Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 21:47:59 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2245) 2245 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 6685 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 583/700 Matter 185/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY (7) ------ Cooling System High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Grenade Launcher Heavy Rocket Launcher > --- INVENTORY (20) --- Deuterium Engine Light Treads Improved Treads Improved Treads Improved Treads Armored Treads Launcher Guidance Computer Improved Light Armor Plating Layered Medium Armor Plating Medium Insulated Plating Shield Generator Improved Shield Generator Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Core Analyzer Precision Energy Filter Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Improved Treads Improved Treads Improved Treads Armored Treads Advanced Power Amplifier Launcher Guidance Computer Improved Light Armor Plating Layered Medium Armor Plating Medium Insulated Plating Shield Generator Improved Shield Generator Advanced Force Field Advanced System Restoration Module Heavy Ion Cannon Heavy Ion Cannon Improved Grenade Launcher Heavy Rocket Launcher [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 56 | 6 12 1 2 . 15 13 1 6 Power 6 | 1 1 1 . . 2 1 . . Engine 5 | 1 1 . . . 2 1 . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 5 . . . 3 3 . . Treads 12 | 2 5 . . . 3 2 . . Leg . | . . . . . . . . . Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 4 . 1 . 7 7 . 5 Device 11 | . . . . . 4 3 . 4 Storage 5 | 1 2 . 1 . 1 . . . Processor 3 | . 1 . . . . 1 . 1 Hackware . | . . . . . . . . . Protection 6 | . 1 . . . 2 3 . . Artifact . | . . . . . . . . . Weapon 12 | 2 2 . 1 . 3 2 1 1 Energy Gun 1 | . . . . . . 1 . . Energy Cannon 5 | . 1 . 1 . 2 . . 1 Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 . . . 1 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 2 Parts Lost 6 | . . . . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 4 | . . . . . 2 . . 2 Weapon 1 | . . . . 1 . . . . Highest Loss Streak 2 | . . . . 1 2 . . 1 To Critical Strikes . | . . . . . . . . . Average Backups 16 | . 4 18 18 18 17 18 18 16 Power 1 | . . 2 2 2 1 1 1 1 Propulsion 4 | . 2 6 6 5 4 4 4 5 Utility 6 | . . 6 7 8 7 7 7 6 Weapon 4 | . 1 3 2 2 5 6 4 4 Tool/Special . | . . . . . . . . . Unused Backups 22 | . 1 . . . 4 2 . 15 Power 3 | . . . . . 2 . . 1 Propulsion 5 | . . . . . . . . 5 Utility 9 | . 1 . . . 1 1 . 6 Weapon 5 | . . . . . 1 1 . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 100 100 99 95 92 91 Engine 8 | . 14 14 7 . 6 7 7 7 Core 2 | . . . 6 14 2 . . . Treads 24 | . 28 28 28 28 35 24 15 14 Wheel 2 | . . . . . . 2 7 7 Device 9 | . . . . . 11 14 15 19 Storage 10 | . 14 14 14 14 9 7 7 7 Processor 11 | . 10 14 14 14 9 8 15 14 Protection 5 | . 2 . . . 5 12 7 7 Energy Gun 1 | . . . . . . 4 2 3 Energy Cannon 10 | . 8 14 14 14 17 9 2 3 Ballistic Gun 5 | . 19 14 14 3 . . . . Launcher 3 | . . . . 10 . . 10 6 Peak Build Rating 63 | 6 9 11 15 15 35 59 53 63 Average Rating 30 | 4 7 9 12 14 27 46 51 55 On Entrance 21 | . 6 9 10 15 14 35 54 49 Avg Prop Armor Cover (%) 12 | . . . . . . 8 13 13 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 11 50 50 50 51 69 82 74 77 Greatest Support 91 | 40 40 40 40 40 83 91 28 28 Greatest Overweight (x) 2 | . 1 1 1 1 . 2 2 2 Average Overweight (x) 1 | . . 1 1 1 . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 10 20 20 20 20 20 20 20 Most Carried 20 | . 16 19 20 20 20 20 20 20 Average Carried 16 | . 5 18 19 19 18 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | . 16 19 20 18 20 20 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1845 | 185 236 158 . 194 170 187 160 555 Remotely . | . . . . . . . . . Salvage Created 2160 | . 402 293 . 60 496 287 140 482 Parts 118 | . 26 14 . 5 23 16 6 28 Haulers Intercepted 4 | . 2 . . . 1 . . 1 Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 5 16 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 65 | . 9 6 . 10 9 9 3 19 Guns 14 | . 2 3 . . . 6 2 1 Cannons 20 | . 4 3 . 2 8 2 1 . AOE 30 | . 