Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 22:50:53 Player: Anting Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (71) 355 Value Destroyed (2356) 2356 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (582) 582 TOTAL SCORE: 8753 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Walking (200) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Energy Well (267) Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite Field Laser Heavy Particle Gun Heavy Particle Gun Heavy Laser Improved Spread Laser Improved Spread Laser Firepult Proton Missile Launcher Heavy Rocket Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Compact Battery Energy Well Structural Scanner Advanced Terrain Scanner Reaction Control System Hacking Suite Heavy Particle Gun Heavy Particle Gun Improved Spread Laser Improved Spread Laser Firepult Enhanced Autogun Proton Missile Launcher Heavy Rocket Launcher Power Sword [Rating: 63] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 4 | . . . . . 1 2 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 121 | 7 13 1 2 11 17 22 8 2 3 7 13 6 9 Power 9 | 1 1 . . 1 1 1 1 . . . 2 . 1 Engine 7 | 1 1 . . 1 1 1 . . . . 1 . 1 Core 2 | . . . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 3 1 . 6 3 6 . . . . . 1 3 Treads 1 | . . . . 1 . . . . . . . . . Leg 24 | 2 3 1 . 5 3 6 . . . . . 1 3 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 39 | 2 1 . 2 2 3 9 2 . . 5 6 2 5 Device 24 | 1 . . 1 . 3 5 2 . . 4 4 1 3 Storage 3 | 1 1 . 1 . . . . . . . . . . Processor 2 | . . . . . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 10 | . . . . 2 . 3 . . . 1 1 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 8 . . 2 10 6 5 2 3 2 5 3 . Energy Gun 21 | 2 1 . . . 5 4 1 1 2 1 2 2 . Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun 10 | . 4 . . 1 3 1 . . 1 . . . . Ballistic Cannon 3 | . 2 . . 1 . . . . . . . . . Launcher 6 | . 1 . . . . . 2 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 6 | . . . . . . 1 2 . . . 3 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . . . . . Parts Lost 29 | . 2 . . 6 3 . . . . . . 1 17 Power 5 | . 1 . . 1 . . . . . . . . 3 Propulsion 8 | . . . . 2 1 . . . . . . 1 4 Utility 11 | . . . . 2 2 . . . . . . . 7 Weapon 5 | . 1 . . 1 . . . . . . . . 3 Highest Loss Streak 14 | . 1 . . 5 1 . . . . . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 97 91 100 100 100 78 100 98 99 92 Engine 6 | . 14 14 14 11 9 7 3 . . . . . 4 Core 4 | . . . . . . . 3 7 7 7 11 13 6 Leg 28 | . 27 28 28 27 34 30 30 30 30 30 26 25 24 Device 13 | . 14 14 13 . 6 15 15 15 15 15 19 19 12 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 Processor 3 | . . . . . . 7 7 7 7 7 6 6 6 Protection 5 | . . . . 13 5 7 7 7 7 7 6 6 10 Energy Gun 10 | . 8 . . . 8 8 11 13 2 15 14 18 18 Ballistic Gun 9 | . 11 14 14 26 17 13 7 7 . 7 . . . Ballistic Cannon 2 | . 7 14 14 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 1 . . 5 1 . Peak Build Rating 63 | 7 7 8 10 10 26 48 53 51 51 54 63 63 63 Average Rating 36 | 5 6 7 9 9 19 42 49 50 40 52 60 61 56 On Entrance 31 | . 7 7 8 10 10 26 48 50 51 51 52 62 61 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 78 | 14 50 50 50 51 59 65 74 70 70 70 78 78 76 Greatest Support 80 | 20 20 20 20 20 40 78 76 76 76 76 76 78 80 Greatest Overweight (x) 4 | 1 4 2 2 2 1 1 . . . . 1 . 2 Average Overweight (x) . | . . 2 2 2 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 9 11 13 13 20 20 20 20 20 20 20 20 20 Average Carried 16 | 4 7 10 12 9 15 19 20 20 20 20 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 9 11 13 11 20 20 20 20 20 20 20 20 17 Class Distribution -------------------- 31% | Scavenger-Mutant 21% | Scavenger-Skirmisher 17% | Mutant 16% | Gunner 5% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 1927 | 270 147 44 . 193 341 170 297 31 . 