Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 08:19:27 Player: Dosh Result: Destroyed by Fortress with Graviton Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (210) 1050 Value Destroyed (9494) 9494 Prototype IDs (86) 1720 Alien Tech Used (4) 800 Bonus (8886) 8886 TOTAL SCORE: 29550 Bonus ------- High Alert Combat Kills 754 Follower Combat Kills 2317 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -1285 Cogmind --------- Core Integrity 0/1450 Matter 117/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- EMDS Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Cooling System Large Storage Unit Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Weapon Cycler Phase Armor Force Field Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Cooled Phase Gun Cooled Phase Gun Overtuned Coil Gun Advanced Remote Datajack > --- INVENTORY -------- Micro Antimatter Reactor Overtuned Huge Scrapsphere Deep Structural Scanner Centrium Medium Armor Plating Experimental EM Disruption Field Advanced Hacking Suite Transdimensional Reconstructor Core Reset Matrix Enhanced Quantum Rifle EMDS Enhanced Coil Gun Hellfire Missile Launcher CPS Tube [Rating: 183] Favorites ----------- Power Vortex Chain Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware System Shield Protection Enhanced Scrap Shield Artifact Phase Armor Weapon Enhanced Coil Gun Energy Gun Cooled Phase Gun Energy Cannon Powered Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Battle Cannon Launcher Hellfire Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . . . 10 . . . . 2 . . . . 2 . 2 . Power 2 | . . . . . 1 . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 10 | . . . . . 6 . . . . 1 . . . . 1 . 2 . Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . Parts Attached 170 | 6 7 17 11 10 33 3 1 5 1 2 3 . . 14 7 17 16 17 Power 19 | 1 1 1 1 1 4 . . 1 . . . . . . 1 1 2 5 Engine 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . Core 3 | . . . . . 3 . . . . . . . . . . . . . Reactor 10 | . . . . . . . . 1 . . . . . . 1 1 2 5 Propulsion 19 | 2 . 1 4 1 5 . . . . . . . . 1 . 2 2 1 Treads 14 | 2 . 1 3 1 2 . . . . . . . . 1 . 1 2 1 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 1 . 3 . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 65 | 1 4 5 1 3 13 1 1 2 1 1 2 . . 8 2 9 5 6 Device 29 | . . 2 . 1 6 . 1 2 1 1 2 . . 6 1 3 1 2 Storage 6 | 1 2 . . 1 2 . . . . . . . . . . . . . Processor 7 | . . . . . 1 . . . . . . . . . 1 . 2 3 Hackware 3 | . . . . . 1 . . . . . . . . . . . 1 1 Protection 17 | . 2 3 1 1 3 1 . . . . . . . 2 . 3 1 . Artifact 3 | . . . . . . . . . . . . . . . . 3 . . Weapon 67 | 2 2 10 5 5 11 2 . 2 . 1 1 . . 5 4 5 7 5 Energy Gun 6 | . . . . . . . . 1 . . . . . 1 . 2 . 2 Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 40 | 2 2 7 3 4 7 1 . 1 . . 1 . . 4 2 2 4 . Ballistic Cannon 2 | . . . 1 . 1 . . . . . . . . . . . . . Launcher 7 | . . 1 1 . 1 . . . . . . . . . . 1 1 2 Special Weapon 6 | . . . . . 1 1 . . . . . . . . 2 . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 2 . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 19 | . . . . . 4 1 . 4 . . 1 . . 5 . 2 . 2 Parts Lost 29 | . . 2 1 . 6 . . . . . . . . . . 4 2 14 Power 4 | . . 1 . . . . . . . . . . . . . . 1 2 Propulsion 5 | . . . 1 . 1 . . . . . . . . . . . . 3 Utility 10 | . . 1 . . 2 . . . . . . . . . . 1 1 5 Weapon 10 | . . . . . 3 . . . . . . . . . . 3 . 4 Highest Loss Streak 10 | . . 1 1 . 1 . . . . . . . . . . 3 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 99 99 96 78 76 75 73 70 68 73 73 73 76 78 76 78 74 Engine 7 | . 14 13 14 13 7 . . . . . . . . . . . . . Core 1 | . . . . . 4 11 11 6 . . . . . . . . . . Reactor 2 | . . . . . . . . 