Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 23:30:12 Player: 2401 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2380) 2380 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4979 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 21 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 100/100 System Corruption 6% Temperature Warm (109) Movement Rolling (235) Ox9 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (4) ------ Cargo Storage Unit Light Armor Plating Hardened Light Armor Plating (fused) > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (30) --- Cooled Ion Engine Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink High-capacity Storage Unit Large Matter Pod (150) High-capacity Matter Pod (200) Advanced Weight Redist. System Structural Scanner Trap Scanner Machine Analyzer Visual Processing Unit Improved Sensor Array Seismic Detector Transport Network Coupler ECM Suite Light Armor Plating Advanced Beam Rifle Light EM Pulse Cannon Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Flak Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Makeshift Axe > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Wheel Wheel Heat Sink Heat Sink Heat Sink High-capacity Storage Unit Large Matter Pod High-capacity Matter Pod Weight Redist. System Structural Scanner Trap Scanner Machine Analyzer Visual Processing Unit Improved Sensor Array Seismic Detector Transport Network Coupler ECM Suite Hardened Light Armor Plating Advanced Beam Rifle Light EM Pulse Cannon Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Minigun Minigun Minigun Minigun Missile Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Cargo Storage Unit Device Improved Heat Sink Storage Cargo Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 2 . Weapon 1 | . . . . 1 . Parts Attached 66 | 7 13 3 1 26 16 Power 6 | 1 1 . . 3 1 Engine 5 | 1 1 . . 3 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 3 3 . 5 2 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 13 | . 3 3 . 5 2 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 . . 9 2 Device 4 | 1 . . . 3 . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 6 | . . . . 4 2 Artifact . | . . . . . . Weapon 31 | 2 8 . 1 9 11 Energy Gun 5 | 1 1 . . . 3 Energy Cannon 7 | . 3 . . 4 . Ballistic Gun 11 | 1 1 . . 1 8 Ballistic Cannon 2 | . . . 1 1 . Launcher 4 | . 2 . . 2 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 . . 1 3 Parts Lost 28 | . 1 1 . 11 15 Power 4 | . . . . 1 3 Propulsion 10 | . 1 1 . 3 5 Utility 6 | . . . . 4 2 Weapon 8 | . . . . 3 5 Highest Loss Streak 10 | . 1 1 . 4 10 To Critical Strikes . | . . . . . . Average Backups 26 | 4 22 29 29 29 28 Power 1 | . 1 1 1 1 1 Propulsion 4 | 3 6 5 5 3 . Utility 12 | . 9 14 14 15 16 Weapon 6 | . 5 8 8 7 8 Tool/Special . | . . . . . . Unused Backups 39 | . 10 . . 5 24 Power 4 | . . . . 3 1 Propulsion 2 | . 2 . . . . Utility 24 | . 6 . . 2 16 Weapon 9 | . 2 . . . 7 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 85 85 85 85 76 Engine 10 | . 14 14 14 8 3 Wheel 25 | . 26 28 28 25 16 Device 2 | . . . . 5 3 Storage 11 | . 14 14 14 9 9 Protection 4 | . . . . 8 13 Energy Cannon 12 | . 9 15 13 18 3 Ballistic Gun 7 | . 11 . . 1 15 Launcher 4 | . 5 12 14 1 . Slashing Weapon 1 | . . . . 2 2 Peak Build Rating 31 | 7 15 15 13 28 31 Average Rating 17 | 5 10 13 12 24 24 On Entrance 12 | . 7 14 13 13 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 168 | 12 153 153 152 168 164 Greatest Support 44 | 40 40 26 26 44 38 Greatest Overweight (x) 16 | 1 7 7 5 6 16 Average Overweight (x) 5 | . 