Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.25 @ 15:31:36 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (209) 1045 Value Destroyed (8097) 8097 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2178) 2178 TOTAL SCORE: 18100 Bonus ------- High Alert Combat Kills 777 Follower Combat Kills 418 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -317 Cogmind --------- Core Integrity 169/1150 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Scrap Engine Huge Storage Unit Machine Analyzer Enhanced Optical Array Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Micro Fission Core Advanced Cooling System Large Matter Pod (150) Makeshift Trap Scanner Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Experimental Thermal Shield Thermal Barrier Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biometal-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Thermal Shield > --- WEAPON ----------- Dispersion Rifle KE Penetrator Hpw. Thermic Projector Construct/G Thermic Construct/G > --- INVENTORY -------- Light Antimatter Reactor Enhanced Biometal Leg Enhanced Biometal Leg Wheel Compact Wheel Compact Wheel Advanced Cooling System Large Matter Pod Makeshift Trap Scanner Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Propulsion Shielding Thermal Barrier Proton Cannon Gauss Rifle KE Penetrator KE Penetrator Missile Launcher Powered Hammer Dirty Bomb Trap [Rating: 128] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Processor] Protection Improved Weapon Shielding Weapon KE Penetrator Energy Gun Constructs Energy Cannon Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 . . 4 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . Utility 9 | . . . 2 . . 3 . . . . 2 . . . . 2 Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 181 | . 5 12 7 11 1 22 10 2 . 11 23 1 11 14 6 45 Power 15 | . 1 1 1 . . 3 . . . . . 1 . 4 . 4 Engine 3 | . 1 1 1 . . . . . . . . . . . . . Core 8 | . . . . . . 3 . . . . . 1 . 3 . 1 Reactor 4 | . . . . . . . . . . . . . . 1 . 3 Propulsion 34 | . 2 2 1 2 1 4 3 . . 3 8 . . 4 1 3 Treads . | . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . 1 . . 3 3 . . 1 . . Wheel 26 | . 2 2 1 2 1 4 2 . . . 5 . . 3 1 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 54 | . 2 3 2 4 . 4 4 . . 3 5 . . 6 2 19 Device 40 | . 1 3 . 3 . 3 3 . . 3 4 . . 4 2 14 Storage 2 | . 1 . . 1 . . . . . . . . . . . . Processor 7 | . . . 1 . . 1 1 . . . . . . 2 . 2 Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 4 | . . . 1 . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 78 | . . 6 3 5 . 11 3 2 . 5 10 . 11 . 3 19 Energy Gun 9 | . . 1 1 . . 1 . . . 1 2 . . . . 3 Energy Cannon 5 | . . . . . . 2 . . . . . . 1 . . 2 Ballistic Gun 38 | . . 4 . 4 . 3 3 2 . 2 8 . 3 . 2 7 Ballistic Cannon 8 | . . 1 2 1 . 4 . . . . . . . . . . Launcher 9 | . . . . . . 1 . . . 2 . . 4 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . . . . . 3 . . 6 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . . . 2 . . . 5 . . Parts Lost 67 | . . 2 . 2 . 8 8 1 . 11 4 . . . 2 29 Power 6 | . . 1 . . . 1 1 . . . . . . . . 3 Propulsion 16 | . . . . 1 . 1 3 . . 4 2 . . . 1 4 Utility 18 | . . 1 . 1 . 3 2 . . 1 . . . . . 10 Weapon 27 | . . . . . . 3 2 1 . 6 2 . . . 1 12 Highest Loss Streak 14 | . . 1 . 2 . 2 4 1 . 6 4 . . . 