Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 22:26:37 Player: Photonicus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (100) 500 Value Destroyed (3877) 3877 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1203) 1203 TOTAL SCORE: 10920 Bonus ------- Follower Combat Kills 95 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 108 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 52/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Large Storage Unit Terrain Scan Processor Minesniffer Drone Bay Minesniffer Drone Bay Heavy Laser Makeshift Laser Vortex Shotgun Vortex Shotgun Plasma Flamer Molecular Deconstructor Phasing Sabre Vortex Lance Vortex Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Visual Processing Unit Energy Filter > --- WEAPON ----------- Wave Gun Wave Gun Wave Gun Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Micro Fission Core Wheel Armored Wheel Large Storage Unit Terrain Scan Processor Seismic Detector Wave Gun Wave Gun Wave Gun KE Penetrator KE Penetrator Bore Cannon Molecular Deconstructor Phasing Sabre [Rating: 83] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 1 1 . . . . . 1 . . . Utility 4 | . . 1 . 1 . . . 1 . . 1 . . . Weapon 2 | . . 1 . . . . . 1 . . . . . . Parts Attached 123 | 7 5 9 5 14 5 1 8 8 13 6 13 8 6 15 Power 21 | 1 1 1 1 2 2 . 2 . 2 3 . 3 . 3 Engine 12 | 1 1 1 1 . 1 . . . 1 2 . 1 . 3 Core 9 | . . . . 2 1 . 2 . 1 1 . 2 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 33 | 2 1 2 2 5 1 . 1 4 2 2 3 . 1 7 Treads 5 | . . . . . . . . 4 . . . . . 1 Leg 22 | . . 2 2 5 1 . . . 2 2 3 . . 5 Wheel 5 | 2 1 . . . . . 1 . . . . . 1 . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 29 | 2 1 3 . 4 2 . 2 2 2 . 5 1 3 2 Device 17 | . . 1 . 2 1 . 2 . 2 . 4 1 2 2 Storage 4 | 2 . 1 . . 1 . . . . . . . . . Processor 4 | . . 1 . 2 . . . 1 . . . . . . Hackware 2 | . 1 . . . . . . 1 . . . . . . Protection 2 | . . . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 2 3 2 3 . 1 3 2 7 1 5 4 2 3 Energy Gun 28 | 2 . 2 1 2 . 1 3 2 4 . 4 2 2 3 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 9 | . 2 1 1 1 . . . . 1 . 1 2 . . Ballistic Cannon 2 | . . . . . . . . . 2 . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 71 | . 1 2 . 1 . . 7 1 9 6 10 10 4 20 Power 8 | . . . . . . . 1 . 1 2 . . 1 3 Propulsion 23 | . . 1 . . . . 3 . 3 1 3 5 1 6 Utility 16 | . . . . 1 . . 1 . 2 . 3 4 1 4 Weapon 24 | . 1 1 . . . . 2 1 3 3 4 1 1 7 Highest Loss Streak 20 | . 1 2 . 1 . . 7 1 3 5 5 4 4 20 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Backups 13 | 4 7 6 13 14 16 19 17 16 15 14 13 11 7 11 Power 1 | 1 1 . . 1 1 2 1 1 3 3 2 . . . Propulsion 2 | 2 2 1 2 3 2 2 1 3 3 2 2 1 . 1 Utility 3 | . 2 2 3 3 4 6 5 4 3 3 3 2 2 2 Weapon 6 | . 1 2 6 6 7 9 9 7 5 5 6 6 4 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 20 | . 1 1 2 1 . . 1 . . . . . . 14 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . Utility 6 | . . 1 . 1 . . 1 . . . . . . 3 Weapon 13 | . . . 2 . . . . . . . . . . 11 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 98 100 98 99 100 80 98 90 88 87 73 57 75 Engine 4 | . 14 11 11 2 7 7 1 . 5 7 5 1 . 4 Core 6 | . . . . 6 7 7 10 13 6 3 5 9 6 4 Treads 4 | . . . . . . . . 25 15 4 . . . . Leg 10 | . . 14 22 26 29 30 13 . 1 13 24 9 . 1 Wheel 2 | . 28 7 . . . . 4 . . . . 1 5 4 Device 15 | . . 10 11 7 21 23 19 19 19 20 17 12 8 11 Storage 6 | . 