Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.01 @ 01:06:42 Player: RukoAvali Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1009) 1009 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3489 Bonus ------- None Cogmind --------- Core Integrity 523/550 Matter 270/300 Energy 156/160 System Corruption 2% Temperature Cool (0) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (12) --- Heat Sink High-capacity Battery (400) Advanced Visual Processing Unit Hardened Light Armor Plating Particle Gun Ion Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Medium Storage Unit > --- WEAPON ----------- Shock Rifle Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Reinforced Ion Engine High-capacity Battery Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Beam Rifle Particle Gun Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Battery Device Heat Sink Storage High-capacity Battery Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Parts Attached 49 | 5 4 1 21 . 16 2 Power 12 | 1 . . 6 . 5 . Engine 11 | 1 . . 6 . 4 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 1 . 8 . 4 . Treads . | . . . . . . . Leg 15 | 2 1 . 8 . 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 . 2 . 5 . Device 1 | . . . . . 1 . Storage 5 | 1 1 . 2 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 13 | 1 2 1 5 . 2 2 Energy Gun 6 | 1 . . 2 . 1 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | . 2 1 3 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . 1 . 10 . 2 . Power 3 | . . . 2 . 1 . Propulsion 5 | . . . 5 . . . Utility . | . . . . . . . Weapon 5 | . 1 . 3 . 1 . Highest Loss Streak 6 | . 1 . 6 . 2 . Average Slot Usage (%) 86 | . 96 100 74 88 95 90 Engine 11 | . 14 14 10 11 11 . Leg 28 | . 28 28 24 44 35 36 Device 1 | . . . . . 4 . Storage 21 | . 27 28 21 22 15 18 Protection 1 | . . . . . 6 9 Energy Gun 7 | . 3 . 11 . 8 18 Energy Cannon 1 | . . . . . 7 . Ballistic Gun 10 | . 21 28 6 11 . . Naked Turns . | . . . . . . . Heaviest Build 44 | 10 15 15 21 18 44 32 Greatest Support 68 | 20 20 20 40 40 68 68 Greatest Overweight (x) 6 | . . . 6 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 6 6 8 8 12 12 Average Capacity 7 | 5 6 6 6 8 9 12 Most Carried 10 | 3 5 6 6 6 10 9 Average Carried 5 | 2 3 4 5 6 6 7 Final Capacity 12 | 6 6 6 8 8 12 12 Final Carried 8 | 3 4 5 6 6 8 7 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 856 | 237 50 33 324 . 212 . Remotely . | . . . . . . . Salvage Created 1396 | . 101 43 782 . 470 . Parts 112 | . 9 5 55 . 43 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 31 | . 4 3 17 . 7 . Guns 25 | . 4 3 17 . 1 . Cannons 6 | . . . . . 6 . Classes Destroyed 7 | . 2 . 5 . . . Worker 1 | . . . 1 . . . Builder 3 | . . . 1 . 2 . Recycler 2 | . . . 1 . 1 . Watcher 3 | . . . 1 . 2 . Swarmer 12 | . 3 3 4 . 2 . Grunt 12 | . 1 . 9 . 2 . Sentry 7 | . . . 4 . 3 . Best Kill Streak 6 | . 4 3 6 . 6 . Combat Bots Only 6 | . 4 3 6 . 3 . Max Kills in Single Turn 4 | . 1 1 1 . 4 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 2259 | . 233 188 1290 . 532 16 Core 424 | . 50 42 305 . 27 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 63 . 23 . . Volleys Fired 157 | 7 21 9 98 5 17 . Largest 2 | 1 2 2 2 1 2 . Hottest 112 | 40 60 40 112 23 110 . Shots Fired 238 | 7 29 18 145 5 34 . Gun 221 | 7 29 18 145 5 17 . Cannon 17 | . . . . . 17 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 117 | . 12 18 82 5 . . Thermal 104 | 7 17 . 63 . 17 . Explosive . | . . . . . . . Electromagnetic 17 | . . . . . 17 . Robot Hit Streak 12 | 4 5 5 12 4 6 . Robot Miss Streak 4 | 3 3 3 4 4 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 154 | 4 18 11 94 4 23 . Core Hits 64 | . 5 4 41 . 14 . Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2240 | 57 197 88 1243 65 590 . Guns 1848 | 57 197 84 1240 65 205 . Cannons 211 | . . . . . 211 . Explosions 162 | . . . . . 162 . Melee . | . . . . . . . Ramming 19 | . . 4 3 . 12 . Kinetic 820 | . 67 84 604 65 . . Thermal 1196 | 57 130 . 636 . 373 . Explosive . | . . . . . . . Electromagnetic 205 | . . . . . 205 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 9 | . . . . . 9 . Projectiles 9 | . . . . . 9 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . . . . 32 . Shots 1 | . . . . . 1 . Rammed 1 | . . . . . 1 . Targets Rammed 5 | . . 2 1 . 2 . Kicked 4 | . . 2 1 . 1 . Crushed . | . . . . . . . Highest Temperature 529 | . 40 . 529 . 374 . Average Temperature 116 | . 18 . 120 . 122 . Received Heat Transfer 555 | . 18 . 483 . 54 . Effects 7 | . . . 5 . 2 . Shutdowns 2 | . . . 