Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 05:01:08 Player: Legato Result: Destroyed by UY-0KG(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (400) 400 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1790 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 223/300 Energy 99/100 System Corruption 1% Temperature Cool (24) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Carbon-fiber Leg Target Analyzer A0-MCA's Component Scanner Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Subdweller Beam Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Makeshift Leg Improved Sensor Array Target Analyzer Power Shielding A0-MCA's Component Scanner Heavy Mace [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Subdweller Beam Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 32 | 8 1 2 6 9 6 Power 4 | 1 . . 1 1 1 Engine 3 | 1 . . 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . 1 1 4 4 Treads . | . . . . . . Leg 12 | 2 . 1 1 4 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 . 1 1 3 . Device 2 | 1 . . . 1 . Storage 3 | 1 . 1 . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 9 | 3 1 . 3 1 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 3 . . 1 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . . . 3 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Backups 8 | 3 7 8 10 7 8 Power 1 | . 1 1 1 1 1 Propulsion 2 | 2 2 2 3 2 2 Utility 2 | . 1 2 2 2 3 Weapon 2 | . 1 2 3 1 1 Tool/Special . | . . . . . . Unused Backups 10 | . 2 2 . 1 5 Power 1 | . . . . . 1 Propulsion 4 | . 1 2 . . 1 Utility 4 | . 1 . . 1 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 100 99 99 99 Engine 11 | . 14 14 14 14 2 Core 2 | . . . . . 11 Leg 28 | . 28 28 28 28 28 Device 4 | . 14 14 7 . . Storage 13 | . 14 14 14 11 14 Processor 7 | . . . . 12 14 Protection 2 | . . . 7 3 . Energy Cannon 10 | . . . 8 14 13 Ballistic Gun 9 | . 26 28 15 3 . Impact Weapon 6 | . . . . 10 13 Peak Build Rating 22 | 7 7 7 14 18 22 Average Rating 13 | 5 7 7 8 14 19 On Entrance 8 | . 7 7 7 14 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 38 | 13 13 28 38 38 28 Greatest Support 37 | 20 20 20 30 37 37 Greatest Overweight (x) 3 | 3 . 1 1 1 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 8 Average Capacity 10 | 7 8 14 15 8 8 Most Carried 15 | 5 8 9 15 15 8 Average Carried 8 | 3 7 8 11 7 7 Final Capacity 15 | 8 8 15 15 8 5 Final Carried 15 | 5 8 9 15 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 629 | 260 97 68 80 124 . Remotely . | . . . . . . Salvage Created 860 | 28 79 92 185 417 59 Parts 37 | 3 7 7 10 7 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . . 2 . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . 11 . 3 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 12 | . 2 2 6 1 1 Guns 6 | . 2 2 2 . . Cannons 5 | . . . 4 . 1 Classes Destroyed 9 | 1 1 . 3 3 1 Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Recycler 4 | . . . . 4 . Swarmer 4 | . . . 4 . . Grunt 4 | . 2 2 . . . Sentry 1 | . . . . 1 . Cobbler 1 | . . . 1 . . Subdweller 2 | . . . 2 . . Explorer 1 | . . . . . 1 Best Kill Streak 4 | 1 2 2 4 3 1 Combat Bots Only 4 | . 2 2 4 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 159 | . 3 8 85 2 61 Missed 56 | . . 1 30 . 25 Hits 103 | . 3 7 55 2 36 Projectile 103 | . 3 7 55 2 36 Critical Strikes 4 | . . . . . 4 Damage Taken 1007 | . 35 79 399 31 463 Core 263 | . 12 21 113 . 117 Absorbed by Shields . | . . . . . . Redirected to Shielding 5 | . . . 5 . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 48 | 2 10 7 20 7 2 Largest 2 | 2 2 2 2 1 2 Hottest 123 | 40 40 40 110 80 123 Shots Fired 86 | 4 17 14 40 7 4 Gun 61 | 4 17 14 20 6 . Cannon 23 | . . . 