15 5 11 9 7 7 7 6 6 6 5 5 5 5 Processor 4 | . . 5 . 8 1 . . . 6 6 5 5 5 5 Hackware 1 | . 12 11 11 9 . . . 5 . . . . . . Protection 1 | . . . . . . . . . . . . 1 . 4 Energy Gun 16 | . 18 8 11 9 15 15 19 25 17 12 12 11 16 22 Ballistic Gun 5 | . 7 23 22 17 7 7 2 . . . . 10 4 . Ballistic Cannon 1 | . . . . . . . . . 7 11 1 . . . Peak Build Rating 83 | 8 10 16 18 27 34 37 38 61 65 62 83 81 55 80 Average Rating 48 | 5 9 15 16 24 32 36 32 58 57 58 71 63 45 55 On Entrance 36 | . 8 9 16 18 27 34 37 38 61 61 62 81 48 47 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 16 16 29 33 36 68 69 69 73 85 85 90 85 75 84 Greatest Support 120 | 20 20 20 20 35 45 45 45 120 120 67 82 47 28 80 Greatest Overweight (x) 13 | . . 1 1 1 1 1 6 3 2 2 2 6 6 13 Average Overweight (x) 1 | . . . 1 . . 1 3 . . 1 1 3 4 6 Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 15 15 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 8 12 15 15 18 20 20 20 20 17 20 16 11 20 Average Carried 14 | 5 7 6 13 14 16 19 17 16 15 15 15 12 8 12 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 7 12 15 14 18 20 14 20 15 10 17 7 10 14 Class Distribution -------------------- 44% | Scavenger-Skirmisher 24% | Scavenger-Tank 8% | Scavenger-Gunner 5% | Tank 5% | Gunner 4% | Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Matter Collected 2633 | 270 61 126 78 277 . 127 63 142 403 182 318 295 193 98 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4476 | 118 194 180 45 558 . 49 236 273 1011 151 510 657 450 44 Parts 217 | 10 20 17 3 38 . 2 13 10 42 4 21 22 11 4 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . 1 17 . 33 2 . 20 7 . Prevented 12 | . . . . . . . 2 . 8 2 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 90 | . 7 6 1 14 . 1 6 6 21 3 8 11 4 2 Guns 84 | . 7 6 1 14 . 1 6 6 16 2 8 11 4 2 Cannons 6 | . . . . . . . . . 5 1 . . . . Classes Destroyed 13 | 2 4 2 . 1 . . . . 3 . . 1 . . Worker 2 | . 2 . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 4 | . . 1 . 1 . . . . . . 2 . . . Swarmer 31 | . 6 4 . 3 . . 3 3 7 . 1 2 . 2 Grunt 34 | . 1 . 1 4 . . 3 3 5 3 5 6 3 . Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . . . . . 1 . . . 1 . Sentry 13 | . . 2 . 5 . 1 . . 1 . 2 2 . . Specialist 3 | . . . . . . . . . 3 . . . . . Hunter 5 | . . . . 2 . . . . 3 . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 3 7 4 1 4 . 1 3 3 6 2 4 3 4 2 Combat Bots Only 6 | . 6 4 1 4 . 1 3 3 6 2 3 3 4 2 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 1 2 2 1 2 2 1 2 Gunslinging 1 | . . . . 1 . . . 1 1 . 1 1 . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Hostile Shots Fired 828 | . 31 47 13 63 . 36 58 21 146 47 86 101 30 149 Missed 229 | . 11 14 . 22 . 15 12 4 44 14 22 30 7 34 Hits 599 | . 20 33 13 41 . 21 46 17 102 33 64 71 23 115 Melee 2 | . . . . . . . . . 1 . . 1 . . Projectile 597 | . 20 33 13 41 . 21 46 17 101 33 64 70 23 115 Critical Strikes 17 | . . . . . . . 1 1 5 1 2 1 . 6 Part Disruptions 1 | . . . . . . . . . 1 . . . . . Damage Taken 10237 | . 200 332 154 560 . 169 776 314 1620 638 1273 1535 435 2231 Core 1619 | . 17 72 24 62 . 28 172 20 140 82 113 211 18 660 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 206 | . . . . . . . . . . . . . . 206 Core Remaining (%) 83 | 100 93 . 76 88 . . 71 . . 71 . . . . Volleys Fired 264 | 5 23 21 2 34 . 4 16 13 46 14 27 37 18 4 Largest 4 | 2 2 3 3 3 . 