Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 20:28:50 Player: Lazz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (88) 440 Value Destroyed (2480) 2480 Prototype IDs (43) 860 Alien Tech Used (5) 1000 Bonus (5750) 5750 TOTAL SCORE: 19830 Bonus ------- Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Win Speed 1150 Cogmind --------- Core Integrity 1366/1600 Matter 217/300 Energy 619/700 System Corruption 2% Temperature Hot (227) Movement Flying (102) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (9) --- Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Phase Redirector Improved System Shield Ghost Barrier > --- WEAPON (5) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Phase Armor Core Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Q-thruster Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Makeshift ECM Suite Advanced Reaction Control System Improved System Shield Ghost Barrier > --- WEAPON ----------- Core Cannon Sigix Broadsword > --- INVENTORY -------- Advanced Cooling System Phase Armor Phase Redirector [Rating: 186] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Makeshift ECM Suite Storage Improved Matter Compressor Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Artifact Phase Redirector Weapon Autogun Energy Gun Medium Laser Energy Cannon Core Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . 1 1 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 Utility 7 | . . . . 1 . . . . . 2 1 . . . . 1 . . . . . 1 . 1 Weapon 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Parts Attached 125 | 6 . 1 22 12 4 3 . . 2 2 5 1 . 7 4 7 4 8 7 . 3 9 9 9 Power 14 | 1 . . 3 1 1 1 . . . . 1 . . 1 . . . 1 . . 2 . 2 . Engine 6 | 1 . . 3 . . . . . . . 1 . . . . . . . . . . . 1 . Core 4 | . . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . Propulsion 41 | 2 . 1 9 7 1 . . . . . 1 . . 3 . 5 . 1 2 . . 5 1 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | 2 . 1 6 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . 3 7 1 . . . . . 1 . . 3 . 5 . . 2 . . 5 1 3 Utility 34 | 1 . . 2 2 . 1 . . . 2 2 1 . 3 1 2 2 2 5 . . 2 4 2 Device 17 | 1 . . 1 . . . . . . 2 1 . . . 1 2 1 1 3 . . 1 1 2 Storage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Processor 5 | . . . . 1 . . . . . . . 1 . . . . . 1 1 . . 1 . . Hackware 6 | . . . 1 . . . . . . . 1 . . 1 . . 1 . 1 . . . 1 . Protection 3 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 36 | 2 . . 8 2 2 1 . . 2 . 1 . . . 3 . 2 4 . . 1 2 2 4 Energy Gun 5 | 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 21 | . . . 8 . 2 1 . . 2 . . . . . 1 . . 4 . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 3 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 1 . . . . . . . . . 5 . . 1 . 6 . 1 . 4 . Parts Lost 40 | . . 1 2 1 . 3 1 . 2 . 3 . . . 1 4 6 4 1 4 1 4 . 2 Power 7 | . . . 2 . . 1 . . . . 1 . . . . . . 1 1 . . 1 . . Propulsion 11 | . . . . 1 . . . . . . 1 . . . . 1 1 1 . 1 1 2 . 2 Utility 9 | . . 1 . . . . . . . . 1 . . . 1 3 2 1 . . . . . . Weapon 13 | . . . . . . 2 1 . 2 . . . . . . . 3 1 . 3 . 1 . . Highest Loss Streak 6 | . . 1 1 1 . 2 1 . 2 . 1 . . . 1 4 6 2 1 4 1 3 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 3 | 1 2 3 4 4 4 4 4 4 4 4 4 5 5 5 5 4 4 3 3 3 2 2 2 2 Power . | . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . Propulsion . | . . . 1 . 1 1 1 1 1 1 . . . . . 1 . . . . . . . . Utility 1 | . . 1 . . 1 1 2 2 2 2 2 3 3 3 2 . . . . . . . 2 1 Weapon 1 | 1 2 2 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 73 79 96 98 99 96 92 89 92 88 87 88 79 91 84 68 83 87 83 68 71 74 82 Engine 1 | . 14 14 8 3 . . . . . . 1 . . . . . . . . . . . . . Core 2 | . . . . 5 7 6 7 7 7 6 1 5 5 2 . . . 1 5 . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 3 . . 2 3 3 4 Leg 3 | . 28 28 28 . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . 4 34 38 38 38 38 38 33 34 29 29 28 29 30 30 29 28 33 26 29 31 35 Device 9 | . 14 2 4 . . . . . . 12 9 11 11 11 9 13 7 10 10 15 14 13 16 15 Processor 7 | . . . . 7 7 7 7 7 7 6 5 10 11 11 11 8 5 9 11 15 14 14 9 8 Hackware 6 | . . . . 9 7 7 7 7 7 6 9 11 11 11 11 8 6 5 5 5 4 4 7 8 Protection 1 | . . . . 