20 1 2 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 61 | 4 17 14 20 6 . Thermal 23 | . . . 20 1 2 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 8 | 1 2 6 8 5 6 Robot Miss Streak 2 | 1 2 2 2 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 63 | 2 11 10 22 14 4 Core Hits 22 | 1 5 6 5 3 2 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 2 | . . . 1 1 . Meltdown 1 | . . . 1 . . Smash 1 | . . . . 1 . Melee Attacks 28 | . 4 . . 16 8 Impact 24 | . . . . 16 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . 3 . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1696 | 25 89 120 531 727 204 Guns 509 | 25 89 115 174 106 . Cannons 437 | . . . 357 25 55 Explosions 31 | . . . . . 31 Melee 714 | . . . . 596 118 Ramming 5 | . . 5 . . . Kinetic 509 | 25 89 115 174 106 . Thermal 437 | . . . 357 25 55 Explosive . | . . . . . . Electromagnetic 31 | . . . . . 31 Impact 714 | . . . . 596 118 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 205 | . . . 11 174 20 Projectiles 31 | . . . 11 . 20 Explosions . | . . . . . . Melee 174 | . . . . 174 . Knockbacks 3 | . . . . 2 1 Impact 3 | . . . . 2 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 144 | . . 2 50 40 144 Average Temperature 42 | . . 2 34 21 55 Received Heat Transfer 513 | . 18 45 228 9 213 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . 3 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . . . 3 . Impact Corruptions 7 | . . . . 7 . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 592 | . . . 481 37 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 50 | 5 30 50 . 28 . Initial 28 | . . 7 . 28 . Average 4 | . 3 12 . 2 . Influence Increases 335 | 5 42 50 155 83 . Destroy 0b10 Robot/C 180 | . 40 40 80 20 . Destroy 0b10 Robot/NC 30 | 5 . . . 25 . Destroy Leader 10 | . . 10 . . . Successful Hack 19 | . 2 . . 17 . Disable Machine 15 | . . . . 15 . Destroy Structure 6 | . . . . 6 . Lose Combat Pursuer 75 | . . . 75 . . Influence Decreases 335 | 5 22 70 96 142 . Entered New Map 44 | . . 13 . 31 . Time Decay 291 | 5 22 57 96 111 . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 6 2 8 1 7 Peak Tracking Total 8 | . 3 2 4 1 8 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 4 | . . . 1 1 2 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 14 | . 1 . 3 9 1 Terminals 4 | . . . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 2 . 7 26 4 Successful 30 | . 2 . 7 17 4 Failed 9 | . . . . 9 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 9 | . 2 . . 7 . Terminals 15 | . . . . 15 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 2 . . 8 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . . . 7 10 4 Record 12 | . . . 5 3 4 Part Schematic 2 | . . . . 2 . Robot Analysis 2 | . . . . 2 . Open Door 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Zone Layout 2 | . . . . 2 . Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . . 6 . Report Inventory 3 | . . . . 3 . Retrieve Components 3 | . . . . 3 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Track 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . . 5 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . 6 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked 3 | . 3 . . . . Non-combat 3 | . 3 . . . . Combat . | . . . . . . Robot Hacks Applied 3 | . 3 . . . . parse_system 2 | . 2 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 914 | 29 296 223 328 38 . Sensors 38 | . . . . 38 . Seismic 876 | 29 296 223 328 . . Robot Analysis Total 2 | . . . . 2 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 2897 | 72 296 223 672 912 722 Spaces Moved 1800 | 42 209 107 304 596 542 Core 13 | 12 . . . . 