Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.15 @ 17:09:09 Player: Teratos Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (326) 326 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 846 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 242/250 System Corruption 3% Temperature Cool (0) Movement Flying (37) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Heat Sink > --- WEAPON (2) ------- Small Laser > --- INVENTORY (4) ---- Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 5 13 3 Power 5 | 1 4 . Engine 4 | 1 3 . Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 5 2 Treads . | . . . Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 1 | . 1 . Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power 2 | . 2 . Propulsion . | . . . Utility . | . . . Weapon 5 | . 4 1 Highest Loss Streak 3 | . 3 1 Average Slot Usage (%) 68 | . 67 81 Engine 8 | . 8 14 Core 4 | . 4 . Leg 25 | . 26 14 Device 8 | . 8 14 Energy Gun 9 | . 8 14 Ballistic Gun 9 | . 9 10 Naked Turns . | . . . Heaviest Build 9 | 9 9 8 Greatest Support 26 | 20 26 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 2 | . 2 2 Average Carried . | . . 2 Final Capacity 4 | 4 4 4 Final Carried 2 | . 2 2 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 443 | 183 245 15 Remotely . | . . . Salvage Created 397 | . 370 27 Parts 29 | . 24 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 10 | . 8 2 Melee 1 | . 1 . Guns 9 | . 7 2 Classes Destroyed 4 | . 3 1 Builder 1 | . 1 . Watcher 1 | . 1 . Swarmer 2 | . . 2 Grunt 8 | . 8 . Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 912 | . 655 257 Core 294 | . 177 117 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | . 42 6 Largest 2 | . 2 2 Hottest 70 | . 70 60 Shots Fired 65 | . 57 8 Gun 65 | . 57 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 43 | . 41 2 Thermal 22 | . 16 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 7 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 46 | . 39 7 Core Hits 21 | . 18 3 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 560 | . 508 52 Guns 546 | . 494 52 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 14 | . 14 . Kinetic 416 | . 408 8 Thermal 130 | . 86 44 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 1 | . 1 3 Corruption Purged . | . . . Effects 9 | . 8 1 Message Errors 4 | . 4 . Matter Fused 1 | . . 1 Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Targeting Errors 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . 7 . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 240 | . 240 4 Average Temperature 46 | . 48 3 Received Heat Transfer 306 | . 306 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 347 | . 247 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 221 | . 221 106 Initial 56 | . . 56 Average 128 | . 140 100 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 79 100 Level 1 17 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 20 13 Peak Tracking Total 12 | . 8 12 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 4 | . 4 . Failed 7 | . 7 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 2 | . 2 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 645 | 40 559 46 Spaces Moved 424 | 32 377 15 Core 50 | 7 43 . Treads . | . . . Legs 368 | 25 334 9 Wheels . | . . . Hover . | . . . Flight 6 | . . 6 Fastest Speed 37 | 50 50 37 Average Speed 111 | 104 112 97 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 61 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 525 | 36 449 40 Wait 25 | . 11 14 Move 422 | 31 376 15 Hop . | . . . Pick Up . | . . . Fast Attach 17 | 5 9 3 Attach . | . . . Detach . | . . . Swap 4 | . 4 . Drop 5 | . 3 2 Fire 48 | . 42 6 Melee 1 | . 1 . Ram 3 | . 3 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 431 | -10/Materials | Core integrity fell below 50% 461 | -10/Materials | Lost 3 parts (1p2w) 586 | -10/Materials | Discovered new exit (range 7) 600 | -10/Materials | Entered Mines 601 | -10/Mines | Assembled infested the area 606 | -10/Mines | Assisted by a Guerilla fighting off Assembled 609 | -10/Mines | Learned location of 1 exit from Materials 626 | -10/Mines | Core integrity fell below 20% 646 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Data stored: Materials exits (x1). 00614_ Acquired Lgt. Assault Rifle. 00619_ The unstable cave ceiling collapses. 00620_ HV Slug penetrates Wall. 00621_ PZ-3JN(h) destroyed. 00622_ Dropped Aluminum Leg. 00622_ Acquired Flight Unit. 00623_ The unstable cave ceiling collapses. 00624_ Dropped Aluminum Leg. 00624_ Acquired 15 matter. 00626_ The unstable cave ceiling collapses. 00626_ Laser Drill disabled. 00626_ as-84049 destroyed. 00626_ as-33291 destroyed. 00626_ as-57397 destroyed. 00626_ Acquired Flight Unit. 00627_ System corrupted: Matter fused (-8). 00627_ The unstable cave ceiling collapses. 00646_ Lgt. Assault Rifle destroyed. 00646_ D-53 Grenadier destroyed. 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"?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageFactoryAccelerator Manual? 0 Play Time 00:06:21 Cumulative 59.2 hours Start 2021.05.15 @ 17:03:49 End 2021.05.15 @ 17:09:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6476c52d-458d-4467-aa41-25a71138e3a2