2 5 5 5 5 5 5 9 9 9 11 Treads 14 | . 28 28 26 28 3 . . . . . . . . 4 4 4 4 3 Wheel 4 | . . . . . 9 11 11 11 11 10 10 10 10 5 4 4 4 3 Device 11 | . . 5 . . 15 17 16 16 17 21 21 21 21 23 23 23 21 14 Storage 8 | . 14 14 14 13 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 1 | . . . . . 4 . . . . . . . . . 2 4 8 9 Hackware 2 | . . . . . 4 5 5 5 5 5 5 5 5 5 4 . 3 6 Protection 7 | . 9 8 14 13 4 5 5 5 5 5 5 5 5 6 4 . 1 3 Energy Gun 1 | . . . . . . . . 1 . . . . . . . 6 8 8 Ballistic Gun 17 | . 28 25 20 8 13 17 17 15 17 15 21 21 21 20 18 11 7 6 Ballistic Cannon 2 | . . . 7 10 . . . . . . . . . . . . . . Slashing Weapon 1 | . . 2 . 7 . . . . . . . . . . . . . . Peak Build Rating 183 | 6 11 15 18 26 94 96 97 112 110 117 124 121 122 135 146 172 183 180 Average Rating 73 | 4 9 13 15 21 78 95 96 103 110 114 120 121 121 128 143 162 173 149 On Entrance 87 | . 6 11 15 18 26 92 95 97 110 110 117 121 121 122 130 146 164 168 Naked Turns 38 | . . . . . . . . . . . . . . . . . . 38 Heaviest Build 155 | 11 36 38 39 40 74 84 88 104 103 105 109 109 109 109 120 155 152 108 Greatest Support 85 | 40 40 40 40 48 60 40 40 40 40 40 40 40 40 85 85 20 80 80 Greatest Overweight (x) 8 | . . . 2 6 8 2 2 2 2 2 2 2 2 5 5 7 7 5 Average Overweight (x) 1 | . . . . . 1 1 2 2 2 2 2 2 2 4 4 6 5 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 1 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 9 14 14 14 12 14 14 14 14 14 14 15 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 13 14 15 15 15 14 15 15 15 14 15 15 14 15 15 14 15 2 Class Distribution -------------------- 47% | Mutant 22% | Scavenger-Scrapper 14% | Commander-Scrapper 8% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Commander-Scrapper | -4/Proximity Caves Commander-Scrapper | -4/Factory Commander-Scrapper | -4/Upper Caves Commander-Scrapper | -4/Upper Caves Commander-Scrapper | -4/Zhirov Scavenger-Scrapper | -3/Proximity Caves Scavenger-Scrapper | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Skirmisher | -2/Research Hacker-Tank | -2/Testing Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 7809 | 199 418 746 463 36 1734 275 106 . 140 46 312 128 . 471 682 1214 614 225 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12014 | . 522 489 1046 . 2824 339 146 . 83 146 281 29 . 783 1407 1880 1295 744 Parts 565 | . 26 36 36 . 125 19 3 . 2 6 6 1 . 44 78 84 64 35 Haulers Intercepted 9 | . 2 . . . 5 . . . . . 1 . . . 1 . . . Recyclers Shooed 16 | . 1 . 9 . 6 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . 17 . . . 18 14 . 23 . 20 9 . 50 . . . . Prevented 12 | . . . . . . . 2 . 1 . 1 . . 8 . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 139 | . 6 15 3 . 24 5 3 . 1 . 2 1 . 8 16 28 19 8 Guns 115 | . 6 11 2 . 18 5 3 . 1 . 2 1 . 8 16 23 15 4 Cannons 4 | . . . 1 . 3 . . . . . . . . . . . . . AOE 19 | . . 4 . . 2 . . . . . . . . . . 5 4 4 Classes Destroyed 21 | . 5 5 . . 4 1 . . . 1 . . . 2 2 . . 1 Worker 11 | . . . . . 9 . . . . . . . . . 1 . . 1 Builder 14 | . 2 . . . 5 . . . . . . . . . 4 . 2 1 Hauler 9 | . 2 . . . 5 . . . . . 1 . . . 1 . . . Recycler 19 | . 1 . 11 . 5 . . . . 1 . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . Watcher 7 | . 2 . . . 1 . . . . . . . . . 1 2 1 . Swarmer 32 | . . 7 . . 4 1 1 . . . . 1 . 2 3 5 5 3 Grunt 42 | . 6 . . . 13 1 2 . . . 2 . . . 9 5 4 . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . Protector 3 | . . . . . . . . . . . . . . 2 . 1 . . Researcher 3 | . . . . . . . . . . . . . . . . . . 3 Sentry 13 | . . 1 3 . 2 1 . . . . . . . . 1 2 3 . Hunter 18 | . . . . . 3 1 . . 1 . . . . 1 2 3 2 5 Programmer 17 | . . . . . 2 . . . . . . . . 1 . 9 5 . Behemoth 2 | . . . . . . 1 . . . . . . . 1 . . . . Lightning 3 | . . . . . . . . . . . . . . . . 