3 3 4 4 4 3 4 4 4 Hottest 300 | 80 80 90 96 108 . 153 176 260 254 228 243 228 300 300 Shots Fired 832 | 10 37 56 6 102 . 12 44 52 164 46 77 148 62 16 Gun 777 | 10 37 56 6 102 . 12 44 52 132 25 75 148 62 16 Cannon 55 | . . . . . . . . . 32 21 2 . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 309 | . 13 50 4 68 . 5 13 . 41 21 2 75 17 . Thermal 453 | 5 9 6 2 34 . 7 28 39 95 19 75 73 45 16 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 70 | 5 15 . . . . . 3 13 28 6 . . . . Robot Hit Streak 13 | 2 4 4 5 11 . 13 9 10 13 5 5 8 8 7 Robot Miss Streak 14 | 2 6 5 1 14 . 1 4 4 9 6 5 8 6 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 23 | . 1 2 . 4 . . 3 1 5 . 2 3 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 1 1 . 1 1 1 . Shots Hit Robots 482 | 5 14 31 3 73 . 9 30 24 97 28 44 79 33 12 Core Hits 250 | 4 11 14 2 51 . 7 15 19 54 12 20 24 13 4 Critical Kills 7 | . . . . 1 . . . . 5 . . 1 . . Critical Parts Destroyed 8 | . . . . . . . . . 3 2 . 2 1 . Critical Strikes 29 | . . . . 1 . . 1 2 13 3 3 3 2 1 Burn 11 | . . . . . . . 1 1 4 . 3 . 1 1 Destroy 15 | . . . . 1 . . . . 8 2 . 3 1 . Blast 1 | . . . . . . . . . . 1 . . . . Corrupt 2 | . . . . . . . . 1 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9610 | 60 261 285 37 918 . 155 554 602 1947 590 1134 1927 857 283 Guns 8899 | 60 191 285 37 918 . 155 554 602 1689 259 1082 1927 857 283 Cannons 641 | . . . . . . . . . 258 331 52 . . . Explosions 70 | . 70 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 3008 | . 63 235 8 516 . 35 160 . 419 331 52 966 223 . Thermal 5876 | 21 91 50 29 402 . 120 330 417 1280 176 1082 961 634 283 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 726 | 39 107 . . . . . 64 185 248 83 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . 2 2 . 2 2 2 1 4 4 . 6 6 6 Average Corruption 2 | . . 1 2 . 2 2 2 1 1 4 . 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 108 | . . 5 5 . . 12 3 4 23 7 . 36 12 1 Message Errors 28 | . . 3 3 . . 3 1 1 5 . . 10 2 . Matter Fused 19 | . . 1 1 . . 1 2 . 6 3 . 4 1 . Heat Flow Errors 16 | . . . . . . 4 . 2 1 . . 8 1 . Energy Discharges 12 | . . . . . . 1 . 1 4 . . 5 1 . Parts Rejected 2 | . . . . . . . . . 1 1 . . . . Parts Fused 5 | . . . . . . 1 . . 1 1 . 1 1 . Data Loss (minor) 9 | . . 1 . . . 1 . . 2 1 . 2 1 1 Data Loss (major) 7 | . . . 1 . . . . . 1 . . 3 2 . Misfires 3 | . . . . . . 1 . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . 1 . . Weapon Failures 6 | . . . . . . . . . 2 1 . . 3 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 15 | . 11 . . . . . . . 4 . . . . . Projectiles 4 | . . . . . . . . . 4 . . . . . Explosions 11 | . 11 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 3 5 1 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 3 5 1 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . 38 . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 830 | 18 126 104 56 273 . 200 504 193 108 . 830 467 544 216 Average Temperature 138 | 12 49 37 31 82 . 77 220 75 46 . 284 153 184 92 Received Heat Transfer 2675 | . 12 54 126 135 . 60 279 153 327 264 378 306 207 374 Effects 34 | . . . . 2 . . 5 . . . 19 4 4 . Shutdowns 12 | . . . . . . . . . . . 8 3 1 . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 9 | . . . . 1 . . 1 . . . 3 1 3 . Matter Decay 4 | . . . . . . . . . . . 4 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . 1 . . . 1 . . . Damage (major) 5 | . . . . . . . 3 . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . 2 . 6 . 2 1 1 1 Heat Transferred 10642 | 50 100 148 74 500 . 218 819 954 2433 314 1887 1480 1110 555 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 . . 100 . . . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 141 | 5 135 141 21 135 18 . . 103 . . 70 . . . Initial 51 | . . 51 18 4 18 . . . . . 12 . . . Average 29 | 1 53 88 2 49 1 . . 25 . . 16 . . . Influence Increases 2386 | 15 209 187 41 451 . 20 140 164 470 85 204 260 100 40 Destroy 0b10 Robot/C 1860 | . 140 120 40 320 . 20 120 120 420 60 160 220 80 40 Destroy 0b10 Robot/NC 60 | 15 15 5 . 5 . . . . . . 10 . 10 . Destroy Leader 308 | . 30 32 . 102 . . 20 10 50 10 34 10 10 . Allied During Kill 9 | . . . 1 8 . . . . . . . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . Successful Hack 45 | . 12 . . . . . . 33 . . . . . . Destroy Structure 4 | . 2 . . 1 . . . 1 . . . . . . Partial Spotted 30 | . . 30 . . . . . . . . . . . . Lose Combat Pursuer 60 | . . . . 15 . . . . . 15 . 30 . . Influence Decreases 2386 | 15 87 261 76 424 40 20 140 124 359 216 194 290 100 40 Entered New Map 197 | . . 71 30 9 22 . . . 15 30 8 12 . . Time Decay 1684 | 15 77 170 46 276 18 20 80 114 282 136 136 232 80 2 Lost Part 366 | . 10 20 . . . . 60 10 62 50 50 46 20 38 Lost Ally 20 | . . . . 20 . . . . . . . . . . Purge Threat 119 | . . . . 119 . . . . . . . . . . Squads Dispatched 16 | . 1 1 1 6 1 . . 4 . . 2 . . . Investigation 7 | . 1 1 1 2 1 . . 1 . . . . . . Extermination 2 | . . . . . . . . 1 . . 1 . . . Reinforcement 6 | . . . . 3 . . . 2 . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Distress Signals 1 | . . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 128 | . 10 7 6 27 . 1 7 8 21 4 11 13 4 9 Peak Tracking Total 9 | . 3 4 3 6 . 1 4 4 6 3 5 7 4 9 Tactical Retreats 4 | . . . . 1 . . . . . 1 . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Traps Triggered 4 | . . 1 . . 1 . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Machines Disabled 1 | . . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Machines Accessed 38 | . 4 3 1 7 1 . . 5 2 . 3 . . 12 Terminals 21 | . 4 3 . 6 1 . . 4 1 . 2 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 89 | . 10 9 1 22 3 . . 12 2 . 7 . . 23 Successful 63 | . 7 7 1 14 1 . . 4 2 . 4 . . 23 Failed 26 | . 3 2 . 8 2 . . 8 . . 3 . . . Catastrophic 3 | . 1 . . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . . . . 13 . . . 2 4 . . . . 3 Terminals 59 | . 10 9 . 20 3 . . 10 1 . 6 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . Terminal Hacks 61 | . 7 7 1 12 1 . . 4 2 . 4 . . 23 Record 41 | . 4 2 . 7 1 . . . 1 . 4 . . 22 Robot Analysis 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 3 | . . . 1 . . . . . 1 . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 3 | . . 1 . . . . . 2 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . Reinforcement Status 2 | . . 1 . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 2 . 4 1 . . 4 . . 3 . . . Full Trace Events 8 | . 2 2 . 2 1 . . 1 . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Total Allies 1 | . . . 1 . . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 32 | . . . 1 31 . . . . . . . . . . Total Damage 400 | . . . 22 378 . . . . . . . . . . Kills 3 | . . . 