134 110 136 54 Remotely . | . . . . . . . . . . . . . . Salvage Created 2594 | 118 356 37 . 165 345 157 137 20 . 121 346 417 375 Parts 145 | 12 26 3 . 6 20 8 12 1 . 9 27 14 7 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 10 3 . 7 . 11 14 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 57 | . 10 1 . 5 8 3 7 1 . 5 1 9 7 Guns 36 | . 6 . . 4 8 3 . 1 . 3 1 5 5 Cannons 2 | . . 1 . 1 . . . . . . . . . AOE 15 | . 3 . . . . . 7 . . 2 . 3 . Classes Destroyed 12 | 2 3 . . 1 2 1 . . . . 2 . 1 Worker 1 | 1 . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . Tunneler 4 | 4 . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . Watcher 6 | . 2 . . . . . . . . . 4 . . Swarmer 21 | . 3 . . . 3 . 7 1 . 4 . 2 1 Grunt 23 | . 7 1 . 4 2 . . . . . . 6 3 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 2 | . . . . 1 . . . . . . . . 1 Sentry 6 | . . . . . 3 1 . . . 1 . 1 . Programmer 4 | . . . . . . 2 . . . . 1 . 1 Packrat 1 | . . . . . . . . . . . . 1 . Best Kill Streak 5 | 4 4 1 . 2 3 1 4 1 . 4 3 5 4 Combat Bots Only 5 | . 4 1 . 2 3 1 4 1 . 4 1 5 4 Max Kills in Single Turn 3 | 1 3 1 . 1 1 1 2 1 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . 2 . . 2 . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Hostile Shots Fired 440 | . 51 5 . 78 40 26 9 1 . 32 4 73 121 Missed 134 | . 20 . . 21 15 8 4 . . 11 3 26 26 Damage Taken 5354 | . 472 62 . 835 359 169 125 15 . 250 86 714 2267 Core 1193 | . 74 . . 171 43 31 18 . . 6 72 89 689 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 2 92 . . . . 92 . . . Volleys Fired 188 | 8 43 2 . 32 21 13 5 1 . 7 13 16 27 Largest 3 | 2 2 2 . 2 3 3 1 3 . 3 3 3 3 Hottest 165 | 90 90 55 . 55 118 111 39 135 . 135 165 165 165 Shots Fired 444 | 16 85 4 . 64 63 36 6 3 . 18 28 40 81 Gun 405 | 16 80 2 . 45 60 36 1 3 . 17 28 36 81 Cannon 28 | . 4 2 . 19 3 . . . . . . . . Launcher 11 | . 1 . . . . . 5 . . 1 . 4 . Special . | . . . . . . . . . . . . . . Kinetic 165 | . 29 4 . 64 42 20 . 1 . 5 . . . Thermal 268 | 16 55 . . . 21 16 1 2 . 12 28 36 81 Explosive 11 | . 1 . . . . . 5 . . 1 . 4 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | 9 8 1 . 7 7 6 7 3 . 3 4 6 15 Robot Miss Streak 3 | 2 3 1 . 3 2 1 1 . . 3 2 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . 1 . 1 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 . 1 1 Shots Hit Robots 290 | 10 55 2 . 42 41 20 3 2 . 7 17 27 64 Core Hits 136 | 5 22 1 . 12 18 8 8 1 . 7 13 18 23 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 9 | 1 . . . . 2 2 . . . . . 1 3 Burn 9 | 1 . . . . 2 2 . . . . . 1 3 Melee Attacks 33 | . . . . . 1 1 3 1 . . 26 1 . Impact 1 | . . . . . 1 . . . . . . . . Slashing 32 | . . . . . . 1 3 1 . . 26 1 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6089 | 117 727 34 . 515 567 393 570 34 . 348 409 1085 1290 Guns 4182 | 117 606 . . 272 545 393 17 34 . 138 309 461 1290 Cannons 304 | . 15 34 . 234 21 . . . . . . . . Explosions 1375 | . 106 . . . . . 505 . . 210 . 554 . Melee 218 | . . . . . . . 48 . . . 100 70 . Ramming 10 | . . . . 9 1 . . . . . . . . Kinetic 1469 | . 140 34 . 506 444 293 . 15 . 37 . . . Thermal 3017 | 117 481 . . . 122 100 17 19 . 101 309 461 1290 Explosive 1375 | . 106 . . . . . 505 . . 210 . 554 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 218 | . . . . . . . 48 . . . 100 70 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . 1 1 1 1 1 . . . Average Corruption 1 | . 1 2 2 2 . 1 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 40 | . 6 3 5 11 . 2 5 4 1 3 . . . Message Errors 10 | . 2 . 1 3 . 1 . 2 . 1 . . . Matter Fused 10 | . 1 1 . 6 . 1 1 . . . . . . Heat Flow Errors 3 | . . . . . . . . 1 . 2 . . . Energy Discharges 4 | . . 2 1 . . . . . 1 . . . . Data Loss (minor) 5 | . 2 . . . . . 2 1 . . . . . Data Loss (major) 3 | . . . 2 1 . . . . . . . . . Misfires 2 | . 1 . . . . . 1 . . . . . . Alerts 3 | . . . 1 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 92 | . 