6 6 5 3 7 Largest Inventory Capacity 30 | 8 30 30 30 30 30 Average Capacity 29 | 7 29 30 30 30 30 Most Carried 30 | 6 30 30 30 30 30 Average Carried 26 | 5 22 29 29 29 28 Final Capacity 30 | 8 30 30 30 30 30 Final Carried 30 | 6 29 29 30 28 30 Class Distribution -------------------- 67% | Hauler-Mutant 27% | Hauler-Tank 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Hauler-Tank | -8/Materials Hauler-Tank | -8/Storage Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Matter Collected 2530 | 282 731 94 99 765 559 Remotely . | . . . . . . Salvage Created 3162 | 38 467 93 . 1318 1246 Parts 169 | 4 45 15 . 56 49 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Combat Hostiles Destroyed 63 | . 10 5 . 27 21 Melee 1 | . . . . 1 . Guns 21 | . 3 . . 2 16 Cannons 14 | . 2 1 . 11 . AOE 19 | . 5 4 . 6 4 Classes Destroyed 11 | 1 7 . . 3 . Tunneler 4 | 2 . 1 . 1 . Hauler 2 | . 2 . . . . Recycler 6 | . 1 . . 1 4 Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 5 | . 3 . . 2 . Swarmer 21 | . 9 3 . 5 4 Grunt 26 | . 1 2 . 13 10 Brawler 2 | . . . . 1 1 Sentry 13 | . . . . 8 5 Hunter 2 | . . . . 1 1 Best Kill Streak 8 | 1 3 4 . 4 8 Combat Bots Only 8 | . 3 4 . 3 8 Max Kills in Single Turn 3 | 1 2 3 . 3 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . 2 3 . 2 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Hostile Shots Fired 333 | . 30 34 . 137 132 Missed 100 | . 12 8 . 45 35 Hits 233 | . 18 26 . 92 97 Melee 10 | . . . . 6 4 Projectile 223 | . 18 26 . 86 93 AOE 3 | . . . . 3 . Critical Strikes 4 | . . 1 . 2 1 Part Disruptions 1 | . . . . 1 . Damage Taken 3548 | . 167 257 . 1546 1578 Core 597 | . 20 24 . 246 307 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . . 82 . . Volleys Fired 197 | 4 59 14 . 72 48 Largest 3 | 2 2 2 . 3 3 Hottest 168 | 60 136 136 . 168 162 Shots Fired 406 | 8 90 21 . 162 125 Gun 190 | 8 50 . . 15 117 Cannon 188 | . 25 17 . 142 4 Launcher 15 | . 3 4 . 5 3 Special 13 | . 12 . . . 1 Kinetic 180 | 4 43 . . 43 90 Thermal 102 | 4 37 17 . 43 1 Explosive 15 | . 3 4 . 5 3 Electromagnetic 109 | . 7 . . 71 31 Robot Hit Streak 17 | 3 5 2 . 16 17 Robot Miss Streak 5 | 1 5 5 . 4 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 240 | 5 27 7 . 109 92 Core Hits 120 | 2 22 9 . 42 45 Critical Kills 2 | 1 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | 1 1 . . 5 1 Meltdown 1 | . 1 . . . . Destroy 2 | 1 . . . . 1 Blast 2 | . . . . 2 . Corrupt 3 | . . . . 3 . Melee Attacks 22 | . . . . 16 6 Impact . | . . . . . . Slashing 22 | . . . . 16 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6406 | 58 646 367 . 3053 2282 Guns 1996 | 58 235 . . 130 1573 Cannons 2449 | . 164 124 . 2115 46 Explosions 1666 | . 213 227 . 675 551 Melee 225 | . . . . 120 105 Ramming 70 | . 34 16 . 13 7 Kinetic 1785 | 37 235 . . 396 1117 Thermal 1193 | 21 164 124 . 696 188 Explosive 1356 | . 213 227 . 553 363 Electromagnetic 1777 | . . . . 1275 502 Impact . | . . . . . . Slashing 225 | . . . . 120 105 Piercing . | . . . . . . Highest Corruption 9 | . 9 9 9 5 6 Average Corruption 5 | . 6 9 9 3 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 112 | . 31 14 11 33 23 Message Errors 29 | . 8 3 3 10 5 Matter Fused 34 | . 11 3 5 10 5 Heat Flow Errors 12 | . 4 2 . 4 2 Energy Discharges 14 | . 4 . 2 5 3 Parts Rejected 2 | . . 1 . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 9 | . 1 2 1 2 3 Data Loss (major) 4 | . 2 1 . . 1 Misfires 3 | . 1 1 . . 1 Alerts 2 | . . 1 . 1 . Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 39 | . . . . 36 3 Projectiles 10 | . . . . 10 . Explosions 28 | . . . . 25 3 Melee 1 | . . . . 1 . Knockbacks 6 | . . . . 6 . Impact . | . . . . . . Kinetic 6 | . . . . 6 . Secondary . | . . . . . . Self-Inflicted Damage 213 | . 17 8 . 104 84 Shots 5 | . . . . 2 3 Rammed 5 | . 2 1 . 1 1 Targets Rammed 5 | . 2 1 . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 340 | . 287 328 . 340 249 Average Temperature 84 | . 95 109 . 74 80 Received Heat Transfer 1098 | . 18 69 . 354 657 Effects 4 | . 2 . . 1 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . 2 . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 8 | . . . . 7 1 Combat Hostiles 8 | . . . . 7 1 Parts Fried 10 | . . . . 8 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . 1 1 Heat Transferred 2004 | 50 296 222 . 1136 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . 2 3 Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 73 | 100 100 86 . 51 38 Level 1 26 | . . 13 . 47 61 Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 427 | 5 181 228 . 427 372 Initial 108 | . . 61 . . 108 Average 112 | 1 42 62 . 161 238 Influence Increases 2230 | 10 361 275 . 905 679 Destroy 0b10 Robot/C 1320 | . 200 160 . 540 420 Destroy 0b10 Robot/NC 95 | 10 40 5 . 20 20 Destroy Leader 354 | . 50 30 . 154 120 Allied During Kill 35 | . . 30 . 5 . Successful Hack 55 | . 8 . . 38 9 Disable Machine 75 | . 15 . . 30 30 Destroy Structure 131 | . 18 20 . 58 35 Partial Spotted 30 | . . . . 15 15 Lose Combat Pursuer 135 | . 30 30 . 45 30 Influence Decreases 1943 | 10 203 261 172 647 650 Entered New Map 337 | . . 97 90 . 150 Time Decay 1197 | 10 193 154 82 408 350 Lost Part 228 | . 10 10 . 58 150 Lost Ally 31 | . . . . 31 . Purge Threat 150 | . . . . 150 . Squads Dispatched 11 | . 1 . . 5 5 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison 7 | . . . . 3 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Distress Signals 8 | . 2 . . 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 25 7 . 44 25 Peak Tracking Total 7 | . 4 5 . 5 7 Tactical Retreats 6 | . 1 1 . 2 2 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Machines Disabled 5 | . 1 . . 2 2 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Machines Accessed 23 | . 11 . . 9 3 Terminals 16 | . 8 . . 6 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . . 1 Total Hacks 67 | . 27 . . 30 10 Successful 39 | . 12 . . 22 5 Failed 26 | . 14 . . 7 5 Catastrophic 7 | . 2 . . 3 2 Database Lockouts 2 | . 1 . . 1 . Manual 34 | . 20 . . 9 5 Terminals 44 | . 22 . . 14 8 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 7 | . 4 . . 3 . Scanalyzers 13 | . . . . 13 . Garrison Access 2 | . . . . . 2 Terminal Hacks 10 | . 4 . . 3 3 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . . 1 Reinforcement Status 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 Registered Components 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 12 | . . . . 12 . Insert Component 5 | . . . . 5 . Analyze 5 | . . . . 5 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 6 . . 5 2 Terminals 13 | . 6 . . 5 2 Botnet 13 | . 6 . . 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 8 . . 8 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 2 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 2 . . 2 . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 4 | . . . . 4 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 24 | . . 20 . 4 . Total Damage 177 | . . 118 . 59 . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Active Infowar (turns) 102 | 17 85 . . . . Seismic 102 | 17 85 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Turns Passed 5448 | 121 1949 668 231 1685 794 Spaces Moved 2539 | 63 920 302 138 825 291 Core 7 | 7 . . . . . Treads 105 | 56 49 . . . . Legs . | . . . . . . Wheels 2427 | . 871 302 138 825 291 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 165 165 138 146 Average Speed 171 | 149 183 178 165 147 199 Slowest Speed 320 | 160 185 185 165 180 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 97 51 12 58 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 11 | . . . . 