Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.30 @ 23:04:09 Player: MEOWRTGM Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (122) 610 Value Destroyed (5568) 5568 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2438) 2438 TOTAL SCORE: 15656 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 94 Acquired SGEMP 2000 Cogmind --------- Core Integrity 500/1450 Matter 292/300 Energy 170/170 System Corruption 21% Temperature Cool (0) Movement Core (900) Ox17 Location -2/Testing Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (6) ------- Linear Accelerator > --- INVENTORY (12) --- Experimental Biometal Heavy Treads Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Heavy Armor Plating Centrium Light Armor Plating SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector High-capacity Storage Unit Advanced Target Analyzer Layered Light Armor Plating Centrium Light Armor Plating Improved Focal Shield Point Defense Array > --- WEAPON ----------- Heavy Gatling Laser Heavy Quantum Rifle Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Quantum Reactor Experimental Biometal Heavy Treads Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Heavy Armor Plating Centrium Light Armor Plating HERF Cannon Plasma Lance [Rating: 185] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Coolant Injector Device Improved Coolant Injector Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Variable Charge Gun Energy Cannon Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Slots Evolved 16 | . . . 2 2 2 . . 2 . 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . . 1 . . . 1 . . Utility 7 | . . . 1 . 1 . . 1 . 1 1 1 1 . Weapon 4 | . . . . 1 1 . . . . . 1 . 1 . Parts Attached 170 | 6 4 4 5 10 14 1 1 21 2 38 2 8 21 33 Power 23 | 1 1 . . 2 1 1 . 4 . 3 . 1 . 9 Engine 10 | 1 1 . . 1 1 1 . 3 . 1 . . . 1 Core 6 | . . . . 1 . . . 1 . 2 . 1 . 1 Reactor 7 | . . . . . . . . . . . . . . 7 Propulsion 46 | 2 . 2 2 2 4 . . 13 . 9 . 1 8 3 Treads 13 | . . . . 2 . . . . . 5 . 1 2 3 Leg 21 | 2 . 2 2 . . . . 6 . 3 . . 6 . Wheel 1 | . . . . . . . . . . 1 . . . . Hover 6 | . . . . . 4 . . 2 . . . . . . Flight 5 | . . . . . . . . 5 . . . . . . Utility 44 | 1 . 1 1 2 5 . . 4 1 11 1 3 8 6 Device 23 | . . 1 . 1 1 . . 3 . 7 1 1 6 2 Storage 5 | 1 . . . . . . . . . 2 . . 1 1 Processor 4 | . . . . . 1 . . . . 1 . . 1 1 Hackware . | . . . . . . . . . . . . . . . Protection 12 | . . . 1 1 3 . . 1 1 1 . 2 . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 3 1 2 4 4 . 1 . 1 15 1 3 5 15 Energy Gun 18 | 1 . 1 . . . . . . . 8 . . 3 5 Energy Cannon 10 | . . . . . . . . . . 2 1 1 1 5 Ballistic Gun 10 | 1 2 . . 2 . . . . . 1 . 1 . 3 Ballistic Cannon 8 | . . . 1 . . . . . . 4 . 1 1 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . Slashing Weapon 6 | . . . . 2 3 . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . 1 . . . . 2 6 Parts Lost 62 | . . . . . 2 . . 5 12 16 1 . 1 25 Power 5 | . . . . . . . . 1 . 1 . . . 3 Propulsion 15 | . . . . . 1 . . 2 5 4 . . . 3 Utility 15 | . . . . . 1 . . 2 4 1 1 . 1 5 Weapon 27 | . . . . . . . . . 3 10 . . . 14 Highest Loss Streak 11 | . . . . . 1 . . 2 11 7 1 . 1 8 Average Slot Usage (%) 86 | . 80 87 100 99 97 100 100 84 93 41 98 95 94 81 Engine 4 | . 14 14 11 3 7 7 7 4 . . . . . 1 Core 2 | . . . . 5 . . . . 5 1 10 9 8 . Treads 10 | . . . . 17 15 15 15 6 . 6 21 19 17 7 Leg 8 | . 25 22 33 18 1 . . 12 . 1 . . 3 10 Hover 3 | . . . . . 