Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.10 @ 11:24:26 Player: MacC.Million Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2665) 2665 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 6818 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/850 Matter 126/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Trap Scanner > --- WEAPON (2) ------- Flak Gun Improved Heavy Machine Gun > --- INVENTORY (5) ---- Improved Deuterium Engine Faulty Improved Lightning Gun Plasma Rifle Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Improved Melee Analysis Suite Transmission Jammer Improved Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Welding Torch > --- INVENTORY -------- Cooled Deuterium Engine Aluminum Leg Compact Wheel Compact Wheel Medium Storage Unit Weight Redist. System Advanced ECM Suite Reaction Control System Improved Grenade Launcher Improved Grenade Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Utility Shielding Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Long-range Missile Launcher Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 6 | . . 2 . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 117 | 3 6 13 19 30 20 1 22 3 Power 16 | 1 . 1 4 5 1 1 3 . Engine 8 | 1 . . 2 2 1 1 1 . Core 8 | . . 1 2 3 . . 2 . Reactor . | . . . . . . . . . Propulsion 33 | 1 1 2 6 12 6 . 5 . Treads . | . . . . . . . . . Leg 14 | . . 2 . 6 6 . . . Wheel 7 | 1 1 . . 5 . . . . Hover 5 | . . . . . . . 5 . Flight 7 | . . . 6 1 . . . . Utility 31 | . 3 4 5 7 8 . 3 1 Device 18 | . . 3 2 4 5 . 3 1 Storage 4 | . 2 1 1 . . . . . Processor 5 | . . . 1 2 2 . . . Hackware . | . . . . . . . . . Protection 4 | . 1 . 1 1 1 . . . Artifact . | . . . . . . . . . Weapon 37 | 1 2 6 4 6 5 . 11 2 Energy Gun 11 | 1 2 3 1 2 . . 1 1 Energy Cannon 5 | . . 2 . . 3 . . . Ballistic Gun 10 | . . 1 . 3 . . 5 1 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . 1 . 4 . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . 3 1 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 . . 2 1 Parts Lost 48 | . 1 3 3 11 8 7 13 2 Power 6 | . . . . 2 . 1 2 1 Propulsion 18 | . . 1 2 5 2 3 4 1 Utility 12 | . . 1 1 2 3 2 3 . Weapon 12 | . 1 1 . 2 3 1 4 . Highest Loss Streak 8 | . 1 1 2 4 4 7 8 2 To Critical Strikes 2 | . . . . . 1 1 . . Average Slot Usage (%) 78 | . 94 92 95 91 93 56 34 32 Engine 2 | . 14 1 3 . 5 2 . . Core 4 | . . 9 5 6 . . 2 6 Leg 8 | . . 14 . 12 19 15 . . Wheel 6 | . 27 5 . 7 3 . . . Hover 2 | . . . . . . . 10 6 Flight 3 | . . . 33 3 . . . . Device 15 | . . 16 12 20 25 11 12 5 Storage 8 | . 21 19 9 7 6 2 . . Processor 5 | . . . 6 9 14 16 . . Protection 3 | . 3 3 5 7 3 . . . Energy Gun 6 | . 26 13 4 3 . . . . Energy Cannon 1 | . . 3 1 . 2 8 . . Ballistic Gun 3 | . . 4 . 2 5 . 4 12 Slashing Weapon 3 | . . . 12 6 . . . . Naked Turns 18 | . . . . . . 15 3 . Heaviest Build 69 | 7 69 55 23 31 43 43 23 21 Greatest Support 60 | 16 32 32 26 52 60 60 39 9 Greatest Overweight (x) 6 | . 2 3 1 2 1 1 6 3 Average Overweight (x) . | . 1 1 . . . . . 1 Largest Inventory Capacity 20 | 5 20 20 20 10 10 10 5 5 Average Capacity 11 | 5 18 20 10 10 10 6 5 5 Most Carried 20 | 5 13 20 20 10 10 9 5 5 Average Carried 9 | 3 7 18 9 8 8 5 3 4 Final Capacity 20 | 5 20 20 10 10 10 5 5 5 Final Carried 20 | 5 13 20 8 10 9 4 5 4 Class Distribution -------------------- 44% | Mutant 40% | Scavenger-Mutant 8% | Scavenger-Skirmisher 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Matter Collected 1493 | 162 113 180 177 419 259 . 183 . Remotely . | . . . . . . . . . Salvage Created 3582 | . 