Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 13:37:47 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (667) 3335 Value Destroyed (26907) 26907 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (33346) 33346 TOTAL SCORE: 74848 Bonus ------- Triggered High Security 2000 Triggered Max Security 1000 High Alert Combat Kills 8726 Follower Combat Kills 119 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2790 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -889 Cogmind --------- Core Integrity 1112/1600 Matter 119/300 Energy 240/240 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (8) --- Impulse Thruster Array Cooled Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Gravity Neutralizer Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Centrium Medium Armor Plating System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Phase Shifter Transdimensional Reconstructor Enhanced Hardcell Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Zero-point Reactor > --- PROPULSION ------- Q-thruster Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Gravity Neutralizer Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Phase Shifter Layered Medium Armor Plating Centrium Medium Armor Plating System Mapper > --- WEAPON ----------- Heavy Hardcell Cannon > --- INVENTORY -------- Diametric Drive Transdimensional Reconstructor Enhanced Hardcell Cannon Enhanced Hardcell Cannon Micro-nuke Launcher [Rating: 205] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Advanced EMP Blaster Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Particle Cleaver Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . 2 2 . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . 2 . . . Utility 11 | . . . . . 2 . 1 2 . . 1 . . . . 1 . . . . 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 324 | 6 14 1 . 1 32 30 15 7 7 1 36 2 5 4 7 8 7 5 19 4 3 2 62 . 12 34 Power 41 | 1 5 1 . . 4 1 3 . 2 . 3 1 . . 2 . . 1 2 2 . 1 9 . . 3 Engine 17 | 1 5 1 . . 4 1 2 . 2 . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . 2 . . . 1 . . . 1 . . . . . . . Reactor 19 | . . . . . . . . . . . . 1 . . 1 . . 1 1 2 . 1 9 . . 3 Propulsion 80 | 2 3 . . . 6 11 5 2 2 . 8 1 2 1 1 2 1 . 8 1 . 1 15 . 4 4 Treads 55 | 2 . . . . 6 11 5 2 2 . 8 1 2 1 . 2 1 . 8 1 . 1 2 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . . . . . . . . 1 . . . . . . . 13 . 4 4 Utility 143 | 1 3 . . . 10 10 5 3 2 . 22 . 3 3 4 5 3 3 6 1 2 . 28 . 8 21 Device 68 | . 2 . . . 6 4 2 . . . 15 . 1 . 2 2 1 2 2 1 . . 12 . 2 14 Storage 10 | 1 1 . . . . . . 1 . . 2 . . 1 . 2 . . . . . . 2 . . . Processor 18 | . . . . . . . 1 . 1 . 1 . 1 . . . . . 1 . 1 . 7 . 1 4 Hackware 6 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 4 . Protection 41 | . . . . . 4 6 2 2 1 . 4 . 1 1 2 . 2 1 3 . 1 . 7 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 . . 1 12 8 2 2 1 1 3 . . . . 1 3 1 3 . 1 . 10 . . 6 Energy Gun 12 | . 3 . . . 6 . . . 1 . . . . . . . . 1 1 . . . . . . . Energy Cannon 11 | . . . . . . 2 . . . . 2 . . . . . . . . . 1 . 6 . . . Ballistic Gun 15 | 2 . . . . 4 3 1 . . 1 . . . . . 1 1 . . . . . 2 . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 Launcher 11 | . . . . 1 1 3 1 2 . . 1 . . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . 7 5 . . . . 1 . . 2 . 1 . . 3 . . . 15 . 2 10 Corrupted Parts 11 | . . . . . . . 3 . . . . . . 1 2 . 1 . 1 3 . . . . . . System Corruption 90 | . . . . . . . 26 . . . . . . 10 19 . 8 . 10 17 . . . . . . Parts Lost 58 | . 3 . . . 2 3 1 . 3 3 7 . 4 . . 1 6 1 1 . . . 8 . . 15 Power 8 | . . . . . . . 1 . 1 . 2 . . . . . . . . . . . 2 . . 2 Propulsion 13 | . 1 . . . 1 . . . 1 1 . . 1 . . . 2 1 . . . . . . . 5 Utility 26 | . 1 . . . . 3 . . 1 . 5 . 2 . . . 2 . 1 . . . 5 . . 6 Weapon 11 | . 1 . . . 1 . . . . 2 . . 1 . . 1 2 . . . . . 1 . . 2 Highest Loss Streak 7 | . 1 . . . 1 1 1 . 2 3 1 . 4 . . 1 4 1 1 . . . 1 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 2 11 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 25 24 22 22 22 10 5 4 4 Power 1 | . 2 3 3 3 2 1 . . 1 1 1 1 2 3 3 2 3 4 2 2 2 2 . . . . Propulsion 2 | 1 1 2 2 2 1 3 4 4 3 4 2 4 3 2 1 . . 1 1 2 2 2 1 . . . Utility 7 | . 3 8 7 8 9 8 7 7 6 7 8 7 7 8 8 10 10 11 11 9 9 9 3 1 . . Weapon 10 | . 4 11 12 12 12 11 13 13 13 12 11 12 11 10 11 10 8 8 8 7 7 7 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 3 2 1 . 27 6 6 . . . 3 . . 1 2 1 1 1 9 . . 1 4 . . 3 Power 11 | . . . . . 3 2 . . . . . . . . 1 1 . 1 3 . . . . . . . Propulsion 9 | . 1 . . . . 3 1 . . . 2 . . . 1 . . . 1 . . . . . . . Utility 26 | . 1 2 1 . 8 . 3 . . . 1 . . 1 . . . . 4 . . 1 3 . . 1 Weapon 24 | . 1 . . . 16 1 2 . . . . . . . . . 1 . 1 . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 100 100 100 95 99 93 91 94 99 98 98 98 90 97 99 93 92 91 95 92 91 84 91 93 89 Engine 6 | . 14 14 14 14 8 9 12 13 12 13 6 5 5 5 5 . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . 3 3 . . . 4 5 5 5 5 4 . . . . . Reactor 2 | . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 4 8 7 8 8 7 Treads 25 | . 21 14 14 14 31 36 30 26 25 25 28 29 28 29 28 30 26 24 25 31 28 28 12 . . . Wheel 1 | . 6 14 14 14 3 . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 10 26 25 25 Device 11 | . 12 14 14 14 10 8 7 12 13 13 21 21 17 8 9 10 9 10 8 9 13 9 10 13 12 13 Storage 6 | . 14 14 14 14 9 9 7 8 6 6 5 5 5 5 5 6 5 5 5 5 4 4 2 . . . Processor 6 | . . . . . . . 6 6 6 6 5 5 7 11 11 10 10 10 11 15 15 19 16 17 16 17 Hackware 2 | . . . . . . . . . . . . . . 2 5 8 10 10 10 10 9 9 8 8 15 11 Protection 10 | . . . . . 12 18 10 9 15 20 11 11 12 14 11 10 9 9 9 5 2 4 6 8 7 7 Energy Gun 2 | . 15 28 28 27 9 . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . 5 5 2 4 5 . 3 3 . 3 1 . 6 4 5 4 4 1 Ballistic Gun 5 | . 12 . . . 8 10 7 5 5 6 5 4 4 . 1 4 3 . . . . . 1 4 4 . Launcher 2 | . . . . 1 . 5 5 6 . . 2 . . . 5 2 5 5 . 2 . . . . . . Peak Build Rating 205 | 6 12 13 14 14 31 41 48 61 63 62 92 92 92 90 95 108 100 97 125 126 131 137 181 181 198 205 Average Rating 75 | 5 9 12 13 14 28 36 45 56 60 61 81 89 89 82 89 99 93 93 95 122 127 131 162 181 194 185 On Entrance 79 | . 6 12 13 14 14 31 38 45 58 62 57 85 92 89 90 92 98 94 91 125 125 131 133 181 181 198 Avg Prop Armor Cover (%) 12 | . 13 13 13 13 12 . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 11 90 90 90 91 111 116 133 143 141 133 149 142 146 146 150 156 150 153 170 172 167 176 163 61 61 72 Greatest Support 225 | 40 40 10 10 10 80 86 86 98 103 103 142 142 146 146 141 176 171 148 176 170 170 170 225 63 63 74 Greatest Overweight (x) 46 | . 8 8 8 9 10 1 1 1 1 1 1 . 1 . 46 1 1 1 1 1 . 1 1 . 1 1 Average Overweight (x) . | . 3 8 8 8 2 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 22 | 7 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 12 5 5 5 Most Carried 25 | 4 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 21 | 2 11 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 25 24 24 24 23 12 5 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 4 24 25 25 25 25 25 25 25 25 23 25 25 25 25 24 25 25 25 25 25 25 25 5 5 5 5 Class Distribution -------------------- 60% | Scavenger-Mutant 28% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Scavenger-Mutant | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Matter Collected 18046 | 276 590 144 . 57 894 2856 1752 1634 250 190 2466 198 214 393 320 858 410 271 633 795 . 396 1498 . 283 668 Remotely 5037 | . . . . . . 1290 1092 1099 . 176 273 . . . . . . . 256 455 . 396 . . . . Salvage Created 36259 | 77 834 126 . 14 2540 7608 4524 3137 480 406 7080 418 274 113 508 742 1426 422 1186 521 . 363 2577 . 367 516 Parts 1514 | 2 60 7 . 4 116 410 159 132 18 12 262 14 11 2 12 39 55 13 38 17 . . 100 . 10 21 Haulers Intercepted 22 | . . . . . 6 6 4 1 . . 3 . . . . . . . . . . . . . 2 . Recyclers Shooed 43 | . 3 . . . 3 10 1 6 . . 13 . . . . 3 . . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 13 6 . 7 3 . . . 6 2 . 6 . . . . . . Prevented 84 | . . . . . . . . . . . . 3 7 1 9 . 43 11 . 10 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Combat Hostiles Destroyed 456 | . 16 2 . 3 31 79 49 37 8 14 80 9 3 . 7 9 18 5 18 8 . 2 49 . 2 7 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 101 | . 16 2 . . 21 24 8 4 2 2 9 2 . . . 3 . . . . . . 7 . . 1 Cannons 68 | . . . . . . . . 1 2 1 17 1 1 . . . . 2 7 3 . 2 25 . . 6 AOE 180 | . . . . 3 8 45 22 18 3 11 27 5 2 . 3 4 8 1 7 2 . . 11 . . . Classes Destroyed 26 | 1 4 . . 1 4 5 1 1 1 . . 1 1 . 1 . . . 3 . . . 1 . 1 . Worker 60 | . . . . . 5 47 2 1 . . 3 . . . . 2 . . . . . . . . . . Builder 63 | . 3 1 . . 6 24 8 9 . . 11 . . . . 1 . . . . . . . . . . Tunneler 8 | . . . . . 2 . 2 4 . . . . . . . . . . . . . . . . . . Hauler 22 | . . . . . 6 6 4 1 . . 3 . . . . . . . . . . . . . 2 . Recycler 63 | 1 1 . . . 8 26 9 5 . . 9 . . . . 1 . . . . . . . . . 3 Mechanic 14 | . . . . . . 4 4 1 . . 5 . . . . . . . . . . . . . . . Operator 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Drone 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 Watcher 15 | . 2 . . . 5 2 3 . . . 2 . . . . . . . . . . . . . . 1 Swarmer 48 | . . . . 3 8 10 . 3 . 3 5 4 . . . . . . . . . . 12 . . . Saboteur 5 | . . . . . . . . 3 . . 1 . . . . . . . . . . . 1 . . . Grunt 230 | . 16 2 . . 15 51 24 17 6 7 37 5 2 . 3 5 16 4 10 . . . 9 . . 1 Brawler 22 | . . . . . . 6 4 2 2 1 3 . . . 1 . 1 . 1 . . . 1 . . . Duelist 21 | . . . . . . 3 3 6 . 1 7 . . . . . . 1 . . . . . . . . Protector 12 | . . . . . . 2 3 1 . 1 4 . . . . . . . 1 . . . . . . . Sentry 28 | . . . . . 9 6 5 . . 1 3 . . . . 1 1 . . 1 . . 1 . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 Hunter 19 | . . . . . . 1 4 1 . . 3 . . . 2 . . . 2 4 . . 2 . . . Programmer 41 | . . . . . . . 6 4 . . 17 . . . . 3 . . . 2 . . 7 . 1 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 10 | . . . . . . . . . . . . . . . . . . . 2 . . . 8 . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . Samaritan 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 6 2 . 3 7 15 17 6 4 14 7 4 2 . 4 5 6 3 5 2 . 2 8 . 1 3 Combat Bots Only 14 | . 6 2 . 3 4 11 12 6 4 14 6 4 2 . 4 4 4 3 5 2 . 2 8 . 1 3 Max Kills in Single Turn 5 | 1 1 1 . 3 3 4 5 2 3 4 3 2 2 . 1 3 2 1 2 1 . 1 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 3 4 4 2 3 4 2 2 2 . 1 2 1 1 2 1 . . 3 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Hostile Shots Fired 1555 | . 70 9 . 4 87 142 150 64 21 31 238 25 42 . 19 40 72 27 49 66 . 26 247 16 4 106 Missed 609 | . 19 . . 1 26 40 69 19 7 9 92 9 13 . 13 13 32 15 16 29 . 10 131 10 2 34 Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Hits 946 | . 51 9 . 3 61 102 81 45 14 22 146 16 29 . 6 27 40 12 33 37 . 16 116 6 2 72 Melee 24 | . . . . . . 2 . 2 3 1 4 . 4 . . . . 6 . . . . 2 . . . Projectile 922 | . 51 9 . 3 61 100 81 43 11 21 142 16 25 . 6 27 40 6 33 37 . 16 114 6 2 72 AOE 22 | . . . . . . . . . . . 2 . 1 . . . . . . . . . 9 . . 10 Critical Strikes 42 | . . 1 . . 5 1 3 4 . 2 4 1 1 . . 2 2 3 1 1 . . 5 . . 6 Part Disruptions 4 | . . . . . . . . 1 . . 2 1 . . . . . . . . . . . . . . Damage Taken 21209 | . 720 117 . 29 925 1807 907 925 427 599 2629 281 446 . 126 542 936 378 890 715 . 490 3958 148 66 3148 Core 2143 | . 118 27 . 10 84 183 73 20 19 31 176 28 . . . 99 85 21 90 35 . 17 488 51 18 470 Absorbed by Shields 1255 | . . . . . 29 . . . . . 509 69 159 . . . . . . 208 . 201 80 . . . Ignored by Resistances 80 | . . . . . . . 22 . . 31 11 . . . 16 . . . . . . . . . . . Regen/Repaired (Parts) 1459 | . . . . . 108 . . . . . 232 . . . . . . . 345 . . . 5 . 394 375 Core Remaining (%) 74 | 100 . . . 38 . 51 89 . . 91 . . . . 79 . . . . 71 . 98 . 62 . 69 Volleys Fired 1707 | 4 78 9 . 2 134 329 117 110 26 10 239 21 21 . 12 33 17 15 85 40 3 33 261 20 27 61 Largest 2 | 2 2 2 . 1 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 1 1 2 1 2 2 Hottest 178 | 40 105 105 . 33 130 105 72 75 78 60 82 82 82 . 82 162 82 162 81 76 90 81 171 120 158 178 Shots Fired 2554 | 8 156 19 . 2 254 437 215 199 38 16 419 35 31 . 23 63 32 29 83 43 3 34 282 20 30 83 Gun 1273 | 8 156 19 . . 248 234 125 96 11 8 203 12 11 . 2 45 1 2 . . . . 79 . 3 10 Cannon 680 | . . . . . . 1 . 25 25 3 98 17 18 . 4 13 2 21 77 29 3 34 190 20 27 73 Launcher 601 | . . . . 2 6 202 90 78 2 5 118 6 2 . 17 5 29 6 6 14 . . 13 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1133 | 8 92 . . . 92 234 125 96 11 8 203 12 11 . 2 45 1 2 11 29 . 11 79 . 3 58 Thermal 673 | . 64 19 . . 156 1 . 25 25 3 86 17 14 . 3 7 . . . . 3 . 178 20 27 25 Explosive 45 | . . . . 2 6 6 . 