8 7 7 7 7 7 6 5 . . . . . . . . . . . . . Energy Gun 1 | . 28 28 5 . . . . . . . . . . . . . 1 . . . . . . 1 Ballistic Gun 13 | . . . 26 25 28 26 19 15 12 13 11 11 11 4 11 10 4 15 21 12 4 1 . 8 Impact Weapon 1 | . . . . . . . . . . . . 5 5 5 3 5 5 1 . . . . . . Slashing Weapon 1 | . . . . . . 3 7 7 7 6 5 . . . . . . . . . . . 3 . Peak Build Rating 186 | 8 8 8 17 34 44 44 43 40 44 52 60 60 60 77 85 98 93 87 113 108 113 164 186 186 Average Rating 79 | 5 8 5 8 26 42 41 41 40 41 51 54 59 60 65 81 91 75 80 84 101 101 129 154 164 On Entrance 60 | . 8 8 5 17 34 44 43 40 40 44 51 60 60 60 77 80 83 68 75 108 95 99 156 161 Avg Prop Armor Cover (%) 2 | . . . 3 . . 1 1 1 1 . 5 . . . . . . 3 2 5 4 . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 9 9 8 12 13 19 18 18 15 19 21 23 19 19 26 38 38 40 37 28 23 28 59 65 75 Greatest Support 80 | 20 20 20 30 20 25 25 20 20 20 25 32 32 32 36 36 47 45 37 59 62 38 60 67 80 Greatest Overweight (x) 2 | 2 . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 4 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 3 4 4 4 4 4 4 4 4 4 4 5 5 4 4 4 4 4 5 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 4 5 5 5 4 4 4 5 5 5 5 5 5 5 4 5 4 5 5 5 1 5 4 Class Distribution -------------------- 24% | Scavenger-Sprinter 19% | Hacker-Ninja 15% | Hacker-Scout 11% | Sprinter 6% | Scavenger-Gunner 5% | Scavenger-Scout 5% | Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 2785 | 260 . 10 368 368 23 305 54 . 56 62 20 . 3 . 394 79 92 93 159 . . 21 282 136 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2627 | 127 55 98 634 381 43 280 89 . 98 30 20 . . . 92 79 83 53 . . . 19 72 374 Parts 168 | 8 3 1 49 29 4 14 3 . 9 2 3 . . . 16 4 2 6 . . . . 4 11 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 11 3 . 8 . . . . . 10 . 1 2 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 64 | . 1 2 17 6 2 8 1 . 6 . . . . . 10 1 2 4 . . . 1 . 3 Melee 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Guns 42 | . 1 2 13 4 2 8 1 . 4 . . . . . 1 1 2 2 . . . . . 1 AOE 18 | . . . 4 2 . . . . 1 . . . . . 9 . . 2 . . . . . . Classes Destroyed 15 | 2 2 . 5 2 . 1 . . 1 . . . . . . 1 . . . . . . . 1 Worker 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 3 . . . 1 . . . . . . . . . . . 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Operator 6 | . 1 . 1 . . . . . . 1 1 . . . . . . . . . . . 2 . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Swarmer 35 | . . . 7 . . 7 . . 4 . . . . . 10 . 2 4 . . . . . 1 Cutter 5 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . Grunt 12 | . 1 2 7 1 . . 1 . . . . . . . . . . . . . . . . . Sentry 6 | . . . 3 2 . . . . . . . . . . . . . . . . . 1 . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 2 1 8 5 2 4 1 . 6 1 1 . . . 5 1 2 4 . . . 1 1 2 Combat Bots Only 6 | . 1 1 6 3 2 4 1 . 6 . . . . . 5 1 2 4 . . . 1 . 2 Max Kills in Single Turn 6 | 1 1 1 6 3 1 1 1 . 1 1 1 . . . 3 1 1 2 . . . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . . . 1 . . . . . 3 . . 2 . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Hostile Shots Fired 670 | . 12 17 102 17 14 58 9 . 27 14 19 8 . . 29 32 28 64 13 52 2 38 5 110 Missed 304 | . 2 9 32 4 8 19 7 . 9 8 6 5 . . 15 14 7 28 6 33 1 14 5 72 Hits 366 | . 10 8 70 13 6 39 2 . 18 6 13 3 . . 14 18 21 36 7 19 1 24 . 38 Melee 6 | . . . . 5 1 . . . . . . . . . . . . . . . . . . . Projectile 360 | . 10 8 70 8 5 39 2 . 18 6 13 3 . . 14 18 21 36 7 19 1 24 . 38 AOE 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 1 1 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . 1 Damage Taken 6353 | . 111 105 687 287 251 656 28 . 232 68 232 31 . . 250 675 332 548 146 316 30 586 . 782 Core 995 | . 21 27 125 50 111 54 15 . 33 17 53 . . . . 59 22 101 28 42 . 31 . 206 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 86 | . . . . . . . . . . . . . . . . . . . . . . . . 86 Redirected to Shielding 45 | . . . . 15 . 30 . . . . . . . . . . . . . . . . . . Ignored by Resistances 54 | . . . . . . . . . . . . . . . . . . . 6 . . 48 . . Regen/Repaired (Parts) 232 | . . . . . . . . . . . . . . . . . . . 135 . . . 31 66 Core Remaining (%) 87 | 100 . 