Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 16:30:49 Player: MirenBlacksword Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (279) 279 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1239 Bonus ------- None Cogmind --------- Core Integrity 362/400 Matter 230/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Ion Engine Improved Treads Improved Treads Aluminum Leg Aluminum Leg Small Matter Pod (0) High-capacity Matter Pod (97) EM Shotgun Medium Laser Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Aluminum Leg Aluminum Leg Small Matter Pod High-capacity Matter Pod Medium Laser Assault Rifle Plasma Cutter [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 8 | 2 3 3 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 1 1 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 6 8 10 Power . | 1 . 1 Propulsion 4 | 4 5 4 Utility . | . . 2 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 18 | 4 5 9 Power 4 | 1 2 1 Propulsion 6 | . 2 4 Utility 2 | 1 . 1 Weapon 5 | 2 1 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 93 96 Engine 13 | . 14 11 Treads 31 | . 28 42 Storage 13 | . 14 11 Processor 8 | . 7 11 Energy Cannon 8 | . 7 9 Ballistic Gun 18 | . 20 11 Peak Build Rating 13 | 6 9 13 Average Rating 6 | 6 7 12 On Entrance 7 | 6 6 9 Naked Turns . | . . . Heaviest Build 30 | 14 30 30 Greatest Support 86 | 40 40 86 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 8 | 8 11 15 Most Carried 12 | 6 12 11 Average Carried 6 | 6 8 10 Final Capacity 15 | 8 15 15 Final Carried 12 | 6 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 436 | 214 222 . Remotely . | . . . Salvage Created 311 | . 295 16 Parts 23 | . 21 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 8 1 Guns 7 | . 6 1 Cannons 2 | . 2 . Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Watcher 2 | . 2 . Swarmer 4 | . 3 1 Grunt 5 | . 5 . Best Kill Streak 5 | . 5 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 105 | . 69 36 Missed 41 | . 26 15 Hits 64 | . 43 21 Projectile 64 | . 43 21 Damage Taken 706 | . 493 213 Core 156 | . 118 38 Absorbed by Shields . | . . . Core Remaining (%) 76 | 100 52 . Volleys Fired 33 | . 23 10 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 59 | . 46 13 Gun 42 | . 32 10 Cannon 17 | . 14 3 Launcher . | . . . Special . | . . . Kinetic 42 | . 32 10 Thermal 17 | . 14 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 2 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 35 | . 30 5 Core Hits 19 | . 17 2 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 770 | . 688 82 Guns 320 | . 238 82 Cannons 209 | . 209 . Explosions 237 | . 237 . Melee . | . . . Ramming 4 | . 4 . Kinetic 320 | . 238 82 Thermal 209 | . 209 . Explosive 237 | . 237 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 193 | . 193 9 Average Temperature 53 | . 62 5 Received Heat Transfer 291 | . 222 69 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 444 | . 444 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 181 | . 181 66 Initial 66 | . . 66 Average 8 | . 43 36 Influence Increases 308 | . 278 30 Destroy 0b10 Robot/C 180 | . 160 20 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 54 | . 44 10 Select Force Hacks 30 | . 30 . Disable Machine 15 | . 15 . Destroy Structure 14 | . 14 . Influence Decreases 298 | . 121 177 Entered New Map 91 | . . 91 Time Decay 191 | . 121 70 Lost Part 16 | . . 16 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 14 11 Peak Tracking Total 11 | . 4 11 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Objects Rigged 2 | . 2 . Exploded 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 6 5 Successful 3 | . 3 . Failed 8 | . 3 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 7 | . 7 . Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Detonate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2798 | 2206 449 143 Spaces Moved 302 | 10 222 70 Core . | . . . Treads 302 | 10 222 70 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 160 Average Speed 160 | 160 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 6 33 15 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . 13 . Melee . | . . . Projectile . | . . . AOE 13 | . 13 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2556 | 2199 271 86 Wait 2193 | 2188 5 . Move 300 | 9 221 70 Hop . | . . . Pick Up 12 | . 11 1 Fast Attach 4 | . 1 3 Attach 2 | . . 2 Detach . | . . . Swap 4 | 2 2 . Drop 6 | . 6 . Fire 33 | . 23 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 2) 2207 | -11/Scrapyard | Entered Materials 2208 | -10/Materials | Build established: Mutant 2351 | -10/Materials | Discovered new exit (range 5) 2656 | -10/Materials | Entered another Materials area 2656 | -9/Materials | Evolved 2 slots: Propulsion x2 2799 | -9/Materials | Self-destructed Last Messages --------------- 02743_ Electrolysis Chamber comes online. 02744_ K-01 Serf collects debris. 02751_ U-05 Engineer works on Electrolysis Chamber. 02753_ K-01 Serf collects debris. 02758_ U-05 Engineer works on Electrolysis Chamber. 02768_ W-16 Scout sends out distress signal. 02768_ U-05 Engineer works on Electrolysis Chamber. 02771_ W-16 Scout sends out distress signal. 02772_ C-30 ARC bursts open, deploying its payload. 02772_ G-47 Trooper unfolds itself. 02772_ G-34 Mercenary unfolds itself. 02780_ Beam Cannon destroyed. 02785_ S-10 Pest destroyed. 02787_ K-01 Serf destroyed. 02789_ S-10 Pest destroyed. 02796_ Lgt. Treads destroyed. 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"""""#???????# | | ????????????????????????#g """""#???????# =[ | | ????????????????????????+ """""#???????# [[ | | ????????????????????????# """ ????????# [[ | | ????????????????????????#[ ?????????# | | ????????????????????????####+#####????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed LobotomyBombMembrane Manual? 0 Play Time 00:17:31 Cumulative 16.4 hours Start 2025.07.07 @ 15:43:49 End 2025.07.07 @ 16:30:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 3 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df159cec-b39f-4775-a791-88ba02820b07