12 15 15 4 . . . . . . Flight 1 | . . . . . . . . 3 30 . . . . . Device 10 | . . 7 11 9 1 . . 2 12 6 19 19 21 21 Storage 6 | . 14 14 11 9 7 7 7 6 5 2 5 4 4 4 Processor 4 | . . . . . 5 7 7 6 6 3 5 4 4 5 Protection 7 | . . . 11 9 14 15 15 9 5 . 5 9 6 3 Energy Gun 4 | . 14 14 7 . . . . . . 6 10 4 4 5 Energy Cannon 2 | . . . . . . . . . . . 10 9 8 6 Ballistic Gun 2 | . 11 14 2 5 . . . . . . . 3 3 1 Ballistic Cannon 2 | . . . 3 5 . . . . . 2 5 4 7 4 Impact Weapon 2 | . . . 8 9 2 7 7 6 6 1 . . . . Slashing Weapon 8 | . . . . 6 27 23 19 13 12 . . . . . Naked Turns 27 | . . . . . . . . . . 27 . . . . Heaviest Build 136 | 10 10 12 18 24 35 35 30 34 31 75 86 104 121 136 Greatest Support 255 | 20 20 20 30 40 40 40 40 65 35 102 102 177 189 255 Greatest Overweight (x) 4 | . . . . . 2 . . 3 4 3 . 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 6 6 6 6 6 6 6 6 14 10 10 10 18 Average Capacity 7 | 5 6 6 6 6 6 6 6 6 5 6 10 10 10 11 Most Carried 13 | 4 6 6 6 6 6 6 6 6 6 13 9 9 10 12 Average Carried 6 | 2 3 5 5 5 5 5 5 5 5 5 7 7 8 11 Final Capacity 12 | 6 6 6 6 6 6 6 6 6 4 10 10 10 10 12 Final Carried 11 | 1 5 6 6 6 6 5 6 6 4 9 9 7 10 11 Class Distribution -------------------- 42% | Mutant 19% | Scavenger-Mutant 14% | Scavenger-Executioner 8% | Scavenger-Tank 4% | Executioner 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Matter Collected 2990 | 210 32 78 76 163 168 . 10 110 120 580 63 . 463 917 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6761 | . 139 78 113 269 978 91 115 715 409 1400 105 . 770 1579 Parts 295 | . 9 6 6 17 39 8 3 22 9 71 3 . 44 58 Haulers Intercepted 4 | . . . . . . . . . . 2 . . 1 1 Recyclers Shooed 7 | . 2 . . . . . . . . 4 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 8 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Combat Hostiles Destroyed 86 | . 3 2 2 6 9 4 . 10 4 16 1 . 10 19 Melee 32 | . . . 1 4 9 4 . 10 4 . . . . . Guns 28 | . 3 2 . 1 . . . . . 7 . . 3 12 Cannons 20 | . . . . 1 . . . . . 5 1 . 6 7 AOE 4 | . . . . . . . . . . 3 . . 1 . Classes Destroyed 17 | . 2 1 2 4 2 1 . . . 3 . . . 2 Worker 8 | . . . . 1 1 . . . . 4 1 . . 1 Builder 3 | . . . . . . . . . . 3 . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . Hauler 4 | . . . . . . . . . . 2 . . 1 1 Recycler 12 | . 1 . . . 5 . . 1 1 2 . . . 2 Operator 2 | . . . . 1 . . . . . . . . . 1 Watcher 6 | . . . 1 2 2 . . . . 1 . . . . Swarmer 13 | . 3 . . 3 . 3 . . . 3 . . . 1 Grunt 30 | . . 2 1 . 3 . . 8 . 10 . . . 6 Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . 1 . . . . Sentry 13 | . . . . 2 3 . . 1 4 1 1 . 1 . Specialist 3 | . . . . . . . . . . . . . . 3 Hunter 10 | . . . . 1 1 . . . . . . . 4 4 Programmer 12 | . . . . . 1 . . 1 . 1 . . 5 4 Striker 1 | . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 15 | . 3 2 2 4 6 3 . 3 3 15 1 . 4 4 Combat Bots Only 11 | . 3 2 2 3 1 3 . 3 3 11 1 . 4 3 Max Kills in Single Turn 5 | . 1 1 1 1 1 1 . 1 1 5 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . 1 . Melee 1 | . . . 1 1 1 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Damage Taken 15479 | . 123 43 80 255 884 262 . 1341 1068 2410 372 . 1699 6942 Core 2479 | . 11 10 14 9 49 45 . 324 358 709 . . 123 827 Absorbed by Shields 474 | . . . . . 27 . . . 201 . . . 246 . Core Remaining (%) 79 | 100 . 91 96 98 . . 86 . 19 29 100 100 . . Volleys Fired 152 | . 11 4 10 13 . . . . . 41 4 . 21 48 Largest 6 | . 2 2 2 2 . . . . . 3 5 . 6 6 Hottest 526 | . 60 60 85 67 . . . . . 