80 68 90 . . . . 69 98 . . . . 94 . . . . 78 100 . 97 85 Volleys Fired 184 | 13 10 9 47 19 3 17 4 . 9 4 4 . . . 6 4 7 7 . . 2 10 1 8 Largest 4 | 2 2 2 3 3 4 4 3 . 2 2 2 . . . 3 2 3 2 . . 2 2 1 4 Hottest 300 | 90 90 90 110 73 96 93 68 . 46 53 53 . . . 92 60 125 46 . . 23 65 65 300 Shots Fired 451 | 26 20 18 135 54 12 61 12 . 12 8 8 . . . 9 9 15 13 . . 3 13 1 22 Gun 430 | 26 20 18 135 53 12 61 12 . 12 8 8 . . . 4 9 15 12 . . 1 2 1 21 Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Launcher 8 | . . . . 1 . . . . . . . . . . 5 . . 1 . . 1 . . . Special 10 | . . . . . . . . . . . . . . . . . . . . . 1 9 . . Kinetic 340 | . . . 113 53 12 61 12 . 12 8 8 . . . 4 9 14 12 . . 1 2 . 19 Thermal 96 | 26 20 18 22 . . . . . . . . . . . . . . . . . . 6 1 3 Explosive 8 | . . . . 1 . . . . . . . . . . 5 . . 1 . . 1 . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 12 | 5 6 12 9 10 2 5 4 . 10 2 9 . . . 1 3 4 3 . . 1 3 . 4 Robot Miss Streak 7 | 2 3 1 7 4 4 4 1 . 1 3 . . . . 3 1 4 2 . . 1 2 . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 11 | . . . 3 . 1 5 . . . . . . . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . . . . . . 1 . . . . . . 1 Shots Hit Robots 273 | 17 12 15 63 37 5 41 12 . 11 3 8 . . . 1 7 9 7 . . 1 5 3 16 Core Hits 148 | 5 4 5 37 19 4 15 4 . 8 2 4 . . . 18 2 2 7 . . 3 1 . 8 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 7 | 1 . 2 1 . . . . . . . . . . . . . 1 . . . . . . 2 Burn 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 86 | . . . . 2 2 5 3 . 1 9 14 . . . . 26 2 1 . . . . 13 8 Impact 29 | . . . . . . . . . . . . . . . . 26 2 1 . . . . . . Slashing 57 | . . . . 2 2 5 3 . 1 9 14 . . . . . . . . . . . 13 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 1 . 2 1 . . . . . . . . 1 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7348 | 213 140 177 1372 654 96 772 352 . 183 57 163 . . . 763 285 275 271 . . 29 74 437 1035 Guns 3629 | 213 140 177 769 480 96 524 113 . 142 57 163 . . . 19 158 189 140 . . . 32 . 217 Cannons 254 | . . . . . . . . . . . . . . . . . . . . . 12 42 . 200 Explosions 1607 | . . . 603 112 . . . . . . . . . . 744 . . 131 . . 17 . . . Melee 1858 | . . . . 62 . 248 239 . 41 . . . . . . 127 86 . . . . . 437 618 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2938 | . . . 648 480 96 524 113 . 142 57 163 . . . 19 158 170 140 . . . 42 . 186 Thermal 914 | 213 140 177 121 . . . . . . . . . . . . . . . . . . 32 . 231 Explosive 1607 | . . . 603 112 . . . . . . . . . . 744 . . 131 . . 17 . . . Electromagnetic 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . Impact 225 | . . . . . . . . . . . . . . . . 127 86 . . . 12 . . . Slashing 1645 | . . . . 62 . 248 239 . 41 . . . . . . . . . . . . . 437 618 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 1 1 1 1 1 1 15 15 15 15 . . . . 2 Average Corruption 6 | . . . . . . . . . . 1 1 1 1 1 1 14 15 15 15 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . 2 1 . 2 9 5 5 1 . . . . 1 Message Errors 3 | . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . Matter Fused 6 | . . . . . . . . . . . . . 1 . . 1 . 2 1 . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Discharges 4 | . . . . . . . . . . . . . . . 1 2 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . 1 . . 1 2 1 2 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 820 | . . . 45 . . 104 56 . . . . . . . 6 87 59 . . . . . 361 102 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 51 | . . . 45 . . . . . . . . . . . 6 . . . . . . . . . Melee 769 | . . . . . . 104 56 . . . . . . . . 87 59 . . . . . 361 102 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . 44 . . . . . . . . . . 36 . . 6 . . . . . . Shots 3 | . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | 270 252 306 169 91 68 204 109 . 12 32 69 10 . 3 75 125 114 10 223 257 . 91 182 333 Average Temperature 68 | 113 129 164 47 44 11 70 48 . 6 10 16 6 . 2 18 35 44 5 80 115 . 38 62 104 Received Heat Transfer 903 | . 63 66 150 54 18 108 18 . 12 21 72 12 . . 9 90 18 18 33 33 . 99 . 9 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . 3 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 2 1 3 . . . 