Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 22:27:16 Player: Lazz Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (542) 542 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 4654 Bonus ------- Follower Combat Kills 97 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -145 Cogmind --------- Core Integrity 0/850 Matter 66/300 Energy 99/100 System Corruption 15% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Experimental Terrain Scan Processor Scrapoid Pod Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Machine Analyzer Phase Shifter Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Assault Cannon Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Medium Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Medium Matter Pod Advanced Signal Interpreter Experimental Terrain Scan Processor Weapon Cycler High-powered Tractor Beam Scrapoid Pod Shock Rifle Grenade Launcher Grenade Launcher Grenade Launcher Enhanced Flamer Botcube [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Light Armor Plating Device Weight Redist. System Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 39 | 8 2 1 1 10 17 Power 4 | 1 . . . 1 2 Engine 3 | 1 . . . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 3 . . . 5 5 Treads 9 | 2 . . . 3 4 Leg 4 | 1 . . . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 . . 3 8 Device 4 | 1 . . . . 3 Storage 4 | 1 . . . 3 . Processor 4 | . 1 . . . 3 Hackware 1 | . . . . . 1 Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 7 | 2 . 1 1 1 2 Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . . . 14 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 7 | . . . . . 7 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Backups 9 | . 3 8 7 9 14 Power . | . . . . . 1 Propulsion 1 | . . 1 1 1 2 Utility 3 | . . 2 2 3 4 Weapon 3 | . 1 5 4 3 4 Tool/Special . | . . . . . . Unused Backups 21 | . . . 2 4 15 Power 2 | . . . . . 2 Propulsion 3 | . . . . 1 2 Utility 9 | . . . . 3 6 Weapon 6 | . . . 2 . 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 95 | . 100 100 100 100 70 Engine 13 | . 14 14 14 14 9 Treads 22 | . 28 28 28 19 17 Leg 3 | . . . . 8 . Device 1 | . 8 . . . 6 Storage 12 | . 14 14 14 14 5 Processor 1 | . 4 . . . 4 Protection 12 | . 1 14 14 14 9 Energy Gun 5 | . . . 1 11 . Ballistic Gun 8 | . 28 14 12 2 4 Launcher 11 | . . 13 14 14 2 Peak Build Rating 53 | 7 7 7 9 22 53 Average Rating 14 | 5 6 7 7 13 34 On Entrance 8 | . 7 7 7 9 22 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns 15 | . . . . . 15 Heaviest Build 75 | 15 17 18 20 59 75 Greatest Support 110 | 40 40 40 40 40 110 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 12 | 6 8 8 8 14 18 Most Carried 20 | 1 8 8 8 20 20 Average Carried 10 | . 3 8 7 12 16 Final Capacity 20 | 8 8 8 8 20 5 Final Carried 20 | 1 8 8 8 20 5 Class Distribution -------------------- 73% | Mutant 18% | Derelict-Mutant 7% | Derelict-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Bomber | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1022 | 214 140 24 78 268 298 Remotely . | . . . . . . Salvage Created 597 | 22 140 109 . . 326 Parts 39 | 1 8 14 . . 16 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . 5 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 17 | . 3 9 . . 5 Melee 1 | . . . . . 1 Guns 4 | . 3 . . . 1 Cannons 1 | . . . . . 1 AOE 11 | . . 9 . . 2 Classes Destroyed 8 | 1 2 1 . . 4 Worker 1 | . . . . . 1 Tunneler 2 | 1 . . . . 1 Hauler 2 | . 2 . . . . Mechanic 1 | . . . . . 1 Swarmer 9 | . 3 6 . . . Grunt 6 | . . 3 . . 3 Brawler 1 | . . . . . 1 Specialist 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 7 | 1 3 3 . . 7 Combat Bots Only 4 | . 3 3 . . 4 Max Kills in Single Turn 3 | 1 1 3 . . 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 203 | . 23 12 . . 168 Missed 67 | . 4 4 . . 59 Hits 136 | . 19 8 . . 109 Melee 3 | . . . . . 3 Projectile 133 | . 