7 2 5 5 2 . . . . . . . . . . 10 . . . Electromagnetic 703 | . . . . . . 196 90 71 . . 125 4 6 . 18 11 31 27 72 14 . 23 15 . . . Robot Hit Streak 33 | 5 9 10 . . 21 15 11 14 16 19 33 5 9 . 3 12 8 8 9 10 . 10 18 . 17 23 Robot Miss Streak 5 | 1 3 2 . . 5 3 5 4 2 . 5 1 1 . 3 3 1 3 4 1 . 1 3 . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 4 | . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1432 | 7 100 13 . . 186 205 109 100 23 14 224 17 23 4 5 38 15 14 53 20 . 10 173 . 14 65 Core Hits 1189 | 2 49 5 . 3 94 249 113 102 14 31 216 14 15 . 10 27 33 9 39 12 . 3 114 . 6 29 Critical Kills 12 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 7 . 2 1 Critical Parts Destroyed 5 | . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . 1 . . . Critical Strikes 38 | . 2 . . . 11 1 . 1 1 . 1 1 . . . . . . . 1 . 2 11 . 2 4 Burn 12 | . 2 . . . 10 . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 6 . 2 . Destroy 10 | . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . 3 . . 3 Blast 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 17 | . . . . . 2 1 8 . . . . . . 4 . . . . . . . . 2 . . . Impact 15 | . . . . . 2 1 8 . . . . . . 4 . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74241 | 74 1125 163 . 191 3671 12770 8266 5902 912 1682 13261 1042 819 374 952 1483 2311 577 3615 1791 . 736 9071 . 576 2877 Guns 16205 | 74 1095 163 . . 3106 2793 1530 1414 133 117 2981 127 120 . . 559 . 17 . . . . 1660 . 50 266 Cannons 17027 | . . . . . . . . 492 440 64 2235 283 522 . 61 300 75 443 1978 1220 . 727 5054 . 526 2607 Explosions 40190 | . 30 . . 191 442 9971 6514 3996 339 1501 8044 632 177 . 891 624 2236 117 1637 571 . . 2277 . . . Melee 799 | . . . . . 123 . 222 . . . . . . 374 . . . . . . . . 80 . . . Ramming 20 | . . . . . . 6 . . . . 1 . . . . . . . . . . 9 . . . 4 Kinetic 18061 | 74 579 . . . 1248 2793 1530 1414 133 117 2981 127 120 . . 559 . 17 488 1220 . 727 1660 . 50 2224 Thermal 17577 | . 546 163 . . 1858 1235 672 1096 440 64 2149 401 434 . 33 479 430 . 1310 . . . 5092 . 526 649 Explosive 6428 | . . . . 191 442 687 533 306 339 1501 379 154 . . . . . . . . . . 1896 . . . Electromagnetic 31356 | . . . . . . 8049 5309 3086 . . 7751 360 265 . 919 445 1881 560 1817 571 . . 343 . . . Impact 719 | . . . . . 123 . 222 . . . . . . 374 . . . . . . . . . . . . Slashing 80 | . . . . . . . . . . . . . . . . . . . . . . . 80 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . 2 2 2 2 . 6 31 6 6 6 6 6 11 21 40 3 11 11 11 29 . 5 4 5 1 5 Average Corruption 5 | . 1 2 2 2 . 3 4 3 6 6 2 5 8 14 21 2 8 11 10 19 . 4 2 4 1 1 Corruption Purged 10 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 521 | . 10 15 5 2 . 64 56 2 25 25 53 18 19 7 35 6 16 28 41 38 . 5 40 2 . 9 Message Errors 106 | . 3 4 1 1 . 12 9 . 6 5 10 5 6 2 8 . 1 6 10 7 . . 7 . . 3 Matter Fused 126 | . 3 5 2 . . 16 16 1 3 6 14 3 5 3 6 4 4 8 9 7 . 1 8 . . 2 Heat Flow Errors 66 | . . 1 . . . 6 10 . 1 3 11 2 1 . 5 . 2 4 4 4 . 1 9 1 . 1 Energy Discharges 71 | . 3 2 1 . . 12 7 . 7 3 1 2 2 2 4 . 3 3 5 5 . 1 6 . . 2 Parts Rejected 6 | . . . . . . . . 1 . . . . . . 1 . 1 . 2 . . . 1 . . . Parts Fused 7 | . . . . . . . . . 2 . 2 . . . . 1 . . . 1 . . 1 . . . Data Loss (minor) 58 | . 1 1 . 1 . 9 8 . 2 4 6 1 1 . 4 . 1 3 4 7 . 1 2 1 . 1 Data Loss (major) 29 | . . . 1 . . 5 2 . 4 2 1 3 . . 2 . . 1 2 3 . . 3 . . . Misfires 23 | . . 1 . . . 2 1 . . 1 5 2 2 . 3 . 2 1 1 . . 1 1 . . . Alerts 9 | . . 1 . . . 1 . . . 1 2 . . . 1 1 . 1 . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Weapon Failures 18 | . . . . . . 1 3 . . . 1 . 2 . 1 . 1 1 3 4 . . 1 . . . Overload Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 1857 | . 37 . . 3 84 247 221 121 26 57 306 66 35 137 40 . . . 49 110 . 48 174 . 15 81 Projectiles 583 | . . . . . . . . 27 5 . 99 13 30 . . . . . . 92 . 48 173 . 15 81 Explosions 963 | . 37 . . 3 1 247 130 94 21 57 207 53 5 . 40 . . . 49 18 . . 1 . . . Melee 311 | . . . . . 83 . 91 . . . . . . 137 . . . . . . . . . . . . Knockbacks 16 | . . . . . 1 . 2 . . . . . . . . . . . . 2 . 4 . . . 7 Impact 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1154 | . 98 . . . . 256 56 164 124 194 53 . 23 . 19 . 119 19 . . . . 27 . . 2 Shots 51 | . 1 . . . . 17 4 8 2 5 4 . 2 . 1 . 5 1 . . . . 1 . . . Rammed 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 Targets Rammed 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 42 166 . . 133 268 267 262 178 192 253 153 260 . 228 171 227 168 199 200 . 34 230 229 33 413 Average Temperature 58 | . 8 41 . . 37 82 84 51 30 56 52 70 67 . 82 98 103 39 56 84 . 22 50 40 13 123 Received Heat Transfer 3661 | . 351 81 . . 429 594 156 184 99 141 305 45 44 . 9 78 226 30 39 18 . 4 193 9 9 617 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . 1 . . 4 . . . . . . . 1 . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . Robots Corrupted 102 | . . . . . 1 11 21 13 . . 30 1 . 1 4 1 10 2 4 3 . . . . . . Combat Hostiles 95 | . . . . . . 10 19 13 . . 27 1 . 1 4 1 10 2 4 3 . . . . . . Parts Fried 277 | . . . . . . 55 50 21 . . 93 3 . . 11 4 14 4 8 8 . . 6 . . . Impact Corruptions 9 | . . . . . 4 . 3 . . . . . . 2 . . . . . . . . . . . . Robots Melted 15 | . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . 7 . 3 . Combat Hostiles 12 | . . . . . 2 . . . 1 . . . . . . 1 . . . . . . 6 . 2 . Parts Melted 66 | . 2 . . . 11 1 . 7 3 . 12 . . . . 2 . . . . . . 20 . 8 . Heat Transferred 22794 | . 1414 397 . . 5143 1906 750 1450 700 100 2850 550 650 . 50 500 300 . 900 . . . 4213 . 444 477 Parts Sabotaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 122 | . . . . . . 51 15 23 . . 11 1 . . 1 1 4 . 12 . . . 3 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Maximum Alert Level 5 | . . . . . 2 5 5 5 . . 5 . . . . 1 . . . . . . 5 5 4 2 Low Security (%) 28 | 100 100 100 . 100 52 16 . . . . 10 . . . . 52 . . . . 100 100 41 . . 12 Level 1 16 | . . . . . 39 12 . . . . 44 . . . . 47 . . . . . . 2 . . 12 Level 2 7 | . . . . . 7 11 2 . . . 7 . . . . . . . . . . . 4 . . 75 Level 3 21 | . . . . . . 18 58 50 . . 19 . . . . . . . . . . . 8 . 77 . Level 4 17 | . . . . . . 24 31 44 . . 7 . . . . . . . . . . . 27 . 22 . Level 5 5 | . . . . . . 16 . . . . 8 . . . . . . . . . . . 7 . . . High Security 2 | . . . . . . . 7 4 . . 