3 . . . . . . . . . . . . . . . . . . Heat Transferred 2055 | 644 372 619 346 . . . . . . . . . . . . . . . . . . 37 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Maximum Alert Level 2 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . . 2 Low Security (%) 86 | 100 100 100 55 100 100 . . . . . 94 . . . . 100 . . . . 100 100 100 90 Level 1 12 | . . . 44 . . . . . . 100 5 . . . . . . . . . . . . 7 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 451 | 15 35 40 356 156 51 . . . . 364 224 . . . . 116 . . . . 43 65 113 451 Initial 325 | . . 9 7 . 2 . . . . 325 174 . . . . 116 . . . . 27 18 21 49 Average 81 | 1 12 22 176 76 9 . . . . 321 176 . . . . 36 . . . . 29 21 33 56 Influence Increases 3461 | 20 35 50 519 253 56 165 50 . 100 402 180 . . . 265 142 45 90 . 90 36 96 239 628 Destroy 0b10 Robot/C 1220 | . 20 40 340 120 40 140 20 . 80 . . . . . 200 20 40 80 . . . 20 . 60 Destroy 0b10 Robot/NC 130 | 20 5 . 30 20 . 5 . . 10 5 5 . . . . 5 5 . . . . . 10 10 Destroy Leader 236 | . 10 10 92 32 10 20 . . 10 . . . . . 20 . . 10 . . . 10 . 12 Successful Hack 144 | . . . . 16 4 . . . . 13 14 . . . . . . . . . . . 97 . Select Force Hacks 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . . Disable Machine 240 | . . . 45 15 . . . . . . 15 . . . . 15 . . . . . 15 75 60 Destroy Structure 166 | . . . 12 5 2 . . . . 9 26 . . . . 52 . . . . 36 6 12 6 Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 330 | . . . . 45 . . . . . . 15 . . . . 30 . . . . . 45 45 150 Lose Combat Pursuer 675 | . . . . . . . 30 . . 75 105 . . . 45 . . . . 90 . . . 330 Influence Decreases 3018 | 20 10 55 539 246 21 186 51 20 60 85 313 154 54 16 80 298 74 90 . 50 43 91 194 268 Entered New Map 546 | . . 16 13 . 5 16 5 20 . 15 183 84 14 16 . 69 11 . . . 13 15 17 34 Time Decay 1638 | 20 10 30 170 90 16 140 36 . 40 70 100 70 40 . 70 198 23 60 . 30 20 50 131 224 Lost Part 292 | . . 9 20 10 . 30 10 . 20 . 30 . . . 10 17 40 30 . 20 10 26 . 10 Lost Ally 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Purge Threat 532 | . . . 336 146 . . . . . . . . . . . 14 . . . . . . 36 . Squads Dispatched 21 | . 1 . 2 1 2 . . . . 3 3 . . . . 3 . . . . . . 2 4 Investigation 6 | . . . . . 1 . . . . 2 . . . . . 1 . . . . . . 1 1 Extermination 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 3 Reinforcement 9 | . 1 . 2 1 1 . . . . 1 2 . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 8 | . . . 2 1 1 . . . . . 1 . . . . 1 . . . . . 1 . 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . 5 . 5 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . 5 . 5 Times Spotted 264 | . 5 5 26 10 9 21 4 . 7 10 13 6 . . 14 30 11 11 15 8 1 5 11 42 Peak Tracking Total 25 | . 3 3 5 4 7 6 4 . 6 7 6 6 . . 6 25 5 4 15 6 1 3 6 13 Tactical Retreats 31 | . . . . . . 4 1 . . 1 3 . . . 3 2 3 4 . 3 . . 1 6 ECM-based Alert Blocks 64 | . . . . . . . . . . . . . . . 2 36 11 7 . . . . 5 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . 10 . . . . . . . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 17 | . . . 3 1 . . . . . . 1 . . . . 1 1 . . . . 1 5 4 Max in Single Turn 3 | . . . 1 1 . . . . . . 1 . . . . 1 1 . . . . 1 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 46 | . . . 1 6 2 . . 4 . 4 1 . . 8 . 4 . . 4 . . . 8 4 Terminals 19 | . . . 1 5 2 . . . . 1 1 . . . . 1 . . . . . . 6 2 Fabricators 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 1 . . . . . 2 . . . . . 1 . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 192 | . . . 4 23 10 . . 28 . 9 4 . . 47 . 13 . . 15 . . . 27 12 Successful 137 | . . . 3 12 5 . . 28 . 5 1 . . 47 . 10 . . 15 . . . 8 3 Failed 54 | . . . 1 11 5 . . . . 3 3 . . . . 3 . . . . . . 19 9 Catastrophic 13 | . . . . 1 . . . . . . . . . . . 2 . . . . . . 7 3 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 42 | . . . . 6 10 . . . . 2 3 . . . . 8 1 . 2 . . . 8 2 Terminals 69 | . . . 4 15 10 . . . . 2 4 . . . . 6 . . . . . . 23 5 Fabricators 7 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . 3 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . . 8 . . . . . 5 . . . . . 4 . . . . . . 2 4 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Hacks 109 | . . . 