186 361 . 437 526 Shots Fired 485 | . 22 8 11 26 . . . . . 76 20 . 126 196 Gun 250 | . 22 8 11 13 . . . . . 52 8 . 42 94 Cannon 235 | . . . . 13 . . . . . 24 12 . 84 102 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 213 | . 11 4 1 26 . . . . . 46 4 . 62 59 Thermal 143 | . . . 10 . . . . . . 18 4 . 23 88 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 129 | . 11 4 . . . . . . . 12 12 . 41 49 Robot Hit Streak 62 | . 7 13 23 30 . . . . . 17 7 . 27 62 Robot Miss Streak 3 | . 3 . . 1 . . . . . 3 2 . 2 3 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 508 | . 13 6 12 34 53 8 3 49 22 68 13 . 86 141 Core Hits 230 | . 3 4 3 13 21 4 2 17 7 62 3 . 29 62 Critical Hits 34 | . . . . 4 1 . . 2 . 7 2 . 6 12 Critical Kills 12 | . . . . 1 . . . 1 . 2 1 . 1 6 Critical Parts Destroyed 20 | . . . . 3 1 . . 1 . 5 1 . 3 6 Melee Attacks 176 | . . . 2 20 56 10 3 56 24 5 . . . . Impact 25 | . . . 2 3 2 1 . 6 6 5 . . . . Slashing 142 | . . . . 17 54 9 3 45 14 . . . . . Piercing 9 | . . . . . . . . 5 4 . . . . . Sneak Attacks 18 | . . . . 2 8 . . 1 6 1 . . . . Combat Hostiles 5 | . . . . . . . . . 5 . . . . . Follow-up Attacks 50 | . . . . 5 19 1 . 16 9 . . . . . Damage Inflicted 16099 | . 130 67 209 883 2121 294 334 1911 1281 2299 236 10 2077 4247 Guns 4633 | . 130 67 163 138 . . . . . 1095 119 . 680 2241 Cannons 3692 | . . . . 127 . . . . . 510 96 . 963 1996 Explosions 937 | . . . . . . . . . . 517 . . 420 . Melee 6782 | . . . 46 618 2121 294 334 1911 1281 177 . . . . Ramming 55 | . . . . . . . . . . . 21 10 14 10 Kinetic 3147 | . 59 15 . 265 . . . . . 1001 34 . 675 1098 Thermal 4272 | . . . 163 . . . . . . 886 33 . 870 2320 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1843 | . 71 52 . . . . . . . 235 148 . 518 819 Impact 721 | . . . 46 134 21 33 . 148 162 177 . . . . Slashing 5793 | . . . . 484 2100 261 334 1712 902 . . . . . Piercing 268 | . . . . . . . . 51 217 . . . . . Highest Corruption 21 | . . . . 1 . . . 1 1 6 . . 9 21 Average Corruption 7 | . . . . 1 . . . 1 1 5 . . 8 11 Corruption Purged . | . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . . . 14 . . 11 70 Message Errors 6 | . . . . . . . . . . 1 . . 1 4 Matter Fused 15 | . . . . . . . . . . 1 . . 2 12 Heat Flow Errors 11 | . . . . . . . . . . 6 . . . 5 Energy Discharges 9 | . . . . . . . . . . 2 . . 2 5 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . . . 1 8 Data Loss (major) 6 | . . . . . . . . . . 2 . . . 4 Misfires 6 | . . . . . . . . . . 2 . . 1 3 Misdirections 6 | . . . . . . . . . . . . . . 6 Targeting Errors 21 | . . . . . . . . . . . . . 3 18 Weapon Failures 5 | . . . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 691 | . . . . 59 227 42 . 65 41 205 . . 36 16 Projectiles 19 | . . . . . . . . . . 3 . . . 16 Explosions 202 | . . . . . . . . . . 166 . . 36 . Melee 470 | . . . . 59 227 42 . 65 41 36 . . . . Knockbacks 24 | . . . . 1 . . . 3 . 6 . . 3 11 Impact 3 | . . . . . . . . 3 . . . . . . Kinetic 19 | . . . . 1 . . . . . 4 . . 3 11 Secondary 2 | . . . . . . . . . . 2 . . . . Self-Inflicted Damage 199 | . . . . . . . . . . 128 . . 71 . Shots 3 | . . . . . . . . . . 2 . . 1 . Rammed 5 | . . . . . . . . . . . . 1 2 2 Targets Rammed 6 | . . . . . . . . . . . 1 1 2 2 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . Highest Temperature 259 | . 60 76 16 . 1 . . 4 21 243 163 . 198 259 Average Temperature 87 | . 32 34 12 . 1 . . 2 5 65 106 . 116 109 Received Heat Transfer 2526 | . . 