Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 23:10:11 Player: Rockstar Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2394) 2394 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7024 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Improved Signal Interpreter Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Phase Cannon KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Neutrino Core Light Antimatter Reactor Improved Treads Small Storage Unit Compact Battery Recoil Stabilizer Kinecellerator Transmission Jammer Recalibrator Improved Field Recycling Unit Beam Rifle Heavy Laser Light Cannon Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack Chainsword Greatsword [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Powered Armor Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 6 | . . . . 1 2 2 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 79 | 7 10 7 2 10 5 4 17 . 17 Power 13 | 1 3 1 1 2 1 . 1 . 3 Engine 9 | 1 3 1 1 1 1 . . . 1 Core 4 | . . . . 1 . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 21 | 3 3 3 . 4 . . 4 . 4 Treads 12 | 1 1 . . 4 . . 3 . 3 Leg . | . . . . . . . . . . Wheel 7 | 2 . 3 . . . . 1 . 1 Hover 1 | . 1 . . . . . . . . Flight 1 | . 1 . . . . . . . . Utility 26 | 1 1 1 . 4 4 3 6 . 6 Device 10 | . . . . 2 1 2 3 . 2 Storage 2 | 1 . . . 1 . . . . . Processor 4 | . 1 1 . 1 . . 1 . . Hackware . | . . . . . . . . . . Protection 10 | . . . . . 3 1 2 . 4 Artifact . | . . . . . . . . . . Weapon 19 | 2 3 2 1 . . 1 6 . 4 Energy Gun 4 | . 1 . . . . 1 2 . . Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 5 | 2 2 . . . . . . . 1 Ballistic Cannon 4 | . . 2 1 . . . 1 . . Launcher 3 | . . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 49 | . 3 1 2 . . 1 15 . 27 Power 8 | . 2 . 1 . . . . . 5 Propulsion 13 | . 1 . . . . . 7 . 5 Utility 17 | . . 1 . . . 1 5 . 10 Weapon 11 | . . . 1 . . . 3 . 7 Highest Loss Streak 19 | . 2 1 2 . . 1 6 . 19 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 17 | 1 4 6 7 15 21 22 20 23 19 Power 3 | . . 2 2 1 2 2 3 6 5 Propulsion 1 | . 2 . 1 3 2 2 . . . Utility 7 | . . . . 5 11 11 9 9 6 Weapon 4 | . 2 2 3 4 4 5 4 7 5 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . 2 . 6 1 1 1 . 7 Power 4 | . . 1 . . . . . . 3 Propulsion 3 | . . 1 . 1 . . . . 1 Utility 4 | . . . . . 1 1 1 . 1 Weapon 6 | . . . . 5 . . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 90 | . 84 84 84 93 99 99 90 93 80 Engine 11 | . 12 11 9 16 14 13 12 6 4 Core 1 | . . . . 1 . . . 6 3 Treads 14 | . 6 . . 19 30 26 9 13 12 Wheel 6 | . 5 30 44 11 . . 8 6 1 Device 9 | . . . . 8 14 19 10 6 6 Storage 7 | . 14 11 11 9 7 6 6 6 4 Processor 9 | . 6 6 . 8 7 6 12 13 11 Protection 11 | . . . . . 7 13 15 20 15 Energy Gun 5 | . 7 3 . . . 3 10 . 1 Energy Cannon 1 | . . . . . . . . 13 5 Ballistic Gun 2 | . 20 3 . . . . . . 2 Ballistic Cannon 5 | . . 15 20 18 15 8 1 . . Peak Build Rating 74 | 6 7 15 14 40 47 55 62 62 74 Average Rating 43 | 4 6 11 12 29 46 53 47 62 59 On Entrance 30 | . 6 7 15 14 40 47 55 62 62 Naked Turns . | . . . . . . . . . . Heaviest Build 154 | 10 12 19 20 107 115 127 146 146 154 Greatest Support 112 | 26 40 56 56 112 112 112 112 56 102 Greatest Overweight (x) 34 | 3 3 . . 34 1 1 11 12 32 Average Overweight (x) 2 | . . . . . 