1 . . . . . . . . . . . 7 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Peak Influence 2165 | . 132 40 . 113 517 2165 1926 1725 . . 1921 . . . . 344 . . . . 2 84 2140 1759 1128 693 Initial 1200 | . . 28 . . 20 218 984 1100 . . 340 . . . . 325 . . . . . 2 47 1200 1100 693 Average 705 | . 74 2 . 78 185 909 1136 1194 . . 635 . . . . 176 . . . . . 52 813 1655 1065 506 Influence Increases 16249 | 5 536 55 . 113 1084 2787 1692 1267 180 275 2411 230 70 5 175 782 415 125 574 200 5 82 2620 159 248 154 Destroy 0b10 Robot/C 8840 | . 320 40 . 80 620 1540 920 720 160 260 1520 180 60 . 120 180 360 100 380 160 . 40 960 . 40 80 Destroy 0b10 Robot/NC 1320 | 5 35 5 . . 165 560 175 110 . 5 185 . . 5 5 20 . . 5 . . . 5 . 15 20 Destroy Leader 1634 | . 74 10 . 10 172 286 204 132 20 10 290 20 10 . 20 40 40 10 . 40 . 10 200 . 24 12 Allied During Kill 38 | . . . . 10 4 . . . . . . . . . . . . . 24 . . . . . . . Successful Hack 114 | . 3 . . . 19 15 12 24 . . 16 . . . . . . . . . 3 . . . 22 . Disable Machine 900 | . 45 . . . 15 180 300 45 . . 135 . . . . 90 . . . . . 15 30 30 . 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 958 | . 14 . . 13 44 191 66 161 . . 160 . . . . 92 . . . . 2 2 105 39 42 27 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . . 15 15 30 . Lose Combat Pursuer 1935 | . 45 . . . 45 15 15 75 . . 105 30 . . 30 60 15 15 165 . . 15 1155 75 75 . Influence Decreases 16476 | 5 462 129 . 60 620 1139 1931 1625 1049 591 1040 994 489 733 133 507 441 383 229 576 4 1 569 935 968 863 Entered New Map 7873 | . . 46 . . 33 299 1181 983 639 163 200 708 219 728 . 17 119 57 33 378 2 1 37 935 704 391 Time Decay 7864 | 5 432 83 . 60 548 770 740 642 380 398 770 286 230 5 133 380 262 306 126 198 2 . 462 . 254 392 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . . . . Lost Part 499 | . 30 . . . 19 30 10 . 30 30 70 . 40 . . 10 60 10 10 . . . 70 . . 80 Lost Ally 140 | . . . . . 20 40 . . . . . . . . . . . 10 60 . . . . . 10 . Squads Dispatched 117 | . 3 . . . 1 17 26 18 . 1 25 . . . . 2 . . . . . 1 2 6 6 9 Investigation 5 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 Extermination 24 | . . . . . . . 5 5 . . 9 . . . . 1 . . . . . . . . 1 3 Reinforcement 39 | . 2 . . . 1 11 6 4 . . 5 . . . . 1 . . . . . 1 2 . 3 3 Assault 48 | . . . . . . 6 14 9 . 1 10 . . . . . . . . . . . . 6 1 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 22 | . . . . . . 10 5 3 . . 4 . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Distress Signals 44 | . 6 . . . 1 8 1 . . . 4 . . . . . . . . . . . 11 4 1 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 796 | . 34 2 . 3 42 90 57 49 8 13 112 11 4 . 10 14 17 6 76 8 . 8 169 17 10 36 Peak Tracking Total 17 | . 5 2 . 4 4 9 5 6 4 7 6 4 4 . 4 4 4 4 11 2 . 5 17 10 5 12 Tactical Retreats 61 | . 3 . . . 2 1 1 4 . . 7 1 . . 1 1 1 1 6 . . 1 27 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Traps Triggered 18 | . 3 . . . . 4 . 1 . . 5 1 . . . 1 . . . . . . . . . 3 Indirectly 8 | . . . . . . 3 . 1 . . 4 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Machines Disabled 67 | . 3 . . . 1 13 20 3 . 1 9 . . . . 6 . . 3 . . 1 3 3 . 1 Max in Single Turn 8 | . 3 . . . 1 2 8 1 . 1 1 . . . . 4 . . 1 . . 1 1 1 . 1 Garrison Access 7 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 3 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Machines Accessed 66 | . 7 . 2 . 8 9 6 1 1 . 8 . . . . 6 . . . . 1 . 3 . 7 7 Terminals 32 | . 5 . . . 5 7 1 . . . 4 . . . . 1 . . . . 1 . . . 3 5 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 8 | . 1 . . . 1 . 1 . . . 2 . . . . 1 . . . . . . . . 1 1 Recycling Units 10 | . 1 . . . 1 2 2 . . . . . . . . 1 . . . . . . . . 2 1 Scanalyzers 4 | . . . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 3 . 1 . Total Hacks 144 | . 13 . 2 . 25 15 14 3 1 . 24 . . . . 12 . . . . 3 . 4 . 16 12 Successful 74 | . 7 . 2 . 15 9 4 2 1 . 10 . . . . 4 . . . . 1 . 2 . 9 8 Failed 70 | . 6 . . . 10 6 10 1 . . 14 . . . . 8 . . . . 2 . 2 . 7 4 Catastrophic 7 | . 1 . . . . 1 1 . . . 1 . . . . 2 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 8 . 1 . 15 6 1 . . . 8 . . . . 4 . . . . . . . . 7 5 Terminals 74 | . 8 . . . 17 10 1 . . . 13 . . . . 4 . . . . 3 . . . 9 9 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 21 | . 2 . . . 2 . 4 . . . 7 . . . . 2 . . . . . . . . 2 2 Recycling Units 22 | . 3 . . . 2 5 5 . . . . . . . . 2 . . . . . . . . 4 1 Scanalyzers 11 | . . . . . 4 . 2 3 . . 2 . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 2 . . . 2 . . . . 2 . . . . . . 4 . 1 . Terminal Hacks 22 | . . . 2 . 1 7 . . 1 . 2 . . . . 1 . . . . 1 . . . 3 4 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Open Door 5 | . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . 1 . . . 2 . 1 . . . 6 . . . . . . . . . . . . . 2 2 Scan Component 8 | . 1 . . . 1 . 1 . . . 3 . . . . . . . . . . . . . 1 1 Repair 6 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . 1 1 Recycling Unit Hacks 6 | . . . . . 1 1 1 . . . . . . . . 1 . . . . . . . . 1 1 Retrieve Components 6 | . . . . . 1 1 1 . . . . . . . . 1 . . . . . . . . 1 1 Scanalyzer 7 | . . . . . 4 . 1 2 . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . 4 . 1 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 2 . 1 . Seal Access 6 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 2 . 1 . Unauthorized Hacks 18 | . 6 . . . 7 1 . . . . 1 . . . . . . . . . . . . . 2 1 Terminals 17 | . 6 . . . 7 . . . . . 1 . . . . . . . . . . . . . 2 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 6 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 1 Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 46 | . 5 . . . 5 5 4 1 . . 7 . . . . 5 . . . . . . 2 . 6 6 Full Trace Events 5 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 4 . 1 2 . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . 1 1 Time 264 | . . . . . 32 . . . . . 160 . . . . . . . . . . . . . 36 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . . . . . 10 10 1 . . . . . . . . 2 . . . . . . . . 9 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . Machine Destruction 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Total Allies 11 | . . 3 . . . 2 . . . . . . . . . . . . 5 . . . . . 1 . Largest Group 5 | . . 