1 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Active Infowar (turns) 11040 | . . 349 409 551 478 1036 107 821 2059 298 654 1779 459 2040 Optics 7376 | . . . . . . . . 87 2059 298 654 1779 459 2040 Sensors 2117 | . . . . 499 478 1036 104 . . . . . . . Terrain 810 | . . 349 409 52 . . . . . . . . . . Seismic 747 | . . . . . . . 3 734 . . 10 . . . ECM 136 | . . . . . 30 53 29 24 . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . 1 . . . 1 . 3 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Turns Passed 11869 | 118 239 352 409 698 478 1036 283 881 2059 298 654 1779 545 2040 Spaces Moved 5130 | 107 211 214 198 377 264 531 99 500 906 93 281 661 295 393 Core 14 | 13 . . . . . . . . . . . . . 1 Treads 1311 | . . . . . . . . 491 820 . . . . . Legs 2454 | . . 128 198 377 264 531 45 . 86 93 281 421 . 30 Wheels 1114 | 94 211 86 . . . . 54 9 . . . 240 295 125 Hover 237 | . . . . . . . . . . . . . . 237 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 190 120 120 190 130 130 160 190 190 130 125 165 Average Speed 207 | 76 80 123 190 138 175 190 220 159 205 253 191 248 161 508 Slowest Speed 725 | 80 80 190 190 190 190 190 540 320 320 260 260 470 180 725 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 1 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 7 46 22 58 49 5 68 15 14 81 15 10 84 43 66 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . . . 1 2 Known Exits Taken 1 | . . . 1 . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . 1 . . 2 . . 1 1 . 1 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 46 | . 2 . . . . . . . 11 3 . 26 3 1 Melee . | . . . . . . . . . . . . . . . Projectile 44 | . . . . . . . . . 11 3 . 26 3 1 AOE 2 | . 2 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Total 5819 | 133 246 269 228 491 277 551 129 546 993 123 351 723 327 432 Wait 118 | . . . 11 44 . 11 . 12 23 . 10 6 1 . Move 5116 | 106 210 213 197 376 263 530 98 499 905 92 280 660 294 393 Hop . | . . . . . . . . . . . . . . . Pick Up 128 | 15 4 17 8 11 5 3 2 10 5 4 19 2 8 15 Fast Attach 16 | . . . . 3 3 1 . 4 . . 1 . . 4 Attach 78 | 7 1 6 . 5 2 . 6 3 10 9 12 4 5 8 Detach 2 | . . . . . 1 . . . . 1 . . . . Swap 41 | . 4 4 5 6 1 . 4 2 3 1 1 6 1 3 Drop 56 | . 4 8 5 12 2 2 3 3 1 2 1 8 . 5 Fire 264 | 5 23 21 2 34 . 4 16 13 46 14 27 37 18 4 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 191 | -10/Materials | Discovered new exit (range 7) 206 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 6) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 701 | -9/Materials | Discovered new exit (range 6) 710 | -9/Materials | Entered Mines 760 | -9/Mines | Build established: Scavenger-Skirmisher 817 | -9/Mines | Excavation squad dispatched 817 | -9/Mines | A large section of the Mines collapsed 871 | -9/Mines | Discovered new exit (range 11) 879 | -9/Mines | Met a Derelict shopkeep closing up shop 953 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1053 | -9/Mines | Received a Mining Laser from a helpful Derelict 1059 | -9/Mines | Identified exit to Materials 1119 | -9/Mines | Entered Materials 1119 | -8/Materials | Accompanied by 1 ally 1119 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1212 | -8/Materials | Garrison activated, responded to threat 1414 | -8/Materials | Identified exit to Garrison 1693 | -8/Materials | Discovered new exit (range 16) 1817 | -8/Materials | Entered Factory 1817 