1 1 4 10 2 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 8 24 25 25 25 25 23 Most Carried 25 | 4 7 8 8 25 23 23 24 24 25 Average Carried 18 | 1 4 6 7 15 21 22 20 24 20 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 5 Final Carried 24 | 4 6 8 6 23 23 22 24 24 4 Class Distribution -------------------- 83% | Mutant 7% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Matter Collected 1855 | 248 230 152 56 105 . 189 653 . 222 Remotely . | . . . . . . . . . . Salvage Created 2148 | . 248 216 71 104 . 193 480 . 836 Parts 90 | . 17 10 3 6 . 6 11 . 37 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . 2 Parts Field Recycled 3 | . . . . . . 3 . . . Retrieved Matter 10 | . . . . . . 10 . . . Parts Self-Destructed 10 | . . . . . . . 10 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 52 | . 8 3 2 4 . 5 10 . 20 Guns 19 | . 8 . . . . . 5 . 6 Cannons 25 | . . 3 2 4 . 5 3 . 8 AOE 6 | . . . . . . . 2 . 4 Classes Destroyed 12 | . 3 2 1 1 . 1 . . 4 Worker 2 | . . . . . . . . . 2 Builder 4 | . . . . . . . . . 4 Hauler 1 | . . 1 . . . . . . . Recycler 2 | . 1 1 . . . . . . . Watcher 1 | . . . . . . . . . 1 Swarmer 12 | . 5 . . . . . . . 7 Grunt 25 | . 3 1 1 3 . . 10 . 7 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . Sentry 9 | . . 2 . . . 3 . . 4 Hunter 2 | . . . . 1 . . . . 1 Programmer 2 | . . . . . . 2 . . . Best Kill Streak 8 | . 3 3 2 3 . 1 4 . 8 Combat Bots Only 6 | . 2 2 2 3 . 1 4 . 6 Max Kills in Single Turn 5 | . 1 1 1 1 . 1 2 . 5 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . 2 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 837 | . 105 34 12 32 . 108 188 33 325 Missed 234 | . 25 5 3 9 . 36 43 7 106 Hits 603 | . 80 29 9 23 . 72 145 26 219 Melee 14 | . . . 2 . . . 12 . . Projectile 589 | . 80 29 7 23 . 72 133 26 219 AOE 1 | . . . . . . . . . 1 Critical Strikes 24 | . 2 . . 2 . 3 7 1 9 Damage Taken 9889 | . 789 429 136 339 . 660 2707 504 4325 Core 1654 | . 99 101 50 33 . 47 259 53 1012 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 104 | . . . . . . 36 68 . . Core Remaining (%) 78 | 100 60 . 62 94 100 . . 57 . Volleys Fired 219 | . 51 11 9 20 . 18 44 1 65 Largest 3 | . 2 2 2 2 . 2 2 2 3 Hottest 239 | . 60 60 60 63 . 98 125 170 239 Shots Fired 413 | . 102 22 11 39 . 36 82 2 119 Gun 198 | . 102 . . . . 11 49 . 36 Cannon 200 | . . 22 11 39 . 25 29 2 72 Launcher 15 | . . . . . . . 4 . 11 Special . | . . . . . . . . . . Kinetic 253 | . 86 22 11 39 . 25 29 . 41 Thermal 145 | . 16 . . . . 11 49 2 67 Explosive 15 | . . . . . . . 4 . 11 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 7 7 4 7 . 9 14 . 6 Robot Miss Streak 6 | . 4 1 3 6 . 3 4 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 Shots Hit Robots 239 | . 55 15 7 24 . 26 53 . 59 Core Hits 135 | . 18 7 3 8 . 12 31 2 54 Critical Kills 5 | . . . . . . . 2 . 3 Critical Parts Destroyed 4 | . 1 . . . . . 1 . 2 Critical Strikes 17 | . 1 . . 2 . 1 7 . 6 Burn 3 | . . . . . . . 3 . . Meltdown 2 | . . . . . . . . . 2 Destroy 7 | . 1 . . . . . 3 . 3 Blast 5 | . . . . 2 . 1 1 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6221 | . 472 296 123 431 6 574 1286 18 3015 Guns 1716 | . 464 . . . . 104 609 . 539 Cannons 2572 | . . 296 123 431 . 470 294 . 958 Explosions 1901 | . . . . . . . 383 . 1518 Melee . | . . . . . . . . . . Ramming 32 | . 8 . . . 6 . . 18 . Kinetic 2456 | . 364 296 123 431 . 470 294 . 478 Thermal 1832 | . 100 . . . . 104 609 . 1019 Explosive 1901 | . . . . . . . 383 . 