Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.14 @ 03:55:07 Player: AAAAAAAAAAAAAAAA Result: Destroyed by B-75 Beast via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (16) 80 Value Destroyed (359) 359 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3839 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 98/100 System Corruption 11% Temperature Cool (24) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Compact Wheel Heavy Laser Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Hardened Light Armor Plating System Shield > --- WEAPON ----------- Improved Light Cannon Datajack > --- INVENTORY -------- Titanium Leg Compact Wheel Heavy Laser Heavy Ion Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 6 | . . 2 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 33 | 6 1 4 5 14 2 1 . Power 4 | 1 . . . 3 . . . Engine 4 | 1 . . . 3 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . 1 3 5 . . . Treads . | . . . . . . . . Leg 2 | . . . . 2 . . . Wheel 5 | 2 . 1 2 . . . . Hover . | . . . . . . . . Flight 4 | . . . 1 3 . . . Utility 9 | 1 1 2 . 4 1 . . Device 4 | . 1 1 . 2 . . . Storage 1 | 1 . . . . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . 1 . . . Protection 2 | . . 1 . 1 . . . Artifact . | . . . . . . . . Weapon 9 | 2 . 1 2 2 1 1 . Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . Ballistic Cannon 3 | . . . 2 1 . . . Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 18 | . . 7 4 1 5 1 . Power 2 | . . 1 . . 1 . . Propulsion 8 | . . 2 3 . 3 . . Utility 4 | . . 2 . . 1 1 . Weapon 4 | . . 2 1 1 . . . Highest Loss Streak 6 | . . 6 3 1 5 1 . To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 45 | . 97 63 13 39 49 4 . Engine 4 | . 14 6 . 3 4 . . Wheel 7 | . 28 13 6 . . . . Flight 6 | . . . . 17 12 . . Device 7 | . 12 17 . 2 6 . . Storage 3 | . 14 7 . . . . . Protection 2 | . . 4 . 3 6 . . Energy Gun 6 | . 28 13 . . . . . Ballistic Cannon 2 | . . . 6 5 6 . . Special Melee Weapon 1 | . . . . 2 . . . Naked Turns 389 | . . 34 82 115 . 26 132 Heaviest Build 20 | 12 13 17 10 20 19 4 . Greatest Support 32 | 20 20 20 32 21 21 3 3 Greatest Overweight (x) 3 | 2 . 1 1 3 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 Most Carried 6 | 3 6 6 5 5 5 5 4 Average Carried 4 | 1 5 5 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 6 | 3 6 5 5 5 4 4 4 Class Distribution -------------------- 70% | Mutant 29% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Matter Collected 489 | 244 26 37 . 182 . . . Remotely . | . . . . . . . . Salvage Created 547 | . 133 132 . 56 25 201 . Parts 28 | . 5 13 . 5 2 3 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 13 | . 1 5 . 3 3 1 . Guns 5 | . . 5 . . . . . Cannons 3 | . . . . 3 . . . AOE 5 | . 1 . . . 3 1 . Classes Destroyed 6 | . 3 2 . . . 1 . Recycler 1 | . 1 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 10 | . . 4 . 3 3 . . Grunt 1 | . 1 . . . . . . Sentry 1 | . . 1 . . . . . Compactor 1 | . . . . . . 1 . Best Kill Streak 5 | . 2 5 . 3 3 1 . Combat Bots Only 5 | . 1 5 . 3 3 1 . Max Kills in Single Turn 2 | . 2 1 . 1 2 1 . Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Damage Taken 2954 | . 85 735 677 262 346 78 771 Core 1761 | . 29 365 335 148 42 71 771 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 88 8 39 78 . . . Volleys Fired 37 | . 11 14 . 5 2 5 . Largest 2 | . 2 2 . 1 1 1 . Hottest 90 | . 90 90 . 39 33 33 . Shots Fired 59 | . 22 25 . 5 2 5 . Gun 47 | . 22 25 . . . . . Cannon 5 | . . . . 5 . . . Launcher 7 | . . . . . 2 5 . Special . | . . . . . . . . Kinetic 8 | . . 3 . 5 . . . Thermal 23 | . 11 12 . . . . . Explosive 7 | . . . . . 2 5 . Electromagnetic 21 | . 