Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 01:14:21 Player: dare evans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2229) 2229 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5189 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 96/100 System Corruption 6% Temperature Warm (117) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Targeting Computer Weapon Cycler Plasma Cannon Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Particle Gun Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Cooled Particle Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon 1 | . . . . . 1 Parts Attached 70 | 6 4 . 13 18 29 Power 11 | 1 1 . 1 2 6 Engine 5 | 1 . . 1 1 2 Core 6 | . 1 . . 1 4 Reactor . | . . . . . . Propulsion 27 | 2 . . 8 5 12 Treads 4 | 2 . . . . 2 Leg 23 | . . . 8 5 10 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 . 1 8 2 Device 9 | . 2 . 1 6 . Storage 3 | 1 1 . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 17 | 2 . . 3 3 9 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | 2 . . 3 3 4 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 41 | . . . 1 9 31 Power 6 | . . . . . 6 Propulsion 16 | . . . . 4 12 Utility 6 | . . . . 2 4 Weapon 13 | . . . 1 3 9 Highest Loss Streak 11 | . . . 1 3 11 To Critical Strikes . | . . . . . . Average Backups 9 | 2 7 9 11 13 6 Power 1 | . 1 1 1 2 2 Propulsion 2 | 1 3 4 3 3 . Utility . | . . . . 1 . Weapon 4 | . 2 3 6 6 3 Tool/Special . | . . . . . . Unused Backups 7 | . 1 . . . 6 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 4 | . 1 . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 94 100 99 97 78 Engine 5 | . 3 . 6 7 5 Core 7 | . 10 14 4 1 7 Treads 9 | . 26 28 . . 3 Leg 19 | . . . 43 35 16 Device 12 | . 10 14 11 19 10 Storage 11 | . 14 14 11 15 7 Processor 1 | . . . . . 3 Protection 1 | . . . . . 3 Energy Gun 1 | . . . . . 4 Ballistic Gun 18 | . 27 28 21 17 10 Peak Build Rating 34 | 6 9 10 17 25 34 Average Rating 16 | 4 8 9 14 21 22 On Entrance 10 | . 6 9 10 17 19 Naked Turns . | . . . . . . Heaviest Build 48 | 13 29 29 32 47 48 Greatest Support 57 | 40 40 40 52 52 57 Greatest Overweight (x) 6 | 1 . . . 1 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 15 Most Carried 15 | 4 8 10 15 15 11 Average Carried 9 | 2 7 9 11 13 6 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 8 10 15 10 6 Class Distribution -------------------- 45% | Mutant 33% | Scavenger-Mutant 17% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2284 | 217 215 34 287 655 876 Remotely . | . . . . . . Salvage Created 2282 | . 371 . 390 809 712 Parts 136 | . 22 . 33 52 29 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 1 . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 57 | . 9 . 12 20 16 Guns 50 | . 9 . 12 20 9 Cannons 7 | . . . . . 7 Classes Destroyed 10 | . 3 . 1 2 4 Worker 2 | . . . . . 2 Builder 3 | . . . . 1 2 Tunneler 1 | . . . . . 1 Recycler 2 | . . . . 1 1 Watcher 3 | . 3 . . . . Swarmer 15 | . 3 . 6 6 . Grunt 31 | . 6 . 3 12 10 Sentry 6 | . . . 3 2 1 Hunter 4 | . . . . . 4 Heavy 1 | . . . . . 1 Best Kill Streak 5 | . 4 . 3 3 5 Combat Bots Only 4 | . 4 . 3 3 3 Max Kills in Single Turn 2 | . 1 . 2 2 2 Gunslinging 1 | . . . 1 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 641 | . 39 . 64 146 392 Missed 207 | . 13 . 16 46 132 Hits 434 | . 26 . 48 100 260 Projectile 434 | . 26 . 48 100 260 AOE 2 | . . . . 2 . Critical Strikes 16 | . 1 . 2 2 11 Part Disruptions 1 | . . . . . 1 Damage Taken 6084 | . 307 . 524 1441 3812 Core 1168 | . 103 . 58 301 706 Absorbed by Shields 152 | . . . . 152 . Regen/Repaired (Parts) 132 | . 132 . . . . Core Remaining (%) 72 | 100 . 58 85 45 . Volleys Fired 232 | . 31 . 34 77 90 Largest 3 | . 2 . 2 2 3 Hottest 145 | . 40 . 46 48 145 Shots Fired 494 | . 62 . 63 152 217 Gun 422 | . 62 . 63 152 145 Cannon 59 | . . . . . 59 Launcher 13 | . . . . . 13 Special . | . . . . . . Kinetic 418 | . 62 . 63 152 141 Thermal 63 | . . . . . 63 Explosive 13 | . . . . . 13 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 12 . 9 13 11 Robot Miss Streak 6 | . 4 . 4 6 5 Penetration Max 1 | . . . . . 