3 3 3 2 2 . . . . . . . . . . . . 5 . . . . . 1 . Highest-Rated Group 288 | . . 40 40 40 32 62 . . . . . . . . . . . . 288 . . . . . 45 . Highest-Rated Ally 68 | . . 16 16 16 16 31 . . . . . . . . . . . . 68 . . . . . 45 . Total Orders 10 | . . . . . . . . . . . . . 3 . 3 . . 2 . . . . . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . . . . . 2 . 2 . . 1 . . . . . . . . RETURN 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . Ally Attacks 38 | . . . . 8 14 8 . . . . . . . . . . . . 8 . . . . . . . Total Damage 664 | . . . . 17 153 150 . . . . . . . . . . . . 344 . . . . . . . Kills 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Active Infowar (turns) 26238 | . . . . . . . 3892 2402 896 948 4893 626 498 234 699 884 578 695 2049 758 88 183 4195 130 543 1047 Optics 26238 | . . . . . . . 3892 2402 896 948 4893 626 498 234 699 884 578 695 2049 758 88 183 4195 130 543 1047 Sensors 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terrain 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Cloaking 1203 | . . . . . . . . . . . . . . . . . . . . . . . 1203 . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 8 | . . 3 . . . . . . . 2 . . . . 1 . 1 1 . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . 2 . 2 . . 3 . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Turns Passed 38018 | 112 1345 1205 424 127 3270 5093 4086 2402 896 948 4893 626 498 234 699 884 578 695 2049 758 88 183 4195 130 543 1057 Spaces Moved 20073 | 53 562 583 212 60 1305 1220 1064 649 348 389 1783 345 249 128 347 432 300 324 791 370 46 53 4910 328 1104 2118 Core 9 | 8 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Treads 11017 | 45 317 . . . 985 1220 1064 649 348 389 1783 345 249 128 346 432 300 324 791 370 46 53 833 . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1420 | . 245 583 212 60 320 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7627 | . . . . . . . . . . . . . . . . . . . . . . . 4077 328 1104 2118 Fastest Speed 16 | 50 160 200 200 200 140 200 210 210 226 235 157 160 160 160 160 157 157 157 159 165 165 165 25 25 17 16 Average Speed 134 | 143 177 200 200 200 196 239 239 218 234 235 195 160 160 160 167 158 161 174 208 172 165 178 56 25 22 20 Slowest Speed 2350 | 160 200 200 200 215 240 245 245 226 236 236 240 160 240 160 2350 240 237 236 237 245 165 245 170 25 101 87 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . . . . . . . . . . . . . . . . . . 15 5 18 26 Potential Cave-ins 14 | . . . . . . . . . . . 3 . . . . . . . . . . . 11 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 4 87 96 61 33 93 93 14 7 58 59 26 54 59 58 78 12 51 65 83 58 1 49 70 38 22 50 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 4 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 . . . 1 . . . 1 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . . 1 1 1 . 1 1 1 . . 1 1 1 1 . . . 1 . . Scrap Searched 18 | . . 1 . . . . . . 7 2 . . 2 . 3 . 1 2 . . . . . . . . Spaces Dug 76 | . . . . . 1 . 3 . 5 . 13 3 . . 2 . . . . 2 1 . 17 11 13 5 Terrain Destroyed 1074 | . 12 . . 14 40 157 70 203 39 39 93 37 . . 11 48 29 . 47 15 3 1 173 16 15 12 Melee 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Projectile 199 | . . . . . . 8 . 5 10 1 35 8 . . 2 1 . . 2 15 3 1 65 16 15 12 AOE 871 | . 12 . . 14 39 149 67 198 29 38 58 29 . . 9 47 29 . 45 . . . 108 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Acc Com Total 28998 | 79 768 609 213 66 1814 3018 2411 1481 406 409 2961 396 322 156 445 581 358 424 1121 443 55 111 6011 350 1350 2640 Wait 5857 | 13 77 9 . 1 213 1336 1125 661 3 4 792 19 31 . 58 77 9 56 115 17 . 2 664 6 204 365 Move 19934 | 52 561 582 211 59 1304 1219 1063 648 347 388 1782 344 248 127 346 431 299 323 790 369 45 53 4883 318 1072 2070 Hop 49 | . . . . . . . . . . . . . . . . . . . . . . . 10 4 13 22 Pick Up 202 | 4 25 4 1 1 44 13 9 1 8 . 20 1 7 3 4 6 7 1 14 4 1 7 11 1 2 3 Fast Attach 241 | 6 3 . . . 25 9 9 5 3 . 17 . 1 8 4 5 6 11 17 1 2 . 66 . 13 30 Attach 74 | . 3 . . . 6 5 1 1 5 2 13 1 4 2 3 4 4 . . 3 2 4 7 . 1 3 Detach 29 | . . . . . . . . . . . 6 . . 1 1 . . . 1 . 1 . 12 . 1 6 Swap 382 | . 9 1 . 2 15 65 59 51 6 5 54 8 7 . 10 16 10 7 18 4 . 3 21 . 4 7 Drop 413 | . 12 4 1 1 71 38 20 4 8 . 35 2 3 11 7 9 6 11 41 5 1 9 73 1 13 27 Fire 1707 | 4 78 9 . 2 134 329 117 110 26 10 239 21 21 . 12 33 17 15 85 40 3 33 261 20 27 61 Melee 17 | . . . . . 2 1 8 . . . . . . 4 . . . . . . . . 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 . . 45 Rewire 41 | . . . . . . . . . . . . . . . . . . . 40 . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 13) 113 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 7) 555 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Build established: Scavenger-Mutant 1424 | -10/Materials | Discovered new exit (range 16) 1424 | -10/Materials | Discovered new exit (range 8) 1458 | -10/Materials | Entered Mines 1636 | -10/Mines | Discovered new exit (range 8) 1646 | -10/Mines | Learned Materials terminal intel 1659 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1692 | -10/Mines | Learned 4 Materials zone layouts 1742 | -10/Mines | Discovered new exit (range 8) 1758 | -10/Mines | Core integrity fell below 50% 1912 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2182 | -10/Mines | Learned location of Recycling (-8) 2419 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2653 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2655 | -10/Mines | Discovered new exit (range 5) 2663 | -10/Mines | Entered Exiles 2663 | -10/Exiles | Accompanied by 3 allies 2713 | -10/Exiles | Met 8R-AWN 2747 | -10/Exiles | Met EX-HEX 2799 | -10/Exiles | Met EX-BIN 2827 | -10/Exiles | Aligned with FarCom system 2829 | -10/Exiles | Given EX-Vault access code 2879 | -10/Exiles | Opened EX-Vault 2896 | -10/Exiles | Found Supersonic Drone Bay 2937 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2993 | -10/Exiles | Met EX-DEC 3003 | -10/Exiles | Learned location of Zion (-7) 3063 | -10/Exiles | Discovered new exit (range 14) 3087 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3087 | -10/Exiles | Entered Mines 3087 | -9/Mines | Accompanied by 3 allies 3202 | -9/Mines | Discovered new exit (range 6) 3214 | -9/Mines | Entered Materials 3214 | -8/Materials | Accompanied