1518 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 Average Corruption 3 | . . . . . . 3 4 4 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . 2 25 . 1 Message Errors 5 | . . . . . . 1 4 . . Matter Fused 8 | . . . . . . 1 6 . 1 Heat Flow Errors 5 | . . . . . . . 5 . . Energy Discharges 3 | . . . . . . . 3 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 5 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 70 | . . . . . . 3 2 . 65 Projectiles 3 | . . . . . . 3 . . . Explosions 67 | . . . . . . . 2 . 65 Melee . | . . . . . . . . . . Knockbacks 18 | . . . 4 3 . 1 5 . 5 Impact . | . . . . . . . . . . Kinetic 17 | . . . 4 2 . 1 5 . 5 Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 4 | . 4 . . . . . . . . Shots . | . . . . . . . . . . Rammed 6 | . 1 . . . 1 . . 4 . Targets Rammed 6 | . 1 . . . 1 . . 4 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 614 | . 90 13 . 23 . 132 246 84 614 Average Temperature 94 | . 36 6 . 12 . 43 87 37 143 Received Heat Transfer 2809 | . 276 117 42 189 . 132 945 171 937 Effects 12 | . . . . . . . . . 12 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . 2 Interference 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 8 | . . . . . . . 5 . 3 Heat Transferred 3481 | . 225 . . . . 222 1665 . 1369 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 . . 89 Level 1 3 | . . . . . . . . . 10 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 237 | . 130 78 40 69 3 30 . . 237 Initial 34 | . . 34 22 7 3 . . . . Average 55 | . 84 44 20 16 . 6 . . 126 Influence Increases 1661 | . 290 94 50 134 . 130 235 . 728 Destroy 0b10 Robot/C 1040 | . 160 60 40 80 . 100 200 . 400 Destroy 0b10 Robot/NC 50 | . 5 10 . . . . . . 35 Destroy Leader 214 | . 20 22 10 20 . 30 20 . 92 Disable Machine 45 | . . . . 15 . . . . 30 Destroy Structure 132 | . . 2 . 4 . . . . 126 Lose Combat Pursuer 180 | . 105 . . 15 . . 15 . 45 Influence Decreases 1495 | . 208 118 88 145 9 124 241 . 562 Entered New Map 106 | . . 48 36 13 6 . 3 . . Time Decay 1057 | . 178 60 50 132 3 124 178 . 332 Lost Part 332 | . 30 10 2 . . . 60 . 230 Squads Dispatched 9 | . . . . 2 1 1 . . 5 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 1 . . 1 Reinforcement 4 | . . . . 2 1 . . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Distress Signals 2 | . . 1 . . . . . . 1 Communications Jammed 10 | . . . . . . 8 . . 2 Distress Signals 10 | . . . . . . 8 . . 2 Times Spotted 86 | . 14 5 2 6 1 7 12 4 35 Peak Tracking Total 8 | . 4 4 2 4 1 2 4 5 8 Tactical Retreats 9 | . 4 . . 1 . . 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Disabled 3 | . . . . 1 . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Accessed 7 | . 3 . 1 . . 1 1 . 1 Terminals 4 | . 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 Total Hacks 10 | . 4 . 1 . . 2 1 . 2 Successful 1 | . . . . . . . 1 . . Failed 9 | . 4 . 1 . . 2 . . 2 Catastrophic 5 | . 2 . 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 7 | . 4 . 1 . . 2 . . . Terminals 5 | . 4 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . 2 Terminal Hacks 1 | . . . . . . . 1 . . Open Door 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 3 . 1 . . 1 . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Active Infowar (turns) 1962 | . . . . 280 268 742 153 . 519 Sensors 1206 | . . . . 280 267 659 . . . Traps 448 | . . . . . . . . . 448 Jamming 1234 | . . . . . 