1 Secondary Targets 12 | . 4 . 4 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 310 | . 33 . 42 98 137 Core Hits 133 | . 18 . 19 46 50 Critical Kills 3 | . 1 . 1 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 2 1 2 Destroy 4 | . 1 . 2 1 . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5273 | . 360 9 559 1488 2857 Guns 3543 | . 359 . 546 1461 1177 Cannons 1118 | . . . . . 1118 Explosions 557 | . . . . . 557 Melee . | . . . . . . Ramming 55 | . 1 9 13 27 5 Kinetic 3774 | . 359 . 546 1461 1408 Thermal 1184 | . . . . . 1184 Explosive 260 | . . . . . 260 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 8 8 3 . 6 Average Corruption 4 | . 5 8 2 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . 12 13 3 . 21 Message Errors 8 | . 3 1 1 . 3 Matter Fused 14 | . 3 4 1 . 6 Heat Flow Errors 8 | . 1 1 1 . 5 Energy Discharges 7 | . 2 3 . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 7 | . 2 2 . . 3 Data Loss (major) 2 | . . 2 . . . Alerts 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 225 | . . . . . 225 Projectiles 31 | . . . . . 31 Explosions 194 | . . . . . 194 Melee . | . . . . . . Knockbacks 19 | . . . . . 19 Impact . | . . . . . . Kinetic 15 | . . . . . 15 Secondary 4 | . . . . . 4 Self-Inflicted Damage 132 | . . . . . 132 Shots 3 | . . . . . 3 Rammed 3 | . 2 1 . . . Targets Rammed 14 | . 2 1 2 4 5 Kicked 11 | . . . 2 4 5 Crushed . | . . . . . . Highest Temperature 265 | . 213 115 109 10 265 Average Temperature 82 | . 41 61 40 10 92 Received Heat Transfer 2061 | . 150 . 192 627 1092 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1815 | . . . . . 1815 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 198 | . 145 . 120 198 91 Initial 74 | . . . . 29 74 Average 51 | . 36 . 59 115 33 Influence Increases 1808 | . 289 . 308 618 593 Destroy 0b10 Robot/C 1140 | . 180 . 240 400 320 Destroy 0b10 Robot/NC 55 | . 15 . . 10 30 Destroy Leader 226 | . 46 . 60 60 60 Successful Hack 57 | . 33 . 8 10 6 Disable Machine 90 | . . . . 15 75 Destroy Structure 45 | . . . . 3 42 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 180 | . 15 . . 120 45 Influence Decreases 1808 | . 289 . 238 523 758 Entered New Map 132 | . . . . 41 91 Time Decay 1325 | . 289 . 228 392 416 Lost Part 351 | . . . 10 90 251 Squads Dispatched 10 | . 1 1 3 . 5 Investigation 3 | . . 1 . . 2 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 . 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . . 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 17 . 24 36 31 Peak Tracking Total 9 | . 4 . 5 7 9 Tactical Retreats 9 | . 1 . . 5 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 14 | . 5 . 2 . 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 3 | . . 3 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . . 1 5 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 3 1 3 3 3 Terminals 6 | . 2 . 1 2 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 2 | . . . 1 . 1 Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 52 | . 15 1 14 12 10 Successful 34 | . 9 1 10 5 9 Failed 18 | . 6 . 4 7 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 4 . 3 6 1 Fabricators 2 | . . . . . 2 Repair Stations 11 | . 11 . . . . Recycling Units 10 | . . . 3 . 7 Scanalyzers 14 | . . . 8 6 . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 1 1 1 1 Prototype ID Bank 2 | . 1 . . 1 . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Maintenance Status 1 | . 1 . . . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 7 | . 7 . . . . Scan Component 4 | . 4 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks 9 | . . . 3 . 6 Recycle Component 3 | . . . . . 3 Process 2 | . . . 1 . 1 Report Inventory 2 | . . . 1 . 1 Retrieve Matter 2 | . . . 1 . 1 Scanalyzer 10 | . . . 6 4 . Insert Component 5 | . . . 3 2 . Analyze 5 | . . . 3 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 . 3 3 2 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 2 2 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 73 | . . . . . 73 Total Part Build Rating 6 | . . . . . 6 Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled 3 | . . . . . 