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 97 96 98 100 90 84 81 80 62 76 92 94 93 93 83 Engine 2 | . 14 9 9 9 9 2 . . . . . . . . . . Core 1 | . . . . . . 3 3 . . . . 3 5 4 . . Reactor 1 | . . . . . . . . . . . . . . . 5 4 Leg 1 | . 5 . . . . . 2 6 6 12 8 . . . . . Wheel 13 | . 22 22 18 17 18 20 15 13 13 . 6 17 17 17 17 3 Device 15 | . 14 11 9 15 18 19 11 13 13 12 14 17 17 15 11 17 Storage 6 | . 14 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 Processor 16 | . . . 9 9 9 13 19 20 20 20 17 17 17 19 23 25 Hackware 1 | . . . . . . . . . . . 3 5 5 5 5 1 Energy Gun 3 | . 14 12 8 8 . . . . . 1 5 . . . . 5 Ballistic Gun 14 | . 14 22 10 9 18 9 23 21 20 3 9 23 21 22 16 10 Ballistic Cannon 5 | . . 9 17 17 18 10 . . . . . . . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 130 | 11 29 40 51 112 112 115 108 98 93 93 103 108 109 118 120 130 Greatest Support 93 | 20 26 26 28 28 28 44 42 32 32 56 71 38 38 38 38 93 Greatest Overweight (x) 28 | . 1 1 2 4 4 3 3 3 2 28 4 2 2 3 3 12 Average Overweight (x) 2 | . . 1 1 3 3 2 2 2 2 1 1 2 2 2 3 1 Largest Inventory Capacity 25 | . 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 13 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 11 15 15 25 25 24 20 19 17 17 25 25 25 25 25 25 Average Carried 20 | . 7 13 14 20 24 21 16 17 17 13 19 24 24 24 23 22 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 11 14 15 25 25 20 16 17 17 16 25 25 25 25 24 12 Scrap Engine Consumption 74 | . . . . . . 11 2 3 . 1 3 . . 7 5 42 Constructs Created 6 | . . . . . . 1 1 . . . . . . 1 . 3 Constructs Modified 16 | . . . . . . 1 1 1 . . . . . 1 1 11 Class Distribution -------------------- 48% | Gunner 19% | Scavenger-Gunner 15% | Commander-Gunner 9% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 6228 | 197 50 346 382 637 241 937 290 81 . 192 595 92 246 204 285 1453 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8394 | . 65 487 301 609 151 1366 344 64 . 291 938 102 234 . 205 3237 Parts 390 | . 6 52 19 33 7 42 19 6 . 11 39 9 15 . 20 112 Haulers Intercepted 5 | . . . 2 . . . . . . . 1 . . . . 2 Recyclers Shooed 8 | . . . . 1 . 1 . . . . 4 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . 16 2 . 9 . 12 12 . 18 . Prevented 3 | . . . . . . . . . . . . 2 . . 1 . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 174 | . 3 19 7 17 3 30 8 2 . 8 8 4 12 . 10 43 Guns 113 | . 3 13 5 6 2 12 7 2 . 5 8 4 7 . 3 36 Cannons 39 | . . 6 2 11 1 14 1 . . . . . . . 2 2 AOE 18 | . . . . . . 2 . . . 3 . . 5 . 5 3 Classes Destroyed 20 | . 2 5 1 2 . 3 . 1 . . . . . . 1 5 Worker 6 | . . 1 . . . . . . . . 1 . . . . 4 Builder 9 | . . 1 . . . 2 . . . . 2 . . . . 4 Tunneler 3 | . . . . . . . . . . . . . . . . 3 Hauler 5 | . . . 2 . . . . . . . 1 . . . . 2 Recycler 6 | . . . . . . 1 . . . . 3 . . . . 2 Operator 2 | . . 1 . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 2 | . . 1 . . . . . . . . . . . . . 1 Swarmer 58 | . 2 12 3 . 1 5 4 . . 5 . 4 12 . 5 5 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 61 | . 1 4 2 6 1 19 4 . . 3 6 . . . . 15 Duelist 1 | . . . . 1 . . . . . . . . . . . . Protector 2 | . . . . . . 1 . . . . . . . . . 1 Sentry 24 | . . 3 2 8 2 3 . . . . 1 . . . . 5 Specialist 3 | . . . . . . . . . . . . . . . . 3 Hunter 8 | . . . . 2 . 1 . . . . 1 . . . 1 3 Programmer 13 | . . . . . . 2 . 1 . . . . . . 2 8 Behemoth 1 | . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 2 7 3 4 2 4 5 1 . 5 6 4 7 . 5 9 Combat Bots Only 7 | . 2 6 3 4 2 4 5 1 . 5 2 4 7 . 5 6 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 1 1 . 2 1 1 2 . 3 3 Gunslinging 1 | . . . . . . . . . . . . . 1 . . 1 Exploded 3 | . . . . . . 1 . . . 2 . . 2 . 3 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 12446 | . 42 480 197 551 63 1255 754 121 . 949 897 171 212 126 590 6038 Core 1770 | . 16 67 . 101 12 189 30 15 . 176 60 . 32 . 91 981 Absorbed by Shields 194 | . . . . . 13 181 . . . . . . . . . . Reduced by Siege Mode 175 | . . . . . . . . . . . . . . . . 175 Redirected to Shielding 213 | . . . 66 41 . . . . . . . . . . . 106 Regen/Repaired (Parts) 2129 | . . . . 162 . 29 . 126 . . 200 . . 360 95 1157 Core Remaining (%) 81 | 100 93 83 . . 79 . . . . 51 . . . . 81 . Volleys Fired 372 | . 7 32 15 35 4 61 17 9 . 20 46 5 14 2 20 85 Largest 4 | . 2 4 4 4 4 4 4 4 . 3 3 4 4 4 4 4 Hottest 298 | . 70 140 167 172 131 189 136 136 . 96 86 129 129 173 173 298 Shots Fired 1215 | . 14 124 60 140 16 207 62 27 . 49 89 20 31 8 70 298 Gun 895 | . 14 93 34 70 8 78 58 27 . 47 89 20 23 6 50 278 Cannon 306 | . . 31 26 70 8 126 4 . . . . . 2 2 18 19 Launcher 14 | . . . . . . 3 . . . 2 . . 6 . 2 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 895 | . 7 95 45 105 16 143 58 27 . 41 89 20 23 6 52 168 Thermal 267 | . 7 29 15 35 . 50 1 . . 6 . . . . . 124 Explosive 14 | . . . . . . 3 . . . 2 . . 6 . 2 1 Electromagnetic 39 | . . . . . . 11 3 . . . . . 2 2 16 5 Robot Hit Streak 47 | . 3 6 8 18 20 16 4 4 . 9 10 7 3 1 6 47 Robot Miss Streak 21 | . 1 21 5 4 3 6 3 2 . 2 4 1 3 2 9 2 Penetration Max 2 | . . . . . 1 1 . . . . 1 . 1 . 1 2 Secondary Targets 18 | . . . . . . . 4 . . 2 . . 2 . . 10 Max Gunslinging Chain 2 | . . . . . . . 1 . . 1 . . 1 . . 2 Shots Hit Robots 828 | . 11 61 34 95 9 156 34 16 . 37 76 7 11 3 32 246 Core Hits 583 | . 6 44 23 66 11 131 20 5 . 22 87 4 14 1 17 132 Critical Kills 12 | . . . . . . 2 . . . . . . . . . 10 Critical Parts Destroyed 13 | . . . . 1 . . . . . . 1 . . 1 1 9 Critical Strikes 35 | . . 3 1 2 . 3 . . . 1 1 . . 1 1 22 Burn 7 | . . 3 1 1 . 1 . . . 1 . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . . . Destroy 23 | . . . . 1 . . . . . . 1 . . 1 1 19 Smash 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 45 | . . . . . . . . . . . . . 4 . . 41 Impact 45 | . . . . . . . . . . . . . 4 . . 41 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20662 | . 104 790 529 1690 319 4218 641 278 . 566 1779 167 508 120 1265 7688 Guns 13627 | . 104 520 297 747 135 1313 565 278 . 339 1766 167 244 109 559 6484 Cannons 4928 | . . 270 232 943 184 2454 76 . . . . . . 11 304 454 Explosions 1583 | . . . . . . 451 . . . 227 . . 264 . 402 239 Melee 508 | . . . . . . . . . . . . . . . . 508 Ramming 16 | . . . . . . . . . . . 13 . . . . 3 Kinetic 13054 | . 53 589 394 1301 319 2577 565 278 . 282 1766 167 244 109 559 3851 Thermal 4688 | . 51 201 135 389 . 888 . . . 57 . . . . . 2967 Explosive 1536 | . . . . . . 404 . . . 227 . . 264 . 402 239 Electromagnetic 860 | . . . . . . 349 76 . . . . . . 11 304 120 Impact 508 | . . . . . . . . . . . . . . . . 508 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 1 1 1 1 2 10 Average Corruption 1 | . . . . . . . . . . . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . 1 . . . . . Effects 24 | . . . . . . . . . . . . 2 5 . 7 10 Message Errors 5 | . . . . . . . . . . . . . . . 3 2 Matter Fused 5 | . . . . . . . . . . . . . 1 . 1 3 Heat Flow Errors 5 | . . . . . . . . . . . . 1 1 . 2 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Data Loss (major) 5 | . . . . . . . . . . . . 1 3 . 1 . Misfires 1 | . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 193 | . . . . . . 6 . . . 18 . . . . . 169 Projectiles 52 | . . . . . . 6 . . . . . . . . . 46 Explosions 18 | . . . . . . . . . . 18 . . . . . . Melee 123 | . . . . . . . . . . . . . . . . 123 Knockbacks 69 | . . 7 7 9 4 38 . . . . . . . . . 4 Impact 2 | . . . . . . . . . . . . . . . . 2 Kinetic 63 | . . 7 7 9 3 35 . . . . . . . . . 2 Secondary 4 | . . . . . 1 3 . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . . . . 78 . . . . . . Shots 2 | . . . . . . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . 3 . . . . 1 Kicked 4 | . . . . . . . . . . . 3 . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 60 378 75 94 5 248 318 24 . 34 5 110 235 156 238 272 Average Temperature 66 | . 28 123 32 31 3 58 134 14 . 16 5 58 131 81 137 52 Received Heat Transfer 2659 | . 6 111 90 216 16 479 258 . . 244 171 . . . . 1068 Effects 1 | . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . 3 Total Turns 126 | . . . . . . . . . . . . . . . . 126 Longest Duration 96 | . . . . . . . . . . . . . . . . 96 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . 2 . . . . . . . . . 1 Impact Corruptions 4 | . . . . . . . . . . . . . . . . 4 Robots Melted 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Parts Melted 13 | . . 1 . 1 . 3 . . . 1 . . . . . 7 Heat Transferred 7816 | . 148 814 444 1073 . 1598 . . . 222 . . . . . 3517 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 976 | . 95 544 324 331 209 664 . . . . 202 . . . . 976 Initial 450 | . . 39 151 75 82 . . . . . . . . . . 450 Average 252 | . 41 274 242 184 61 282 . . . . 68 . . . . 425 Maximum Alert Level 3 | . . 2 1 1 1 2 . . . . 1 . . . . 3 Low Security (%) 46 | . 100 37 11 53 92 32 . . . . 98 . . . . 21 Level 1 33 | . . 48 88 46 7 37 . . . . 1 . . . . 32 Level 2 14 | . . 14 . . . 29 . . . . . . . . . 26 Level 3 5 | . . . . . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 2 . 1 . 16 . . . . 3 . . . . 10 Investigation 5 | . . 1 . . . 3 . . . . 1 . . . . . Extermination 7 | . . . . . . 2 . . . . 1 . . . . 4 Reinforcement 12 | . 1 1 . 1 . 5 . . . . 1 . . . . 3 Assault 3 | . . . . . . . . . . . . . . . . 3 Garrison 6 | . . . . . . 6 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . 1 . . . . 1 Construction Impeded 3 | . . . . . . 3 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 12 | . 1 1 1 2 2 . . . . . 1 . . . . 4 Communications Jammed 67 | . . . . . . . . . . . . . . . . 67 Distress Signals 66 | . . . . . . . . . . . . . . . . 66 Times Spotted 261 | . 6 25 9 26 5 40 8 2 . 10 16 4 9 9 12 80 Peak Tracking Total 11 | . 3 6 3 5 3 5 4 1 . 7 4 4 3 8 5 11 Tactical Retreats 13 | . . 3 . 1 . 2 . . . . 2 . . . . 5 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 6 | . . . . 2 . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . Triggered 22 | . . . . . . . . 1 . 3 2 3 . 12 . 1 Most Traps Carried 4 | . . . . . . . . . . 4 4 3 2 2 1 1 Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 9 | . . . . . . 