Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.30 @ 12:12:02 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (3166) 3166 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 7347 Bonus ------- High Alert Combat Kills 181 Cogmind --------- Core Integrity 816/850 Matter 270/300 Energy 385/385 System Corruption 15% Temperature Cool (0) Movement Treading (245) Ox1 Location -6/Waste Parts ------- > --- POWER (2) -------- Light Fission Core Antimatter Reactor > --- PROPULSION (4) --- Armored Treads Heavy Treads > --- UTILITY (7) ------ Improved Cooling System Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Utility Shielding Hardened Heavy Armor Plating > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (25) --- Light Angular Momentum Engine Light Treads Heavy Treads Heavy Treads Cooling System Hardened Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Graphene Brace Improved EM Pulse Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Phase Cannon Compact Ion Cannon Mini Grenade Launcher Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Utility Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Heavy Treads Heavy Treads Cooling System Hardened Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Graphene Brace Improved EM Pulse Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Phase Cannon Compact Ion Cannon Mini Grenade Launcher Mini Grenade Launcher Scythe [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 5 | . . 2 . 2 1 . Weapon . | . . . . . . . Parts Attached 102 | . 13 20 9 43 8 9 Power 11 | . 3 1 1 1 4 1 Engine 8 | . 3 1 1 1 2 . Core 2 | . . . . . 2 . Reactor 1 | . . . . . . 1 Propulsion 18 | . 2 2 5 7 1 1 Treads 18 | . 2 2 5 7 1 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | . 3 4 2 10 2 2 Device 8 | . 1 2 . 2 1 2 Storage 3 | . 2 . . 1 . . Processor 4 | . . 1 1 2 . . Hackware . | . . . . . . . Protection 8 | . . 1 1 5 1 . Artifact . | . . . . . . . Weapon 50 | . 5 13 1 25 1 5 Energy Gun 5 | . 4 1 . . . . Energy Cannon 32 | . . 7 1 20 1 3 Ballistic Gun 5 | . 1 4 . . . . Ballistic Cannon 1 | . . 1 . . . . Launcher 6 | . . . . 4 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 3 . 1 1 . Corrupted Parts 2 | . . . . 2 . . System Corruption 3 | . . . . 3 . . Parts Lost 13 | . 3 2 . 6 . 2 Power 1 | . 1 . . . . . Propulsion 3 | . . 1 . 2 . . Utility 3 | . . 1 . 2 . . Weapon 6 | . 2 . . 2 . 2 Highest Loss Streak 5 | . 1 2 . 5 . 2 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 94 | . 96 95 100 92 93 90 Engine 9 | . 14 11 9 7 9 . Treads 25 | . 21 21 36 29 26 24 Leg 1 | . 6 . . . . . Device 11 | . 10 15 13 7 13 13 Storage 9 | . 14 11 9 7 6 6 Processor 5 | . . 6 9 8 6 6 Protection 8 | . . 6 4 14 13 13 Energy Gun 3 | . 12 . . . . . Energy Cannon 12 | . . 19 18 14 13 13 Ballistic Gun 3 | . 15 . . . . . Naked Turns . | . . . . . . . Heaviest Build 143 | 13 50 61 75 125 132 143 Greatest Support 118 | 20 40 40 80 80 88 118 Greatest Overweight (x) 2 | . 1 1 . 2 1 2 Average Overweight (x) . | . . 1 . . 1 1 Largest Inventory Capacity 25 | . 20 20 20 25 25 25 Average Capacity 20 | . 18 20 20 21 25 25 Most Carried 25 | . 18 20 20 25 25 25 Average Carried 18 | . 10 18 19 20 24 24 Final Capacity 25 | 8 20 20 20 25 25 25 Final Carried 25 | 6 17 20 20 25 25 24 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Matter Collected 1401 | 200 174 225 65 568 99 70 Remotely . | . . . . . . . Salvage Created 4597 | . 422 1124 180 1978 232 661 Parts 233 | . 27 71 13 94 15 13 Haulers Intercepted 10 | . . 5 2 3 . . Recyclers Shooed 7 | . 3 . . 3 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 82 | . 14 26 4 31 4 3 Guns 12 | . 12 . . . . . Cannons 50 | . . 23 3 18 4 2 AOE 16 | . 2 2 . 12 . . Classes Destroyed 15 | . 3 3 1 7 . 1 Worker 7 | . . . . 6 1 . Builder 3 | . . . . 3 . . Tunneler 1 | . . . . 1 . . Hauler 10 | . . 