Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.05 @ 21:52:28 Player: 0Z-4NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (324) 1620 Value Destroyed (17207) 17207 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (10858) 10858 TOTAL SCORE: 40465 Bonus ------- High Alert Combat Kills 1158 Follower Combat Kills 2130 Entered Garrisons 1600 Used RIF Installer 3500 Aligned with FarCom 300 Win 3000 Friendly Fire -830 Cogmind --------- Core Integrity 1524/1600 Matter 290/300 Energy 812/840 System Corruption 4% Temperature Cool (17) Movement Treading (148) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (7) --- Biometal Medium Treads Advanced Heavy Treads (fused) Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Experimental Power Amplifier Experimental Heat Sink Huge Storage Unit Advanced Weapon Cycler Improved Force Field Relay Coupler [NC] (15) Relay Coupler [Grunt] (34) Relay Coupler [Brawler] (21) Relay Coupler [Sentry] (4) Long-range Tractor Beam Stealth Drone Bay (0/2) > --- WEAPON (3) ------- Enhanced Nova Cannon Micro-nuke Launcher Fusion Bomb Launcher > --- INVENTORY (25) --- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Coolant Injector Energy Well (350) Improved Matter Compressor (62) Relay Coupler [Hunter] (17) Latent Energy Streamer Heavy Gauss Cannon Heavy Gauss Cannon Compact Mass Driver Gamma Bomb Array Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Huge Storage Unit Advanced Weapon Cycler Improved Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Long-range Tractor Beam Stealth Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Micro-nuke Launcher Fusion Bomb Launcher > --- INVENTORY -------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Coolant Injector Energy Well Improved Matter Compressor Relay Coupler [Hunter] Latent Energy Streamer Heavy Gauss Cannon Heavy Gauss Cannon Compact Mass Driver Gamma Bomb Array Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack [Rating: 186] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . . 2 2 . . . 2 . . . 2 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 Utility 10 | . . . . . . . 1 . . . . . 2 2 . . . 2 . . . 1 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 769 | . 37 4 77 1 4 . 24 23 38 17 8 43 59 16 8 22 29 3 49 14 39 54 11 28 37 30 94 Power 32 | . 3 . 2 . . . 1 . 2 1 . . 4 . 1 . . . . 1 . 6 2 1 2 1 5 Engine 9 | . 2 . 2 . . . . . 2 . . . 3 . . . . . . . . . . . . . . Core 8 | . 1 . . . . . 1 . . 1 . . 1 . . . . . . 1 . 3 . . . . . Reactor 15 | . . . . . . . . . . . . . . . 1 . . . . . . 3 2 1 2 1 5 Propulsion 143 | . 27 4 49 . . . 9 5 4 . . 2 10 1 3 . . . 2 . 1 12 3 2 2 2 5 Treads 89 | . 10 2 25 . . . 6 3 4 . . 2 10 1 3 . . . 2 . 1 6 3 2 2 2 5 Leg 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Wheel 47 | . 17 2 24 . . . 2 2 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 325 | . 5 . 15 . . . 6 6 12 6 4 17 31 11 . 16 23 2 30 9 20 26 6 13 14 11 42 Device 200 | . . . 11 . . . 1 3 4 2 1 3 19 7 . 13 18 1 23 6 16 14 3 8 6 5 36 Storage 15 | . 2 . . . . . . . . . . . . . . . . . . 1 2 2 3 3 1 . 1 Processor 11 | . 1 . . . . . 2 . . . . . . 2 . . . . . . . 4 . . 1 . 1 Hackware 33 | . . . . . . . . . 2 1 1 8 2 . . . 3 . 5 . 2 3 . 2 1 2 1 Protection 66 | . 2 . 4 . . . 3 3 6 3 2 6 10 2 . 3 2 1 2 2 . 3 . . 5 4 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 269 | . 2 . 11 1 4 . 8 12 20 10 4 24 14 4 4 6 6 1 17 4 18 10 . 12 19 16 42 Energy Gun 15 | . . . 2 . . . . . . . . . 3 . . 1 . . 1 . 3 5 . . . . . Energy Cannon 47 | . . . . . 1 . . . 3 2 1 2 1 1 1 . . . 4 . 3 2 . 2 8 2 14 Ballistic Gun 88 | . 2 . 8 . 3 . 5 7 10 4 2 12 7 2 2 3 4 . 8 2 5 1 . 1 . . . Ballistic Cannon 24 | . . . . 1 . . . . . . . . . . . . . . . . . . . 4 4 6 9 Launcher 32 | . . . 1 . . . 3 2 1 3 . 4 . . 1 . 1 . 2 1 2 . . . 1 2 8 Special Weapon 58 | . . . . . . . . . 5 1 1 6 3 1 . 2 1 1 2 1 5 1 . 5 6 6 11 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . . . . . 1 . . . . . 5 . 1 1 . . . . . . 1 5 2 . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Lost 21 | . . . 2 . . . . 1 1 . . 1 2 1 . . . . . 1 4 3 . . 1 1 3 Power 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Utility 11 | . . . . . . . . . . . . 1 1 . . . . . . 1 4 . . . 1 1 2 Weapon 4 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . 1 . . . . 1 1 . . 1 1 1 . . . . . 1 2 2 . . 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 100 100 100 100 99 99 99 99 99 92 97 84 79 79 79 83 88 87 85 93 89 80 79 77 Engine 1 | . 2 . 6 11 11 11 6 . 6 6 . . 1 6 1 . . . . . . . . . . . . Core 3 | . 11 14 4 . . . 2 9 2 2 9 9 5 . . . . . . 4 5 3 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 4 6 6 5 5 . . 4 8 9 8 8 11 Treads 19 | . 12 2 13 11 11 11 18 18 32 36 36 36 29 26 17 13 13 11 12 17 17 7 5 14 17 16 16 Wheel 3 | . 15 25 19 22 22 22 17 17 3 . . . . . . . . . . . . . . . . . . Device 6 | . . . 5 11 11 11 3 . 1 . . 1 4 7 13 12 8 9 8 10 10 5 11 10 7 7 9 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 6 6 6 6 5 5 5 5 7 5 5 5 5 4 Processor 5 | . . . . . . . 9 9 9 9 9 . . 10 6 6 6 5 5 5 5 12 14 11 5 4 2 Hackware 9 | . . . . . . . . . . . . 4 7 6 6 6 10 11 17 17 16 12 14 17 20 21 20 Protection 6 | . 13 14 5 . . . 5 8 6 8 7 10 10 11 6 6 6 9 7 5 5 3 4 4 4 3 4 Energy Cannon 1 | . . . . . . . . . . 1 3 . . . 5 1 . . 