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2087 | -7/Factory | Discovered new exit (range 5) 2295 | -7/Factory | Entered Lower Caves 2328 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2568 | -7/Lower Caves | Learned Factory security intel 3168 | -7/Lower Caves | Discovered new exit (range 10) 3331 | -7/Lower Caves | Entered another Lower Caves area 3477 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 3595 | -7/Lower Caves | Discovered new exit (range 9) 3614 | -7/Lower Caves | Entered Factory 3614 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3720 | -6/Factory | Identified exit to DSF 3965 | -6/Factory | Build established: Scavenger-Gunner 4459 | -6/Factory | Discovered new exit (range 2) 4495 | -6/Factory | Entered Lower Caves 4497 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4693 | -6/Lower Caves | Lost 3 parts (1u2w) 5041 | -6/Lower Caves | Build established: Gunner 5308 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5604 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5699 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5715 | -6/Lower Caves | Found Prototype Special Weapon 6276 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 6279 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 6534 | -6/Lower Caves | Discovered new exit (range 8) 6554 | -6/Lower Caves | Entered another Lower Caves area 6595 | -6/Lower Caves | Learned Factory garrison access intel 6627 | -6/Lower Caves | Discovered new exit (range 11) 6805 | -6/Lower Caves | Lost 5 parts (1p1n3w) 6852 | -6/Lower Caves | Entered Factory 6852 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6853 | -5/Factory | Loaded intel: 4 garrison access locations 7127 | -5/Factory | Lost 4 parts (1n1u2w) 7359 | -5/Factory | Discovered new exit (range 8) 7473 | -5/Factory | Lost 5 parts (2n1u2w) 7506 | -5/Factory | Entered Upper Caves 7598 | -5/Upper Caves | Learned 4 Factory zone layouts 7762 | -5/Upper Caves | Build established: Scavenger-Tank 7915 | -5/Upper Caves | Learned Factory terminal intel 7931 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8045 | -5/Upper Caves | Lost 4 parts (3n1u) 8418 | -5/Upper Caves | Learned 4 Factory zone layouts 8672 | -5/Upper Caves | Build established: Tank 9002 | -5/Upper Caves | Discovered new exit (range 15) 9023 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9085 | -5/Upper Caves | Lost 4 parts (2n1u1w) 9285 | -5/Upper Caves | Entered another Upper Caves area 9329 | -5/Upper Caves | Build established: Skirmisher 9515 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 9602 | -5/Upper Caves | Discovered new exit (range 10) 9640 | -5/Upper Caves | Learned location of Armory (-3) 9830 | -5/Upper Caves | Entered Warlord 9905 | -5/Warlord | System corruption cleaned by Quarantine Array 10099 | -5/Warlord | Build established: Scavenger-Tank 10299 | -5/Warlord | Learned location of Testing (-3) 10299 | -5/Warlord | Learned location of Quarantine (-2) 10306 | -5/Warlord | Learned 4 Armory zone layouts 10306 | -5/Warlord | Learned 4 Access zone layouts 10306 | -5/Warlord | Learned 4 Quarantine zone layouts 10321 | -5/Warlord | Learned Research scanalyzer intel 10929 | -5/Warlord | Warlord's base attacked by MAIN.C 11075 | -5/Warlord | Found Prototype Energy Gun 11083 | -5/Warlord | Found Prototype Energy Gun 11106 | -5/Warlord | Found