36 15 54 222 . . 531 267 855 123 . . 423 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Fried 8 | . . . . . . . . . . 1 2 . 2 3 Impact Corruptions 5 | . . . . 1 . 1 . . 1 2 . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . . . . . . 3 Heat Transferred 5054 | . . . 370 . . . . . . 1029 37 . 929 2689 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 1 . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Peak Influence 970 | . 94 86 115 309 243 . . 362 207 970 471 214 328 499 Initial 331 | . . 30 28 . 48 . . 2 68 47 331 214 104 160 Average 213 | . 60 64 61 119 87 . . 144 136 549 364 214 171 303 Maximum Alert Level 3 | . . . . 1 1 . . 1 1 3 2 1 1 2 Low Security (%) 58 | 100 100 100 100 79 91 . . 62 97 23 . . 63 14 Level 1 27 | . . . . 20 8 . . 37 2 . 91 100 36 65 Level 2 10 | . . . . . . . . . . 48 8 . . 19 Level 3 3 | . . . . . . . . . . 27 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 1 . . 2 1 4 1 . 4 9 Investigation 2 | . . . . . . . . . 1 1 . . . . Extermination 8 | . . . . . 1 . . 1 . 1 . . 3 2 Reinforcement 5 | . . . . . . . . 1 . . . . 1 3 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . . . 2 1 . . 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Distress Signals 9 | . . . . 2 1 . . . 1 . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 175 | . 4 2 6 13 16 4 . 18 9 38 5 . 14 46 Peak Tracking Total 10 | . 4 2 2 3 3 3 . 5 6 10 4 . 5 8 Tactical Retreats 19 | . . . 1 2 1 . . 4 . 6 . . . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Traps Triggered 5 | . 1 . . 1 1 . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Machines Disabled 35 | . . . . 2 . . . . . 21 3 . 2 7 Max in Single Turn 19 | . . . . 1 . . . . . 19 2 . 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Machines Accessed 20 | . 1 1 1 1 2 . . 1 3 5 1 . 2 2 Terminals 17 | . 1 1 1 1 2 . . 1 3 4 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 43 | . 4 2 2 1 6 . . 1 5 14 1 . 5 2 Successful 22 | . 3 2 2 . 3 . . 1 2 8 . . 1 . Failed 21 | . 1 . . 1 3 . . . 3 6 1 . 4 2 Catastrophic 4 | . . . . . 1 . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 5 | . 1 . . . 2 . . . . 2 . . . . Terminals 37 | . 4 2 2 1 6 . . 1 5 12 1 . 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 3 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Terminal Hacks 20 | . 3 2 2 . 3 . . 1 2 7 . . . . Record 9 | . 1 1 . . . . . . . 7 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 2 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 1 1 . . . 1 5 1 . 2 1 Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Total Allies 2 | . . . . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . . . . 1 1 . . . 1 Highest-Rated Group 156 | . . . . . . . . . 156 150 . . . 152 Highest-Rated Ally 156 | . . . . . . . . . 156 150 . . . 152 Total Orders 3 | . . . . . . . . . . 2 . . . 1 AID 1 | . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . 2 . . . . Ally Attacks 10 | . . . . . . . . . 7 . . . . 3 Total Damage 395 | . . . . . . . . . 204 . . . . 191 Kills 2 | . . . . . . . . . 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Turns Passed 6783 | 57 197 170 455 430 1191 405 126 463 229 840 147 184 762 1127 Spaces Moved 4003 | 45 130 111 247 177 554 223 68 238 268 649 80 96 415 702 Core 345 | 11 . . . . . . . . 9 325 . . . . Treads 2076 | . . . . 168 551 223 68 38 . 168 80 96 324 360 Legs 1152 | 34 130 111 247 9 . . . 147 . 41 . . 91 342 Wheels 115 | . . . . . . . . . . 