1 1 1 1 4 2 1 . 1 Ballistic Gun 14 | . 27 28 31 29 29 33 26 25 24 24 22 21 19 18 13 16 18 12 10 5 8 4 . 1 . . . Ballistic Cannon 1 | . . . . 3 3 . . . . . . . . . . . . . . . . . . 2 5 4 5 Special Weapon 1 | . . . . . . . . . 1 . . 4 2 . . 1 . 3 2 1 1 . . 2 . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 255 | 13 56 56 61 58 65 57 62 62 65 65 60 95 110 95 100 116 98 118 120 116 101 115 90 206 224 233 255 Greatest Support 265 | 20 40 20 60 26 26 26 32 84 92 92 92 98 104 96 140 140 140 140 140 118 118 118 95 140 220 220 265 Greatest Overweight (x) 3 | . 3 2 2 2 2 2 3 1 3 . . . 1 . 1 . . . . . . 1 . 1 1 1 1 Average Overweight (x) . | . 2 2 1 2 2 2 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 30 30 30 30 Average Capacity 21 | 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 15 19 30 30 27 Most Carried 30 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 30 30 30 30 Average Carried 20 | 6 11 20 19 20 19 20 19 19 19 20 19 19 19 19 19 19 19 18 19 19 19 16 14 17 29 28 26 Final Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 30 30 30 25 Final Carried 30 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 19 18 19 15 15 30 30 30 18 Class Distribution -------------------- 22% | Botlord-Mutant 14% | Mutant 10% | Bothacker-Mutant 10% | Scavenger-Skirmisher 8% | Skirmisher 7% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Scavenger-Gunner 4% | Botlord-Tank 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Scavenger-Gunner | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Matter Collected 19376 | 200 758 45 1271 141 50 . 752 618 1111 376 163 1462 1558 665 105 390 602 . 1199 359 706 750 255 709 1197 1105 2829 Remotely 6184 | . . . 276 . . . . . 150 124 127 326 1006 404 . 286 466 . 659 349 556 . . . . . 1455 Salvage Created 15594 | . 826 45 1179 . . . 675 604 1306 403 163 763 1211 437 . 410 385 . 655 411 764 373 337 760 617 984 2286 Parts 738 | . 44 4 67 . . . 45 26 71 23 6 30 66 18 . 20 18 . 18 14 32 14 9 25 37 41 110 Haulers Intercepted 8 | . 2 . 2 . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Recyclers Shooed 21 | . 2 . 2 . . . . . . . . . 4 4 . . . . . 4 . . 2 . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Combat Hostiles Destroyed 258 | . 11 3 15 . . . 12 15 22 12 1 16 17 . . 4 13 . 15 2 13 5 1 4 12 17 48 Guns 145 | . 11 3 15 . . . 8 12 22 6 1 14 17 . . 4 10 . 9 2 7 4 . . . . . Cannons 50 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 12 9 24 AOE 57 | . . . . . . . 4 3 . 6 . 2 . . . . 3 . 4 . 5 . . . . 7 23 Classes Destroyed 21 | . 5 1 3 . . . 1 . 2 . . 3 1 . . 1 . . 2 . . . . 1 . . 1 Worker 12 | . . . 1 . . . 1 . . . . . . . . 2 . . . 1 . 1 . . . . 6 Builder 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Tunneler 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Hauler 8 | . 2 . 2 . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Recycler 25 | . 3 . 4 . . . 2 . . . 1 . 3 2 . . . . . 2 . . 2 . 1 . 5 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . 1 . 1 . . . 2 . 2 . 1 . . 1 . . . . . . . . . . . . . Swarmer 64 | . . 3 2 . . . 4 3 . 6 . . . . . . 7 . 7 . 4 . . 2 . 9 17 Cutter 5 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 2 . Grunt 81 | . 11 . 6 . . . 4 11 10 5 . 8 5 . . 2 3 . 4 2 4 1 . 1 . 1 3 Brawler 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 Duelist 6 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 33 | . . . 7 . . . 3 1 9 1 1 . . . . 1 . . 3 . 4 . 1 . . 1 1 Specialist 7 | . . . . . . . . . . . . . 5 . . . . . . . . . . . 2 . . Hunter 11 | . . . . . . . 1 . 1 . . 2 1 . . . 2 . . . . . . . 1 . 3 Programmer 38 | . . . . . . . . . . . . 1 4 . . 1 . . . . . 5 . 1 8 3 15 Heavy 4 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 5 3 5 . . . 7 4 5 4 1 2 4 1 . 3 4 . 2 2 5 3 1 2 3 10 9 Combat Bots Only 10 | . 4 3 3 . . . 4 4 5 4 1 2 4 . . 2 4 . 2 2 5 2 1 2 3 10 8 Max Kills in Single Turn 5 | . 1 1 2 . . . 2 2 2 2 1 1 2 1 . 1 1 . 2 1 2 1 1 1 1 5 5 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 2 2 . 2 . 1 . . . . 1 . 2 . 2 . . . . 5 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Damage Taken 15491 | . 433 96 574 . . . 463 475 694 313 88 697 1395 80 . 159 370 . 1644 240 1027 985 . 111 1208 1843 2596 Core 1068 | . 57 15 59 . . . 53 31 94 13 . 46 48 20 . . 30 . 119 . 45 90 . . 151 121 76 Absorbed by Shields 4326 | . . . . . . . . . . . . . . . . 106 271 . 329 108 480 . . 24 277 718 2013 Reduced by Siege Mode 732 | . . . . . . . . . . . . . . . . 2 30 . 116 6 25 . . . 80 72 401 Redirected to Shielding 291 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 282 . Regen/Repaired (Parts) 879 | . . . . . . . . . 261 . 147 . . . 139 1 14 . 317 . . . . . . . . Core Remaining (%) 86 | 100 . 71 . . . 85 . . . . . 56 93 . . . 94 . . . 83 92 . 100 . 81 95 Volleys Fired 1128 | . 48 5 60 . . . 40 37 75 34 28 101 76 25 . 16 36 2 75 27 47 32 12 80 59 58 155 Largest 3 | . 2 2 3 . . . 3 3 3 3 3 3 3 3 . 3 3 1 3 3 3 3 3 3 2 2 3 Hottest 268 | . 46 46 96 . . . 71 71 75 75 75 75 151 78 . 106 75 5 162 139 177 204 268 241 141 126 188 Shots Fired 2181 | . 96 10 172 . . . 108 93 167 65 46 198 197 55 . 41 75 2 137 39 94 79 20 94 89 73 231 Gun 1487 | . 96 10 171 . . . 102 89 139 49 27 171 185 51 . 37 66 . 102 31 76 70 8 7 . . . Cannon 458 | . . . . . . . . . 9 10 10 4 1 3 . 1 . . 8 . 