 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Assembled 2 | . . . 2 . . . Best Kill Streak 6 | . 6 4 4 4 4 . Combat Bots Only 5 | . 5 4 4 3 4 . Max Kills in Single Turn 2 | . 1 2 2 1 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Sto Damage Taken 4292 | . 372 578 440 757 2081 64 Core 900 | . 132 133 84 102 434 15 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 47 . 45 . . . Volleys Fired 260 | . 42 61 42 48 67 . Largest 2 | . 2 2 2 2 2 . Hottest 129 | . 85 85 79 121 129 . Shots Fired 506 | . 83 119 84 95 125 . Gun 457 | . 83 119 84 95 76 . Cannon 44 | . . . . . 44 . Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 231 | . 73 61 42 21 34 . Thermal 228 | . 10 58 42 74 44 . Explosive . | . . . . . . . Electromagnetic 47 | . . . . . 47 . Robot Hit Streak 17 | . 7 9 9 17 17 . Robot Miss Streak 4 | . 4 4 4 4 3 . Penetration Max . | . . . . . . . Secondary Targets 12 | . 6 3 1 . 2 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 325 | . 52 66 43 68 96 . Core Hits 147 | . 26 30 20 27 44 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 16 | . 1 1 6 3 5 . Burn 14 | . 1 1 6 3 3 . Smash 2 | . . . . . 2 . Melee Attacks 18 | . . . . . 18 . Impact 18 | . . . . . 18 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5425 | . 554 867 723 1052 2229 . Guns 4013 | . 554 838 720 1050 851 . Cannons 589 | . . . . . 589 . Explosions 348 | . . 29 . . 319 . Melee 470 | . . . . . 470 . Ramming 5 | . . . 3 2 . . Kinetic 1680 | . 464 360 328 181 347 . Thermal 2534 | . 90 478 392 869 705 . Explosive . | . . . . . . . Electromagnetic 736 | . . 29 . . 707 . Impact 470 | . . . . . 470 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 5 Average Corruption 5 | . . . . . 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 11 . Message Errors 1 | . . . . . 1 . Matter Fused 4 | . . . . . 4 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 84 | . . . . . 84 . Projectiles 7 | . . . . . 7 . Explosions 1 | . . . . . 1 . Melee 76 | . . . . . 76 . Knockbacks 3 | . . . . . 3 . Impact 2 | . . . . . 2 . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . . . . . 21 . Shots 3 | . . . . . 3 . Rammed 3 | . . . 2 1 . . Targets Rammed 3 | . . . 2 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 488 | . 256 215 26 210 488 . Average Temperature 82 | . 58 78 14 104 131 . Received Heat Transfer 1884 | . 195 117 177 405 972 18 Effects 8 | . . . . . 8 . Shutdowns 1 | . . . . . 1 . Energy Bleed 4 | . . . . . 4 . Interference 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 3 | . . . . . 3 . Robots Melted 3 | . . . 1 1 1 . Combat Hostiles 3 | . . . 1 1 1 . Parts Melted 7 | . . 2 2 3 . . Heat Transferred 6737 | . 296 1258 1443 2405 1335 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Sto Peak Influence 667 | . 295 551 309 311 667 325 Initial 325 | . . 124 174 85 115 325 Average 283 | . 178 355 209 203 401 320 Maximum Alert Level 2 | . 1 2 1 1 2 1 Low Security (%) 27 | 100 44 12 29 46 15 . Level 1 46 | . 55 41 70 53 22 100 Level 2 25 | . . 46 . . 61 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 1 . 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Sto Distress Signals 8 | . 3 2 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 12 25 15 16 27 3 Peak Tracking Total 7 | . 6 6 3 3 7 3 Tactical Retreats 5 | . . 3 1 . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Sto Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Sto Machines Disabled 6 | . 1 2 . . 3 . Max in Single Turn 2 | . 1 2 . . 1 . Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Sto Machines Accessed 12 | . 5 3 1 3 . . Terminals 8 | . 4 2 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 23 | . 10 3 2 8 . . Successful 17 | . 7 3 1 6 . . Failed 6 | . 3 . 1 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 8 2 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 9 | . 5 2 1 1 . . Record 1 | . . . 1 . . . Prototype ID Bank 3 | . 1 1 . 1 . . Locate Traps 4 | . 3 1 . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . Report Inventory 2 | . 1 1 . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 1 1 3 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 11 | . . . . . 11 . Machine Destruction 11 | . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Sto Turns Passed 3210 | 37 379 690 725 545 830 4 Spaces Moved 1570 | 28 251 305 368 231 385 2 Core 16 | 4 . 11 . . 1 . Treads 945 | . . 208 368 231 138 . Legs 248 | . . . . . 