5 2 3 . . Recycler 7 | . 1 1 . 5 . . Watcher 2 | . . . . 2 . . Swarmer 25 | . 9 10 3 3 . . Grunt 38 | . 5 10 . 20 3 . Brawler 1 | . . . . 1 . . Duelist 2 | . . 1 . 1 . . Sentry 6 | . . 5 . 1 . . Hunter 2 | . . . 1 1 . . Programmer 4 | . . . . 3 1 . Heavy 1 | . . . . 1 . . Compactor 3 | . . . . . . 3 Best Kill Streak 8 | . 3 5 4 8 3 2 Combat Bots Only 5 | . 3 4 4 5 3 2 Max Kills in Single Turn 4 | . 2 3 1 4 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Damage Taken 4433 | . 691 630 354 2261 336 161 Core 529 | . 125 74 77 219 34 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 123 | . . . . 83 6 34 Regen/Repaired (Parts) 168 | . . . . 168 . . Core Remaining (%) 77 | 100 50 81 86 68 . . Volleys Fired 256 | . 51 68 19 94 10 14 Largest 2 | . 2 2 2 2 2 2 Hottest 180 | . 70 136 136 136 120 180 Shots Fired 485 | . 100 135 38 165 20 27 Gun 108 | . 100 8 . . . . Cannon 366 | . . 127 38 154 20 27 Launcher 11 | . . . . 11 . . Special . | . . . . . . . Kinetic 86 | . 68 18 . . . . Thermal 344 | . 25 107 38 127 20 27 Explosive 11 | . . . . 11 . . Electromagnetic 44 | . 7 10 . 27 . . Robot Hit Streak 19 | . 6 13 11 19 10 14 Robot Miss Streak 5 | . 3 3 2 5 2 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 315 | . 63 83 25 105 15 24 Core Hits 153 | . 21 35 6 79 8 4 Critical Kills 4 | . 2 1 . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 5 1 . . . 1 Burn 2 | . 2 . . . . . Meltdown 2 | . . 1 . . . 1 Destroy 2 | . 2 . . . . . Corrupt 1 | . 1 . . . . . Melee Attacks 1 | . . . . 1 . . Impact . | . . . . . . . Slashing 1 | . . . . 1 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9421 | . 717 1839 593 4581 445 1246 Guns 662 | . 615 47 . . . . Cannons 6489 | . . 1691 547 2590 415 1246 Explosions 2134 | . 66 94 . 1974 . . Melee . | . . . . . . . Ramming 136 | . 36 7 46 17 30 . Kinetic 591 | . 387 204 . . . . Thermal 6392 | . 243 1479 547 2462 415 1246 Explosive 1606 | . . . . 1606 . . Electromagnetic 696 | . 51 149 . 496 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . 5 . 9 . 15 Average Corruption 4 | . . 4 . 3 . 7 Corruption Purged . | . . . . . . . Corruption Blocked 5 | . . . . 5 . . Effects 42 | . . 10 . 27 . 5 Message Errors 10 | . . 2 . 8 . . Matter Fused 8 | . . 2 . 5 . 1 Heat Flow Errors 7 | . . 2 . 5 . . Energy Discharges 4 | . . 1 . 3 . . Data Loss (minor) 4 | . . 1 . 2 . 1 Data Loss (major) 1 | . . 1 . . . . Misfires 4 | . . . . 3 . 1 Alerts 1 | . . . . . . 1 Weapon Failures 3 | . . 1 . 1 . 1 Overload Shots 26 | . . . . 1 . 25 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Overflow Damage 266 | . 9 38 2 199 18 . Projectiles 63 | . . 38 2 5 18 . Explosions 203 | . 9 . . 194 . . Melee . | . . . . . . . Knockbacks 4 | . 1 1 1 . 1 . Impact 3 | . 1 . 1 . 1 . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 182 | . 37 12 . 133 . . Shots 4 | . 1 1 . 2 . . Rammed 14 | . 5 2 2 2 3 . Targets Rammed 15 | . 5 2 2 2 4 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 226 | . 156 201 18 226 25 30 Average Temperature 47 | . 63 33 10 64 10 18 Received Heat Transfer 1149 | . 132 192 36 681 108 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 6 | . . . . 6 . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 1 1 . . 1 Combat Hostiles 3 | . . 1 1 . . 1 Parts Melted 15 | . 1 3 1 7 . 3 Heat Transferred 9518 | . 666 2505 962 3656 555 1174 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 1 . 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Peak Influence 633 | . 274 319 259 633 611 147 Initial 310 | . . 2 100 26 310 145 Average 207 | . 92 147 163 278 517 144 Maximum Alert Level 2 | . 1 1 1 2 2 . Low Security (%) 57 | . 88 67 58 36 . 100 Level 1 24 | . 11 32 41 30 5 . Level 2 18 | . . . . 32 94 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 2 2 . 13 4 . Investigation 3 | . 1 . . 1 1 . Extermination 4 | . . . . 