3 5 3 . . 28 . . 1 . . 47 . 3 . . 15 . . . 4 . Record 57 | . . . . . . . . 11 . . . . . 35 . . . . 10 . . . 1 . Part Schematic 12 | . . . . . . . . 8 . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . 3 . . . . . 4 . . . . 5 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 3 2 . . . . . . . . . . . 2 . . . . . . 1 . Zone Layout 4 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . 7 . . . . . 3 . . . . . 4 . . . . . . 1 1 Insert Component 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Analyze 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Retrieve Study 10 | . . . . 3 . . . . . 3 . . . . . 2 . . . . . . 1 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 2 . . . . . . . . . . 2 . . . . . . 3 1 Terminals 6 | . . . . . 2 . . . . . . . . . . 1 . . . . . . 2 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 5 | . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 27 | . . . 1 5 2 . . . . 3 1 . . . . 3 . . . . . . 8 4 Full Trace Events 6 | . . . . 2 1 . . . . 2 . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 2 . . . 8 . . . . . 4 . 2 . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 215 | . . . . . . . . . . 76 . . . . . 139 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . 3 . . . . . 3 . . . . . 2 . . . . . . 1 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total Allies 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Active Infowar (turns) 4297 | 20 75 1 . 171 106 281 125 22 91 158 218 140 97 100 168 616 121 185 346 150 50 129 285 642 Optics 4201 | . . . . 171 106 281 125 22 91 158 218 140 97 100 168 616 121 185 346 150 50 129 285 642 Sensors 2156 | . . . . . . . . . . . 49 140 97 100 168 616 40 . . . . 49 279 618 IFF 290 | . . . . . . . . . . 158 132 . . . . . . . . . . . . . Terrain 96 | 20 75 1 . . . . . . . . . . . . . . . . . . . . . . Decoding 880 | . . . . . . . . . . . . . . . . . . 181 346 150 50 129 24 . Jamming 1492 | . . . . . . . . . . . . . . . . . . 178 310 . 7 94 261 642 ECM 2218 | . . . . . . . . . . . . . . . 89 616 121 185 314 1 7 94 254 537 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 . . . . . 1 . 2 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . . . . . 1 3 1 . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Items 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 4877 | 124 75 67 382 199 106 281 125 22 91 158 218 140 97 100 168 616 121 185 346 150 50 129 285 642 Spaces Moved 9174 | 67 34 33 228 369 355 754 404 82 247 361 366 234 281 195 493 598 367 470 670 453 99 142 599 1273 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 239 | 58 34 33 114 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8926 | . . . 114 369 355 754 404 82 247 361 366 234 281 195 493 598 367 470 670 453 99 142 599 1273 Fastest Speed 5 | 50 120 120 34 26 23 23 26 26 26 23 20 24 24 24 24 21 21 21 5 5 20 16 7 6 Average Speed 24 | 112 120 120 77 27 23 23 26 26 26 23 23 24 24 24 24 21 21 26 26 21 23 20 14 15 Slowest Speed 150 | 150 120 120 120 34 23 26 26 26 26 23 29 24 24 24 96 25 24 29 32 27 27 93 85 102 Overloaded Moves 508 | . . . . . . . . . . . . . . . . . . . 9 53 . . 340 106 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . 2 1 2 5 . . 3 8 1 . . 2 12 . 2 4 1 1 3 2 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 41 | 4 11 13 32 28 16 76 71 72 49 12 9 51 52 62 78 13 68 77 80 68 3 4 42 37 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . 1 1 . . . . . 3 . . . . . . . . . . Known Exits Taken 10 | . . . . 1 1 . . . . . 1 1 1 1 1 1 . . . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 . . 1 1 1 1 1 . . . . . . 1 1 1 1 1 . . . Scrap Searched 17 | . . . . . . 2 4 . 3 . . . . . 4 . 2 1 . 1 . . . . Spaces Dug 74 | . . . . . 2 . . . . 10 13 . . . 19 25 . . . . . . 4 1 Terrain Destroyed 165 | . . . 12 5 2 . . . . 10 13 . . . 56 25 4 14 . . 17 2 4 1 Melee 54 | . . . . . 2 . . . . 9 13 . . . . 25 . . . . . . 4 1 Projectile 8 | . . . . . . . . . . 1 . . . . 1 . 4 . . . . 2 . . AOE 103 | . . . 12 5 . . . . . . . . . . 55 . . 14 . . 