Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.02 @ 22:41:23 // AFD2019/Pay2Buy Player: FontPeg Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (628) 628 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3448 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON ----------- Improved KE Penetrator Mass Driver > --- INVENTORY -------- (None) [Rating: 27] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Signal Interpreter Processor Signal Interpreter Weapon Hammer Ballistic Gun Improved KE Penetrator Ballistic Cannon Mass Driver Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . . 1 1 . Weapon 1 | . . 1 . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 1 4 1 . 4 Power 1 | . . 1 . . . Propulsion 4 | . 1 1 . . 2 Utility 1 | . . 1 . . . Weapon 4 | . . 1 1 . 2 Highest Loss Streak 3 | . 1 3 1 . 2 Average Slot Usage (%) 52 | . 90 51 28 23 29 Core 5 | . 14 6 . . . Hover 7 | . 19 6 . . . Flight 1 | . . . 7 7 2 Processor 19 | . 28 16 16 15 15 Ballistic Gun 1 | . . . . . 4 Impact Weapon 13 | . 28 22 4 . . Naked Turns . | . . . . . . Heaviest Build 15 | 9 9 9 2 . 15 Greatest Support 28 | 14 14 8 5 5 28 Greatest Overweight (x) 1 | . 1 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity 10 | 10 10 10 10 10 10 Final Carried . | . . . . . . Class Distribution -------------------- 86% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 378 | . 194 . . . 184 Remotely . | . . . . . . Salvage Created 872 | . 194 90 17 . 571 Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 15 | . 2 2 1 . 10 Melee 6 | . 1 2 1 . 2 Guns 8 | . . . . . 8 Classes Destroyed 5 | . 2 1 1 . 1 Recycler 1 | . 1 . . . . Swarmer 3 | . . . 1 . 2 Grunt 7 | . 2 1 . . 4 Brawler 1 | . . . . . 1 Sentry 4 | . . 1 . . 3 Best Kill Streak 6 | . 1 1 1 . 6 Combat Bots Only 6 | . 1 1 1 . 6 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 2181 | . 167 272 298 50 1394 Core 1154 | . 34 136 280 44 660 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 86 66 49 . . Volleys Fired 46 | . . . . . 46 Largest 1 | . . . . . 1 Hottest 57 | . . . . . 57 Shots Fired 46 | . . . . . 46 Gun 41 | . . . . . 41 Cannon 5 | . . . . . 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 46 | . . . . . 46 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . . . . . 10 Robot Miss Streak 3 | . . . . . 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 62 | . 14 8 4 . 36 Core Hits 26 | . 4 4 1 . 17 Critical Hits 9 | . . . . . 9 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 3 | . . . . . 3 Melee Attacks 49 | . 18 13 6 . 12 Impact 49 | . 18 13 6 . 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . 3 1 . . . Damage Inflicted 1519 | . 302 118 81 . 1018 Guns 783 | . . . . . 783 Cannons 58 | . . . . . 58 Explosions . | . . . . . . Melee 678 | . 302 118 81 . 177 Ramming . | . . . . . . Kinetic 841 | . . . . . 841 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 678 | . 302 118 81 . 177 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . 5 . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 5 | . 5 . . . . Knockbacks 3 | . . . . . 3 Impact 1 | . . . . . 1 Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 3 | . . . . . 3 Average Temperature 1 | . . . . . 1 Received Heat Transfer 522 | . 96 93 27 18 288 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 338 | . 72 74 66 75 338 Initial 52 | . . 29 26 36 52 Average 109 | . 47 38 41 43 229 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 76 | 100 100 100 100 100 34 Level 1 23 | . . . . . 65 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 3 5 13 1 19 Peak Tracking Total 12 | . 2 4 12 1 11 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 3 | . 2 . . 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 7 | . 5 . . 2 . Successful 3 | . 2 . . 1 . Failed 4 | . 3 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 686 | 9 210 134 61 25 247 Spaces Moved 633 | 18 186 87 117 70 155 Core 75 | 16 . 22 25 . 12 Treads . | . . . . . . Legs . | . . . . . . Wheels 61 | . . . . . 61 Hover 253 | 2 186 65 . . . Flight 244 | . . . 