19 8 . . 106 AOE 4 | . . . . . 4 Critical Strikes 6 | . . . . . 6 Part Disruptions 2 | . . . . . 2 Damage Taken 2809 | . 157 137 . . 2515 Core 886 | . 23 13 . . 850 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . . . 85 . Volleys Fired 55 | 7 16 8 . . 24 Largest 3 | 2 2 1 . . 3 Hottest 98 | 40 40 30 . . 98 Shots Fired 113 | 14 32 8 . . 59 Gun 67 | 14 32 . . . 21 Cannon 25 | . . . . . 25 Launcher 21 | . . 8 . . 13 Special . | . . . . . . Kinetic 92 | 14 32 . . . 46 Thermal . | . . . . . . Explosive 21 | . . 8 . . 13 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 6 4 4 . . 10 Robot Miss Streak 3 | 2 3 2 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 71 | 9 17 5 . . 40 Core Hits 38 | 1 8 9 . . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2105 | 122 240 463 . . 1280 Guns 552 | 122 238 . . . 192 Cannons 443 | . . . . . 443 Explosions 1107 | . . 463 . . 644 Melee . | . . . . . . Ramming 3 | . 2 . . . 1 Kinetic 995 | 122 238 . . . 635 Thermal . | . . . . . . Explosive 1107 | . . 463 . . 644 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 10 | . . 10 . . . Projectiles . | . . . . . . Explosions 10 | . . 10 . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 165 | . . 60 . . 105 Shots 6 | . . 3 . . 3 Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . . . 1 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 280 | . . 9 . . 280 Average Temperature 109 | . . 5 . . 116 Received Heat Transfer 300 | . . 15 . . 285 Effects 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 152 | 5 60 152 . . 123 Initial 1 | . . 1 . . . Average 40 | . 28 54 . . 35 Influence Increases 643 | 5 84 279 . . 275 Destroy 0b10 Robot/C 360 | . 60 180 . . 120 Destroy 0b10 Robot/NC 30 | 5 10 . . . 15 Destroy Leader 64 | . 14 30 . . 20 Allied During Kill 3 | . . . . . 3 Disable Machine 30 | . . 15 . . 15 Destroy Structure 96 | . . 54 . . 42 Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 604 | 5 80 283 . . 236 Entered New Map 3 | . . 3 . . . Time Decay 503 | 5 80 280 . . 138 Lost Part 78 | . . . . . 78 Lost Ally 20 | . . . . . 20 Squads Dispatched 5 | . . . . . 5 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 4 8 . . 22 Peak Tracking Total 11 | . 4 3 . . 11 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 2 | . . . . 1 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . . 1 2 Successful 1 | . . . . 1 . Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 4 | . . 3 . . 1 Largest Group 3 | . . 3 3 3 1 Highest-Rated Group 72 | . . 72 72 72 43 Highest-Rated Ally 43 | . . 31 31 31 43 Initial UFD Resources 22 | . . . . . 22 Total Orders . | . . . . . . Ally Attacks 19 | . . . 7 . 12 Total Damage 285 | . . . 143 . 142 Kills 3 | . . . 2 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 415 | 18 174 . . . 223 Seismic 134 | 18 116 . . . . T.N.C. 58 | . 58 . . . . Machine Analysis 223 | . . . . . 223 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 3757 | 129 199 835 414 1578 602 Spaces Moved 2073 | 61 85 498 238 872 319 Core 113 | 5 . . . . 108 Treads 1701 | 56 85 498 238 622 202 Legs 259 | . . . . 250 9 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 164 | 150 160 160 160 175 149 Slowest Speed 250 | 160 160 160 160 245 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 14 95 21 59 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . . 71 . . 42 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 111 | . . 71 . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 2314 | 81 116 528 273 923 393 Wait 74 | 4 5 22 27 4 12 Move 2068 | 60 84 497 237 871 319 Hop . | . . . . . . Pick Up 37 | 1 6 . 3 22 5 Fast Attach 23 | 8 2 . 1 1 11 Attach 9 | . . . . 2 7 Detach 3 | . 1 . . . 2 Swap 13 | . . 1 . 7 5 Drop 30 | 1 1 . 5 16 7 Fire 55 | 7 16 8 . . 