10 6 12 83 82 51 168 Launcher 85 | . . . 1 . . . 6 4 . 6 . 4 . . . . 6 . 8 3 6 . . . . 6 35 Special 151 | . . . . . . . . . 19 . 9 19 11 1 . 3 3 2 19 5 2 3 . 4 7 16 28 Kinetic 1588 | . 96 10 165 . . . 102 89 139 49 27 171 184 51 . 37 66 . 97 12 43 34 . 11 60 36 109 Thermal 335 | . . . 6 . . . . . 9 10 10 4 2 3 . . . . 5 19 33 42 20 79 19 15 59 Explosive 77 | . . . 1 . . . 6 4 . 6 . 4 . . . . 6 . 8 3 6 . . . . . 33 Electromagnetic 30 | . . . . . . . . . . . . . . . . 1 . . 8 . 10 . . . 3 6 2 Robot Hit Streak 78 | . 9 2 13 . . . 17 28 47 14 17 13 17 18 . 7 19 1 28 33 78 10 10 20 28 16 35 Robot Miss Streak 6 | . 4 1 2 . . . 4 5 3 1 1 4 6 2 . 2 3 1 3 1 1 3 1 5 2 5 6 Penetration Max 2 | . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 2 . . . . 1 Secondary Targets 9 | . . 1 . . . . . 1 1 . . . 1 . . 2 1 . . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 . . . 1 . . 1 1 . . . 1 . . . . . . Shots Hit Robots 1470 | . 62 6 113 . . . 73 61 124 40 28 114 134 40 . 30 50 1 106 28 75 50 10 68 60 57 140 Core Hits 716 | . 28 3 39 . . . 38 27 54 23 7 38 44 17 . 14 31 . 38 10 38 14 5 24 31 61 132 Critical Kills 12 | . . . . . . . . 1 . 1 . 1 1 . . 1 . . . . . 1 1 3 . 1 1 Critical Parts Destroyed 10 | . . . . . . . . . . . . 2 2 . . 1 1 . . . . 4 . . . . . Critical Strikes 43 | . . . 1 . . . . 1 . 1 . 4 3 . . 2 1 . . 2 1 11 2 4 3 1 6 Burn 11 | . . . 1 . . . . . . . . . . . . . . . . 2 1 6 1 . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 1 Destroy 17 | . . . . . . . . 1 . 1 . 4 3 . . 2 1 . . . . 5 . . . . . Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 5 Melee Attacks 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41487 | . 964 98 1798 . . . 1421 1125 1698 1109 319 1662 2628 688 . 723 1615 . 2768 577 2295 1524 281 2205 3038 2753 10198 Guns 19643 | . 964 98 1738 . . . 1059 1007 1698 539 319 1562 2579 688 . 683 987 . 1969 577 1507 1452 142 75 . . . Cannons 13401 | . . . . . . . . . . 100 . . . . . 40 . . 274 . 242 72 139 2130 2984 2007 5413 Explosions 8230 | . . . 60 . . . 362 118 . 470 . 100 . . . . 628 . 525 . 546 . . . . 746 4675 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 213 | . . . . . . . . . . . . . 49 . . . . . . . . . . . 54 . 110 Kinetic 26952 | . 964 98 1686 . . . 1059 1007 1698 539 319 1562 2549 688 . 683 987 . 1850 146 866 850 . 271 2892 1604 4634 Thermal 5711 | . . . 52 . . . . . . 100 . . 30 . . . . . 182 431 641 674 281 1934 . 607 779 Explosive 7208 | . . . 60 . . . 362 118 . 470 . 100 . . . . 628 . 404 . 546 . . . . . 4520 Electromagnetic 1403 | . . . . . . . . . . . . . . . . 40 . . 332 . 242 . . . 92 542 155 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . . . 3 4 . . 1 1 . 3 5 20 12 . . 7 10 9 Average Corruption 4 | . . . . . . . . . . . . 2 2 . . 1 1 . 3 4 5 8 . . 4 8 5 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 321 | . . . . . . . . . . . . 32 32 . . 1 5 . 17 13 42 39 . . 29 56 55 Message Errors 81 | . . . . . . . . . . . . 8 13 . . . 2 . 6 5 10 8 . . 5 13 11 Matter Fused 73 | . . . . . . . . . . . . 9 6 . . 1 1 . 3 3 8 14 . . 3 16 9 Heat Flow Errors 38 | . . . . . . . . . . . . 5 4 . . . . . 4 1 3 2 . . 6 7 6 Energy Discharges 37 | . . . . . . . . . . . . 4 3 . . . 1 . . 1 7 6 . . 6 6 3 Parts Fused 5 | . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . 1 Data Loss (minor) 38 | . . . . . . . . . . . . 3 1 . . . 1 . 1 1 3 5 . . 4 7 12 Data Loss (major) 18 | . . . . . . . . . . . . 2 2 . . . . . 2 1 1 2 . . 2 2 4 Misfires 15 | . . . . . . . . . . . . . 3 . . . . . . . 3 1 . . 2 1 5 Alerts 9 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 3 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 606 | . . . . . . . 13 . . . . . . . . . 35 . 14 . 10 . 15 55 121 58 285 Projectiles 350 | . . . . . . . . . . . . . . . . . . . . . . . 15 55 121 2 157 Explosions 229 | . . . . . . . 13 . . . . . . . . . 35 . 14 . 10 . . . . 56 101 Melee 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Knockbacks 79 | . . . . . . . . . . . . . . . . . . . . . . . . 4 23 12 40 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 67 | . . . . . . . . . . . . . . . . . . . . . . . . 4 19 10 34 Secondary 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 5 Self-Inflicted Damage 511 | . . . 27 . . . . . . 50 . . . . . . . . 55 . 44 . . . . 145 190 Shots 20 | . . . 1 . . . . . . 3 . . . . . . . . 1 . 1 . . . . 10 4 Rammed 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 2 Targets Rammed 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 90 30 319 . . . 92 91 135 148 80 283 350 160 . 185 236 . 316 326 319 404 213 350 369 281 365 Average Temperature 82 | . 24 15 74 . . . 31 23 24 39 28 73 114 34 . 68 73 . 113 103 97 120 76 77 79 81 104 Received Heat Transfer 2459 | . 261 . 195 . . . 144 261 171 144 45 144 63 36 . 4 21 . 360 58 175 12 . . 162 179 24 Effects 19 | . . . . . . . . . . . . 1 2 . . . . . 2 . . 1 . 1 4 . 8 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Bleed 7 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . 3 Interference 8 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 3 . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 42 | . . . . . . . . . . . . . . . . 2 4 . 6 1 4 . . . 8 3 14 Total Turns 845 | . . . . . . . . . . . . . . . . 30 92 . 201 26 59 . . . 210 44 183 Longest Duration 84 | . . . . . . . . . . . . . . . . 