268 742 153 . 71 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Turns Passed 4825 | 63 404 131 108 484 274 742 1652 38 929 Spaces Moved 2083 | 47 201 74 86 246 109 262 747 8 303 Core 107 | 10 7 . . 3 . . . . 87 Treads 903 | 4 16 . . 128 109 262 225 1 158 Legs . | . . . . . . . . . . Wheels 939 | 33 44 74 86 115 . . 522 7 58 Hover 126 | . 126 . . . . . . . . Flight 8 | . 8 . . . . . . . . Fastest Speed 50 | 50 90 93 95 95 240 240 131 270 50 Average Speed 186 | 104 119 94 95 156 240 240 196 281 220 Slowest Speed 1750 | 200 200 100 95 1750 240 240 560 360 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 39 10 36 24 4 8 81 3 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 109 | . . . . 4 . . 39 2 64 Melee . | . . . . . . . . . . Projectile 28 | . . . . 4 . . 7 2 15 AOE 81 | . . . . . . . 32 . 49 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total 2630 | 57 279 118 101 309 119 339 841 12 455 Wait 111 | . 4 . 4 1 . 50 11 . 41 Move 2074 | 46 200 73 85 245 108 261 746 7 303 Hop . | . . . . . . . . . . Pick Up 56 | 3 1 10 . 20 3 3 8 . 8 Fast Attach 36 | 7 4 6 . 7 . . 7 . 5 Attach 42 | . 6 2 2 1 2 3 11 . 15 Detach 24 | 1 6 5 1 5 . . 3 . 3 Swap 29 | . 4 . . 2 4 3 10 . 6 Drop 33 | . 2 11 . 8 1 1 1 . 9 Fire 219 | . 51 11 9 20 . 18 44 1 65 Melee . | . . . . . . . . . . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . . . 1 . . 4 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 15) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x2 587 | -9/Materials | Discovered new exit (range 9) 599 | -9/Materials | Entered Mines 689 | -9/Mines | Learned Materials emergency access door positions 696 | -9/Mines | Discovered new exit (range 11) 707 | -9/Mines | Entered Materials 707 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1104 | -8/Materials | Discovered new exit (range 3) 1143 | -8/Materials | Found Powered Armor 1146 | -8/Materials | Found Powered Armor 1150 | -8/Materials | Found Powered Armor 1153 | -8/Materials | Found Powered Armor 1189 | -8/Materials | Identified exit to Factory 1191 | -8/Materials | Entered Factory 1191 | -7/Factory | Evolved 2 slots: Utility x2 1432 | -7/Factory | Discovered new exit (range 11) 1456 | -7/Factory | Identified exit to Factory 1465 | -7/Factory | Entered another Factory area 1465 | -6/Factory | Evolved 2 slots: Utility x2 2161 | -6/Factory | Discovered new exit (range 15) 2204 | -6/Factory | Identified exit to Lower Caves 2207 | -6/Factory | Entered Lower Caves 2628 | -6/Lower Caves | Spotted B-75 Beast 3121 | -6/Lower Caves | Learned 8 Factory zone layouts 3227 | -6/Lower Caves | Lost 5 parts (3n2w) 3405 | -6/Lower Caves | Lost 6 parts (1n5u) 3610 | -6/Lower Caves | Discovered new exit (range 8) 3630 | -6/Lower Caves | Identified exit to Lower Caves 3859 | -6/Lower Caves | Entered another Lower Caves area 3859 | -6/Lower Caves | Discovered new exit (range 12) 3893 | -6/Lower Caves | Identified exit to Factory 3897 | -6/Lower Caves | Entered Factory 3897 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4033 | -5/Factory | Lost 4 parts (1n3u) 4194 | -5/Factory | Garrison activated, responded to threat 4207 | -5/Factory | Build established: Tank 4679 | -5/Factory | Build established: Scavenger-Mutant 4728 | -5/Factory | Core integrity fell below 50% 4779 | -5/Factory | Core integrity fell below 20% 4798 | -5/Factory | Lost 19 parts (4p3n5u7w) 4826 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04773_ U-05 Engineer lays Concrete. 