3 1 . Reinforcement 9 | . 1 2 . 5 1 . Assault 2 | . . . . 1 1 . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 3 | . . . . 3 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Distress Signals 9 | . 1 4 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 23 38 10 38 6 5 Peak Tracking Total 6 | . 4 6 4 5 3 3 Tactical Retreats 6 | . 1 4 . 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Traps Triggered 6 | . 1 4 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Machines Disabled 15 | . 1 . . 14 . . Max in Single Turn 8 | . 1 . . 8 . . Garrison Access 2 | . . . . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . 1 . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Machines Accessed 14 | . 3 4 2 4 1 . Terminals 7 | . 2 2 2 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 1 . 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 41 | . 11 10 3 15 2 . Successful 24 | . 6 5 2 10 1 . Failed 17 | . 5 5 1 5 1 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 15 | . 9 1 1 2 2 . Terminals 22 | . 10 7 3 2 . . Fabricators 3 | . . . . 3 . . Repair Stations 9 | . . 1 . 8 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 4 | . . . . 2 2 . Terminal Hacks 10 | . 5 2 2 1 . . Record 1 | . 1 . . . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 4 | . 1 1 2 . . . Unreport Threat 2 | . . 1 . 1 . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . . 1 . . 1 . Terminals 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Jam 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 4 1 3 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 51 | . . . . 51 . . Total Part Build Rating 1 | . . . . 1 . . Parts Repaired 3 | . . . . 3 . . Time 103 | . . . . 103 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Turns Passed 5988 | . 1428 1495 457 1982 469 157 Spaces Moved 2290 | 1 541 506 231 806 167 38 Core . | . . . . . . . Treads 2175 | . 427 506 231 806 167 38 Legs 115 | 1 114 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 240 160 162 242 242 Average Speed 209 | 120 225 240 160 185 242 248 Slowest Speed 323 | 120 240 240 162 320 242 323 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 2 90 55 24 27 8 34 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . 5 . . Terrain Destroyed 90 | . 3 3 . 78 3 3 Melee 1 | . . . . 1 . . Projectile 8 | . . 1 . 1 3 3 AOE 81 | . 3 2 . 76 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Total 3009 | . 655 665 282 1120 213 74 Wait 176 | . 16 7 1 144 8 . Move 2285 | . 540 505 230 805 167 38 Hop . | . . . . . . . Pick Up 89 | . 20 32 9 16 8 4 Fast Attach 22 | . 4 5 2 7 2 2 Attach 21 | . 5 1 3 8 3 1 Detach . | . . . . . . . Swap 59 | . 4 14 4 28 3 6 Drop 85 | . 10 31 12 15 8 9 Fire 256 | . 51 68 19 94 10 14 Melee 1 | . . . . 1 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 15 | . 5 2 2 2 4 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Discovered new exit (range 7) 991 | -10/Materials | Discovered new exit (range 8) 1239 | -10/Materials | Discovered new exit (range 4) 1429 | -10/Materials | Entered another Materials area 1429 | -9/Materials | Evolved 2 slots: Utility x2 2849 | -9/Materials | Discovered new exit (range 16) 2924 | -9/Materials | Entered another Materials area 2924 | -8/Materials | Evolved 2 slots: Propulsion x2 3069 | -8/Materials | Build established: Scavenger-Mutant 3115 | -8/Materials | Discovered new exit (range 11) 3244 | -8/Materials | Discovered new exit (range 15) 3381 | -8/Materials | Entered Factory 3381 | -7/Factory | Evolved 2 slots: Utility x2 3565 | -7/Factory | Repaired Adv. Beam Cannon 3593 | -7/Factory | Repaired Lgt. Treads 3620 | -7/Factory | Repaired Lgt. Treads 4490 | -7/Factory | Cargo convoy interrupted 4517 | -7/Factory | Garrison activated, responded to threat 4533 | -7/Factory | Fabricated Huge Storage Unit (x1) 4981 | -7/Factory | First assault