11 10 . . . . . Robot Hit Streak 8 | . 6 8 . 5 . 1 . Robot Miss Streak 3 | . 3 1 . . 2 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 37 | . 11 16 . 7 . 3 . Core Hits 21 | . 5 6 . 3 5 2 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . Burn 2 | . 1 1 . . . . . Melee Attacks 3 | . . . . 3 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 944 | . 231 198 11 105 208 182 9 Guns 344 | . 152 192 . . . . . Cannons 105 | . . . . 105 . . . Explosions 469 | . 79 . . . 208 182 . Melee . | . . . . . . . . Ramming 26 | . . 6 11 . . . 9 Kinetic 131 | . . 26 . 105 . . . Thermal 216 | . 117 99 . . . . . Explosive 390 | . . . . . 208 182 . Electromagnetic 181 | . 114 67 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . 3 . . 3 10 11 Average Corruption 7 | . . 2 . . 3 8 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . 2 . . . 3 8 Message Errors 3 | . . . . . . . 3 Matter Fused 4 | . . 1 . . . 1 2 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 2 | . . 1 . . . 1 . Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . . 8 . . Projectiles . | . . . . . . . . Explosions 8 | . . . . . 8 . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 121 | . 29 2 5 . 59 22 4 Shots 4 | . 1 . . . 2 1 . Rammed 4 | . . 2 1 . . . 1 Targets Rammed 4 | . . 2 1 . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 210 | . 192 210 . 5 . . 23 Average Temperature 81 | . 66 102 . 5 . . 23 Received Heat Transfer 516 | . 30 201 144 48 . . 93 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 555 | . 185 370 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Peak Influence 450 | . 59 450 214 362 166 78 81 Initial 140 | . . 24 105 97 140 58 44 Average 157 | . 22 183 154 242 139 65 46 Maximum Alert Level 2 | . . 2 1 1 . . . Low Security (%) 71 | 100 100 78 89 34 100 100 100 Level 1 27 | . . 15 10 65 . . . Level 2 1 | . . 5 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 3 1 1 . . 2 Investigation 5 | . . 3 . . . . 2 Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Distress Signals 4 | . . 2 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 5 36 17 21 3 6 5 Peak Tracking Total 15 | . 2 15 13 5 3 5 6 Tactical Retreats 13 | . . 7 1 4 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Traps Triggered 7 | . . 2 . 1 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Machines Accessed 14 | . 2 4 2 3 1 . 2 Terminals 14 | . 2 4 2 3 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . 4 13 6 8 4 . 6 Successful 11 | . 2 3 2 2 1 . 1 Failed 30 | . 2 10 4 6 3 . 5 Catastrophic 8 | . 1 4 . 1 . . 2 Database Lockouts . | . . . . . . . . Manual 16 | . . 6 4 1 . . 5 Terminals 41 | . 4 13 6 8 4 . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 3 2 2 1 . 1 Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . Alert Level 2 | . 1 . . 1 . . . Locate Traps 3 | . 1 2 . . . . . Security Status 1 | . . . . . . . 1 Transport Status 1 | . . . 1 . . . . Zone Layout 2 | . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 4 1 3 1 . 2 Full Trace Events 6 | . . 4 . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat 1 | . . . . 1 . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . 16 . Total Damage 273 | . . . . . . 273 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Turns Passed 1723 | 45 221 404 191 591 67 72 132 Spaces Moved 2470 | 38 204 407 283 1036 142 106 254 Core 990 | 9 . 222 166 222 11 106 254 Treads . | . . . . . . . . Legs 5 | . . . . 5 . . . Wheels 487 | 29 204 185 69 . . . . Hover . | . . . . . . . . Flight 988 | . . . 48 809 131 . . Fastest Speed 29 | 50 80 50 35 29 29 50 50 Average Speed 49 | 87 80 64 60 34 42 51 50 Slowest Speed 200 | 150 80 95 100 200 115 100 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 14 | . . . . 