17 52 . 72 26 28 . . . 84 28 31 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . 1 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 Parts Melted 17 | . . . . . . . . . . . . 1 . . . . . . 2 . 2 3 1 4 . 1 3 Heat Transferred 7266 | . . . 222 . . . . . . 148 . . 50 . . . . . 235 814 857 1258 509 2037 . 507 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 146 | . . . . . . . . . . . . . . . . . . . 146 . . . . . . . . LE Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Peak Influence 987 | . 312 119 311 74 . . 255 639 429 416 292 763 404 91 1 604 714 374 656 450 495 246 43 300 236 859 987 Initial 515 | . . 49 46 64 . . . 74 311 17 202 63 400 72 1 . 422 374 156 344 6 246 . 9 168 65 515 Average 239 | . 167 68 185 64 . . 117 332 289 203 223 316 136 42 1 214 588 355 382 307 207 106 16 165 83 467 325 Maximum Alert Level 3 | . 1 . 1 . . . 1 2 2 2 1 3 2 . . 2 3 1 2 2 2 1 . 1 1 3 3 Low Security (%) 54 | 100 63 100 63 100 . 100 83 40 12 49 19 48 69 100 100 58 . . 15 25 58 75 100 69 96 25 53 Level 1 25 | . 36 . 36 . . . 16 16 84 45 80 21 15 . . 21 . 100 56 41 29 24 . 30 3 2 6 Level 2 16 | . . . . . . . . 42 2 4 . 23 15 . . 19 87 . 27 33 11 . . . . 44 28 Level 3 3 | . . . . . . . . . . . . 6 . . . . 12 . . . . . . . . 27 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 3 . 2 . . . 2 . 6 . 1 . 10 . . 7 . 1 . 2 . 3 1 . 8 . 12 Investigation 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Extermination 20 | . . . . . . . . . . . . . 4 . . 1 . . . . . 3 1 . 5 . 6 Reinforcement 24 | . 2 . 2 . . . . . 3 . . . 6 . . 3 . 1 . 1 . . . . 3 . 3 Assault 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Garrison 9 | . . . . . . . 1 . 3 . 1 . . . . 3 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Distress Signals 12 | . 2 . 2 . . . 2 . 3 . . . . . . 1 . . . . . . . . . . 2 Communications Jammed 103 | . . . . . . . . . . . . . . . . 51 . . . 17 . . 12 . 7 . 16 Distress Signals 99 | . . . . . . . . . . . . . . . . 48 . . . 17 . . 12 . 6 . 16 Times Spotted 405 | . 27 3 29 . . . 16 16 29 10 5 25 28 2 . 11 14 . 20 13 16 12 2 5 15 31 76 Peak Tracking Total 8 | . 7 3 3 . . . 3 4 6 4 3 3 4 1 . 4 5 . 6 5 3 4 2 2 3 7 8 Tactical Retreats 21 | . 2 . 1 . . . 1 2 1 . . 1 3 1 . . . . 2 . . . . . . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Traps Triggered 29 | . 1 . . . . . 1 5 . 2 . 1 . 1 . . . . 2 1 2 4 . . 1 7 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Machines Disabled 48 | . 2 . . . . . . 2 2 7 1 6 . . . 1 1 . 2 2 3 1 . 4 2 7 5 Max in Single Turn 1 | . 1 . . . . . . 1 . 1 1 1 . . . . 1 . 1 1 1 1 . 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 Garrison Relay 19 | . . . . . . . . 2 . 2 . 5 . . . . 1 . 2 . 2 . . 2 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Machines Accessed 82 | . 6 . 4 . 2 . 5 1 12 2 6 4 4 3 . 5 1 1 2 2 1 8 2 1 1 2 7 Terminals 54 | . 6 . 3 . . . 3 1 8 2 3 4 3 2 . 2 1 . 2 . 1 6 . 1 . 2 4 Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . Repair Stations 5 | . . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 1 1 . 1 . 3 Total Hacks 159 | . 9 . 12 . 2 . 11 1 36 2 11 9 5 7 . 11 1 1 3 2 1 18 2 1 1 5 8 Successful 90 | . 3 . 8 . 2 . 8 1 26 1 7 1 4 3 . 6 1 1 . 1 1 8 1 1 1 . 5 Failed 69 | . 6 . 4 . . . 3 . 10 1 4 8 1 4 . 5 . . 3 1 . 10 1 . . 5 3 Catastrophic 16 | . 1 . . . . . . . 2 . . 3 . . . 1 . . 2 1 . 1 1 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 6 . 5 . 1 . . . 14 . 4 . 1 2 . 3 . . . . . 2 . . . . 4 Terminals 112 | . 9 . 10 . . . 5 1 27 2 7 9 4 6 . 7 1 . 3 . 1 10 . 1 . 5 4 Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . Repair Stations 9 | . . . . . . . . . 4 . 2 . . . . 3 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 2 . . . 5 . 4 . . . . . . . . . . . . 6 . . . . . Garrison Access 15 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 2 1 . 1 . 4 Terminal Hacks 45 | . 3 . 5 . 2 . 2 1 14 1 2 1 3 2 . 3 1 . . . 1 3 . 1 . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Locate Traps 16 | . 3 . 2 . . . 2 . 3 . 1 . 1 . . 2 . . . . . 2 . . . . . Hauler Manifests 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Zone Layout 7 | . . . 2 . . . . . 4 . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . 4 . 2 . . . . 1 . . . . . . . . . . . Scan Component 4 | . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . Repair 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 2 . . . 5 . 4 . . . . . . . . . . . . 3 . . . . . Insert Component 6 | . . . 1 . . . 2 . 2 . . . . . . . . . . . . 1 . . . . . Analyze 8 | . . . 1 . . . 3 . 2 . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 15 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 2 1 . 1 . 4 Unlock Access 8 | . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . 1 . 1 . . Seal Access 5 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 8 | . . . 1 . . . . . 3 . 1 . . 1 . 1 . . . . . . . . . . 1 Terminals 8 | . . . 1 . . . . . 3 . 1 . . 1 . 1 . . . . . . . . . . 1 Track 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 5 . 4 . . . 2 . 10 2 4 4 2 3 . 3 . . 2 1 1 8 1 1 1 2 5 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 2 . 2 . . . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 57 . 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 2 . 2 . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 6 | . . . 