1 Treads . | . . . . . . Legs 1787 | 30 209 107 304 596 541 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 110 50 Average Speed 140 | 121 120 183 190 130 125 Slowest Speed 200 | 200 120 190 200 200 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 29 20 22 86 56 Regions Visited 5 Branch Regions 4 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . . . . 8 1 Terrain Destroyed 13 | . . . 4 8 1 Melee 9 | . . . . 8 1 Projectile 4 | . . . 4 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Total 2033 | 55 235 121 356 695 571 Wait 73 | . 2 . 23 47 1 Move 1795 | 41 208 106 303 595 542 Hop . | . . . . . . Pick Up 24 | 4 6 2 1 8 3 Fast Attach 14 | 7 . . 1 5 1 Attach 1 | . . . 1 . . Detach 3 | . . . 2 1 . Swap 20 | 1 2 2 4 5 6 Drop 25 | . 3 3 . 11 8 Fire 48 | 2 10 7 20 7 2 Melee 28 | . 4 . . 16 8 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered Mines 573 | -10/Mines | Discovered new exit (range 8) 592 | -10/Mines | Entered Subcaves 873 | -10/Subcaves | Released subatomizers from SUBCON Basin 1023 | -10/Subcaves | Learned Materials terminal intel 1133 | -10/Subcaves | Visited Clippyterm 1138 | -10/Subcaves | Identified exit to Recycling 1138 | -10/Subcaves | Identified exit to Materials 1138 | -10/Subcaves | Learned Factory garrison access intel 1222 | -10/Subcaves | Core integrity fell below 50% 1264 | -10/Subcaves | Entered Recycling 1691 | -8/Recycling | Discovered new exit (range 10) 2098 | -8/Recycling | Scanned before Scraplab entrance 2114 | -8/Recycling | Entered Scraplab 2174 | -8/Recycling | Discovered new exit (range 3) 2176 | -8/Recycling | Entered Scraptown 2413 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2418 | -8/Scraptown | Visited Symbiants 2449 | -8/Scraptown | Visited Shadow of the Wyrm 2504 | -8/Scraptown | Visited Red Mages 2548 | -8/Scraptown | Visited SPCMW 2593 | -8/Scraptown | Visited UFD Registry 2593 | -8/Scraptown | Registered with UFD as "Rustripper" 2623 | -8/Scraptown | Visited A0-MCA Data Center 2631 | -8/Scraptown | Given a B- rating by A0-MCA 2634 | -8/Scraptown | Found A0-MCA's Component Scanner 2664 | -8/Scraptown | Visited Chapter 10 2730 | -8/Scraptown | Visited Research Penetration Think Tank 2785 | -8/Scraptown | Visited Supply Room 2825 | -8/Scraptown | Visited Observation Area 2853 | -8/Scraptown | Attacked by Scraptown defenders 2888 | -8/Scraptown | Core integrity fell below 20% 2898 | -8/Scraptown | Released all parts (4) 2898 | -8/Scraptown | Destroyed by UY-0KG(j) with Overtuned Pulse Rifle Last Messages --------------- 02873_ K4-RQ8(p): "Nice to scrap you!" 02875_ Imp. Light Armor Plating fries itself beyond repair. 02876_ Sub. Beam Cannon destroyed. 02877_ UY-0KG(j): "Prepare to be scrapped, Rustripper!" 02878_ Corrupted Imp. Heat Sink fries itself beyond repair. 02880_ Dropped Carbon-fiber Leg. 02880_ K4-RQ8(p) suffers critical hit (Burn). 02882_ K4-RQ8(p) destroyed. 02883_ Critical hit (Burn: +50). 02885_ UY-0KG(j) cannibalizes Corrupted VSS Leg to repair Ovr. Titanium Leg. 02885_ Corrupted Lgt. Treads fries itself beyond repair. 02886_ Critical hit (Burn: +50). 02896_ Lgt. Fission Core destroyed. 02897_ Hvy. Mace destroyed. 02897_ Critical hit (Burn: +50). 02898_ Released Carbon-fiber Leg. 02898_ Released Targeting Computer. 02898_ Released Sml. Storage Unit. 02898_ Released VSS Leg. 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Sensor Array | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed SlugPlasmaDiverter Manual? 0 Play Time 00:37:43 Cumulative 32.5 hours Start 2026.01.05 @ 04:21:31 End 2026.01.05 @ 05:01:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de6c2cfd-2d22-4aa5-9d5f-944411678333