by 2 allies 3214 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3215 | -8/Materials | Identified exit to Factory 3216 | -8/Materials | Loaded intel: 12 terminal locations 3672 | -8/Materials | Identified exit to Storage 3944 | -8/Materials | Learned 12 Factory zone layouts 3986 | -8/Materials | Learned location of Lower Caves (-6) 4020 | -8/Materials | Learned Factory emergency access door positions 4056 | -8/Materials | Learned 2 Lower Caves zone layouts 4077 | -8/Materials | Learned 2 Lower Caves zone layouts 4151 | -8/Materials | Learned Storage garrison access intel 4201 | -8/Materials | Learned Factory emergency access door positions 5555 | -8/Materials | Repaired Med. Armor Plating 6484 | -8/Materials | Entered Storage 6485 | -8/Storage | Identified exit to Recycling 6807 | -8/Storage | Build established: Mutant 8385 | -8/Storage | Discovered exit to Factory (range 16) 8461 | -8/Storage | Met a pair of Derelict thieves 8578 | -8/Storage | Destroyed 11 combat bots 10884 | -8/Storage | First assault squad dispatched 10921 | -8/Storage | Destroyed 9 combat bots 11331 | -8/Storage | Destroyed 9 combat bots 11339 | -8/Storage | Sterilization system engaged 11339 | -8/Storage | Non-combat units ordered to evacuate 11439 | -8/Storage | Combat units ordered to evacuate 11577 | -8/Storage | Entered Factory 11577 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11578 | -7/Factory | Identified exit to Factory 11977 | -7/Factory | First assault squad dispatched 12598 | -7/Factory | Garrison activated, responded to threat 12990 | -7/Factory | Discovered exit to Factory (range 8) 13007 | -7/Factory | Discovered new exit (range 17) 15375 | -7/Factory | High security lockdown imminent 15428 | -7/Factory | Destroyed 12 combat bots 15455 | -7/Factory | High security lockdown engaged 15604 | -7/Factory | System corruption reached 10% 15616 | -7/Factory | System corruption reached 30% 15663 | -7/Factory | Entered another Factory area 15663 | -6/Factory | Evolved 2 slots: Utility x2 15720 | -6/Factory | Discovered new exit (range 17) 16363 | -6/Factory | First assault squad dispatched 16648 | -6/Factory | Build established: Scavenger-Mutant 16974 | -6/Factory | Allied Derelicts emerged from ambush trap array 17021 | -6/Factory | Lost 3 allies 17965 | -6/Factory | High security lockdown imminent 18045 | -6/Factory | High security lockdown engaged 18065 | -6/Factory | Entered Lower Caves 18151 | -6/Lower Caves | Encountered a Warlord checkpoint 18199 | -6/Lower Caves | Spotted B-75 Beast 18331 | -6/Lower Caves | Build established: Mutant 18772 | -6/Lower Caves | Discovered new exit (range 18) 18961 | -6/Lower Caves | Entered another Lower Caves area 18983 | -6/Lower Caves | Build established: Scavenger-Mutant 19485 | -6/Lower Caves | Learned Factory stockpile data 19649 | -6/Lower Caves | Identified exit to Data Miner 19820 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19855 | -6/Lower Caves | Discovered new exit (range 12) 19867 | -6/Lower Caves | Destroyed 14 combat bots 19875 | -6/Lower Caves | Lost 3 parts (1n2w) 19909 | -6/Lower Caves | Entered Factory 19909 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20052 | -5/Factory | Repaired Adv. EMP Blaster? 21518 | -5/Factory | Repaired Rnf. Deuterium Engine? 21863 | -5/Factory | Identified exit to Factory 21863 | -5/Factory | Identified exit to Upper Caves 22909 | -5/Factory | First assault squad dispatched 23649 | -5/Factory | Repaired Imp. Weapon Cycler 24731 | -5/Factory | High security lockdown imminent 24802 | -5/Factory | Entered Upper Caves 25385 | -5/Upper Caves | Discovered new exit (range 3) 25428 | -5/Upper Caves | Entered another Upper Caves area 25525 | -5/Upper Caves | Encountered a Warlord checkpoint 25620 | -5/Upper Caves | Spotted B-75 Beast 25714 | -5/Upper Caves | System corruption reached 10% 25751 | -5/Upper Caves | Destroyed B-75 Beast 25773 | -5/Upper Caves | Lost 4 parts (1n2u1w) 25892 | -5/Upper Caves | Discovered new exit (range 18) 25926 | -5/Upper Caves | Entered Zhirov 25926 | -5/Zhirov | Discovered new exit (range 3) 25956 | -5/Zhirov | Met Zhirov 25995 | -5/Zhirov | Found Alien Artifact 25995 | -5/Zhirov | Identified Integrated Reactor 25995 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26018 | -5/Zhirov | Found Alien Artifact 26072 | -5/Zhirov | Found Hvy. Reflective Plating 26160 | -5/Zhirov | Entered Proximity Caves 26160 | -4/Proximity Caves | Learned Research interactive machine intel 26265 | -4/Proximity Caves | Spotter reported a threat 26462 | -4/Proximity Caves | Encountered a Derelict sapper outpost 26666 | -4/Proximity Caves | Discovered exit to Factory (range 39) 26790 | -4/Proximity Caves | Spotter reported a threat 26857 | -4/Proximity Caves | System corruption reached 30% 26859 | -4/Proximity Caves | Entered Factory 26859 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27109 | -4/Factory | Search patrols dispatched 27344 | -4/Factory | Discovered new exit (range 5) 27408 | -4/Factory | Identified exit to Upper Caves 27408 | -4/Factory | Identified exit to Armory 27743 | -4/Factory | Entered Upper Caves 27786 | -4/Upper Caves | Lost 4 parts (1n2u1w) 27905 | -4/Upper Caves | System corruption reached 10% 27933 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28000 | -4/Upper Caves | Learned Research emergency access door positions 28314 | -4/Upper Caves | Discovered new exit (range 3) 28321 | -4/Upper Caves | Entered another Upper Caves area 28336 | -4/Upper Caves | Learned 8 Research zone layouts 28932 | -4/Upper Caves | Build established: Hacker-Mutant 28941 | -4/Upper Caves | Discovered new exit (range 21) 29016 | -4/Upper Caves | Entered Warlord 29095 | -4/Warlord | System corruption cleaned by Quarantine Array 29804 | -4/Warlord | Build established: Derelict-Mutant 30166 | -4/Warlord | Warlord's base attacked by MAIN.C 30291 | -4/Warlord | Lost 6 allies 30463 | -4/Warlord | Lost 4 allies 30512 | -4/Warlord | Spotted Striker 30516 | -4/Warlord | Warlord forces counterattacked 30544 | -4/Warlord | Destroyed Striker 30588 | -4/Warlord | Spotted Executioner 30626 | -4/Warlord | Lost 7 allies 30628 | -4/Warlord | Spotted Executioner 30644 | -4/Warlord | Found Prototype