1 . . . 2 . 2 . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Used RIF Installer 7 | . . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 86 | . . . . . . . . . 5 . 3 14 4 1 . 3 3 1 11 1 2 2 . 4 5 10 17 Non-combat 25 | . . . . . . . . . 5 . 3 . 3 1 . 3 . 1 . 1 . . . 1 3 . 4 Combat 61 | . . . . . . . . . . . . 14 1 . . . 3 . 11 . 2 2 . 3 2 10 13 Autoassimilated 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Robot Hacks Applied 103 | . . . . . . . . . 10 . 7 16 5 1 . 3 3 1 13 2 2 2 . 3 6 10 19 parse_system 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 no_distress 7 | . . . . . . . . . 1 . 2 . 2 1 . 1 . . . . . . . . . . . generate_anomaly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . generate_echo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . start_evac 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . purge_threat 7 | . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . . . . 3 find_terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . locate_traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_route 6 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 2 mark_security 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . relay_feed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . reboot_propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . mark_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . overload_power 6 | . . . . . . . . . 2 . . 2 . . . . . . 2 . . . . . . . . disable_weapons 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . reboot_system 12 | . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . 1 1 2 3 overwrite_iff 18 | . . . . . . . . . . . . 2 1 . . . 2 . 6 . . 2 . . . 2 3 streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 18 | . . . . . . . . . . . . 6 . . . . . . . . . . . 1 1 6 4 Relay Couplers Released 81 | . . . . . . . . 7 . 8 . 21 . . . . 5 . 7 . 8 . . 10 . 12 3 Machine Destruction 72 | . . . . . . . . 7 . 8 . 18 . . . . 5 . 7 . 8 . . 7 . 12 . Programmers 9 | . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . 3 Attached 31 | . . . . . . . . . 2 1 1 8 2 . . . 1 . 5 . 2 3 . 2 1 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Total Allies 65 | . . . . 1 . . . 2 . . . 8 1 . 20 . 2 . 5 . 2 2 . 2 1 9 10 Largest Group 20 | . . . . 1 1 . . 2 2 . . 2 2 . 20 20 5 4 5 . 1 2 . 1 1 3 5 Highest-Rated Group 734 | . . . . 31 31 . . 70 70 . . 32 30 . 734 734 153 107 138 . 116 77 . 56 64 193 309 Highest-Rated Ally 178 | . . . . 31 31 . . 39 39 . . 21 16 . 50 50 46 27 47 . 116 47 . 56 64 69 178 Total Orders 57 | . . . . . . . . . . . . . 5 6 2 4 5 . . . 1 . . 1 6 12 15 STAY 18 | . . . . . . . . . . . . . 3 . . . 1 . . . 1 . . 1 4 6 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 12 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 5 3 GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 20 | . . . . . . . . . . . . . . 4 1 4 3 . . . . . . . . . 8 RETURN 5 | . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . 1 Ally Attacks 353 | . . . . . . . . 7 18 . . 42 8 . . 128 10 . 20 . 18 4 . 8 3 30 57 Total Damage 12318 | . . . . . . . . 140 362 . . 427 94 . . 6109 154 . 328 . 986 153 . 191 171 1007 2196 Kills 73 | . . . . . . . . 2 2 . . 3 . . . 39 1 . 1 . 5 3 . 1 . 7 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Robot Analysis Total 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . 4 1 4 4 . . . . . . . . . 8 Drone Recoveries 14 | . . . . . . . . . . . . . . 3 1 3 2 . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Turns Passed 30556 | 6 1371 216 1217 134 542 90 880 1049 2103 634 494 2239 2617 817 372 961 934 197 1555 469 1362 1625 548 1507 1526 1736 3355 Spaces Moved 15920 | 6 863 177 656 106 442 76 541 631 989 328 262 1159 1271 404 209 543 472 121 675 235 696 986 365 640 597 800 1670 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11452 | . 18 . 54 . . . . 6 803 328 262 1159 1271 404 209 543 472 121 675 235 696 351 138 640 597 800 1670 Legs 876 | 6 8 . . . . . . . . . . . . . . . . . . . . 635 227 . . . . Wheels 3592 | . 837 177 602 106 442 76 541 625 186 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 80 | 120 80 110 101 120 120 120 115 115 115 155 155 155 158 165 152 152 152 152 152 158 158 120 120 145 152 152 148 Average Speed 147 | 120 116 110 112 120 120 120 116 115 147 155 155 155 161 165 164 152 152 152 153 158 158 135 129 165 159 183 155 Slowest Speed 246 | 120 160 110 160 120 120 120 145 157 157 155 155 158 242 165 245 152 152 152 158 158 158 246 145 230 232 232 243 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 97 62 44 33 87 19 34 41 79 43 20 90 20 11 95 22 37 2 43 10 66 18 9 37 8 77 60 Regions Visited 27 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . . . . . . 1 . . . . . . . . 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 186 | . . . 10 . . . 11 . 10 14 10 12 1 1 . . . . 3 38 . 3 7 13 21 . 32 Terrain Destroyed 567 | . . . 10 . . . 26 12 10 39 10 41 3 1 . . 8 . 59 38 14 12 7 18 23 33 203 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 140 | . . . . . . . . . 9 . 10 . 2 1 . . 1 . . . . 12 7 18 23 5 52 AOE 425 | . . . 10 . . . 26 12 . 39 . 41 . . . . 7 . 59 38 14 . . . . 