115 . . . . Hover 5 | . . . . . 3 . . 2 . . . . . . Flight 310 | . . . . . . . . 51 259 . . . . . Fastest Speed 28 | 50 120 120 120 120 156 170 170 28 28 50 160 160 100 100 Average Speed 126 | 102 120 120 120 167 170 170 170 110 34 94 160 174 150 117 Slowest Speed 360 | 120 120 120 120 170 220 170 170 280 360 200 160 180 190 155 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 32 31 25 22 19 48 10 8 41 20 3 3 14 69 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 1 . . . . . . . Spaces Dug 4 | . . . . . . . . . . . . . . 4 Terrain Destroyed 176 | . . . . 1 . . . . . 83 29 . 43 20 Melee . | . . . . . . . . . . . . . . . Projectile 51 | . . . . 1 . . . . . 7 5 . 18 20 AOE 125 | . . . . . . . . . . 76 24 . 25 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Total 5200 | 54 150 140 391 267 746 233 73 380 388 804 88 112 490 884 Wait 532 | . . 16 124 39 126 . . 61 102 18 . . 2 44 Move 3983 | 44 129 110 246 176 553 222 67 237 261 648 79 95 414 702 Hop 3 | . . . . . . . . . 3 . . . . . Pick Up 129 | 4 5 4 2 8 6 . 1 12 2 41 2 4 13 25 Fast Attach 47 | 3 2 1 1 1 5 . 1 8 1 8 . . 8 8 Attach 76 | 3 1 1 2 1 4 . . 9 . 30 2 4 4 15 Detach 1 | . . . . . . . . . . 1 . . . . Swap 47 | . 1 2 2 8 5 1 . 4 1 . . 4 9 10 Drop 108 | . 1 2 2 9 11 1 1 16 5 12 . 4 17 27 Fire 152 | . 11 4 10 13 . . . . . 41 4 . 21 48 Melee 113 | . . . 2 12 36 9 3 33 13 5 . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . 1 1 2 2 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 11) 255 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 380 | -10/Mines | Discovered new exit (range 9) 425 | -10/Mines | Entered Materials 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 617 | -9/Materials | Build established: Scavenger-Mutant 864 | -9/Materials | Discovered new exit (range 4) 880 | -9/Materials | Entered another Materials area 880 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1285 | -8/Materials | Discovered new exit (range 16) 1310 | -8/Materials | Entered Factory 1310 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1469 | -7/Factory | Build established: Mutant 1681 | -7/Factory | Identified exit to Lower Caves 1681 | -7/Factory | Identified exit to Factory 2501 | -7/Factory | Entered Lower Caves 2887 | -7/Lower Caves | Discovered new exit (range 13) 2906 | -7/Lower Caves | Entered another Lower Caves area 2979 | -7/Lower Caves | Discovered exit to Factory (range 7) 3032 | -7/Lower Caves | Entered Factory 3032 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3393 | -6/Factory | Build established: Scavenger-Mutant 3495 | -6/Factory | Discovered new exit (range 5) 3495 | -6/Factory | Entered Extension 3589 | -6/Extension | Rescued A7 3694 | -6/Extension | Spotted B-75 Beast 3697 | -6/Extension | Spotted B-75 Beast 3709 | -6/Extension | Core integrity fell below 50% 3719 | -6/Extension | Discovered new exit (range 3) 3723 | -6/Extension | Core integrity fell below 20% 3724 | -6/Extension | Entered Factory 3724 | -5/Factory | Accompanied by 1 ally (A7) 3724 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3750 | -5/Factory | Lost 11 parts (5n4u2w) 3896 | -5/Factory | Garrison activated, responded to threat 3985 | -5/Factory | Destroyed 11 combat bots 4015 | -5/Factory | Lost 6 parts (1n1u4w) 4087 | -5/Factory | Lost 7 parts (1p3n3w) 4129 | -5/Factory | Core integrity fell below 50% 4362 | -5/Factory | Garrison activated, responded to threat 