Prototype Piercing Weapon 11114 | -5/Warlord | Found Prototype Piercing Weapon 11279 | -5/Warlord | Warlord forces counterattacked 11604 | -5/Warlord | Warlord base infiltrated, sounded retreat 11636 | -5/Warlord | Met Warlord 11674 | -5/Warlord | Found Prototype Device 11682 | -5/Warlord | Found Prototype Device 11822 | -5/Warlord | Spotted Executioner 11842 | -5/Warlord | Core integrity fell below 50% 11863 | -5/Warlord | Core integrity fell below 20% 11870 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11862_ Backup Power III destroyed. 11863_ The unstable cave ceiling collapses. 11863_ Slug penetrates Reinforced Barrier. 11863_ Penetrated by Slug. 11863_ Slug penetrates Reinforced Barrier. 11864_ Penetrated by Slug. 11865_ Tesla Rifle destroyed. 11865_ Penetrated by Slug. 11865_ Tesla Rifle destroyed. 11865_ Slug penetrates Wall. 11866_ The unstable cave ceiling collapses. 11866_ Penetrated by Slug. 11866_ Adv. Heat Sink destroyed. 11867_ The unstable cave ceiling collapses. 11867_ Lgt. Nuclear Core crushed. 11867_ Penetrated by Slug. 11867_ Tesla Rifle destroyed. 11868_ Backup Propulsion III destroyed. 11868_ Penetrated by Slug. 11869_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ???????????###############+##### #### | | ???????????# # + | | ???????????# # ^ ^ + | | ???????????# + ^ """" + | | ???????????# # """" #### | | ???????????# # """" #??# | | ???????????# # """" #??#"""" | | ???????????###+######## #??##### | | ???????????### ##?????# #??????? | | ?????####+## #??#####"+######+####??????? | | ?????# #### ## ##???????? | | ?????# ! % ; " #"" ""#???????? | | ??????#+## % [=!" #"X X"#???????? | | ?????????# # %=[ #"" ""#???????? | | ???#" " # %%||# #"""""#???????? | | ???#" %# [%=%!%%%[ ;"""""#???????? | | ??# " ??## % % #######???????? | | ???# ! #% %### ####??????????? | | ???#! "" ##% # #;### #####????### | | ??????## =[ ;i ; ?? | | ??????### ## % hg ?? | | ??????#"""""### ;gE ??? | | ??????#"""""##" ; ????? | | ??????#"" " ####"# ?????? | | ??????#""" ####;# #+######### | | ??????#"" " + @ " | | ??????#"""""## + | | ??????#"""""## # | | ??????######## # | | ????????????## %#;# ##### # "" | | ????????????#X !#############???# + "" | | ????????????## ##""" """"#???# # """ | | ?????????????# ##"""" """"#??## # """ | | ?????????????# ##"""" """""#??# # "" | | ?????????????# ##"""" " "#??## # "" | | ?????????????# ##" X "#???# + | | ?????????????# ##" "#???# ^####### | | ?????????????# ##" ""#???# #?????? | | ?????????????# ## ""#??###+#####??? | | ?????????????# ## ""#??# #??? | | ?????????????# ## ""#??#"""" #??? | | ?????????????# ^## ""#??#" #??? | | ?????????????# ^+ """""""#??#" "#??? | | ?????????????# ^+ """"""""#??#" "#??? | | ?????????????#################??#"""""""#??? | | ????????????????????????????????#########??? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 31 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 25 Point Defense Rating 80 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Omniscient Cartographer Challenges ------------ None Game ------ Seed LauncherSuperquantumCyclogen Manual? 0 Play Time 02:17:11 Cumulative 61.2 hours Start 2025.05.08 @ 18:58:11 End 2025.05.08 @ 22:26:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 6 Adventurer 29 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fb9a5ca-78f8-4c1f-9c7c-940cd56c500b