6 . . . . 1 . . . . 2 Max in Single Turn 3 | . . . . . . 3 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 43 | . . 5 3 11 2 6 . . 4 . 2 . . 4 . 6 Terminals 25 | . . 5 3 9 2 2 . . . . . . . . . 4 Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . Repair Stations 6 | . . . . 2 . 1 . . . . 1 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 129 | . . 10 8 29 7 11 . . 30 . 8 . . 11 . 15 Successful 81 | . . 2 5 19 3 . . . 30 . 2 . . 11 . 9 Failed 48 | . . 8 3 10 4 11 . . . . 6 . . . . 6 Catastrophic 14 | . . 3 1 2 3 3 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 27 | . . 4 3 8 5 . . . . . . . . 1 . 6 Terminals 57 | . . 10 8 18 7 4 . . . . . . . . . 10 Fabricators 10 | . . . . . . 4 . . . . 6 . . . . . Repair Stations 20 | . . . . 11 . 2 . . . . 2 . . . . 5 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Terminal Hacks 64 | . . 1 4 11 2 . . . 30 . . . . 11 . 5 Record 21 | . . . . . . . . . 11 . . . . 10 . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . . . . . . Prototype ID Bank 7 | . . . 1 1 1 . . . 3 . . . . . . 1 Open Door 5 | . . . . 4 . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . 1 . 2 . . . . . . . . . . . 1 Unreport Threat 2 | . . . . 1 . . . . . . . . . . . 1 Patrol Status 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 1 . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 12 | . . . . 8 . . . . . . 1 . . . . 3 Scan Component 7 | . . . . 4 . . . . . . 1 . . . . 2 Repair 5 | . . . . 4 . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 1 1 . 1 . . . . . . . . . . 1 Terminals 4 | . . 1 1 . 1 . . . . . . . . . . 1 Assimilate 1 | . . 1 . . . . . . . . . . . . . . Botnet 3 | . . . 1 . 1 . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . Hacking Detections 32 | . . 5 3 9 2 6 . . . . 2 . . . . 5 Full Trace Events 3 | . . 1 . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 4 . . . . . . . . . . . 1 Time 150 | . . . . 134 . . . . . . . . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . 19 . . . . . . . . . . 2 Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 22 | . . . . . 19 . . . . 1 . . . . . 2 Largest Group 16 | . . . . . 16 16 . . . 1 . . . . . 2 Highest-Rated Group 246 | . . . . . 246 246 . . . 96 . . . . . 94 Highest-Rated Ally 96 | . . . . . 34 34 . . . 96 . . . . . 47 Total Orders 1 | . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 88 | . . . . . 8 62 . . . 2 . . . . . 16 Total Damage 1706 | . . . . . 119 1136 . . . . . . . . . 451 Kills 15 | . . . . . 2 9 . . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . . . 1 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 2 1 . 1 . 3 . . 2 . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 12044 | . 115 518 427 1145 810 1634 551 334 103 655 900 624 585 872 639 2132 Spaces Moved 6386 | 1 66 252 299 495 447 886 296 225 79 281 428 380 420 663 406 762 Core 1 | . . . . . . . . . . 1 . . . . . . Treads 398 | . . . . . . . . . . . . . . . . 398 Legs 570 | 1 15 . . . . . . . . 273 244 . . . . 37 Wheels 5417 | . 51 252 299 495 447 886 296 225 79 7 184 380 420 663 406 327 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 105 100 100 110 140 120 123 130 130 130 120 120 120 120 135 101 Average Speed 135 | 120 108 101 108 147 142 123 135 132 130 203 160 120 120 122 135 149 Slowest Speed 1450 | 120 120 105 115 150 150 135 145 145 130 1450 260 120 120 140 135 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 1 15 31 24 89 82 24 70 52 75 56 12 53 60 85 63 22 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . 1 1 . 1 . . 1 . Known Exits Taken 3 | . . . 1 . . . . . . 1 . . . . 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 8 | . . . . . . . 2 1 . . . . 1 . 4 . Spaces Dug 38 | . . . . . . . . . . . . . 20 . . 18 Terrain Destroyed 215 | . . . . . . 45 1 . . 26 . 5 77 1 16 44 Melee 22 | . . . . . . . . . . . . . 4 . . 18 Projectile 64 | . . . . . . 15 1 . . . . 5 9 1 11 22 AOE 127 | . . . . . . 30 . . . 26 . . 64 . 3 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 8927 | . 94 452 366 817 619 1285 411 247 79 331 549 535 465 736 449 1492 Wait 1574 | . 14 125 36 265 34 306 82 6 1 12 28 148 13 10 17 477 Move 6370 | . 65 251 298 494 446 885 295 224 78 280 427 379 419 662 405 762 Hop . | . . . . . . . . . . . . . . . . . Pick Up 94 | . 3 17 4 10 6 3 2 2 . 4 12 1 2 15 1 12 Fast Attach 41 | . 1 . 2 5 . 2 3 . . 5 11 1 . 8 . 3 Attach 55 | . . 4 1 2 . 11 7 2 . 5 3 . . . 2 18 Detach 20 | . . . . . . 4 3 2 . 2 2 . . 2 . 5 Swap 85 | . 4 8 4 4 1 9 . . . 1 9 . 11 6 4 24 Drop 95 | . . 15 6 2 8 4 2 2 . 2 7 1 2 28 . 16 Fire 372 | . 7 32 15 35 4 61 17 9 . 20 46 5 14 2 20 85 Melee 45 | . . . . . . . . . . . . . 4 . . 41 Ram . | . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . 3 . . . . 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 171 | . . . . . 120 . . . . . . . . 3 . 48 Trap 1 | . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 10) 116 | -10/Materials | Entered another Materials area 116 | -9/Materials | Evolved 2 slots: Weapon x2 406 | -9/Materials | Discovered new exit (range 13) 413 | -9/Materials | Build established: Gunner 619 | -9/Materials | Discovered new exit (range 16) 634 | -9/Materials | Entered another Materials area 634 | -8/Materials | Evolved 2 slots: Utility x2 714 | -8/Materials | Identified exit to Storage 1061 | -8/Materials | Entered Storage 1564 | -8/Storage | Discovered new exit (range 5) 1716 | -8/Storage | Repaired Wheel 1750 | -8/Storage | Repaired Cooling System 1789 | -8/Storage | Repaired Flak Cannon 1829 | -8/Storage | Repaired Recoil Stabilizer 2007 | -8/Storage | Used back door to open Recycling access 2007 | -8/Storage | Discovered new exit (range 5) 2206 | -8/Storage | Entered Recycling 2207 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 2230 | -8/Recycling | Found Scrap Engine 2654 | -8/Recycling | Build established: Commander-Gunner 2963 | -8/Recycling | Discovered new exit (range 12) 3016 | -8/Recycling | Entered Factory 3016 | -6/Factory | Accompanied by 16 allies 3016 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3602 | -6/Factory | Garrison activated, responded to threat 4541 | -6/Factory | Build established: Gunner 4630 | -6/Factory | Discovered new exit (range 8) 4650 | -6/Factory | Entered Lower Caves 4692 | -6/Lower Caves | Learned Factory emergency access door positions 4694 | -6/Lower Caves | Lost 4 parts (1n1u2w) 4700 | -6/Lower Caves | Learned location of 1 exit from Factory 4898 | -6/Lower Caves | Build established: Scavenger-Gunner 5006 | -6/Lower Caves | Lost 4 parts (1p2n1u) 5163 | -6/Lower Caves | Discovered new exit (range 11) 5201 | -6/Lower Caves | Entered another Lower Caves