3 . . Striker 1 | . . . . . . . . . . . . . . 1 . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . Scrapoid 3 | . . . . . 2 . . . . . . . . 1 . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | . 4 7 9 . 11 3 2 . 1 2 2 1 . 4 6 6 7 7 Combat Bots Only 7 | . 3 4 1 . 7 3 2 . 1 . 1 1 . 4 6 5 7 5 Max Kills in Single Turn 8 | . 2 4 2 . 8 1 1 . 1 1 1 1 . 3 2 6 3 3 Gunslinging 2 | . 1 . . . . . . . . . . . . 2 1 1 1 . Exploded 5 | . . 4 . . 2 . . . . . . . . . . 5 3 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Hostile Shots Fired 1063 | . 26 113 99 . 135 20 10 . 16 . 21 16 . 35 97 191 131 153 Missed 308 | . 8 50 40 . 48 10 4 . 5 . 7 7 . 11 21 38 28 31 Damage Taken 14721 | . 224 831 464 . 2014 188 120 . 160 . 197 136 . 814 1047 2710 1638 4178 Core 2579 | . 43 70 47 . 102 . 33 . . . . 27 . 50 68 745 433 961 Absorbed by Shields 3283 | . . . . . . . . . 63 . 113 40 . 118 316 1258 789 586 Reduced by Siege Mode 614 | . . . . . . . . . . . . . . 3 16 146 100 349 Redirected to Core 852 | . . . . . . . . . . . . . . . . 571 281 . Regen/Repaired (Parts) 433 | . 60 . . . 45 . . 80 . . 42 19 . . 124 25 38 . Core Remaining (%) 70 | 100 . . . 36 . . . . 86 . . . . 93 . 37 . . Volleys Fired 566 | . 34 64 46 . 125 14 8 2 6 3 17 8 . 25 38 92 59 25 Largest 4 | . 2 2 2 . 3 3 3 3 3 3 4 4 . 4 4 4 4 4 Hottest 259 | . 46 53 62 . 145 92 92 105 92 92 122 122 . 126 126 126 114 259 Shots Fired 1665 | . 69 124 92 . 306 38 24 4 18 9 68 32 . 100 143 343 208 87 Gun 1614 | . 69 123 87 . 278 36 24 4 18 9 68 32 . 100 140 342 203 81 Cannon 34 | . . . 5 . 26 . . . . . . . . . . . . 3 Launcher 7 | . . 1 . . . . . . . . . . . . . 1 2 3 Special 10 | . . . . . 2 2 . . . . . . . . 3 . 3 . Kinetic 1358 | . 69 123 92 . 278 36 24 2 18 9 68 32 . 92 140 239 105 31 Thermal 285 | . . . . . 26 . . . . . . . . 8 . 103 98 50 Explosive 7 | . . 1 . . . . . . . . . . . . . 1 2 3 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . 3 Entropic 2 | . . . . . . . . 2 . . . . . . . . . . Robot Hit Streak 23 | . 7 16 21 . 14 9 8 . 5 8 6 11 . 21 17 23 21 11 Robot Miss Streak 8 | . 5 5 2 . 7 4 3 . 5 . 3 4 . 5 5 8 8 3 Penetration Max 2 | . . . . . 2 . 1 . . . 1 . . 1 1 1 2 1 Secondary Targets 20 | . 2 1 . . 2 . . . . . 1 1 . 3 4 3 2 1 Max Gunslinging Chain 2 | . 1 1 . . 1 . . . . . 1 1 . 2 1 1 2 1 Shots Hit Robots 1029 | . 46 86 68 . 163 24 15 . 10 7 42 19 . 73 87 208 130 51 Core Hits 438 | . 16 29 25 . 87 10 6 . 4 3 10 4 . 25 53 80 55 31 Critical Kills 21 | . . . 1 . 3 1 . . 1 1 . . . 3 3 3 5 . Critical Parts Destroyed 46 | . 1 . 1 . 13 . 1 . . . 7 1 . 2 2 12 4 2 Critical Strikes 78 | . 1 . 3 . 16 1 1 . 1 1 7 2 . 8 5 18 12 2 Burn 7 | . . . . . . . . . . . . . . 1 . 3 3 . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . Destroy 69 | . 1 . 2 . 15 1 1 . 1 1 7 2 . 7 5 15 9 2 Blast 1 | . . . 1 . . . . . . . . . . . . . . . Melee Attacks 6 | . . 5 . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 5 | . . 5 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 33456 | . 714 1365 1126 . 7326 673 523 . 332 171 1704 555 . 2484 2956 6790 4153 2584 Guns 28949 | . 698 1125 984 . 5178 673 523 . 332 171 1704 555 . 2484 2956 6169 3777 1620 Cannons 1115 | . . . 99 . 946 . . . . . . . . . . . . 70 Explosions 3253 | . . 160 . . 1202 . . . . . . . . . . 621 376 894 Melee 80 | . . 80 . . . . . . . . . . . . . . . . Ramming 59 | . 16 . 43 . . . . . . . . . . . . . . . Kinetic 24139 | . 698 1125 1083 . 5178 673 523 . 332 171 1704 555 . 2299 2956 4232 2095 515 Thermal 6992 | . . . . . 2083 . . . . . . . . 185 . 1937 1682 1105 Explosive 2051 | . . 160 . . . . . . . . . . . . . 621 376 894 Electromagnetic 135 | . . . . . 65 . . . . . . . . . . . . 