3 . . 8 1 . . 18 Classes Destroyed 11 | . 3 1 . 1 3 1 1 1 Hauler 4 | . 2 . . . 1 . . 1 Recycler 1 | . . 1 . . . . . . Operator 1 | . . . . . 1 . . . Watcher 3 | . . . . . 1 2 . . Swarmer 21 | . 3 3 . 4 2 7 . 2 Grunt 32 | . 6 3 . . 5 . 3 15 Sentry 2 | . . . . . 2 . . . Programmer 2 | . . . . . . 2 . . Decomposer 2 | . . . . . . . 2 . Master Thief 2 | . . . . . . . . 2 Assembled 6 | . . . . 6 . . . . Best Kill Streak 6 | . 3 3 . 4 5 4 3 6 Combat Bots Only 5 | . 3 3 . 4 5 4 3 5 Max Kills in Single Turn 3 | . 3 1 . 3 1 1 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . 3 1 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 213 | . 24 28 . 20 72 31 10 28 Missed 55 | . 9 8 . 4 17 4 2 11 Hits 158 | . 15 20 . 16 55 27 8 17 Melee 8 | . . . . 4 . . . 4 Projectile 150 | . 15 20 . 12 55 27 8 13 Critical Strikes 5 | . 1 1 . . 2 . 1 . Part Disruptions 1 | . . . . 1 . . . . Damage Taken 2355 | . 169 219 . 270 670 297 94 636 Core 284 | . 38 30 . 40 59 13 11 93 Absorbed by Shields 326 | . . . . . 22 112 36 156 Regen/Repaired (Parts) 11 | . . . . . . 11 . . Core Remaining (%) 81 | 100 . . . 56 89 . . . Volleys Fired 229 | . 34 16 . 21 42 49 9 58 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 145 | . 80 80 . 80 125 145 145 145 Shots Fired 325 | . 66 32 . 23 71 53 17 63 Gun 86 | . 37 16 . 3 . 21 8 1 Cannon 194 | . 28 16 . 10 70 31 8 31 Launcher 45 | . 1 . . 10 1 1 1 31 Special . | . . . . . . . . . Kinetic 56 | . 37 16 . 3 . . . . Thermal 224 | . 28 16 . 10 70 52 16 32 Explosive 45 | . 1 . . 10 1 1 1 31 Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | . 17 9 . 1 19 23 17 5 Robot Miss Streak 5 | . 5 1 . 2 2 3 1 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 170 | . 41 25 . 6 52 25 12 9 Core Hits 138 | . 18 9 . 15 21 17 13 45 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . Meltdown 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6476 | . 741 390 . 633 1093 599 385 2635 Guns 1045 | . 232 164 . . . 453 173 23 Cannons 1914 | . 362 226 . 87 987 144 108 . Explosions 3517 | . 147 . . 546 106 2 104 2612 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 396 | . 232 164 . . . . . . Thermal 2563 | . 362 226 . 87 987 597 281 23 Explosive 3517 | . 147 . . 546 106 2 104 2612 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 3 | . . . . . . . . 3 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 1 | . . . . . . . . 1 Matter Fused 3 | . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 197 | . . . . 26 10 . . 161 Projectiles 10 | . . . . . 10 . . . Explosions 187 | . . . . 26 . . . 161 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 312 | . . . . 8 26 . . 278 Shots 8 | . . . . 1 1 . . 6 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 354 | . 108 75 . 50 354 132 120 60 Average Temperature 56 | . 23 22 . 25 123 36 48 26 Received Heat Transfer 598 | . 93 102 . 80 195 . 62 66 Effects 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 14 | . 1 1 . . 7 5 . . Heat Transferred 5224 | . 777 481 . 185 1998 1185 548 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen 4 | . . . . . . . . 4 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 97 | 100 100 100 . 100 88 100 . . Level 1 2 | . . . . . 11 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 298 | . 99 70 . 105 298 116 . . Initial 11 | . . 11 . . . . . . Average 31 | . 36 9 . 13 54 32 . . Influence Increases 1822 | . 307 170 . 122 490 288 70 375 Destroy 0b10 Robot/C 1140 | . 180 120 . 80 180 180 60 340 Destroy 0b10 Robot/NC 45 | . 10 5 . . 15 10 . 5 Destroy Leader 222 | . 54 30 . 10 44 44 10 30 Successful Hack 48 | . 28 . . . 8 12 . . Disable Machine 60 | . 30 . . . 30 . . . Anti-Garrison Action 200 | . . . . . 200 . . . Destroy Structure 62 | . 5 . . 32 13 12 . . Lose Combat Pursuer 45 | . . 15 . . . 30 . . Influence Decreases 1767 | . 277 200 . 122 489 219 140 320 Entered New Map 46 | . . 19 . . . 1 26 . Time Decay 1531 | . 277 181 . 122 319 218 114 300 Lost Part 40 | . . . . . 20 . . 20 Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 6 | . 2 . . . 2 2 . . Investigation 2 | . . . . . 2 . . . Extermination 2 | . . . . . . 2 . . Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 4 . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 20 7 . 10 14 15 3 25 Peak Tracking Total 5 | . 5 3 . 4 4 3 3 5 Tactical Retreats 2 | . . 1 . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 5 | . 2 . . . 2 . . 1 Max in Single Turn 1 | . 1 . . . 1 . . 1 Garrison Access 3 | . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 18 | . 6 . 1 . 4 6 1 . Terminals 11 | . 6 . . . 3 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 38 | . 11 . 1 . 14 11 1 . Successful 18 | . 4 . 1 . 6 6 1 . Failed 20 | . 7 . . . 8 5 . . Catastrophic 5 | . 1 . . . 3 1 . . Database Lockouts . | . . . . . . . . . Manual 18 | . 9 . 1 . 8 . . . Terminals 26 | . 11 . . . 11 4 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . Garrison Access 5 | . . . . . 3 2 . . Terminal Hacks 4 | . . . 1 . 2 . 1 . Open Door 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Retrieve Study 2 | . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . 2 . . Seal Access 2 | . . . . . . 2 . . Unauthorized Hacks 8 | . 4 . . . 4 . . . Terminals 7 | . 4 . . . 3 . . . Botnet 1 | . . . . . 1 . . . Skim 6 | . 4 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Jam 1 | . . . . . 1 . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 13 | . 5 . . . 4 4 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . Parts Repaired 1 | . . . . . . 1 . . Time 108 | . . . . . . 108 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 2904 | . . . . . 41 686 1059 1118 Sensors 2410 | . . . . . . 233 1059 1118 Cloaking 503 | . . . . . 41 462 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 8980 | 67 1112 1036 584 840 1421 1541 1093 1286 Spaces Moved 4769 | 40 588 400 241 269 749 870 865 747 Core 4 | 4 . . . . . . . . Treads 2749 | 36 588 400 241 269 749 466 . . Legs . | . . . . . . . . . Wheels 2016 | . . . . . . 404 865 747 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 120 120 120 Average Speed 159 | 149 161 240 240 240 160 144 120 120 Slowest Speed 240 | 160 240 240 240 240 160 160 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 55 | 3 84 91 60 49 45 25 74 69 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . . . . 2 2 Spaces Dug 12 | . . . . . 1 5 . 6 Terrain Destroyed 425 | . 4 . . 67 10 13 17 314 Melee . | . . . . . . . . . Projectile 28 | . . . . . 3 8 1 16 AOE 397 | . 4 . . 67 7 5 16 298 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 5827 | 45 683 444 248 439 908 1093 899 1068 Wait 624 | . 21 25 . 144 69 132 9 224 Move 4761 | 39 587 399 240 268 748 869 864 747 Hop . | . . . . . . . . . Pick Up 55 | . 17 2 2 . 18 5 4 7 Fast Attach 19 | 6 4 . . . . 6 . 3 Attach 17 | . . . . 2 7 3 . 5 Detach 3 | . . . . . . 2 . 1 Swap 68 | . 10 2 3 4 10 15 9 15 Drop 50 | . 10 . 3 . 14 12 4 7 Fire 229 | . 34 16 . 21 42 49 9 58 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Discovered new exit (range 14) 1103 | -10/Materials | Discovered new exit (range 15) 1180 | -10/Materials | Entered Mines 1302 | -10/Mines | Learned location of Zion (-7) 1331 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1336 | -10/Mines | Found Prototype Device 1646 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1694 | -10/Mines | Discovered new exit (range 6) 2204 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2204 | -10/Mines | Discovered new exit (range 5) 2216 | -10/Mines | Entered Exiles 2276 | -10/Exiles | Met 8R-AWN 2317 | -10/Exiles | Met EX-HEX 2389 | -10/Exiles | Met EX-BIN 2423 | -10/Exiles | Aligned with FarCom system 2425 | -10/Exiles | Given EX-Vault access code 2483 | -10/Exiles | Opened EX-Vault 2502 | -10/Exiles | Found Firepult 2517 | -10/Exiles | Found Cloak of Protection 2568 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2642 | -10/Exiles | Met EX-DEC 2781 | -10/Exiles | Discovered new exit (range 10) 2800 | -10/Exiles | Stole two prototypes: Cloak of Protection, Firepult 2800 | -10/Exiles | Entered Mines 2854 | -9/Mines | Assembled infested the area 3428 | -9/Mines | Learned location of 1 exit from Proximity Caves 3625 | -9/Mines | Discovered new exit (range 6) 3640 | -9/Mines | Entered Materials 