92 70 82 Fastest Speed 32 | 50 56 50 35 35 32 Average Speed 69 | 50 87 113 38 35 63 Slowest Speed 120 | 56 120 120 50 35 100 Overloaded Moves 80 | . . . . . 80 Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 43 18 16 3 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 759 | 17 209 103 121 69 240 Wait 42 | . 9 5 1 . 27 Move 624 | 17 185 86 112 69 155 Hop 2 | . . . 2 . . Pick Up . | . . . . . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire 46 | . . . . . 46 Melee 45 | . 15 12 6 . 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Discovered new exit (range 14) 19 | -10/Materials | Identified exit to Mines 141 | -10/Materials | Discovered exit to Mines (range 9) 202 | -10/Materials | Discovered new exit (range 15) 218 | -10/Materials | Identified exit to Materials 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 305 | -9/Materials | Build established: Mutant 339 | -9/Materials | Lost 3 parts (1p1n1u) 348 | -9/Materials | Discovered new exit (range 8) 353 | -9/Materials | Identified exit to Materials 354 | -9/Materials | Entered another Materials area 354 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 412 | -8/Materials | Discovered new exit (range 8) 415 | -8/Materials | Identified exit to Factory 415 | -8/Materials | Entered Factory 415 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 437 | -7/Factory | Identified exit to Garrison 440 | -7/Factory | Entered Garrison 522 | -7/Garrison | Triggered checkpoint 620 | -7/Garrison | Triggered checkpoint 623 | -7/Garrison | Core integrity fell below 50% 673 | -7/Garrison | Core integrity fell below 20% 687 | -7/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 00579_ Y-54 Guardian destroyed. 00581_ Acquired 14 matter. [You open your loot box...] [Congratulations on your very own Mass Driver!] [Purchased: Arm. Huge Wheel] 00611_ C-30 ARC bursts open, deploying its payload. 00611_ L-41 Fighter unfolds itself. 00611_ G-47 Trooper unfolds itself. 00617_ Imp. KE Penetrator destroyed. 00620_ Beams of light sweep through the air. An alarm sounds. 00629_ Slug penetrates G-47 Trooper. 00631_ G-47 Trooper knocked back. [DISCOUNT: For the next 59 turns enjoy 50% off any Impact Weapon!] [Purchased: Power Maul] 00667_ Mass Driver destroyed. 00668_ S-27 Virus knocked back. 00677_ Arm. Huge Wheel destroyed. 00678_ G-47 Trooper destroyed. 00680_ Acquired 25 matter. 00683_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????# " "??????????????????????????? | | ?????# "??????????????????????????? | | ?????? "??????????????????????????? | | ???????# ## ## #??????????????????????????? | | ######## ## ## ##########?????????????????? | | % #?????????????????? | | #?????????????????? | | ######?????????????????????? | | # ########### ## ##?? ???????????????????????? | | # #?????????# ## #??? ???????????????????????? | | # #?????????####### #??? ???????????????????????? | | # #???????????????# #### #??????????????????????? | | # #???????????????# + #??????????????????????? | | # #???????????????# #??# #????#?????????????????? | | #???????????????# ##?# #??? #?????????????????? | | ###???????????????# #"##+### #######???????????? | | ??????????????????# ????????? | | ??????????????????# ????????? | | ??????????????????####### ############???????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#l#??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Armor Integrity Analysis 33 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (13) ------------------------ Mace (Loot Box) Lgt. Nuclear Core (Loot Box) Imp. Hover Unit (874) Hover Unit (749) Armor Integrity Analyzer (699) Hammer (539) Signal Interpreter (599) Cld. VTOL Module (1153) Imp. Salvage Targeting Computer (Loot Box) Imp. KE Penetrator (Loot Box) Mass Driver (Loot Box) Arm. Huge Wheel (944) Power Maul (377) Game ------ Seed IonHeatReplicator Manual? 0 Play Time 00:14:17 Cumulative 104.0 hours Start 2022.01.02 @ 22:30:29 End 2022.01.02 @ 22:41:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb36d351-dad1-422e-bf66-7f762891fd7b