70 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 80 | . . 80 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 6 6 . . . . . . . . . . . . . 21 6 6 Average Corruption 6 | . 2 4 . . . . . . . . . . . . . 18 3 6 Corruption Purged 6 | . . 6 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 141 | . 21 34 . . . . . . . . . . . . . 58 15 13 Message Errors 25 | . 6 6 . . . . . . . . . . . . . 10 1 2 Matter Fused 31 | . 4 14 . . . . . . . . . . . . . 9 1 3 Heat Flow Errors 21 | . 3 5 . . . . . . . . . . . . . 10 2 1 Energy Discharges 12 | . 3 4 . . . . . . . . . . . . . 3 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . 1 3 . . . . . . . . . . . . . 2 5 5 Data Loss (major) 6 | . 1 1 . . . . . . . . . . . . . 3 1 . Misfires 7 | . 2 . . . . . . . . . . . . . . 3 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . Weapon Failures 18 | . 1 . . . . . . . . . . . . . . 15 2 . Overload Shots 6 | . . . . . 6 . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Overflow Damage 261 | . . 56 . . 200 . . . . . . . . . . . . 5 Projectiles 124 | . . . . . 124 . . . . . . . . . . . . . Explosions 97 | . . 16 . . 76 . . . . . . . . . . . . 5 Melee 40 | . . 40 . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 509 | . . . . . 339 . . . . . . . . . . . . 170 Shots 6 | . . . . . 4 . . . . . . . . . . . . 2 Rammed 7 | . 2 . 5 . . . . . . . . . . . . . . . Targets Rammed 9 | . 4 . 5 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . Highest Temperature 564 | . 259 240 231 . 494 4 7 . 72 60 186 88 . 251 294 312 142 564 Average Temperature 85 | . 69 81 108 . 101 4 7 . 29 32 69 38 . 128 93 73 19 190 Received Heat Transfer 1819 | . 123 189 150 . 219 45 12 . . . 55 37 . 329 158 229 228 45 Effects 13 | . 2 . 2 . 3 . . . . . . . . . . . . 6 Shutdowns 5 | . . . . . 2 . . . . . . . . . . . . 3 Interference 6 | . 2 . 2 . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 18 | . . . . . . . . . . . . . . 2 5 6 2 3 Total Turns 309 | . . . . . . . . . . . . . . 27 66 136 52 28 Longest Duration 74 | . . . . . . . . . . . . . . 16 18 74 42 12 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Melted 28 | . . . . . 3 . 2 . . . 1 . . 1 . 15 4 2 Heat Transferred 7520 | . . . . . 874 . . . . . . . . 171 . 2738 2479 1258 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 1752 | . 162 . 170 . 1752 . . . . 163 . . . . 390 407 777 783 Initial 374 | . . . . . . . . . . 95 . . . . 37 201 116 374 Average 280 | . 65 . 65 . 598 . . . . 146 . . . . 187 223 434 518 Maximum Alert Level 5 | . . . . . 5 . . . . . . . . . 1 2 3 3 Low Security (%) 61 | 100 100 . 100 . 48 . . . . 100 . . . . 65 29 33 . Level 1 17 | . . . . . 10 . . . . . . . . . 34 69 5 1 Level 2 11 | . . . . . 7 . . . . . . . . . . 1 36 93 Level 3 3 | . . . . . 2 . . . . . . . . . . . 24 4 Level 4 4 | . . . . . 20 . . . . . . . . . . . . . Level 5 2 | . . . . . 10 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . . . . 13 . . . . 1 . . . . 6 8 9 6 Investigation 6 | . . . . . 3 . . . . 1 . . . . . . 1 1 Extermination 9 | . . . . . 2 . . . . . . . . . 1 3 2 1 Reinforcement 18 | . . . . . 7 . . . . . . . . . . 2 5 4 Assault 3 | . . . . . 1 . . . . . . . . . 1 . 1 . Garrison 7 | . . . . . . . . . . . . . . . 4 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . . . . . . . . 2 . Haulers Reinforced 5 | . . . . . 5 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 11 | . 1 . . . 3 . . . . . . . . 1 . 3 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 15 19 3 . 47 4 8 . 9 2 12 5 . 14 19 36 32 23 Peak Tracking Total 8 | . 4 6 1 . 4 2 4 . 2 . 5 3 . 7 5 6 8 8 Tactical Retreats 6 | . 1 1 . . . . 1 . . . . . . . . 1 1 1 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 11 | . 