3640 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4121 | -8/Materials | Discovered new exit (range 15) 5061 | -8/Materials | Entered Factory 5061 | -7/Factory | Evolved 2 slots: Utility x2 5063 | -7/Factory | FarCom data flow suspended 5588 | -7/Factory | Identified Exp. Sensor Array 5704 | -7/Factory | Repaired Exp. Sensor Array 6439 | -7/Factory | Discovered new exit (range 13) 6441 | -7/Factory | Discovered new exit (range 6) 6448 | -7/Factory | Identified exit to Factory 6466 | -7/Factory | Identified exit to Lower Caves 6602 | -7/Factory | Entered Lower Caves 7005 | -7/Lower Caves | Found DCF Scrap (13 items) 7105 | -7/Lower Caves | Encountered a Warlord checkpoint 7180 | -7/Lower Caves | Discovered new exit (range 12) 7693 | -7/Lower Caves | Identified exit to Lower Caves 7695 | -7/Lower Caves | Entered another Lower Caves area 7818 | -7/Lower Caves | Found Alien Artifact 7818 | -7/Lower Caves | Identified Core Expander 7818 | -7/Lower Caves | Installed Core Expander, added new Utility slot 7924 | -7/Lower Caves | Discovered exit to Factory (range 8) 8135 | -7/Lower Caves | Encountered a Warlord checkpoint 8221 | -7/Lower Caves | Spotted B-75 Beast 8277 | -7/Lower Caves | Crushed by falling debris 8964 | -7/Lower Caves | Encountered a Master Thief 8965 | -7/Lower Caves | Encountered a Master Thief 8965 | -7/Lower Caves | Encountered a Master Thief 8966 | -7/Lower Caves | Encountered a Master Thief 8968 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 8969 | -7/Lower Caves | Encountered a Master Thief 8969 | -7/Lower Caves | Adv. Force Field stolen by Master Thief 8969 | -7/Lower Caves | Adv. Power Amplifier stolen by Master Thief 8971 | -7/Lower Caves | Faulty Prc. Energy Filter stolen by Master Thief 8981 | -7/Lower Caves | Self-destructed Last Messages --------------- 08623_ Discarded Adv. System Restoration Module. 08623_ Acquired Shield Generator. 08862_ Machine disabled. 08964_ A0-MD2(f): "Someone's put a hefty bounty on whatever we can steal from you!" 08964_ Dropped Exp. Sensor Array. 08964_ Acquired Exp. Sensor Array. 08965_ Destroyed Mak. Cloaking Device. 08965_ Destroyed Reaction Control System. 08965_ A0-MD2(f) destroyed. 08965_ Shield Generator destroyed. 08965_ Destroyed Shield Generator. 08968_ Exp. Sensor Array stolen. 08969_ Adv. Force Field stolen. 08969_ Adv. Power Amplifier stolen. 08971_ Faulty Prc. Energy Filter stolen. 08971_ Destroyed Mak. Cloaking Device. 08971_ JK-PHY(f) destroyed. 08977_ The unstable cave ceiling collapses. 08979_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## | | ???????????????????????????????????????????# | | ??????????????????????????????????????????### # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ????????????????????????? ??????????????# # | | ????????????????????? ?? ??? ??????????## # | | ??????????????????? ?? ??? #??????????# ## | | ??????????????????? ?? ??? ????????# | | ???????????????????? ## #### ???????# # | | ???????????????????? # ????????##### | | ????????????????????? ?????????????# | | ????????????????##### ?????????????## | | ????????????????# # ?????????????##"# | | ????????????????# #?????????##### ### | | ????????????????# #????????## #"##?? | | ????????????????# ##???????# ##### | | ?????????????????# ####???## | | ??????????????????# # ##### | | ??????????????????# # | | ??????????????????# */! ##### | | ??????????????????### == @ ###???? | | ????????????????# !!= ## ##?????? | | ????????????????# ### #??????? | | ????????????????####### # #?# ##??????? | | ??????????????????????#### ##?########???????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ###?????????????????? | | ????????????????????????## ##???????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -7/Factory Studied --------- Gatling Laser | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed LinearPlasmaStatue Manual? 0 Play Time 01:14:25 Cumulative 249.2 hours Start 2026.08.29 @ 20:05:27 End 2026.08.29 @ 21:47:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 60 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 287bd12a-95fd-4f10-bc6d-9eae5b9fc5c3