Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 18:30:50 Player: carterz30cal Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1525) 1525 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 3793 Bonus ------- High Alert Combat Kills 253 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array ECM Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Small Storage Unit Improved Targeting Computer Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 46 | 7 16 17 6 Power 10 | 2 2 6 . Engine 10 | 2 2 6 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 1 8 6 2 Treads . | . . . . Leg 5 | 1 4 . . Wheel . | . . . . Hover . | . . . . Flight 12 | . 4 6 2 Utility 4 | 1 2 1 . Device 2 | . 2 . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 3 4 4 4 Energy Gun 4 | 1 1 1 1 Energy Cannon . | . . . . Ballistic Gun 9 | 2 3 3 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 21 | . 2 9 10 Power 4 | . 1 2 1 Propulsion 5 | . . 4 1 Utility 3 | . . 1 2 Weapon 9 | . 1 2 6 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 81 82 32 Engine 10 | . 13 10 5 Leg 4 | . 14 . . Flight 19 | . 9 27 5 Device 12 | . 9 16 5 Storage 2 | . 9 . . Processor 3 | . . 5 4 Energy Gun 2 | . 7 . 1 Ballistic Gun 18 | . 16 21 7 Peak Build Rating 14 | 5 7 14 11 Average Rating 9 | 3 5 11 6 On Entrance 5 | . 5 6 11 Naked Turns 79 | . . . 79 Heaviest Build 14 | 14 14 13 13 Greatest Support 20 | 10 20 16 4 Greatest Overweight (x) 3 | 1 1 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 8 | 3 8 5 3 Average Carried 4 | 1 5 4 2 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 3 5 3 2 Class Distribution -------------------- 55% | Mutant 29% | Scavenger-Mutant 15% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1296 | 118 466 651 61 Remotely . | . . . . Salvage Created 2239 | . 654 1415 170 Parts 151 | . 42 99 10 Haulers Intercepted 5 | . 2 3 . Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 15 28 7 Guns 45 | . 14 28 3 AOE 4 | . 1 . 3 Classes Destroyed 10 | . 8 2 . Worker 4 | . 2 2 . Builder 2 | . 1 1 . Hauler 5 | . 2 3 . Recycler 2 | . 1 1 . Operator 3 | . 2 1 . Watcher 5 | . 1 4 . Swarmer 23 | . 8 10 5 Grunt 18 | . 7 9 2 Duelist 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 7 | . 6 7 2 Combat Bots Only 7 | . 3 7 2 Max Kills in Single Turn 4 | . 4 2 2 Gunslinging 1 | . 1 1 . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 310 | . 66 96 148 Missed 106 | . 21 33 52 Damage Taken 2277 | . 529 721 1027 Core 679 | . 91 35 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 11 | . . 11 . Core Remaining (%) 84 | 100 63 91 . Volleys Fired 189 | . 66 94 29 Largest 2 | . 2 2 2 Hottest 60 | . 60 46 50 Shots Fired 327 | . 110 184 33 Gun 324 | . 110 184 30 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 280 | . 76 184 20 Thermal . | . . . . Explosive 1 | . . . 1 Electromagnetic 46 | . 34 . 12 Robot Hit Streak 11 | . 8 11 7 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 196 | . 58 118 20 Core Hits 102 | . 33 58 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3444 | . 1137 1749 558 Guns 2716 | . 680 1749 287 Cannons . | . . . . Explosions 672 | . 457 . 215 Melee . | . . . . Ramming 56 | . . . 56 Kinetic 2361 | . 446 1749 166 Thermal 457 | . 457 . . Explosive 126 | . . . 126 Electromagnetic 444 | . 234 . 210 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 136 | . 133 . 3 Projectiles . | . . . . Explosions 135 | . 133 . 2 Melee 1 | . . . 1 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . 50 . 26 Shots 1 | . 1 . . Rammed 11 | . . . 11 Targets Rammed 11 | . . . 11 Kicked . | . . . . Crushed . | . . . . Highest Temperature 27 | . 27 23 13 Average Temperature 6 | . 8 4 7 Received Heat Transfer 573 | . 207 222 144 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . 1 . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 300 | . 300 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 798 | . 549 798 654 Initial 287 | . . 231 287 Average 420 | . 202 574 373 Maximum Alert Level 3 | . 2 3 2 Low Security (%) 18 | 100 50 . . Level 1 25 | . 30 13 72 Level 2 53 | . 19 81 27 Level 3 2 | . . 5 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 2 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 115 | . 28 48 39 Peak Tracking Total 10 | . 4 6 10 Tactical Retreats 18 | . 3 8 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 3 3 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 3 8 . Successful 6 | . 2 4 . Failed 5 | . 1 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 1 3 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 1 2 . Retrieve Components 3 | . 1 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 21 | . 2 19 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2692 | 94 786 1475 337 Spaces Moved 2087 | 50 700 1105 232 Core 156 | 2 . . 154 Treads . | . . . . Legs 302 | 48 254 . . Wheels . | . . . . Hover . | . . . . Flight 1629 | . 446 1105 78 Fastest Speed 31 | 50 37 31 40 Average Speed 82 | 159 75 81 89 Slowest Speed 280 | 190 190 280 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . 2 5 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 85 82 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . 26 . 8 Melee . | . . . . Projectile . | . . . . AOE 34 | . 26 . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2728 | 61 852 1490 325 Wait 365 | 3 49 265 48 Move 2068 | 49 695 1094 230 Hop 8 | . 2 5 1 Pick Up 18 | 2 9 7 . Fast Attach 19 | 5 4 5 5 Attach 11 | . 4 6 1 Detach 1 | . 1 . . Swap 16 | 2 8 6 . Drop 22 | . 14 8 . Fire 189 | . 66 94 29 Melee . | . . . . Ram 11 | . . . 11 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Discovered new exit (range 12) 864 | -10/Materials | Discovered new exit (range 7) 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Propulsion x2 905 | -9/Materials | Build established: Scavenger-Mutant 1225 | -9/Materials | Build established: Scavenger-Sprinter 1346 | -9/Materials | Discovered new exit (range 12) 1449 | -9/Materials | Repaired Flight Unit 1647 | -9/Materials | Destroyed 7 combat bots 1785 | -9/Materials | Discovered new exit (range 6) 2093 | -9/Materials | Build established: Mutant 2237 | -9/Materials | Discovered new exit (range 16) 2356 | -9/Materials | Entered another Materials area 2356 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2554 | -8/Materials | Lost 4 parts (1u3w) 2581 | -8/Materials | Core integrity fell below 50% 2604 | -8/Materials | Lost 5 parts (1p1n1u2w) 2665 | -8/Materials | Core integrity fell below 20% 2693 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02646_ Acquired 12 matter. 02646_ Slammed into S-10 Pest. 02647_ Destroyed Flight Unit. 02647_ S-10 Pest system corrupted by crushing effect. 02648_ S-10 Pest system terminally corrupted. 02649_ S-10 Pest misfires. 02651_ Shock Bomb Launcher destroyed. 02664_ Slammed into U-05 Engineer. 02664_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02666_ Slammed into U-05 Engineer. 02671_ QHJGL 9PSUNA33AG8JYI48 02671_ Slammed into U-05 Engineer. 02677_ Acquired Flight Unit. 02679_ Acquired 10 matter. 02680_ Acquired Corrupted Flight Unit. 02680_ Integrated Corrupted Flight Unit (+1). 02680_ Complication: Flight Unit rejected. 02681_ Acquired 7 matter. 02682_ Acquired 3 matter. 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