10 . . . . . 18 . . 3 . 61 . Projectiles . | . . . . . . . . . . . . . . Explosions 31 | . 10 . . . . . 18 . . 3 . . . Melee 61 | . . . . . . . . . . . . 61 . Knockbacks 8 | . 1 . . 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 8 | . 1 . . 7 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . . . 47 . . 13 . 84 . Shots 6 | . . . . . . . 2 . . 1 . 3 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 2 1 . . . . . . . . Kicked 3 | . . . . 2 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 264 | 210 264 20 . 43 165 52 18 207 . 174 60 182 251 Average Temperature 62 | 98 88 12 . 16 46 23 13 91 . 55 32 69 65 Received Heat Transfer 1494 | . 264 33 . 294 198 30 . . . 18 . 180 477 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . 1 . . . . . . . . . . 1 2 Combat Hostiles 4 | . 1 . . . . . . . . . . 1 2 Parts Melted 16 | 3 3 . . . 1 . . . . . 2 1 6 Heat Transferred 6977 | 372 1277 . . . 444 370 37 37 . 185 592 999 2664 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Peak Influence 315 | 25 315 46 . 50 160 134 . . . . 105 . . Initial 19 | . 16 11 . . 19 16 . . . . . . . Average 50 | 9 116 37 . 43 44 54 . . . . 18 . . Maximum Alert Level 1 | . 1 . . . . . . . . . . . . Low Security (%) 98 | 100 89 100 . 100 100 100 . . . . 100 . . Level 1 1 | . 10 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 1 1 . . . . 3 . 1 Investigation 2 | . 1 . . . 1 . . . . . . . . Extermination 3 | . . . . . . 1 . . . . 2 . . Reinforcement 1 | . . . . . . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 1 | . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 87 | . 17 2 . 5 11 5 8 4 . 6 7 9 13 Peak Tracking Total 8 | . 5 2 . 3 3 2 4 2 . 4 2 5 8 Tactical Retreats 10 | . 1 1 . . 2 . 1 3 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 3 | . 2 . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled 1 | . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 34 | . 7 . 2 . 3 6 1 . 3 . 11 1 . Terminals 21 | . 5 . . . 2 4 1 . . . 9 . . Fabricators 2 | . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Total Hacks 94 | . 22 . 2 . 9 14 1 . 22 . 23 1 . Successful 59 | . 11 . 2 . 6 9 1 . 22 . 7 1 . Failed 35 | . 11 . . . 3 5 . . . . 16 . . Catastrophic 10 | . 1 . . . 1 2 . . . . 6 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 43 | . 12 . 1 . 5 7 . . . . 18 . . Terminals 53 | . 19 . . . 6 10 1 . . . 17 . . Fabricators 6 | . . . . . . 2 . . . . 4 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . 2 . . Terminal Hacks 40 | . 7 . 2 . 2 2 1 . 22 . 3 1 . Record 8 | . . . 1 . . . 1 . 6 . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . 3 . 1 . . Open Door 1 | . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . 1 . . . . 1 . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . Network Status 2 | . . . . . . 1 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . 1 . . Unauthorized Hacks 11 | . 3 . . . 1 5 . . . . 2 . . Terminals 8 | . 2 . . . 1 4 . . . . 1 . . Assimilate 3 | . . . . . . 2 . . . . 1 . . Botnet 4 | . 1 . . . 1 2 . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . Haulers 2 | . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . . . 3 5 1 . . . 9 . . Full Trace Events 2 | . 1 . . . 1 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Total Allies 2 | . . . . . . 1 . . . . 1 . . Largest Group 1 | . . . . . . 1 1 . . . 1 . . Highest-Rated Group 26 | . . . . . . 26 26 . . . 10 . . Highest-Rated Ally 26 | . . . . . . 26 26 . . . 10 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Robot Analysis Total 3 | . 3 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . 1 1 . 2 . 