14 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 32 43 30 18 4 70 12 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 44 | . 3 . . . 6 35 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 44 | . 3 . . . 6 35 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Total 2884 | 47 239 524 300 1250 146 119 259 Wait 314 | . 21 95 10 181 . 3 4 Move 2437 | 37 203 406 282 1008 142 105 254 Hop 13 | . . . . 13 . . . Pick Up 12 | 4 3 . 1 4 . . . Fast Attach 25 | 5 1 3 3 12 1 . . Attach 8 | 1 . 1 2 2 1 1 . Detach 7 | . . . 1 4 . 2 . Swap . | . . . . . . . . Drop 13 | . . 3 . 7 . 3 . Fire 37 | . 11 14 . 5 2 5 . Melee 3 | . . . . 3 . . . Ram 4 | . . 2 1 . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 11 | . . . . 11 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 46 | -11/Junkyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 7) 86 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Utility x2 267 | -9/Materials | Discovered new exit (range 7) 306 | -9/Materials | Build established: Mutant 451 | -9/Materials | Identified exit to Mines 451 | -9/Materials | Identified exit to Storage 556 | -9/Materials | Lost 6 parts (1p2n1u2w) 627 | -9/Materials | Core integrity fell below 50% 645 | -9/Materials | Core integrity fell below 20% 669 | -9/Materials | Discovered new exit (range 5) 671 | -9/Materials | Entered another Materials area 671 | -8/Materials | Evolved 2 slots: Utility x2 806 | -8/Materials | Lost 3 parts (2n1w) 842 | -8/Materials | Identified exit to Factory 853 | -8/Materials | Core integrity fell below 50% 862 | -8/Materials | Entered Factory 862 | -7/Factory | Evolved 2 slots: Propulsion x2 1298 | -7/Factory | Build established: Sprinter 1447 | -7/Factory | Discovered new exit (range 10) 1453 | -7/Factory | Entered another Factory area 1453 | -6/Factory | Evolved 2 slots: Utility x2 1520 | -6/Factory | Sucked down chute 1520 | -6/Factory | Entered Waste 1521 | -6/Waste | Met a frightened Derelict 1529 | -6/Waste | Spotted C-40 Crusher 1533 | -6/Waste | Spotted C-40 Crusher 1535 | -6/Waste | EMP discharged 1535 | -6/Waste | System corruption reached 10% 1537 | -6/Waste | Lost 5 parts (1p3n1u) 1542 | -6/Waste | Destroyed C-40 Crusher 1542 | -6/Waste | Spotted C-40 Crusher 1566 | -6/Waste | Crushed by Compactor (1 part destroyed) 1572 | -6/Waste | Spotted C-40 Crusher 1583 | -6/Waste | Discovered new exit (range 15) 1584 | -6/Waste | Spotted C-40 Crusher 1584 | -6/Waste | Spotted C-40 Crusher 1592 | -6/Waste | Entered Factory 1663 | -6/Factory | Spotted B-75 Beast 1665 | -6/Factory | Core integrity fell below 50% 1676 | -6/Factory | Core integrity fell below 20% 1724 | -6/Factory | Destroyed by B-75 Beast via exploding Fusion Modulator Last Messages --------------- 01686_ System corrupted: IFF burst signal emitted. 01686_ Slammed into K-01 Serf. 01686_ K-01 Serf knocked back. 01693_ Connecting with Terminal... >>Enumerate(Guards) Retrieving latest reported positions... Security request, restricting to local area... No active security squads found. 01693_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 01695_ K-01 Serf destroyed. 01703_ System corrupted: Matter fused (-5). 01713_ T-07 Excavator is excavating. 01717_ Triggered Ambush Trap. 01717_ B-48 Gladiator emerges from a hatch in the floor. 01717_ G-50 Soldier emerges from a hatch in the floor. 01717_ ALERT: All DSF locations entering lockdown mode. 01718_ UD GPN2FO&Q Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????" 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