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total 11173 | 87 48 42 341 425 368 818 407 81 260 410 461 316 309 247 529 1010 388 510 833 503 120 212 771 1677 Wait 1496 | . 4 . 22 5 1 26 2 . 1 35 75 81 29 27 17 384 2 25 154 52 15 38 125 376 Move 9042 | 66 33 32 227 364 352 749 394 81 246 354 350 231 280 194 488 576 366 465 663 450 96 135 594 1256 Hop 50 | . . . . 2 1 2 4 . . 3 7 1 . . 2 9 . 2 2 1 1 3 2 8 Pick Up 32 | 2 1 . 3 6 2 1 . . 1 2 2 1 . . 3 . 2 1 1 . . 1 3 . Fast Attach 86 | 6 . . 11 4 1 3 . . 2 . 3 . . 10 1 1 4 6 6 . 2 7 11 8 Attach 36 | . . . 3 3 1 1 . . . 2 3 1 . . 2 3 2 2 1 . 2 6 2 2 Detach 16 | . . . 1 . . . . . . . . . . . 1 . 1 . . . 2 3 7 1 Swap 47 | . . 1 11 9 3 2 . . . 1 1 . . 4 6 4 . 1 1 . . 2 . 1 Drop 83 | . . . 16 11 2 2 . . . . 2 1 . 12 3 3 1 . 5 . . 3 13 9 Fire 184 | 13 10 9 47 19 3 17 4 . 9 4 4 . . . 6 4 7 7 . . 2 10 1 8 Melee 86 | . . . . 2 2 5 3 . 1 9 14 . . . . 26 2 1 . . . . 13 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . 10 . . . . . . . . . . 1 . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / Tes) -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 10) 200 | -10/Materials | Entered Mines 258 | -10/Mines | Discovered new exit (range 9) 267 | -10/Mines | Entered Materials 267 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 629 | -9/Materials | Discovered new exit (range 16) 642 | -9/Materials | Build established: Scavenger-Gunner 649 | -9/Materials | Entered another Materials area 649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 654 | -8/Materials | Identified exit to Factory 848 | -8/Materials | Entered Factory 848 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 916 | -7/Factory | Identified exit to Storage 916 | -7/Factory | Identified exit to Lower Caves 939 | -7/Factory | Discovered new exit (range 18) 954 | -7/Factory | Entered Lower Caves 1098 | -7/Lower Caves | Attacked by a faux Warlord 1231 | -7/Lower Caves | Discovered new exit (range 17) 1235 | -7/Lower Caves | Entered another Lower Caves area 1259 | -7/Lower Caves | Encountered a Warlord checkpoint 1331 | -7/Lower Caves | Build established: Scavenger-Sprinter 1347 | -7/Lower Caves | Discovered new exit (range 8) 1360 | -7/Lower Caves | Entered Data Miner 1360 | -7/Data Miner | Discovered new exit (range 6) 1364 | -7/Data Miner | Met Data Miner 1373 | -7/Data Miner | Learned location of Section 7 (-2) 1373 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1375 | -7/Data Miner | Received God Mode back door access code from Data Miner 1382 | -7/Data Miner | Entered Proximity Caves 1387 | -6/Proximity Caves | Spotter reported a threat 1387 | -6/Proximity Caves | Spotter reported a threat 1466 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1469 | -6/Proximity Caves | Discovered new exit (range 14) 1473 | -6/Proximity Caves | Entered Factory 1473 | -6/Factory | Evolved 2 slots: Utility x2 1494 | -6/Factory | Central database locked down 1612 | -6/Factory | Fabricated Lgt. Regenerative Plating? 1628 | -6/Factory | Discovered new exit (range 7) 1631 | -6/Factory | Entered another Factory area 1631 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -5/Factory | Spotted B-75 Beast 1815 | -5/Factory | Identified exit to Upper Caves 1815 | -5/Factory | Identified exit to Extension 1849 | -5/Factory | Entered Upper Caves 1896 | -5/Upper Caves | Spotted B-75 Beast 1980 | -5/Upper Caves | Discovered new exit (range 11) 1982 | -5/Upper Caves | Identified exit to Upper Caves 1989 | -5/Upper Caves | Entered another Upper Caves area 2045 | -5/Upper Caves | Encountered a Warlord checkpoint 2049 | -5/Upper Caves | Learned 4 Factory zone layouts 2084 | -5/Upper Caves | Discovered new exit (range 5) 2085 | -5/Upper Caves | Identified exit to Zhirov 2086 | -5/Upper Caves | Entered Zhirov 2086 | -5/Zhirov | Discovered new exit (range 3) 2090 | -5/Zhirov | Identified exit to Proximity Caves 2093 | -5/Zhirov | Met Zhirov 2101 | -5/Zhirov | Learned location of Quarantine (-2) 2101 | -5/Zhirov | Learned location of Testing (-3) 2101 | -5/Zhirov | Learned location of Command (-1) 2105 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2163 | -5/Zhirov | Found Alien Artifact 2163 | -5/Zhirov | Identified Integrated Reactor 2163 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2186 | -5/Zhirov | Entered Proximity Caves 2195 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2332 | -4/Proximity Caves | Learned Research terminal intel 2334 | -4/Proximity Caves | Learned Research emergency access door positions 2349 | -4/Proximity Caves | Discovered new exit (range 13) 2353 | -4/Proximity Caves | Identified exit to Factory 2354 | -4/Proximity Caves | Entered Factory 2354 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2355 | -4/Factory | Identified exit to Upper Caves 2576 | -4/Factory | Build established: Hacker-Ninja 2809 | -4/Factory | Crushed by falling debris 2809 | -4/Factory | System corruption reached 10% 2840 | -4/Factory | Lost 4 parts (1n3u) 2964 | -4/Factory | Discovered exit to Upper Caves (range 13) 2970 | -4/Factory | Entered Upper Caves 2974 | -4/Upper Caves | Learned 12 Research zone layouts 2991 | -4/Upper Caves | Spotted B-86 Titan 3060 | -4/Upper Caves | Lost 6 parts (1n2u3w) 3079 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3079 | -4/Upper Caves | Found Prototype Special Weapon 3079 | -4/Upper Caves | Identified Molecular Deconstructor 3086 | -4/Upper Caves | Discovered new exit (range 11) 3091 | -4/Upper Caves | Entered another Upper Caves area 3094 | -4/Upper Caves | Found DCF Scrap (14 items) 3101 | -4/Upper Caves | Discovered new exit (range 17) 3106 | -4/Upper Caves | Spotted B-86 Titan 3162 | -4/Upper Caves | Learned Research terminal intel 3270 | -4/Upper Caves | Discovered new exit (range 9) 3276 | -4/Upper Caves | Entered Warlord 3286 | -4/Warlord | System corruption cleaned by Quarantine Array 3320 | -4/Warlord | Found Prototype Device 3320 | -4/Warlord | Identified Minesniffer Drone Bay 3459 | -4/Warlord | Met Warlord 3484 | -4/Warlord | Warlord's base attacked by MAIN.C 3494 | -4/Warlord | Build established: Scavenger-Sprinter 3515 | -4/Warlord | Opened Warlord's prototype stash 3531 | -4/Warlord | Found Prototype Hackware 3531 | -4/Warlord | Identified Ghost Barrier 3549 | -4/Warlord | Found Prototype Processor 3549 | -4/Warlord | Identified Exp. Target Analyzer 3555 | -4/Warlord | Found Prototype Device 3555 | -4/Warlord | Identified Exp. Focal Shield 3575 | -4/Warlord | Found Prototype Reactor 3621 | -4/Warlord | Discovered new exit (range 14) 3622 | -4/Warlord | Entered Proximity Caves 3750 | -3/Proximity Caves | Lost 4 parts (1n3w) 3766 | -3/Proximity Caves | Discovered new exit (range 18) 3772 | -3/Proximity Caves | Entered Research 3772 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3772 | -3/Research | Identified Vortex Chain Reactor 3773 | -3/Research | Identified exit to Testing 3775 | -3/Research | Loaded intel: 23 terminal locations 3799 | -3/Research | Discovered new exit (range 11) 3822 | -3/Research | Entered another Research area 3822 | -2/Research | Warlord forces began assault on 0b10 3822 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3823 | -2/Research | Loaded intel: 24 terminal locations 3919 | -2/Research | Discovered new exit (range 13) 3926 | -2/Research | Lost 3 parts (1p1n1w) 3932 | -2/Research | Research machine network offline 3939 | -2/Research | Discovered new exit (range 19) 3939 | -2/Research | Identified exit to Quarantine 3951 | -2/Research | Entered Quarantine 3955 | -2/Quarantine | Found Alien Slashing Weapon 3955 | -2/Quarantine | Identified Sigix Broadsword 3976 | -2/Quarantine | Found Alien Artifact 3976 | -2/Quarantine | Identified Phase Armor 4014 | -2/Quarantine | Incoming investigation squad redirected 4114 | -2/Quarantine | Found Alien Artifact 4114 | -2/Quarantine | Identified Phase Redirector 4197 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker 4211 | -2/Quarantine | Found Alien Energy Cannon 4211 | -2/Quarantine | Identified Core Cannon 4221 | -2/Quarantine | Lost 3 allies 4233 | -2/Quarantine | Discovered new exit (range 4) 4234 | -2/Quarantine | Build established: Hacker-Ninja 4234 | -2/Quarantine | Identified exit to Access 4236 | -2/Quarantine | Entered Access 4236 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4374 | -1/Access | Lost 5 allies 4692 | -1/Access | Build established: Hacker-Scout 4693 | -1/Access | Spotted B-99 Colossus 4820 | -1/Access | Spotted B-99 Colossus 4820 | -1/Access | Spotted B-99 Colossus 4871 | -1/Access | Discovered new exit (range 9) 4877 | -1/Access | Identified exit to Surface 4878 | *** | Escaped! Last Messages --------------- 04823_ Slug penetrates Wall. 04823_ W-44 Eye distress signal jammed. 