04773_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 04774_ K-01 Serf collects debris. 04774_ G-67 Veteran destroyed. 04775_ K-01 Serf collects debris. 04776_ Dropped Huge Storage Unit. 04777_ Extracted 6 energy. 04777_ K-01 Serf collects debris. 04778_ U-05 Engineer lays Concrete. 04786_ K-01 Serf cleans the Pressure Siphon. 04789_ System corrupted: Matter fused (-5). 04790_ P-70 Sage resets A-15 Conveyor, system corruption cleaned. 04811_ C-30 ARC bursts open, deploying its payload. 04811_ L-41 Fighter unfolds itself. 04811_ G-50 Soldier unfolds itself. 04812_ Pressure Siphon disabled. 04813_ K-01 Serf collects debris. 04821_ Dropped Imp. Treads. 04821_ Dropped Smartbomb Launcher. 04822_ Acquired Nuclear Pulse Array. Map ----- +----------------------------------------------------+ | ?????????????? #??????????# ??????????? | | ??????????????#####??????????# ??????????? | | ??????????????#??????????????# ??????????? | | ??????????????######################+##??????????? | | ??????????????# # ??????????? | | ??????????????# """ """ """ # ??????????? | | ??????????????# """ """ """ # ??????????? | | ??????????????# """ """ """ # T" ??????????? | | ??????????????# + " ??????????? | | ??????????????# """ """ # ??????????? | | ??????????????# "" "" """ """ # ??????????? | | ??????????????# ""S"" """ """ # ??????????? | | ??????????????????????????????????? ???????????? | | ????????????????????????#+???????? ???????????? | | ????????????????????????# ######## ??????????? | | ????????????????????????# ???????????? | | ????????????????????????# ????????????? | | ????????????????????????# ???????????? | | ????????????????????????# ????????????? | | ??????????????########### ?????????????? | | ??????????????# # ?????????????? | | ??????????????# [ #! ??????????????? | | ??????????????# !# """" ""??????????????? | | ??????????????# # """" """?????????????? | | ??????????????# = # """" """"????????????? | | ??????????????# ] /@ ???????? | | ??????????????# #p """" """" "??????????? | | ??????????????# ! #l """" """?????????????? | | ???????????############## p"""" """"????? ???? ? | | ??????????? ??? # | | ?????????? """" """" ???? ???" # | | ?????????? """" """" "?"" "??" # | | ????????? """" """" """" "??" # | | ????????? " ?? # | | ????????? "%" """" """" """" # | | ????????? " """" """" """" # | | ???????????#+######+#### """" """" """" # | | ???????????????????????# # | | ???????????????????????# """" """" """" """" | | ???????????????????????# """" """" """" """" | | ???????????????????????# %""" """" """" """" | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????#####/##### ########### | | ????????????????????????# # #?????????? | | ????????????????????????# """" # #?????????? | | ????????????????????????# """" # #?????????? | | ????????????????????????# """" + #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1025 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 8 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldChipLegs Manual? 0 Play Time 00:47:27 Cumulative 80.8 hours Start 2025.07.14 @ 22:22:23 End 2025.07.14 @ 23:10:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 72 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3fe6d2f-ce59-4272-a5a2-c5628dd17ed4