2 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 8508 | 106 861 210 635 622 961 851 675 509 105 567 1347 537 522 Spaces Moved 4592 | 61 419 77 243 164 422 491 515 378 80 399 653 375 315 Core 9 | 9 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 4583 | 52 419 77 243 164 422 491 515 378 80 399 653 375 315 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 260 260 190 125 125 125 125 125 125 125 127 Average Speed 149 | 110 160 260 260 260 190 129 125 125 125 125 127 126 131 Slowest Speed 400 | 190 400 260 260 260 190 192 125 125 125 125 195 127 270 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 72 15 60 25 29 11 66 56 68 56 24 58 51 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 4 | . 1 . 1 . . . . . 1 . . 1 . Known Exits Taken 3 | . 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 11 | . . . . . . . 5 2 . 1 . 2 1 Spaces Dug 67 | . . . . . 1 1 28 1 . 14 22 . . Terrain Destroyed 131 | . 10 . . . 1 1 55 1 . 14 22 27 . Melee 27 | . . . . . 1 1 2 1 . . 22 . . Projectile 1 | . . . . . . . . . . . . 1 . AOE 103 | . 10 . . . . . 53 . . 14 . 26 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Total 5828 | 81 528 84 247 297 545 694 535 411 85 452 1104 403 362 Wait 767 | . 35 4 . 88 46 131 . 28 . 39 388 5 3 Move 4579 | 60 418 76 242 163 421 490 514 377 79 398 652 374 315 Hop . | . . . . . . . . . . . . . . Pick Up 69 | 6 11 1 1 1 21 14 2 1 . . 5 1 5 Fast Attach 29 | 5 4 . 2 1 8 4 1 . 3 . 1 . . Attach 32 | 2 3 . . 6 6 2 . . . . 4 1 8 Detach 6 | . 1 . . . 3 . . . . . 1 . 1 Swap 60 | . 6 1 . 4 3 16 7 2 . 7 8 5 1 Drop 62 | . 7 . 2 . 14 23 3 1 3 1 6 . 2 Fire 188 | 8 43 2 . 32 21 13 5 1 . 7 13 16 27 Melee 33 | . . . . . 1 1 3 1 . . 26 1 . Ram . | . . . . . . . . . . . . . . Kick 3 | . . . . 2 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 3) 546 | -10/Materials | Discovered new exit (range 4) 618 | -10/Materials | Discovered new exit (range 11) 727 | -10/Materials | Build established: Scavenger-Mutant 746 | -10/Materials | Identified exit to Mines 968 | -10/Materials | Entered Mines 1070 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1070 | -10/Mines | Discovered new exit (range 5) 1104 | -10/Mines | Discovered new exit (range 5) 1115 | -10/Mines | Assembled infested the area 1178 | -10/Mines | Entered Exiles 1241 | -10/Exiles | Met 8R-AWN 1288 | -10/Exiles | Met EX-HEX 1355 | -10/Exiles | Met EX-BIN 1392 | -10/Exiles | Aligned with FarCom system 1394 | -10/Exiles | Given EX-Vault access code 1459 | -10/Exiles | Opened EX-Vault 1470 | -10/Exiles | Found Firepult 1523 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1595 | -10/Exiles | Met EX-DEC 1611 | -10/Exiles | Learned location of Zion (-6) 1792 | -10/Exiles | Discovered new exit (range 10) 1813 | -10/Exiles | Left Exiles lab with Firepult 1813 | -10/Exiles | Entered Mines 1829 | -9/Mines | Core integrity fell below 50% 1834 | -9/Mines | Core integrity fell below 20% 1910 | -9/Mines | Lost 5 parts (1p1n2u1w) 2141 | -9/Mines | Build established: Mutant 2414 | -9/Mines | Learned Materials stockpile data 2427 | -9/Mines | Discovered new exit (range 2) 2435 | -9/Mines | Entered Materials 2435 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2743 | -8/Materials | Build established: Scavenger-Skirmisher 3255 | -8/Materials | Discovered new exit (range 3) 3396 | -8/Materials | Entered Factory 3396 | -7/Factory | Evolved 2 slots: Utility x2 3694 | -7/Factory | Discovered new exit (range 7) 4008 | -7/Factory | Identified exit to Lower Caves 4247 | -7/Factory | Entered Lower Caves 4247 | -7/Lower Caves | Accompanied by 1 ally 4547 | -7/Lower Caves | Build established: Gunner 4721 | -7/Lower Caves | Discovered new exit (range 15) 4743 | -7/Lower Caves | Learned Factory terminal intel 4922 | -7/Lower Caves | Entered another Lower Caves area 5011 | -7/Lower Caves | Build established: Mutant 5057 | -7/Lower Caves | Discovered new exit (range 6) 5059 | -7/Lower Caves | Learned Factory terminal intel 5291 | -7/Lower Caves | Discovered new exit (range 11) 5311 | -7/Lower Caves | Build established: Gunner 5431 | -7/Lower Caves | Entered Data Miner 5431 | -7/Data Miner | Discovered new exit (range 6) 5458 | -7/Data Miner | Met Data Miner 5480 | -7/Data Miner | Learned location of Section 7 (-2) 5480 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5497 | -7/Data Miner | Received God Mode back door access code from Data Miner 5536 | -7/Data Miner | Entered Proximity Caves 5796 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5900 | -6/Proximity Caves | Discovered new exit (range 8) 6014 | -6/Proximity Caves | Learned Factory terminal intel 6103 | -6/Proximity Caves | Entered Factory 6103 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6104 | -6/Factory | Loaded intel: 26 terminal locations 6563 | -6/Factory | Discovered new exit (range 7) 6637 | -6/Factory | Discovered new exit (range 11) 6748 | -6/Factory | Discovered new exit (range 8) 6821 | -6/Factory | Build established: Scavenger-Mutant 6943 | -6/Factory | Identified exit to Lower Caves 7450 | -6/Factory | Entered Lower Caves 7599 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7858 | -6/Lower Caves | Build established: Scavenger-Gunner 7909 | -6/Lower Caves | Learned Factory interactive machine intel 7935 | -6/Lower Caves | Discovered new exit (range 10) 7987 | -6/Lower Caves | Entered another Lower Caves area 8310 | -6/Lower Caves | Learned Factory emergency access door positions 8352 | -6/Lower Caves | Build established: Scavenger-Tank 8388 | -6/Lower Caves | Encountered a Warlord checkpoint 8413 | -6/Lower Caves | Discovered new exit (range 14) 8416 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8466 | -6/Lower Caves | Core integrity fell below 50% 8475 | -6/Lower Caves | Lost 3 allies 8482 | -6/Lower Caves | Core integrity fell below 20% 8509 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08465_ Imp. Titanium Leg destroyed. 08466_ Acquired Imp. Titanium Leg. 08467_ Slug penetrates Wall. 08473_ Penetrated by Slug. 08476_ Acquired 10 matter. 08477_ Penetrated by Slug. 08477_ Adv. Heat Sink destroyed. 08477_ Critical hit (Burn: +37). 08480_ Penetrated by Slug. 08491_ L-41 Fighter destroyed. 08492_ Dropped Energy Well. 08493_ Extracted 88 energy. 08493_ Acquired Energy Well. 08495_ Imp. Melee Analysis Suite fries itself beyond repair. 08500_ Penetrated by Slug. 08503_ Microactuators fries itself beyond repair. 08504_ Imp. Titanium Leg destroyed. 08509_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????## % | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#% % | | ????????????????????????????????????????????# % | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# % | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????#?????????## | | ??????????????????????? ???????? #????????# | | ????????????????????? ???????? #??????## | | ??????????????????? ???????? ?????## | | ??????????????????? ???????? ??????# | | ???????????????????? ???????# #??????# | | ???????????????????## ????#+## #??????# | | ??????????????????## g????# #??????## | | ??????????????????# #???# #???????# ## | | ??????????????????# ###### #???????# #? | | ??????????????????? ######### #? | | ???????????????????? ## | | ???????????????????????# gY !%/ | | ??????????????????????## #######% | | ?????????????????????## ##???#"# %! | | ???????????????????### ##????#" !=]%! | | ???????????????????# < @l ### #?????##%[!%! | | ???????????????????## ## ##?####??????# | | ????????????????????# ???###????????????# | | ????????????????????????????????????????# % # | | ????????????????????????????????????????# = ## | | ????????????????????????????????????????# #? | | ????????????????????????????????????????#########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeGravmagUnit Manual? 0 Play Time 01:01:31 Cumulative 149.9 hours Start 2025.03.24 @ 16:28:40 End 2025.03.26 @ 22:50:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61687519-c41f-4ceb-9f89-1a71a97590bd