Processor 30644 | -4/Warlord | Identified Exp. Targeting Computer 30652 | -4/Warlord | Spotted Striker 30685 | -4/Warlord | Spotted Striker 30686 | -4/Warlord | Spotted Executioner 30698 | -4/Warlord | Destroyed Striker 30749 | -4/Warlord | Lost 22 allies 30841 | -4/Warlord | Warlord base infiltrated, sounded retreat 30851 | -4/Warlord | Spotted Executioner 30882 | -4/Warlord | Found Prototype Ballistic Cannon 30882 | -4/Warlord | Identified Hvy. Autocannon 30890 | -4/Warlord | Lost 7 allies 30912 | -4/Warlord | Found Hvy. Autocannon 30920 | -4/Warlord | Met Warlord 30934 | -4/Warlord | Spotted Executioner 30953 | -4/Warlord | Build established: Scavenger-Mutant 30955 | -4/Warlord | Destroyed Executioner 31045 | -4/Warlord | Discovered new exit (range 15) 31065 | -4/Warlord | Entered Proximity Caves 31193 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31240 | -3/Proximity Caves | Spotted B-86 Titan 31518 | -3/Proximity Caves | Destroyed B-86 Titan 31794 | -3/Proximity Caves | Discovered new exit (range 17) 31823 | -3/Proximity Caves | Entered Research 31823 | -3/Research | Evolved 2 slots: Utility x2 31826 | -3/Research | Loaded intel: 47 interactive machine locations 31911 | -3/Research | Identified exit to DSF 31911 | -3/Research | Entered DSF 31944 | -3/DSF | Additional patrols routed to DSF 31960 | -3/DSF | Discovered new exit (range 21) 32094 | -3/DSF | Entered Research 32094 | -2/Research | Warlord forces began assault on 0b10 32094 | -2/Research | Evolved 2 slots: Propulsion x2 32135 | -2/Research | Borebot progress halted 32204 | -2/Research | Research machine network offline 32300 | -2/Research | Discovered new exit (range 5) 32311 | -2/Research | Identified exit to Testing 32434 | -2/Research | Borebot progress halted 32740 | -2/Research | Borebot progress halted 32891 | -2/Research | Met PL-HR7 33038 | -2/Research | Spotted Executioner 33046 | -2/Research | Destroyed Executioner 33049 | -2/Research | Spotted Executioner 33062 | -2/Research | Destroyed Executioner 33193 | -2/Research | Spotted Striker 33224 | -2/Research | Destroyed Striker 33281 | -2/Research | Spotted Executioner 33297 | -2/Research | P-80 Master assimilated allied CH-Y79(s) 33303 | -2/Research | Found Prototype Processor 33303 | -2/Research | Identified Exp. Core Analyzer 33310 | -2/Research | Spotted Striker 33345 | -2/Research | Lost 3 allies 33393 | -2/Research | Discovered new exit (range 16) 33602 | -2/Research | Given Cave Seal Controls access code 33626 | -2/Research | Met up with Warlord 33630 | -2/Research | Met DD-05H 33686 | -2/Research | Spotted Striker 33687 | -2/Research | Spotted Striker 33694 | -2/Research | Spotted Striker 33713 | -2/Research | Spotted Executioner 33741 | -2/Research | Spotted Striker 33742 | -2/Research | Destroyed Striker 33787 | -2/Research | Lost 10 allies 33836 | -2/Research | Spotted DH-KDC(L) 33975 | -2/Research | Destroyed WP-7BM(B) 34092 | -2/Research | Spotted Striker 34120 | -2/Research | Spotted Striker 34120 | -2/Research | Spotted Striker 34141 | -2/Research | Destroyed Striker 34148 | -2/Research | Spotted Executioner 34164 | -2/Research | Destroyed Striker 34178 | -2/Research | Lost 12 allies 34185 | -2/Research | Destroyed 7 combat bots 34231 | -2/Research | Spotted Executioner 34232 | -2/Research | Spotted Striker 34242 | -2/Research | Spotted Striker 34271 | -2/Research | Lost 13 allies 34322 | -2/Research | Destroyed Executioner 34369 | -2/Research | Spotted Executioner 34385 | -2/Research | Spotted Striker 34410 | -2/Research | Lost 4 allies 34414 | -2/Research | Spotted Executioner 34573 | -2/Research | Destroyed Executioner 34687 | -2/Research | Spotted Executioner 34783 | -2/Research | Spotted Executioner 34798 | -2/Research | Spotted Striker 34839 | -2/Research | Found Exp. Targeting Computer 34848 | -2/Research | Lost 4 allies 34921 | -2/Research | Spotted Striker 34950 | -2/Research | Spotted Striker 35029 | -2/Research | Spotted Striker 35155 | -2/Research | Spotted Striker 35159 | -2/Research | Spotted Striker 35159 | -2/Research | Spotted Striker 35173 | -2/Research | Destroyed Striker 35188 | -2/Research | Spotted Striker 35196 | -2/Research | Spotted Striker 35199 | -2/Research | Destroyed Striker 35201 | -2/Research | Spotted Striker 35202 | -2/Research | Spotted Striker 35215 | -2/Research | Destroyed Striker 35266 | -2/Research | Lost 15 allies 35278 | -2/Research | Spotted Executioner 35312 | -2/Research | Lost 5 allies 35346 | -2/Research | Spotted Striker 35489 | -2/Research | Spotted Striker 35559 | -2/Research | Crushed by falling debris 35592 | -2/Research | Spotted Executioner 35593 | -2/Research | Spotted Striker 35631 | -2/Research | Spotted Executioner 35633 | -2/Research | Spotted Executioner 35635 | -2/Research | Spotted Striker 35639 | -2/Research | Spotted Striker 35649 | -2/Research | Spotted Striker 35717 | -2/Research | Destroyed Striker 35747 | -2/Research | P-80 Master assimilated allied M4-ZE4(i) 35752 | -2/Research | P-80 Master assimilated allied P5-NEG(i) 35828 | -2/Research | Destroyed 8 combat bots 35855 | -2/Research | Spotted Striker 35868 | -2/Research | Spotted Striker 35944 | -2/Research | Spotted Striker 35971 | -2/Research | High security lockdown imminent 36015 | -2/Research | Spotted Striker 36051 | -2/Research | High security lockdown engaged 36091 | -2/Research | Found Prototype Processor 36091 | -2/Research | Identified Exp. Signal Interpreter 36116 | -2/Research | Spotted Striker 36133 | -2/Research | Borebot progress halted 36136 | -2/Research | Spotted Executioner 36190 | -2/Research | Build established: Scavenger-Sprinter 36220 | -2/Research | Spotted Striker 36273 | -2/Research | Spotted Striker 36289 | -2/Research | Entered Testing 36290 | -2/Testing | Maximum security lockdown engaged 36395 | -2/Testing | Discovered new exit (range 20) 36411 | -2/Testing | Found Prototype Hackware 36419 | -2/Testing | Entered Access 36419 | -1/Access | Evolved 2 slots: Utility x2 36419 | -1/Access | Identified System Mapper 36450 | -1/Access | Identified exit to Surface 36629 | -1/Access | Spotted B-99 Colossus 36629 | -1/Access | Spotted B-99 Colossus 36704 | -1/Access | Energy Cycler disabled 36879 | -1/Access | Identified exit to Command 36919 | -1/Access | First assault squad dispatched 36942 | -1/Access | Repaired Centrium Light Armor Plating 36962 | -1/Access | Entered Command 36973 | -1/Command | Disengaged cave seal 36973 | -1/Command | Derelicts emerged from the dark tunnel 36973 | -1/Command | Welcomed Warlord to Command 37052 | -1/Command | P-80 Master assimilated allied YD-VQB(l) 37139 | -1/Command | Spotted B-99 Colossus 37212 | -1/Command | First assault squad dispatched 37266 | -1/Command | Disengaged cave seal 37266 | -1/Command | Derelicts emerged from the dark tunnel 37308 | -1/Command | Repaired Centrium Light Armor Plating 37406 | -1/Command | Spotted M Guard 37406 | -1/Command | Spotted M Guard 37406 | -1/Command | Spotted Combat Programmer 37455 | -1/Command | Spotted Combat Programmer 37466 | -1/Command | Combat Programmer assimilated allied WC-20M(s) 37467 | -1/Command | Combat Programmer assimilated allied H5-R6V(s) 37470 | -1/Command | Destroyed Combat Programmer 37474 | -1/Command | Combat Programmer assimilated allied JP-B8M(L) 37475 | -1/Command | Spotted JP-B8M(L) 37479 | -1/Command | Combat Programmer assimilated allied OF-WJG(d) 37509 | -1/Command | Lost 4 allies 37513 | -1/Command | Lost 4 parts (1n2u1w) 37556 | -1/Command | All MAIN.C guards destroyed 37861 | -1/Command | Met MAIN.C 37868 | -1/Command | 0b10 Conduit disabled 37892 | -1/Command | Surrendered to MAIN.C 37892 | -1/Command | Loaded intel: 53 machine locations 37892 | -1/Command | Loaded intel: 90 trap records 37892 | -1/Command | Discovered exit to Surface (range 30) 37892 | -1/Command | Discovered exit to Surface (range 96) 37921 | -1/Command | Lost 7 allies 37923 | -1/Command | MAIN.C activated Command garrisons 37927 | -1/Command | Found Prototype Reactor 37927 | -1/Command | Identified Zero-point Reactor 37931 | -1/Command | Found Prototype Processor 37931 | -1/Command | Identified Exp. Target Analyzer 37934 | -1/Command | Found Prototype Device 37934 | -1/Command | Identified Exp. Focal Shield 37936 | -1/Command | Found Prototype Device 37936 | -1/Command | Identified Exp. System Purifier 37938 | -1/Command | Found Prototype Device 37938 | -1/Command | Identified Adv. Particle Accelerator 37940 | -1/Command | Found Exp. Core Analyzer 37959 | -1/Command | Unknown forces attacked Command 37959 | -1/Command | Spotted EQ-002 37959 | -1/Command | Spotted EQ-007 37959 | -1/Command | Spotted EQ-005 37959 | -1/Command | Spotted EQ-003 37961 | -1/Command | Spotted EQ-006 37961 | -1/Command | Spotted EQ-000 37963 | -1/Command | Spotted EQ-004 37973 | -1/Command | Phase Generator disabled 37983 | -1/Command | Spotted EQ-001 38019 | *** | Escaped! Last Messages --------------- 37984_ Acquired 8 matter. 37986_ Adv. Phase Shifter destroyed. 37989_ Cld. Impulse Thruster destroyed. 38003_ Penetrated by Slug. 38003_ Adv. Heat Sink destroyed. 38006_ Penetrated by Slug. 38007_ Swarm Drone destroyed. 38008_ Penetrated by Slug. 38009_ Destroyed Prototype Flight Unit. 38009_ Swarm Drone knocked back. 38010_ Penetrated by Slug. 38011_ Swarm Drone destroyed. 38012_ Penetrated by Slug. 38013_ Destroyed Unknown Processor. 38014_ Slug penetrates EQ-001. 38014_ EQ-001 suffers critical hit (Destroy). 38015_ Swarm Drone destroyed. 38018_ Enh. Hardcell Cannon blasted off. 38019_ Slammed into EQ-002. [Achievement: Magneto] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ###+#######??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | / #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # ###########????????????????????????????? | | # ## #????????????????????????????? | | # ## #????????????????????????????? | | ############ "" #????????????????????????????? | | #########??# """" #????????????????????????????? | | # #### """" #????????????????????????????? | | # + sss "" ###############??????????????? | | # #### + #??????????????? | | # #??# ] =############# #??????????????? | | # #??# #???????????# #??????????????? | | # #??#####+####???????????# #??????????????? | | + ###### #?????????????# #??????????????? | | # + #?????????????# #??????????????? | | # # #????######???# #??????????????? | | # ###### #????# Q%#?###+####???????????? | | # ####### ##????#%@Q%#?# [ #???????????? | | # # # #?????#]Q #?# #?########### | | # # / #?????###Q #?# ! #?#?????????? | | # + # #???????#Q #?# #?#?######### | | # # # #########QQ#?# = #?#?# | | # # = # ^ Q#?# #?#?# | | # * # # * ! #?#! #?#?# | | ############### ^^ ^[ #?#! #?#?#" | | #???######???# ! ### #?#?# | | ##### ##### ## #?#?# | | "T %= ## #?#?# | | "" * % = ## #?#?# | | ##### ##########/## = ## #?#?# | | #???######??# # % #"##"+###?#?# | | ##???????????# # ! #??#?# | | ##############= ! " #??#?# | | ## + # #??#?# | | ## ####### # #??#?# | | ## #?????# ! # !%* ###### | | ## #?????# # % | | ## #?????# " ==! % | | ## #?????# # % *%* %] % | | ## #?????##########% ==%! [% !! ##### " """ | | ## #???????####%###"%%%]] % #?#?# " """ | | + #???????# !!!*[ # ![]] ] %[[#?#?# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 100 Energy Generation 79 Energy Capacity 610 Matter Stores 421 Matter Capacity 700 Sight Range 23 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 40 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 33 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 10 Core Analysis 12 Recoil Reduction 10 Offensive Hacking 58 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 10% | -8/Materials Adv. EMP Blaster | 1% | -5/Factory Rnf. Deuterium Engine | 35% | -5/Factory Imp. Weapon Cycler | 2% | -5/Factory Centrium Light Armor Plating | 12% | -1/Access Centrium Light Armor Plating | 16% | -1/Command Studied --------- Rocket Launcher | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Hot Stuff Magneto Most Wanted Prodigal Son Challenges ------------ None Game ------ Seed EncryptedProtonAssimilator Manual? 0 Play Time 04:22:41 Cumulative 1727.2 hours Start 2026.08.15 @ 00:14:14 End 2026.08.17 @ 13:37:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1240 Rogue 1200 Adventurer 40 Explorer 0 Win Type 0 Total 228 Types 108/12/76/3/2/4/16/2/1/4 Lore% 98 Gallery% 98 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dcd2795-ea83-49a5-9e4e-067a9868af83