28 151 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Total 21373 | 5 1130 187 991 115 454 75 722 874 1525 402 318 1455 1697 516 240 647 622 132 1081 299 884 1222 427 1007 1082 1013 2251 Wait 2843 | . 144 . 152 6 . . 82 130 383 15 18 116 236 57 8 53 74 6 259 21 57 100 20 198 359 83 266 Move 15894 | 5 862 176 655 105 441 75 540 630 988 327 261 1158 1270 404 208 542 471 121 674 234 695 985 365 638 597 798 1669 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 283 | . 22 1 24 1 4 . 15 6 19 1 2 18 20 4 4 5 4 . 13 1 20 13 6 31 13 12 24 Fast Attach 111 | . 7 . . 1 1 . 4 . 1 3 1 6 12 3 6 3 3 . 1 1 3 21 7 8 3 7 9 Attach 94 | . 3 . 6 . . . 3 2 5 . 1 11 7 3 . 1 1 2 5 1 3 13 2 3 3 2 17 Detach 55 | . 2 . . . . . 1 . 1 1 . 5 5 4 . 1 2 . 1 . . 11 2 3 2 6 8 Swap 565 | . 27 4 71 . 3 . 17 21 32 14 6 26 41 10 2 18 25 1 43 12 33 20 2 17 31 21 68 Drop 325 | . 15 1 23 2 5 . 20 5 20 3 1 14 27 6 12 8 5 . 9 2 19 27 11 29 14 14 33 Fire 1128 | . 48 5 60 . . . 40 37 75 34 28 101 76 25 . 16 36 2 75 27 47 32 12 80 59 58 155 Melee 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 2 Escape Stasis 47 | . . . . . . . . 40 . . . . . . . . . . 1 . . . . . . 6 . Rewire 18 | . . . . . . . . . . 4 . . . . . . 1 . . . 7 . . . . 6 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: [*Tes] / Gar) -2/Garrison (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 7 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Discovered new exit (range 13) 947 | -10/Materials | Identified exit to Mines 1204 | -10/Materials | Discovered new exit (range 14) 1378 | -10/Materials | Entered Mines 1409 | -10/Mines | Discovered new exit (range 8) 1576 | -10/Mines | Discovered new exit (range 11) 1594 | -10/Mines | Entered Materials 1594 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2432 | -9/Materials | Discovered new exit (range 12) 2749 | -9/Materials | Build established: Gunner 2758 | -9/Materials | Discovered new exit (range 10) 2811 | -9/Materials | Entered Mines 2862 | -9/Mines | Received a Mining Laser from a helpful Derelict 2875 | -9/Mines | Met a Derelict bent on vengeance 2936 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2936 | -9/Mines | Discovered new exit (range 5) 2945 | -9/Mines | Entered Exiles 2945 | -9/Exiles | Accompanied by 1 ally 2981 | -9/Exiles | Met 8R-AWN 3000 | -9/Exiles | Met EX-HEX 3033 | -9/Exiles | Met EX-BIN 3048 | -9/Exiles | Aligned with FarCom system 3050 | -9/Exiles | Given EX-Vault access code 3083 | -9/Exiles | Opened EX-Vault 3092 | -9/Exiles | Found Latent Energy Streamer 3129 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3224 | -9/Exiles | Met EX-DEC 3229 | -9/Exiles | Learned location of Zion (-6) 3283 | -9/Exiles | Visited The Gauntlet 3387 | -9/Exiles | Build established: Scavenger-Gunner 3470 | -9/Exiles | Discovered new exit (range 12) 3487 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3487 | -9/Exiles | Entered Mines 3508 | -8/Mines | Discovered new exit (range 6) 3577 | -8/Mines | Entered Materials 3577 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3613 | -8/Materials | Identified exit to Garrison 3682 | -8/Materials | Garrison activated, responded to threat 3793 | -8/Materials | Build established: Scavenger-Skirmisher 4143 | -8/Materials | Discovered new exit (range 7) 4262 | -8/Materials | Discovered new exit (range 6) 4319 | -8/Materials | Identified exit to Storage 4457 | -8/Materials | Entered Garrison 4612 | -8/Garrison | Triggered checkpoint 4672 | -8/Garrison | Garrison Relay disabled 4769 | -8/Garrison | Triggered checkpoint 5053 | -8/Garrison | Triggered checkpoint 5138 | -8/Garrison | Discovered new exit (range 10) 5245 | -8/Garrison | Installed Relay Interface Framework 5265 | -8/Garrison | Garrison Relay disabled 5358 | -8/Garrison | Rescued a captive Derelict 5361 | -8/Garrison | Rescued a captive Derelict 5506 | -8/Garrison | Entered Materials 5506 | -8/Materials | Accompanied by 2 allies 5886 | -8/Materials | Discovered exit to Storage (range 16) 6219 | -8/Materials | Build established: Skirmisher 6378 | -8/Materials | Garrison activated, responded to threat 6496 | -8/Materials | Repaired Imp. Light Armor Plating 6523 | -8/Materials | Discovered new exit (range 42) 6913 | -8/Materials | Discovered new exit (range 15) 7364 | -8/Materials | Discovered exit to Storage (range 11) 7570 | -8/Materials | Identified exit to Garrison 7598 | -8/Materials | Repaired Arm. Treads 7609 | -8/Materials | Entered Garrison 7623 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 7665 | -8/Garrison | Triggered checkpoint 7822 | -8/Garrison | Garrison Relay disabled 7901 | -8/Garrison | Triggered checkpoint 7964 | -8/Garrison | Triggered checkpoint 8066 | -8/Garrison | Triggered checkpoint 8109 | -8/Garrison | Garrison Relay disabled 8145 | -8/Garrison | Discovered new exit (range 12) 8186 | -8/Garrison | Triggered checkpoint 8237 | -8/Garrison | Discovered new exit (range 5) 8243 | -8/Garrison | Entered Materials 8251 | -8/Materials | Identified exit to Garrison 8336 | -8/Materials | Repaired Imp. Light Armor Plating 8344 | -8/Materials | Garrison activated, responded to threat 8737 | -8/Materials | Entered Garrison 8879 | -8/Garrison | Triggered checkpoint 8956 | -8/Garrison | Garrison Relay disabled 9068 | -8/Garrison | Triggered checkpoint 9217 | -8/Garrison | Discovered new exit (range 10) 9275 | -8/Garrison | Triggered