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 12) 327 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 516 | -10/Mines | Discovered new exit (range 6) 600 | -10/Mines | Discovered new exit (range 13) 701 | -10/Mines | Found a hidden stash of uninstalled traps 931 | -10/Mines | Discovered new exit (range 5) 1002 | -10/Mines | Escorted by a lone wolf Derelict 1074 | -10/Mines | Learned Materials non-interactive machine intel 1164 | -10/Mines | Entered Subcaves 1164 | -10/Subcaves | Accompanied by 3 allies 1165 | -10/Subcaves | Approached by a straggling Scientist 1176 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1200 | -10/Subcaves | Learned Materials trap positions 1265 | -10/Subcaves | Learned location of Zion (-7) 1265 | -10/Subcaves | Met a Zionite searching for "candidates" 1551 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1578 | -10/Subcaves | Entered Scraptown 1578 | -8/Scraptown | Accompanied by 3 allies 1608 | -8/Scraptown | Led the pair of lost Derelicts to a safe place 1984 | -8/Scraptown | Visited UFD Registry 1984 | -8/Scraptown | Registered with UFD as "Rusttalker" 2111 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2275 | -8/Scraptown | Visited Botcube Research 2282 | -8/Scraptown | Found Botcube 2328 | -8/Scraptown | Visited Scrapoid Pod Storage 2336 | -8/Scraptown | Found Scrapoid Pod 2364 | -8/Scraptown | Visited Science Guys 2455 | -8/Scraptown | Visited Junk Repository 2552 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2574 | -8/Scraptown | Found DCF Scrap (29 items) 2734 | -8/Scraptown | Visited Research Penetration Think Tank 2780 | -8/Scraptown | Visited Curators Association 2813 | -8/Scraptown | Visited Junk Repository 2892 | -8/Scraptown | Visited Infowarlord's Domain 2905 | -8/Scraptown | Found Exp. Terrain Scan Processor 2921 | -8/Scraptown | Build established: Derelict-Mutant 2939 | -8/Scraptown | Visited Chapter 10 3037 | -8/Scraptown | Met Optimus 3037 | -8/Scraptown | Accepted into 0bPrime 3142 | -8/Scraptown | Discovered new exit (range 5) 3156 | -8/Scraptown | Entered Factory 3156 | -6/Factory | Accompanied by 1 ally 3156 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3687 | -6/Factory | Core integrity fell below 50% 3688 | -6/Factory | Released all parts (2) 3690 | -6/Factory | Botcube activated 3719 | -6/Factory | Lost 9 parts (2p3n2u2w) 3726 | -6/Factory | Discovered new exit (range 6) 3752 | -6/Factory | Core integrity fell below 20% 3752 | -6/Factory | System corruption reached 10% 3758 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03701_ Acquired Focal Shield. 03709_ System corrupted: Matter fused (-5). 03724_ Acquired Imp. Targeting Computer. 03725_ System corrupted: Energy discharge (-18). 03726_ EXIT=FOUND 03736_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03737_ Pressure Siphon disabled. 03737_ Acquired Arm. Leg. 03741_ Acquired Fission Core. 03745_ Acquired 2 matter. 03746_ System corrupted: Fission Core rejected. 03750_ Knocked back. 03751_ Acquired 2 matter. 03751_ Dropped Arm. Leg. 03752_ Focal Shield destroyed. 03752_ System corrupted by crushing effect (+5). 03752_ Knocked back. 03756_ Imp. Targeting Computer severed. 03758_ Knocked back. 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"""" ## #% | | ??????????# "% ########### | | ???????????###+##############^cc * ####???# | | ????????????????????????????# " p ##### | | ????????????????????????????# "" * | | ????????????????????????????# g | | ????????????????????????????#= H | | ????????????????????????????# = ##### | | ????????????????????????????###+##########???# | | ?????????????????????????????????????????????####+ | | ????????????????????????????????????????????? | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreSuperdenseSpecial Manual? 0 Play Time 00:21:37 Cumulative 206.4 hours Start 2026.06.19 @ 21:38:42 End 2026.06.19 @ 22:27:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcf22c95-09c8-4de3-9365-634cd9f092d9