11 . Terrain Destroyed 153 | . 16 29 . 65 43 Melee 11 | . . . . 11 . Projectile 2 | . 1 1 . . . AOE 140 | . 15 28 . 54 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Total 3269 | 79 1094 407 140 1146 403 Wait 268 | . 32 84 . 140 12 Move 2534 | 62 919 301 137 824 291 Hop . | . . . . . . Pick Up 87 | 6 40 1 1 27 12 Fast Attach 23 | 7 3 . . 7 6 Attach 28 | . 3 2 . 12 11 Detach 11 | . 5 . . 3 3 Swap 46 | . 11 4 2 19 10 Drop 48 | . 20 . . 25 3 Fire 197 | 4 59 14 . 72 48 Melee 22 | . . . . 16 6 Ram 5 | . 2 1 . 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 458 | -10/Materials | Discovered new exit (range 5) 477 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Build established: Hauler-Mutant 534 | -10/Materials | Central database locked down 915 | -10/Materials | Discovered new exit (range 11) 924 | -10/Materials | Identified exit to Mines 1768 | -10/Materials | Discovered new exit (range 8) 1897 | -10/Materials | Discovered new exit (range 7) 2071 | -10/Materials | Entered Mines 2081 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2117 | -10/Mines | Discovered new exit (range 8) 2359 | -10/Mines | Discovered new exit (range 4) 2739 | -10/Mines | Entered Subcaves 2739 | -10/Subcaves | Accompanied by 3 allies 2948 | -10/Subcaves | Discovered new exit (range 10) 2970 | -10/Subcaves | Entered Materials 2970 | -8/Materials | Accompanied by 3 allies 2970 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2971 | -8/Materials | Identified exit to Storage 3347 | -8/Materials | Lost 3 allies 3373 | -8/Materials | Lost 4 parts (1p1n1u1w) 3374 | -8/Materials | Garrison activated, responded to threat 3679 | -8/Materials | Central database locked down 3725 | -8/Materials | Build established: Hauler-Tank 4121 | -8/Materials | Discovered new exit (range 13) 4655 | -8/Materials | Entered Storage 4937 | -8/Storage | Garrison activated, responded to threat 4951 | -8/Storage | Core integrity fell below 50% 4986 | -8/Storage | Core integrity fell below 20% 5011 | -8/Storage | Lost 10 parts (2p3n2u3w) 5015 | -8/Storage | Destroyed 8 combat bots 5233 | -8/Storage | Lost 3 parts (2n1w) 5421 | -8/Storage | Garrison activated, responded to threat 5449 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05283_ System corrupted: Component data lost. 05303_ System corrupted: Matter fused (-6). 05311_ Acquired 59 matter. 05333_ Connecting with Door Terminal... 05348_ T9Y99X LF#ZV6NHA|FH/ VN72GKZ/VVA 05403_ Dropped Weight Redist. System. 05403_ Acquired Adv. Weight Redist. System. 05417_ System corrupted: Component data lost. 05421_ R-06 Scavenger calls for garrison support. 05421_ ALERT: Activating Garrison Access S001. 05422_ C-30 ARC bursts open, deploying its payload. 05422_ B-36 Bruiser unfolds itself. 05422_ G-47 Trooper unfolds itself. 05434_ Knocked back. 05445_ Lgt. Nuclear Core destroyed. 05445_ System corrupted by crushing effect (+1). 05446_ B-36 Bruiser destroyed. 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""" ## #???????????????? | | ???????????????????# """ ## #???????????????? | | ???????????????????# ## ##????##????????? | | ????????????????????? """ # #####T#"???????? | | ????????????????????? """ # = "???????? | | ??????????????????????""" # "???????? | | ??????????????????????? # ! #######"???????? | | ????????????????????????##########??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed NetworkLaserCompactor Manual? 0 Play Time 01:09:11 Cumulative 76.0 hours Start 2026.10.07 @ 22:17:36 End 2026.10.07 @ 23:30:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07db5d34-1e2c-40d7-b562-39de90f508a7