3 Recycled Matter 299 | . . . 190 . 109 Retrieved Matter 299 | . . . 190 . 109 Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 3 2 . Part Schematics Acquired 4 | . . . 2 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 34 | . . . . 34 . Terrain 34 | . . . . 34 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4498 | 86 993 324 617 928 1550 Spaces Moved 2028 | 48 493 199 372 394 522 Core 5 | 3 . . . . 2 Treads 772 | 45 493 199 . . 35 Legs 1251 | . . . 372 394 485 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 122 120 120 Average Speed 163 | 155 160 160 122 145 213 Slowest Speed 400 | 160 160 160 122 193 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 38 | 4 72 68 40 35 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 63 | . . . . . 63 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 59 | . . . . . 59 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2737 | 57 641 204 474 598 763 Wait 291 | . 100 . 41 69 81 Move 2023 | 47 492 198 371 393 522 Hop . | . . . . . . Pick Up 35 | 4 5 2 8 5 11 Fast Attach 35 | 6 4 . . 3 22 Attach 34 | . . . 5 11 18 Detach 1 | . . . . 1 . Swap 49 | . 3 . 9 23 14 Drop 20 | . 4 . 4 12 . Fire 232 | . 31 . 34 77 90 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . . . 2 4 5 Crush 3 | . 2 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . 3 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 13) 474 | -10/Materials | Repaired Assault Rifle 501 | -10/Materials | Repaired Lgt. Treads 527 | -10/Materials | Repaired Lgt. Treads 685 | -10/Materials | Discovered new exit (range 9) 768 | -10/Materials | Discovered new exit (range 5) 1080 | -10/Materials | Entered Mines 1143 | -10/Mines | Found a hidden stash of uninstalled traps 1209 | -10/Mines | Met a Derelict shopkeep closing up shop 1322 | -10/Mines | Discovered new exit (range 14) 1404 | -10/Mines | Entered Materials 1404 | -9/Materials | Evolved 2 slots: Propulsion x2 1686 | -9/Materials | Discovered new exit (range 11) 1998 | -9/Materials | Discovered new exit (range 8) 2021 | -9/Materials | Entered another Materials area 2021 | -8/Materials | Evolved 2 slots: Utility x2 2233 | -8/Materials | Build established: Scavenger-Mutant 2318 | -8/Materials | Lost 3 parts (2u1w) 2391 | -8/Materials | Discovered new exit (range 14) 2606 | -8/Materials | Core integrity fell below 50% 2644 | -8/Materials | Lost 3 parts (3n) 2949 | -8/Materials | Entered Factory 2949 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3316 | -7/Factory | Fabricated Titanium Leg (x2) 3591 | -7/Factory | Crushed by falling debris 3622 | -7/Factory | Lost 5 parts (1p2n1u1w) 3967 | -7/Factory | Lost 5 parts (1p2n2w) 4098 | -7/Factory | Core integrity fell below 50% 4131 | -7/Factory | Lost 5 parts (1p2n2w) 4493 | -7/Factory | Core integrity fell below 20% 4499 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04480_ Slug penetrates Y-54 Guardian. 04481_ Lgt. Treads destroyed. 04483_ Penetrated by Slug. 04483_ Carbon-fiber Leg destroyed. 04484_ Imp. Ion Engine destroyed. 04486_ Penetrated by Slug. 04488_ Slug penetrates H-55 Commando. 04488_ H-55 Commando destroyed. 04488_ Lgt. Deuterium Engine destroyed. 04488_ Critical hit (Burn: +37). 04489_ P-60 Hacker destroyed. 04490_ Imp. Carbon-fiber Leg destroyed. 04491_ Grenade Launcher destroyed. 04491_ Gauss Rifle destroyed. 04491_ K-01 Serf collects debris. 04493_ Cld. Particle Cannon destroyed. 04495_ U-05 Engineer lays Concrete. 04496_ K-01 Serf collects debris. 04496_ U-05 Engineer lays Concrete. 04499_ Acquired 39 matter. 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Assault Rifle | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Repaired ---------- Assault Rifle | 39% | -10/Materials Lgt. Treads | 72% | -10/Materials Lgt. Treads | 77% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Please Form A Line Challenges ------------ None Game ------ Seed StrikeZioniteMicroactuators Manual? 0 Play Time 01:20:43 Cumulative 8.8 hours Start 2025.10.03 @ 23:32:22 End 2025.10.04 @ 01:14:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a572b20-3a62-4696-bc6a-61644620d2e9