343 821 551 1058 535 . 274 . Parts 182 | . 13 45 32 58 20 . 14 . Haulers Intercepted 4 | . . 2 . 2 . . . . Recyclers Shooed 3 | . . 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Combat Hostiles Destroyed 57 | . 5 15 11 11 10 . 5 . Melee 12 | . . . 7 5 . . . . Guns 29 | . 4 9 4 5 5 . 2 . Cannons 6 | . . 4 . . 2 . . . AOE 6 | . . 1 . 1 2 . 2 . Classes Destroyed 12 | . 2 4 4 1 1 . . . Worker 6 | . . 1 . 5 . . . . Builder 7 | . . . 1 3 2 . 1 . Hauler 4 | . . 2 . 2 . . . . Recycler 4 | . 1 . . 3 . . . . Operator 1 | . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 6 | . . . 3 2 1 . . . Grunt 34 | . 5 12 7 4 6 . . . Duelist 3 | . . 1 . 1 1 . . . Sentry 7 | . . 2 1 2 . . 2 . Hunter 4 | . . . . . 2 . 2 . Programmer 3 | . . . . 2 . . 1 . Best Kill Streak 5 | . 3 4 4 4 5 . 4 . Combat Bots Only 4 | . 2 4 4 2 3 . 3 . Max Kills in Single Turn 2 | . 1 2 1 1 1 . 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . 1 1 . 2 . Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Hostile Shots Fired 728 | . 22 72 33 227 112 7 249 6 Missed 236 | . 4 15 11 73 38 1 93 1 Damage Taken 5836 | . 195 619 359 1627 1097 220 1608 111 Core 1497 | . 44 120 118 357 158 115 542 43 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 95 | . . . 15 80 . . . . Ignored by Resistances 1702 | . 58 190 100 478 307 58 482 29 Regen/Repaired (Parts) 16 | . . . 16 . . . . . Core Remaining (%) 75 | 100 82 70 78 49 . . . . Volleys Fired 182 | . 18 50 12 43 40 . 19 . Largest 2 | . 2 2 2 1 2 . 2 . Hottest 155 | . 80 113 113 55 155 . 75 . Shots Fired 257 | . 29 96 13 43 53 . 22 1 Gun 212 | . 29 83 12 43 25 . 19 1 Cannon 26 | . . 13 1 . 12 . . . Launcher 9 | . . . . . 6 . 3 . Special 10 | . . . . . 10 . . . Kinetic 90 | . . 19 . 34 25 . 11 1 Thermal 91 | . . 60 1 . 22 . 8 . Explosive 9 | . . . . . 6 . 3 . Electromagnetic 67 | . 29 17 12 9 . . . . Robot Hit Streak 30 | . 27 30 10 16 18 . 27 5 Robot Miss Streak 3 | . . 2 1 3 2 . 1 . Penetration Max 1 | . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 281 | . 27 79 39 67 43 . 25 1 Core Hits 136 | . 10 34 22 33 25 . 12 . Critical Kills 2 | . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . 2 3 5 4 1 . . . Burn 3 | . . 3 . . . . . . Meltdown 1 | . . . . . 1 . . . Destroy 1 | . . . . 1 . . . . Corrupt 2 | . 2 . . . . . . . Sever 8 | . . . 5 3 . . . . Melee Attacks 77 | . . . 28 40 . . 9 . Impact . | . . . . . . . . . Slashing 77 | . . . 28 40 . . 9 . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . 9 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . 2 . . . . . Damage Inflicted 7019 | . 384 1304 1170 2007 1256 . 876 22 Guns 3102 | . 384 1055 223 655 440 . 323 22 Cannons 574 | . . 176 20 . 378 . . . Explosions 894 | . . 73 41 37 392 . 351 . Melee 2378 | . . . 886 1302 . . 190 . Ramming 61 | . . . . 13 36 . 12 . Kinetic 1457 | . . 245 . 582 440 . 168 22 Thermal 1456 | . . 815 61 37 388 . 155 . Explosive 743 | . . . . . 392 . 351 . Electromagnetic 924 | . 384 244 223 73 . . . . Impact . | . . . . . . . . . Slashing 2378 | . . . 886 1302 . . 190 . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 . . 1 1 Average Corruption 1 | . . . . 1 . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . 5 . . . 1 Message Errors 1 | . . . . 1 . . . . Matter Fused 3 | . . . . 3 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 183 | . . . 23 116 . . 44 . Projectiles . | . . . . . . . . . Explosions 46 | . . . . 2 . . 44 . Melee 137 | . . . 23 114 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 175 | . . 54 15 44 . . 62 . Shots 5 | . . 