2 . . . Energy Bleed 1 | . . . 1 . . . Damage (minor) 4 | . . . 2 . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 . 5 . 1 . Heat Transferred 2586 | 125 300 . 1628 . 533 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 336 | . 135 122 317 76 336 62 Average Influence 145 | . 92 117 159 76 210 62 Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 80 | 100 100 100 83 100 43 100 Level 1 19 | . . . 16 . 56 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 . 4 . 2 1 Investigation 2 | . . . 1 . . 1 Extermination . | . . . . . . . Reinforcement 8 | . 3 . 3 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 4 | . . . 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 9 3 32 . 20 4 Peak Tracking Total 11 | . 4 3 11 . 5 4 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 8 | . 1 . 5 . 1 1 Terminals 7 | . 1 . 4 . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 3 . 12 . 5 5 Successful 13 | . . . 9 . 2 2 Failed 12 | . 3 . 3 . 3 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 5 | . . . 1 . . 4 Terminals 23 | . 3 . 10 . 5 5 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . . 7 . 2 2 Part Schematic 1 | . . . . . . 1 Robot Analysis 2 | . . . 1 . . 1 Prototype ID Bank 2 | . . . 2 . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 3 | . . . 3 . . . Dispatch Records 1 | . . . 1 . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 4 . 1 1 Full Trace Events 4 | . . . 2 . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total 2 | . . . 1 . . 1 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 2156 | 72 303 287 901 71 470 52 Spaces Moved 1199 | 42 201 210 391 50 267 38 Core 8 | 7 . . 1 . . . Treads . | . . . . . . . Legs 1191 | 35 201 210 390 50 267 38 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 Average Speed 130 | 108 120 120 146 120 129 130 Slowest Speed 350 | 120 120 120 350 120 130 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 29 65 34 20 28 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . . 8 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 5 | . . . . . 5 . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 1580 | 61 236 230 596 57 359 41 Wait 90 | . 3 6 49 3 29 . Move 1193 | 41 200 209 390 49 266 38 Hop . | . . . . . . . Pick Up 58 | 8 6 2 25 . 17 . Fast Attach . | . . . . . . . Attach 37 | 5 3 1 17 . 9 2 Detach 1 | . . . . . . 1 Swap 12 | . 1 . 4 . 7 . Drop 27 | . 2 1 12 . 12 . Fire 157 | 7 21 9 98 5 17 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . 2 1 . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 11) 376 | -10/Materials | Entered Mines 444 | -10/Mines | Learned Materials emergency access door positions 541 | -10/Mines | Assembled infested the area 546 | -10/Mines | Assisted by a Guerilla fighting off Assembled 628 | -10/Mines | Discovered new exit (range 16) 663 | -10/Mines | Entered Materials 663 | -9/Materials | Evolved 2 slots: Propulsion x2 1242 | -9/Materials | Discovered new exit (range 14) 1355 | -9/Materials | Core integrity fell below 50% 1396 | -9/Materials | Lost 6 parts (2p3n1w) 1456 | -9/Materials | Repaired Sml. Storage Unit 1564 | -9/Materials | Entered Mines 1626 | -9/Mines | Discovered new exit (range 8) 1635 | -9/Mines | Entered Materials 1635 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2023 | -8/Materials | Discovered new exit (range 5) 2105 | -8/Materials | Entered Storage 2157 | -8/Storage | Self-destructed Last Messages --------------- M-14 Sweeper Tier: 3 Minesweepers are a new class derived from the mechanic, though built around a more secure core than normally found among non-combat robots, for added protection while carrying out their primary duty. Sweeper deployment only recently became necessary as a result of increasing derelict use of traps in the caves to impede patrol efforts. >>Schematic(Imp. Aluminum Leg) Downloading schematic... Imp. Aluminum Leg Rating: 2 Schematic downloaded. 02118_ ALERT: Suspicious activity at Terminal S011. Dispatching Investigation squad. Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. 02140_ K-01 Serf collects debris. 02153_ C-30 ARC bursts open, deploying its payload. 02153_ S-10 Pest unfolds itself. 02157_ K-01 Serf collects debris. 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Aluminum Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamAngularGenerator Manual? 0 Play Time 00:34:18 Cumulative 6.8 hours Start 2020.01.01 @ 00:22:02 End 2020.01.01 @ 01:06:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccdcdf22-dfdc-4291-99a5-706b914ae8a5