4497 | -5/Factory | Discovered new exit (range 16) 4564 | -5/Factory | Entered another Factory area 4564 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4615 | -4/Factory | Garrison activated, responded to threat 4676 | -4/Factory | Discovered new exit (range 15) 4711 | -4/Factory | Entered Research 4711 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4833 | -3/Research | Discovered new exit (range 16) 4895 | -3/Research | Entered another Research area 4895 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5187 | -2/Research | Build established: Scavenger-Executioner 5629 | -2/Research | Discovered new exit (range 7) 5657 | -2/Research | Entered Testing 5790 | -2/Testing | Spotted PD-SO0LKN5AV3 5921 | -2/Testing | Spotted PY-KVS1GBUAST 5927 | -2/Testing | Rewired PY-KVS1GBUAST 5947 | -2/Testing | Protovariant out of control (PY-KVS1GBUAST) 5983 | -2/Testing | Spotted Striker 6007 | -2/Testing | Destroyed Striker 6010 | -2/Testing | Lost 6 parts (2u4w) 6180 | -2/Testing | System corruption reached 10% 6435 | -2/Testing | Garrison activated, responded to threat 6496 | -2/Testing | Lost 4 parts (1p3w) 6757 | -2/Testing | Core integrity fell below 50% 6771 | -2/Testing | Spotted Alpha 7 6779 | -2/Testing | Stole the SGEMP Prototype 6784 | -2/Testing | Self-destructed Last Messages --------------- 06745_ Penetrated by Slug. 06746_ System corrupted: Matter fused (-9). 06746_ Acquired 1 matter. 06748_ Penetrated by Slug. 06751_ Slug penetrates Wall. 06754_ Exp. Biometal Heavy Treads destroyed. 06757_ Slug penetrates Wall. 06769_ System corrupted: Component data lost. 06772_ Penetrated by Slug. 06772_ Slug penetrates Machine. 06774_ Slug penetrates Door. 06774_ Slug penetrates Machine. 06775_ Machine disabled. 06778_ Penetrated by Slug. 06779_ Acquired SGEMP Prototype. 06781_ Slug penetrates Reinforced Barrier. 06782_ P-80 Master knocked back. 06783_ Slug penetrates Wall. 06783_ Slug penetrates X-82 Rainmaker. 06784_ Exp. Biometal Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????########????????????????????? | | ??????????#""""""#????????????????????? | | ??????????#"" ""#????????????????????? | | ??????????#"" ""####?????????????????? | | ??????????#" ph## ############+###### | | ??????????#" @ p h | | ??????????#" xx h | | ??????????#"c ## #####+#########??#^ | | ??????????#""" ####?# / #???????# | | ??????????##### 7#????#= % #???????# | | ??????????????####????# #???????# | | ???###########????????# = !######### | | ???# #????????# /%=!%!==|% | | ???# #????????# =###==*%### | | ???# #############+###?#%=%=### | | ???#! # #???# =%# | | ?????#####"### #???# # " | | ?????????# #?# ##### # " | | ?????????# #?# =% ! # " | | ????????## ### ! |* % # | | ????????# !% = [ =[[% # ! | | ######### |%] **%[=# | | # # """ " """"""%""""""! # | | # # """""" """""" """""" ### | | # # """""" """""" """""" #?? | | # """ # *%! #?? | | # """ # #?? | | # """ + !* #?? | | # #=% #?? | | # """ #=* ! #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 240 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Heat Shielding 100 Armor Coverage 450 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SuperchargedDeepWings Manual? 0 Play Time 01:36:46 Cumulative 37.7 hours Start 2021.06.30 @ 21:26:24 End 2021.06.30 @ 23:04:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 23 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27aded1b-630b-44ee-9368-e815bc5f71ac