04824_ U-05 Engineer destroyed. 04839_ Slug penetrates Door. 04839_ Slug penetrates Wall. 04839_ Penetrated by Slug. 04839_ Slug penetrates Wall. 04839_ Cld. Impulse Thruster destroyed. 04869_ Connecting with Terminal... 04869_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 04870_ P-80 Master resets P-80 Master, system corruption cleaned. 04871_ Beam penetrates Sealed Barrier. 04871_ Sealed Barrier breached. 04871_ EXIT=FOUND 04871_ Beam penetrates Main Access Shell. 04871_ Beam penetrates Sealed Heavy Doors. 04877_ EXIT=IDENTIFIED: SURFACE [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | + #??? #?????????????????????? | | # #?? ??????????????????????? | | ??# #?? " #?????????????????????? | | "" ????# #? """ #?????????????????????? | | "" ??????# #? """#?????????????????????? | | """????????# # " #?????????????????????? | | "??????????# # #?????????????????????? | | ???????????# + #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# ##############?????????????????????? | | ???????????# #########################??????????? | | ???????????# k s k ????????? | | ???????????# s ss ?????????? | | ???????????########## ""###???????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ?##?????????????????# T#?????????????????? | | # #######???????????# ""#?????????????????? | | #???????????# ""#?????????????????? | | #???????????# p ""#?????????????????? | | #???????????"""""""p""""?????????????????? | | #???????????# #?????????????????? | | * #???????????# #?????????????????? | | #???????????# """ "" #?????????????????? | | #########???????????# ?" " #?????????????????? | | ??#########????????????" @" " #?????????????????? | | ??# #????????????" "" "? #?????????????????? | | ### #????????????" "? #?????????????????? | | + ########?????" """"? #????????B????????? | | ### # #????? ??????#????????B????????? | | ## # #?????" ????????????????????????? | | ## # #????? "????????????????????????? | | ## # #????? ?????????????????????????? | | ## # #????" """""""#?????????????????? | | ## # s #???? #?????????????????? | | ## # = #???? #?????????????????? | | ## # #???? #????????????? ???? | | ### # #??? #????????????? ???? | | ??# # ]#??? #????????????? ???? | | ??# # #??? BB #????????????? ???? | | ??# # #??# ? B ?????????????? ???? | | ??# # #??##?# "#??????????????? ???? | | ??# # ???????# #???????????????? #??? | | ??#+##+######+########## #???????????????? #### | | ??# +???????????????? | | ??+ #???????????????# | | ??# #???????????????# | | ??# #???????????????# | | ??####+################# #???????????????# " | | ??????????# " # * #??????????#+#??# "R | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 100 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 79 Target Analysis 10 Offensive Hacking 14 Defensive Hacking 32 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Surge Thruster | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nuclear Pulse Thruster | -4/Factory | Scanalyzed Enh. Quantum Rifle | -4/Factory | Downloaded Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Surge Thruster | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Autogun | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Q-thruster | -2/Quarantine | Hacked Impulse Thruster | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Phase Armor Phase Redirector Core Cannon Achievements -------------- Speed Demon Supersonic Travel Light Whoosh! Challenges ------------ None Game ------ Seed AccelerationMissileCasing Manual? 0 Play Time 02:11:16 Cumulative 220.5 hours Start 2026.06.27 @ 21:56:35 End 2026.06.28 @ 20:28:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38651bbc-095d-4d94-972c-58f9343bd7aa