246 2 Wheels 361 | 24 251 86 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 160 157 120 120 Average Speed 141 | 83 95 154 160 160 134 120 Slowest Speed 400 | 90 100 400 160 165 200 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 55 34 70 28 33 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . 4 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 4 | . . . . . 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Sto Total 2040 | 41 316 414 420 311 535 3 Wait 59 | . 1 18 5 10 25 . Move 1564 | 27 250 304 367 230 384 2 Hop . | . . . . . . . Pick Up 51 | 8 11 8 1 5 18 . Fast Attach 12 | . 3 2 . 6 1 . Attach 28 | 6 1 2 1 4 14 . Detach . | . . . . . . . Swap 17 | . 2 9 1 1 3 1 Drop 28 | . 6 10 1 6 5 . Fire 260 | . 42 61 42 48 67 . Melee 18 | . . . . . 18 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . 2 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -8/Garrison -8/Storage History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 38 | -11/Junkyard | Entered Materials 229 | -10/Materials | Core integrity fell below 50% 363 | -10/Materials | Discovered new exit (range 13) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x2 768 | -9/Materials | Discovered new exit (range 14) 970 | -9/Materials | Build established: Scavenger-Mutant 1047 | -9/Materials | Discovered new exit (range 14) 1107 | -9/Materials | Entered Mines 1165 | -9/Mines | Found a hidden stash of uninstalled traps 1254 | -9/Mines | Learned location of Storage (-8) 1260 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1260 | -9/Mines | Discovered new exit (range 5) 1748 | -9/Mines | Learned location of Recycling (-8) 1754 | -9/Mines | Discovered new exit (range 3) 1781 | -9/Mines | Assembled infested the area 1812 | -9/Mines | Core integrity fell below 50% 1832 | -9/Mines | Entered Materials 1832 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2364 | -8/Materials | Identified exit to Garrison 2377 | -8/Materials | Entered Garrison 2386 | -8/Garrison | Triggered checkpoint 2499 | -8/Garrison | Triggered checkpoint 2524 | -8/Garrison | Triggered checkpoint 2674 | -8/Garrison | Garrison Relay disabled 2750 | -8/Garrison | Triggered checkpoint 2758 | -8/Garrison | Triggered checkpoint 2793 | -8/Garrison | Core integrity fell below 50% 2830 | -8/Garrison | Build established: Mutant 2830 | -8/Garrison | Lost 11 parts (2p3n4u2w) 2906 | -8/Garrison | Triggered checkpoint 2914 | -8/Garrison | Core integrity fell below 20% 2944 | -8/Garrison | Garrison Relay disabled 2999 | -8/Garrison | Discovered new exit (range 10) 3026 | -8/Garrison | Triggered checkpoint 3046 | -8/Garrison | Triggered checkpoint 3071 | -8/Garrison | Garrison Relay disabled 3152 | -8/Garrison | Triggered checkpoint 3154 | -8/Garrison | Triggered checkpoint 3173 | -8/Garrison | Build established: Scavenger-Mutant 3207 | -8/Garrison | Entered Storage 3211 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03065_ Acquired 10 matter. 03071_ Garrison Relay disabled. 03071_ Relay Coupler [NC] tumbles out of relay unit. 03071_ Relay Coupler [Grunt] tumbles out of relay unit. 03071_ Relay Coupler [Specialist] tumbles out of relay unit. 03071_ Relay Coupler [Hunter] tumbles out of relay unit. 03073_ XIENM%9NM1FAPLE7VCKNUFB 03091_ System corrupted: Matter fused (-8). 03122_ System corrupted: Heat flow error (+166). 03152_ Beams of light sweep through the air. An alarm sounds. 03178_ H-55 Commando misfires. 03180_ H-55 Commando destroyed. 03180_ X-57 Shotgunner destroyed. 03182_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 03209_ Triggered Ambush Trap. 03209_ L-31 Rogue emerges from a hatch in the floor. 03209_ G-47 Trooper emerges from a hatch in the floor. 03209_ Maul destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????#####????????????????????? | | ?????# #????????????????????? | | ?????# l#????????????????????? | | ?????#g #????????????????????? | | ?????#@l #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# ????????????????????? | | ?????# ???????????????????? | | ?????# ??????????????????? | | ?????########?????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireAutogunRedistributor Manual? 0 Play Time 01:07:48 Cumulative 134.1 hours Start 2023.08.30 @ 18:16:26 End 2023.08.30 @ 20:43:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 58 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bc43583-1c11-47d4-87fa-dad6de38a215