checkpoint 9641 | -8/Garrison | Build established: Mutant 9713 | -8/Garrison | Triggered checkpoint 9746 | -8/Garrison | Triggered checkpoint 9809 | -8/Garrison | Triggered checkpoint 10225 | -8/Garrison | Discovered new exit (range 10) 10362 | -8/Garrison | Triggered checkpoint 10414 | -8/Garrison | Garrison Relay disabled 10602 | -8/Garrison | Triggered checkpoint 10719 | -8/Garrison | Build established: Bothacker-Mutant 10733 | -8/Garrison | Garrison Relay disabled 10788 | -8/Garrison | Discovered new exit (range 15) 10887 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 10976 | -8/Garrison | Entered Factory 10976 | -7/Factory | Accompanied by 2 allies 10976 | -7/Factory | Evolved 2 slots: Utility x2 11044 | -7/Factory | Identified exit to DSF 11526 | -7/Factory | Build established: Scavenger-Mutant 11920 | -7/Factory | Cargo convoy interrupted 12057 | -7/Factory | Build established: Scavenger-Skirmisher 12634 | -7/Factory | Build established: Scavenger-Mutant 13109 | -7/Factory | Discovered new exit (range 9) 13475 | -7/Factory | Discovered new exit (range 7) 13593 | -7/Factory | Entered another Factory area 13593 | -6/Factory | Evolved 2 slots: Utility x2 13953 | -6/Factory | Discovered new exit (range 56) 14410 | -6/Factory | Sucked down chute 14410 | -6/Factory | Entered Waste 14411 | -6/Waste | Joined by Warlord forces that had cleared the area 14470 | -6/Waste | Discovered new exit (range 50) 14757 | -6/Waste | Build established: Scavenger-Skirmisher 14782 | -6/Waste | Entered Factory 14782 | -6/Factory | Accompanied by 20 allies 15241 | -6/Factory | Discovered new exit (range 28) 15633 | -6/Factory | Identified exit to Garrison 15743 | -6/Factory | Entered Garrison 15743 | -6/Garrison | Accompanied by 5 allies 15772 | -6/Garrison | Triggered checkpoint 15811 | -6/Garrison | Garrison Relay disabled 15950 | -6/Garrison | Triggered checkpoint 16178 | -6/Garrison | Triggered checkpoint 16348 | -6/Garrison | Triggered checkpoint 16612 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 16653 | -6/Garrison | Discovered new exit (range 15) 16677 | -6/Garrison | Entered Factory 16677 | -5/Factory | Accompanied by 4 allies 16677 | -5/Factory | Evolved 2 slots: Utility x2 16874 | -5/Factory | Identified exit to Garrison 16874 | -5/Factory | Entered Garrison 16874 | -5/Garrison | Accompanied by 4 allies 17000 | -5/Garrison | Triggered checkpoint 17015 | -5/Garrison | Build established: Bothacker-Mutant 17162 | -5/Garrison | Garrison Relay disabled 17441 | -5/Garrison | Spotted B-75 Beast 17469 | -5/Garrison | Triggered checkpoint 17486 | -5/Garrison | Triggered checkpoint 17487 | -5/Garrison | Triggered checkpoint 17605 | -5/Garrison | Destroyed B-75 Beast 18039 | -5/Garrison | Discovered new exit (range 12) 18052 | -5/Garrison | Expanded RIF knowledge: Structural Interface 18088 | -5/Garrison | Garrison Relay disabled 18120 | -5/Garrison | Triggered checkpoint 18429 | -5/Garrison | Entered Factory 18729 | -5/Factory | First assault squad dispatched 18825 | -5/Factory | Identified exit to Garrison 18898 | -5/Factory | Entered Garrison 18952 | -5/Garrison | Expanded RIF knowledge: Hotswap 19048 | -5/Garrison | Triggered checkpoint 19129 | -5/Garrison | Garrison Relay disabled 19257 | -5/Garrison | Build established: Botlord-Mutant 19409 | -5/Garrison | Rewired B-86 Titan 19550 | -5/Garrison | Spotted B-75 Beast 19582 | -5/Garrison | Triggered checkpoint 19770 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 19818 | -5/Garrison | Discovered new exit (range 10) 19927 | -5/Garrison | Triggered checkpoint 19940 | -5/Garrison | Triggered checkpoint 19985 | -5/Garrison | Triggered checkpoint 20118 | -5/Garrison | Garrison Relay disabled 20130 | -5/Garrison | Triggered checkpoint 20158 | -5/Garrison | Discovered new exit (range 11) 20213 | -5/Garrison | Spotted B-75 Beast 20248 | -5/Garrison | System corruption reached 10% 20260 | -5/Garrison | Entered Factory 20260 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20407 | -4/Factory | Build established: Bothacker-Mutant 21285 | -4/Factory | System corruption reached 10% 21351 | -4/Factory | Build established: Scavenger-Gunner 21828 | -4/Factory | Discovered new exit (range 15) 21885 | -4/Factory | Entered Research 21885 | -3/Research | Evolved 2 slots: Utility x2 22433 | -3/Research | Identified exit to Garrison 22433 | -3/Research | Entered Garrison 22458 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 22566 | -3/Garrison | Triggered checkpoint 22598 | -3/Garrison | Build established: Scavenger-Mutant 22605 | -3/Garrison | Garrison Relay disabled 22620 | -3/Garrison | Garrison Relay disabled 22879 | -3/Garrison | Discovered new exit (range 55) 22879 | -3/Garrison | Discovered new exit (range 87) 22879 | -3/Garrison | Discovered new exit (range 57) 23006 | -3/Garrison | Triggered checkpoint 23006 | -3/Garrison | Spotted B-86 Titan 23030 | -3/Garrison | Build established: Botlord-Mutant 23939 | -3/Garrison | Q-Series assembled to engage unique threat in Research 23940 | -3/Garrison | Entered Research 23940 | -2/Research | Evolved 2 slots: Propulsion x2 24162 | -2/Research | Found Gamma Bomb Array 24262 | -2/Research | Spotted B-90 Cyclops 24313 | -2/Research | Destroyed B-90 Cyclops 25015 | -2/Research | Discovered new exit (range 13) 25463 | -2/Research | Spotted B-90 Cyclops 25466 | -2/Research | Identified exit to Garrison 25466 | -2/Research | Entered Garrison 25679 | -2/Garrison | Triggered checkpoint 25740 | -2/Garrison | Garrison Relay disabled 25912 | -2/Garrison | Triggered checkpoint 25940 | -2/Garrison | P-80 Master assimilated allied G-73 Enforcer 25942 | -2/Garrison | Spotted B-90 Cyclops 25971 | -2/Garrison | Destroyed 10 combat bots 26132 | -2/Garrison | Triggered checkpoint 26149 | -2/Garrison | Destroyed B-90 Cyclops 26153 | -2/Garrison | System corruption reached 10% 26262 | -2/Garrison | Discovered new exit (range 9) 26466 | -2/Garrison | Triggered checkpoint 26628 | -2/Garrison | Triggered checkpoint 26720 | -2/Garrison | Garrison Relay disabled 26770 | -2/Garrison | Triggered checkpoint 27078 | -2/Garrison | Discovered new exit (range 14) 27202 | -2/Garrison | Entered Access 27202 | -1/Access | Accompanied by 3 allies 27202 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 27280 | -1/Access | Garrison activated, responded to threat 27452 | -1/Access | First assault squad dispatched 28321 | -1/Access | Found Gamma Bomb Array 28621 | -1/Access | Spotted B-99 Colossus 29694 | -1/Access | Destroyed 8 combat bots 30128 | -1/Access | Found Fusion Bomb Launcher 30133 | -1/Access | Found Gamma Bomb Array 30472 | -1/Access | Spotted B-99 Colossus 30483 | -1/Access | Spotted B-99 Colossus 30495 | -1/Access | Destroyed B-99 Colossus 30512 | -1/Access | Destroyed B-99 Colossus 30551 | -1/Access | Discovered new exit (range 5) 30557 | *** | Escaped! Last Messages --------------- 30517_ U-05 Engineer lays Concrete. 30518_ Acquired 62 matter. 30518_ U-05 Engineer builds a Wall. 30519_ Ended siege mode. 30519_ K-01 Serf collects debris. 30521_ R-10 Processor collects Med. Storage Unit. 30523_ >> Watcher Feeds: Feed link from W-44 Eye lost. 30523_ K-01 Serf collects debris. 30524_ >> Watcher Feeds: Feed link from W-44 Eye lost. 30526_ The unstable cave ceiling collapses. 30527_ ALERT: Rogue bot located, Programmers report to Access Zone 5V. 30527_ K-01 Serf collects debris. 30539_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 30539_ K-01 Serf collects debris. 30543_ The unstable cave ceiling collapses. 30544_ >> Watcher Feeds: Feed link from W-44 Eye lost. 30545_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 30545_ K-01 Serf collects debris. 30551_ Main Access Shell breached. 30551_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #??????????????????????????????# "" #??? | | +?????###########??????????????# "" #??? | | #?????# " #??????????????# """""" #??? | | #/#?????# """ #??????????????# """""" #??? | | #?????# """ #??????????????# "" #??? | | #?????#! " #??????????????# "" #??? | | #?????# #??????????????# #??? | | #?????# #??????????????# #??? | | #?????# ! #??????????????# #??? | | =#?????# #??????????????# #??? | | #?????####+##+####################+##########??? | | ########## = #????????? | | # # !%%| #????????? | | # !!! # #######*[ %%""####### #????????? | | # !!! %# #?????# % ""#?????# #????????? | | # !!! #%%#?????# ""#?????# #????????? | | ### !%+ #?????# T#?????# #????????? | | + # w#????## ""#?????# ########## | | ### # #????#" ""#?????# | | ??# # #???##" ""#?????# | | ??# # #???#"""""""""""""?????############# | | ??###"/##### #???### ?????????????????????????? | | ?????"%#???# #?????# ?????????????????????????? | | ???##"!#???# #?????# """"""????????????????????? | | ######%##### #?????# " "????????????????????? | | !!! #?????# " @" "????????????????????? | | = #?????# " "" "????????????????????? | | ##### ^ #?????# " "????????????????????? | | ##### #?????# """"" #?????????????????? | | # #?????# #?????????????????? | | # #?????#" """"""""??????????????????? | | # ###????" "?????????????????????????? | | + "#???#" "?""""????????????????????? | | # ""#???# "" """#?????????????????? | | * ## ""#???# #?????????????????? | | * ## ""#???# #?????????????????? | | ## ""#???# #?????????????????? | | ###### [ T"#???# #?????????????????? | | %= ""#???# #?????????????????? | | ""##### #?????????????????? | | # ""# # ##????????????????? | | ! ""# # # # #####????????????? | | = "# # # ???????????? | | #### #### # [ ???????????? | | % % !=! ???????????? | | % [ ! # " ???????????? | | =*= # """??????????????? | | % [ #? """???????????????? | | ### ### ########"# #""#?? " ???????????????? | | ??# # #??????#### #####??? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 86 Energy Capacity 1230 Matter Stores 555 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Armor Coverage 1650 Resistance: KI 30 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 7 Matter Filtering 30 Energy Filtering 50 Relay Coupler Types 6 Relay Coupler Value 132 Authchip Count 1 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Adv. Medium Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveMediumPick Manual? 0 Play Time 08:56:48 Cumulative 488.2 hours Start 2023.08.20 @ 01:50:02 End 2023.09.05 @ 21:52:28 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 71 Adventurer 4 Explorer 35 Win Type 0 Total 37 Types 17/6/4/2/2/3/2/0/1 Lore% 86 Gallery% 86 Achievement% 89 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01ec293a-0b27-4d79-a197-9ddf6c478227