squad dispatched 5291 | -7/Factory | Discovered new exit (range 15) 5293 | -7/Factory | Lost 5 parts (2n1u2w) 5337 | -7/Factory | Found Prototype Device 5363 | -7/Factory | Entered another Factory area 5363 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5713 | -6/Factory | First assault squad dispatched 5832 | -6/Factory | Sucked down chute 5832 | -6/Factory | Entered Waste 5847 | -6/Waste | EMP discharged 5888 | -6/Waste | Spotted C-40 Crusher 5888 | -6/Waste | Spotted C-40 Crusher 5894 | -6/Waste | Destroyed C-40 Crusher 5903 | -6/Waste | Destroyed C-40 Crusher 5947 | -6/Waste | EMP discharged 5947 | -6/Waste | System corruption reached 10% 5965 | -6/Waste | Spotted C-40 Crusher 5975 | -6/Waste | Crushed by Compactor (1 part destroyed) 5977 | -6/Waste | Destroyed C-40 Crusher 5980 | -6/Waste | Spotted C-40 Crusher 5980 | -6/Waste | Spotted C-40 Crusher 5986 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5989 | -6/Waste | Self-destructed Last Messages --------------- 05932_ Dropped Lgt. Treads. 05933_ Acquired Hvy. Treads. 05937_ ALERT: Foreign system detected. Charging EMP. 05937_ Acquired Lgt. Treads. 05945_ Dropped Hvy. Particle Cannon. 05945_ Dropped Adv. Signal Interpreter. 05946_ Acquired Hvy. Treads. 05947_ Adv. Beam Cannon fried beyond repair. 05947_ Lgt. Fission Core fried beyond repair. 05947_ 186 Matter fried beyond repair. 05947_ System corrupted (+10). 05960_ System corrupted: Matter fused (-10). 05975_ Cld. Particle Cannon crushed. 05977_ C-40 Crusher destroyed. 05982_ Dynamic Insulation System crushed. 05983_ Hvy. Treads crushed. 05983_ 202 Matter crushed. 05983_ Critical hit (Destroy). 05986_ Cld. Particle Cannon crushed. 05986_ Med. Treads crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????? ???????????????????? | | ?????????????# ????????? #??????????????????? | | ?????????????# #???????? #??????????????????? | | ???????????### ##??????? #??????????????????? | | ???????????# ??????? #??????????????????? | | ???????????# ??????? #??????????????????? | | ???????????? ??????? #??????????????????? | | ????????????? ??????? #??????????????????? | | ?????????????# #??????? #??????????????????? | | ?????????????# #??????? #??????????????????? | | ?????????????# #??????? #??????????????????? | | ?????????????# #?????## #??????????????????? | | ???????????### #######; #??????????????????? | | ???????????# #??????????????????? | | ???????????# ] @* #??????????????????? | | ???????????# ! ! CC #??????????????????? | | ???????????# ] = CCCC #??????????????????? | | ???????????### ! #######; CC #??????????????????? | | ###########??# ! #?????## #??????????????????? | | #??# #??????? #??????????????????? | | = #??# #??????? ;??????????????????? | | #### #??????? ##?????????????????? | | #??????? ??????????????????? | | #??????? ?????????????????? | | #??????? ????????????????? | | #??????? ???????????????? | | #### #???????? ####???????????????? | | #??# #???????? #??????????????????? | | #??# #???????? ???????????????????? | | ###########??# #???????? ?????????????????????? | | ?????????????# #??????????????????????????????? | | ????????????? ??????????????????????????????? | | ????????????? ?????????????????????????????? | | ???????????? ! #????????????????????????????? | | ???????????? #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# ?????????????????????????????? | | ???????????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 34 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverProtonFlamer Manual? 0 Play Time 00:28:22 Cumulative 750.5 hours Start 2022.07.30 @ 11:45:16 End 2022.07.30 @ 12:12:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1155 Rogue 1155 Adventurer 0 Explorer 0 Win Type - Total 72 Types 43/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66487253-122a-4b31-a19c-8f52401972ff