2 1 1 . . 1 . Rammed 3 | . . . . . . . 3 . Targets Rammed 6 | . . . . 2 1 . 3 . Kicked 3 | . . . . 2 1 . . . Crushed . | . . . . . . . . . Highest Temperature 468 | . 159 468 49 9 120 . 194 . Average Temperature 74 | . 56 104 14 6 34 . 102 . Received Heat Transfer 1476 | . 144 393 189 273 345 . 120 12 Effects 2 | . . 2 . . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 6 | . 4 1 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . 1 . . 1 . 1 . Combat Hostiles 3 | . . 1 . . 1 . 1 . Parts Melted 6 | . . 1 . . 2 . 3 . Heat Transferred 3078 | . . 1967 87 . 674 . 350 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 2 1 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Peak Influence 444 | . 145 322 444 306 116 29 112 18 Initial 172 | . . . 6 172 26 29 . 18 Average 99 | . 76 158 232 122 51 13 22 17 Maximum Alert Level 2 | . . 1 2 1 . . . . Low Security (%) 87 | 100 100 73 49 84 100 100 100 100 Level 1 10 | . . 26 23 15 . . . . Level 2 2 | . . . 27 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 1 2 2 4 . 3 . Investigation 1 | . . . 1 . . . . . Extermination 4 | . . . . 2 1 . 1 . Reinforcement 4 | . . 1 1 . . . 2 . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Distress Signals 7 | . . 3 2 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 8 21 17 25 12 6 12 1 Peak Tracking Total 6 | . 4 5 5 6 4 6 4 1 Tactical Retreats 10 | . . 1 4 3 . . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Traps Triggered 3 | . . . . . 2 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Machines Accessed 6 | . . . 1 4 . . 1 . Terminals 4 | . . . . 3 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . . . 5 8 . . 2 . Successful 9 | . . . 4 4 . . 1 . Failed 6 | . . . 1 4 . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . . . . 6 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . 5 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . . 3 . . 1 . Open DSF 1 | . . . . . . . 1 . Alert Level 2 | . . . . 2 . . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 4 1 . . . . Scan Component 3 | . . . 2 1 . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . 1 4 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 76 | . . . 76 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Turns Passed 4916 | 35 439 817 394 1445 567 133 917 169 Spaces Moved 3169 | 31 296 292 399 980 234 144 704 89 Core 144 | 12 . . . . . 82 49 1 Treads . | . . . . . . . . . Legs 1034 | . . 164 . 574 234 62 . . Wheels 698 | 19 296 128 . 255 . . . . Hover 743 | . . . . . . . 655 88 Flight 550 | . . . 399 151 . . . . Fastest Speed 26 | 50 100 115 26 80 120 50 50 120 Average Speed 109 | 80 120 202 31 111 153 84 91 174 Slowest Speed 350 | 100 130 260 114 195 190 190 350 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 67 26 29 22 7 85 13 20 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . 2 4 . . . . Terrain Destroyed 96 | . . 5 10 14 35 . 32 . Melee 6 | . . . 2 4 . . . . Projectile . | . . . . . . . . . AOE 90 | . . 5 8 10 35 . 32 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Total 4241 | 41 348 427 618 1228 388 155 935 101 Wait 515 | . 16 35 126 86 79 11 153 9 Move 3156 | 30 295 291 392 979 234 143 703 89 Hop 3 | . . . 3 . . . . . Pick Up 123 | 8 13 25 16 28 12 . 21 . Fast Attach 11 | . . . . 7 1 . 3 . Attach 60 | 3 5 6 5 13 10 1 16 1 Detach . | . . . . . . . . . Swap 47 | . 1 7 14 10 9 . 4 2 Drop 63 | . . 13 24 20 2 . 4 . Fire 182 | . 18 50 12 43 40 . 19 . Melee 75 | . . . 26 40 . . 9 . Ram 3 | . . . . . . . 3 . Kick 3 | . . . . 