area 5395 | -6/Lower Caves | Identified exit to Factory 5503 | -6/Lower Caves | Discovered new exit (range 8) 5535 | -6/Lower Caves | Entered Data Miner 5535 | -6/Data Miner | Discovered new exit (range 6) 5552 | -6/Data Miner | Met Data Miner 5574 | -6/Data Miner | Build established: Scavenger-Mutant 5586 | -6/Data Miner | Learned location of Section 7 (-3) 5586 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5609 | -6/Data Miner | Received God Mode back door access code from Data Miner 5638 | -6/Data Miner | Entered Proximity Caves 5701 | -5/Proximity Caves | Lost 5 parts (2n3w) 5782 | -5/Proximity Caves | Escorted by Enhanced Grunt 5834 | -5/Proximity Caves | Lost 6 parts (2n1u3w) 5842 | -5/Proximity Caves | Found Prototype Device 5842 | -5/Proximity Caves | Identified Exp. Thermal Shield 6086 | -5/Proximity Caves | Build established: Mutant 6244 | -5/Proximity Caves | Learned location of Armory (-4) 6268 | -5/Proximity Caves | Discovered exit to Factory (range 14) 6291 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6293 | -5/Proximity Caves | Entered Factory 6293 | -5/Factory | Evolved 2 slots: Utility x2 6294 | -5/Factory | Identified exit to Factory 6564 | -5/Factory | Incoming investigation squad redirected 6902 | -5/Factory | Lost 4 parts (2n2w) 7001 | -5/Factory | Discovered new exit (range 22) 7008 | -5/Factory | Cargo convoy interrupted 7193 | -5/Factory | Entered Upper Caves 7215 | -5/Upper Caves | Learned Factory stockpile data 7670 | -5/Upper Caves | Build established: Scavenger-Gunner 7812 | -5/Upper Caves | Discovered new exit (range 5) 7817 | -5/Upper Caves | Entered another Upper Caves area 7840 | -5/Upper Caves | Discovered exit to Factory (range 10) 7841 | -5/Upper Caves | Spotted B-75 Beast 8169 | -5/Upper Caves | Destroyed 7 combat bots 8266 | -5/Upper Caves | Discovered new exit (range 20) 8402 | -5/Upper Caves | Entered Warlord 8443 | -5/Warlord | System corruption cleaned by Quarantine Array 8627 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8696 | -5/Warlord | Visited the Vortex Lab 8697 | -5/Warlord | Warlord's base attacked by MAIN.C 8723 | -5/Warlord | Found Prototype Energy Gun 8726 | -5/Warlord | Found Prototype Energy Gun 8959 | -5/Warlord | Met Warlord 8983 | -5/Warlord | Opened Warlord's prototype stash 8996 | -5/Warlord | Found Prototype Processor 8996 | -5/Warlord | Identified Exp. Targeting Computer 9015 | -5/Warlord | Found Prototype Processor 9015 | -5/Warlord | Identified Exp. Core Analyzer 9027 | -5/Warlord | Found Prototype Device 9027 | -5/Warlord | Identified Thermal Barrier 9047 | -5/Warlord | Warlord forces counterattacked 9137 | -5/Warlord | Spotted Striker 9198 | -5/Warlord | P-70 Sage assimilated allied 06-UP3(g) 9200 | -5/Warlord | Spotted B-86 Titan 9203 | -5/Warlord | Spotted Executioner 9261 | -5/Warlord | Discovered new exit (range 12) 9274 | -5/Warlord | Entered Proximity Caves 9281 | -4/Proximity Caves | Build established: Gunner 9515 | -4/Proximity Caves | Spotter reported a threat 9560 | -4/Proximity Caves | Spotter reported a threat 9582 | -4/Proximity Caves | Spotter reported a threat 9804 | -4/Proximity Caves | Learned Research emergency access door positions 9894 | -4/Proximity Caves | Discovered exit to Factory (range 5) 9913 | -4/Proximity Caves | Entered Factory 9913 | -4/Factory | Evolved 2 slots: Utility x2 9914 | -4/Factory | Identified exit to Armory 10163 | -4/Factory | Search patrols dispatched 10255 | -4/Factory | Repaired Arm. Wheel 11203 | -4/Factory | Cargo convoy interrupted 11213 | -4/Factory | Spotted Striker 11219 | -4/Factory | Destroyed Striker 11319 | -4/Factory | Discovered new exit (range 17) 11328 | -4/Factory | Identified exit to Upper Caves 11452 | -4/Factory | Spotted B-86 Titan 11584 | -4/Factory | Destroyed B-86 Titan 11663 | -4/Factory | First assault squad dispatched 11877 | -4/Factory | Lost 4 parts (1p1u2w) 11970 | -4/Factory | Lost 3 parts (1u2w) 11976 | -4/Factory | Incoming assault squad redirected 12013 | -4/Factory | Core integrity fell below 50% 12032 | -4/Factory | Spotted Executioner 12045 | -4/Factory | Core integrity fell below 20% 12045 | -4/Factory | System corruption reached 10% 12045 | -4/Factory | Self-destructed Last Messages --------------- 12039_ Powered Hammer destroyed. 12039_ Penetrated by Slug. 12039_ U-05 Engineer destroyed. 12039_ Penetrated by Slug. 12040_ W-44 Eye sends out distress signal. 12040_ K-01 Serf collects debris. 12041_ Acquired Mic. Fission Core. 12041_ Penetrated by Slug. 12041_ Hvy. Armor Plating destroyed. 12042_ Slug penetrates Wall. 12042_ Penetrated by Slug. 12042_ Biometal-Myomer Exoskeleton destroyed. 12042_ Scrap Engine damaged due to network destabilization (-5). 12043_ K-01 Serf collects debris. 12044_ Penetrated by Slug. 12044_ Wheel destroyed. 12044_ Slug penetrates Reinforced Barrier. 12044_ Slug penetrates Wall. 12044_ Antimatter-Fission Reactor destroyed. 12044_ Scrap Engine damaged due to network destabilization (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | """?"""??????????????????????????????????????????? | | """?"""?""???????????????????????????????????????? | | """?"""?T"???????????????????????????????????????? | | ????????""?? ??????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? #???????????????????????????????? | | ???????????? #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ?""""?""""?# +???????????????????????????????? | | ?""""?""""?# #???????????????????????????????? | | ?"""" """"?# #???????????????????????????????? | | ?"""" 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[[ ????????? | | ?????# ### kk "[[" ?? ???????? | | ?????#% #?# ;""""" ?????????? | | ?????# #?# k ;#############?????????? | | ?????# #?# #?????????????????????? | | ?????# #?# #?????????????????????? | | ?????# #?# #?????????????????????? | | ????## ### #?????????????????????# | | ????# ## #????????????????????? | | ##### % ## #????????????????????? | | ! ## ##????????????????????? | | ##### ######; #?????????????????????# | | ????# #????## #?????????????????????# | | ?######+#######?## ##?????????????????????# | | ?# #??##### ###??????????????????????# | | ?# #??????##?????????????????????????# | | ?# """ #?????????????????????????????????#/ | | ?# """ #?????????????????????????????????# | | ?# """ #?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: TH 50 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightMasterReplicator Manual? 0 Play Time 01:43:25 Cumulative 217.2 hours Start 2024.02.24 @ 22:26:23 End 2024.02.25 @ 15:31:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aca1d736-d61d-4b3e-af36-130e38a7e726