2 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 454 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Utility x2 932 | -9/Materials | Build established: Scavenger-Mutant 1269 | -9/Materials | Discovered new exit (range 10) 1292 | -9/Materials | Entered another Materials area 1292 | -8/Materials | Evolved 2 slots: Propulsion x2 1588 | -8/Materials | Discovered new exit (range 14) 1629 | -8/Materials | Repaired Cesium-ion Thruster 1686 | -8/Materials | Entered Factory 1686 | -7/Factory | Evolved 2 slots: Utility x2 1822 | -7/Factory | Build established: Mutant 1970 | -7/Factory | Lost 4 parts (1p2n1w) 2263 | -7/Factory | Build established: Scavenger-Mutant 2711 | -7/Factory | Discovered new exit (range 12) 2994 | -7/Factory | Lost 3 parts (2n1u) 3113 | -7/Factory | Cargo convoy interrupted 3120 | -7/Factory | Core integrity fell below 50% 3131 | -7/Factory | Entered another Factory area 3131 | -6/Factory | Evolved 2 slots: Utility x2 3336 | -6/Factory | Lost 4 parts (1n2u1w) 3470 | -6/Factory | Garrison activated, responded to threat 3639 | -6/Factory | Build established: Scavenger-Skirmisher 3698 | -6/Factory | Sucked down chute 3698 | -6/Factory | Entered Waste 3707 | -6/Waste | Spotted C-40 Crusher 3727 | -6/Waste | Spotted C-40 Crusher 3743 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3750 | -6/Waste | Spotted C-40 Crusher 3770 | -6/Waste | Spotted C-40 Crusher 3772 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3775 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3783 | -6/Waste | Spotted C-40 Crusher 3789 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3790 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3800 | -6/Waste | Spotted C-40 Crusher 3816 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3827 | -6/Waste | Discovered new exit (range 10) 3831 | -6/Waste | Entered Factory 3847 | -6/Factory | Lost 7 parts (1p3n2u1w) 4080 | -6/Factory | Build established: Mutant 4439 | -6/Factory | Core integrity fell below 50% 4469 | -6/Factory | Lost 8 parts (1p3n1u3w) 4530 | -6/Factory | Lost 3 parts (2u1w) 4639 | -6/Factory | Core integrity fell below 20% 4728 | -6/Factory | Discovered new exit (range 16) 4748 | -6/Factory | Entered Extension 4913 | -6/Extension | Spotted B-75 Beast 4917 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04726_ Penetrated by Slug. 04728_ EXIT=FOUND 04729_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 04748_ Identified Imp. Lightning Gun. 04748_ Faulty integration damages Imp. Heavy Machine Gun (-75). 04752_ U-05 Engineer exits Transfer Station. 04756_ A-15 Conveyor exits Transfer Station. 04756_ K-01 Serf exits Transfer Station. 04756_ T-07 Excavator exits Transfer Station. 04770_ K-01 Serf exits Transfer Station. 04771_ R-10 Processor enters Transfer Station. 04874_ System corrupted: FCS attempts to trigger Imp. Heavy Machine Gun. 04874_ System corrupted: Imp. Heavy Machine Gun misfires. 04913_ Gravmag System destroyed. 04913_ Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##################################### ????????? | | ???????? | | % u ???????? | | @ ???????? | | ???????? | | uR R k ???????? | | ##################################### ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 72 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonNodeArmor Manual? 0 Play Time 01:29:56 Cumulative 33.7 hours Start 2024.03.09 @ 18:49:11 End 2024.03.10 @ 11:24:26 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 2 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67e22182-9c21-4858-920b-4d5f239dba8e