4 1 . . 4 . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . Triggered 8 | . . . . . 1 . 2 5 . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 47 | . 1 3 . . 25 . . 2 . . . 1 . 1 2 4 4 4 Max in Single Turn 14 | . 1 1 . . 14 . . 2 . . . 1 . 1 1 1 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 60 | . 8 2 11 3 8 . 1 2 . 4 2 . 4 1 2 6 4 2 Terminals 30 | . 7 . 6 . 5 . . . . 3 . . . . 1 4 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . . . 1 1 1 . Recycling Units 9 | . . . 5 . 3 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 163 | . 22 6 25 25 19 . 1 2 . 12 2 . 17 1 4 12 10 5 Successful 108 | . 14 6 14 25 10 . 1 2 . 2 2 . 17 1 3 5 4 2 Failed 54 | . 8 . 10 . 9 . . . . 10 . . . . 1 7 6 3 Catastrophic 9 | . 1 . 1 . 3 . . . . 1 . . . . . 2 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 72 | . 15 . 21 . 13 . . . . 10 . . . . 2 7 3 1 Terminals 82 | . 19 . 17 . 14 . . . . 9 . . . . 2 10 9 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 3 . . . . . . . . . . . . . 2 1 1 . Recycling Units 16 | . . . 8 . 5 . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . 3 Terminal Hacks 79 | . 6 6 4 25 3 . 1 2 . 1 2 . 17 1 2 5 3 1 Record 36 | . . 5 . 24 . . . . . . 1 . 5 1 . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Schematic 2 | . 1 . 1 . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . 2 . 1 . . . . . . . . . 4 . . . . . Open Door 5 | . . . . . . . 1 2 . . 1 . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . 1 . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . . . . . . . . . 2 1 . Unreport Threat 4 | . . . . . 1 . . . . . . . . . 1 2 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . 1 . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 25 | . 6 . 9 . 7 . . . . 1 . . . . 1 . 1 . Terminals 15 | . 6 . 4 . 4 . . . . 1 . . . . . . . . Botnet 3 | . 1 . . . 1 . . . . 1 . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . Skim 11 | . 5 . 4 . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 3 . . . . . . . . . 1 . 1 . Mechanics 2 | . . . . . . . . . . . . . . . 1 . 1 . Recycling Units 5 | . . . 5 . . . . . . . . . . . . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . . . . . Used 2 | . . . . . . . . . . 2 . . . . . . . . Hacking Detections 33 | . 8 . 6 . 5 . . . . 4 . . . . 1 4 4 1 Full Trace Events 3 | . 1 . 1 . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . 1 . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . 4 . . . . 7 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 1 . . . . 1 . 3 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . . . . . . . 1 . Manual 4 | . . . . . . . . . . 1 . . . . 1 . 2 . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 2 . 3 . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 5 . . . 3 . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 31 | . . . . . 18 . . 5 . 1 . 3 . . 2 . 2 . Largest Group 13 | . . . . . 6 5 5 10 10 9 10 13 8 8 2 . 1 . Highest-Rated Group 614 | . . . . . 261 235 235 506 506 457 480 614 368 368 84 . 148 . Highest-Rated Ally 148 | . . . . . 47 47 47 68 68 68 68 68 68 68 42 . 148 . Total Orders 3 | . . . . . . . . . . . 3 . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . Ally Attacks 423 | . . . . . 173 9 32 . 29 1 76 19 . 40 22 . 22 . Total Damage 9529 | . . . . . 2885 192 727 . 700 106 2197 444 . 1054 521 . 703 . Kills 68 | . . . . . 25 . 6 . 9 1 10 4 . 6 2 . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . 1 . 1 1 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 16870 | 75 1357 2642 1240 2514 1522 370 569 493 441 130 704 677 146 670 717 1258 840 505 Spaces Moved 11085 | 43 750 1052 682 1659 1225 361 590 436 342 129 697 664 143 491 405 701 427 288 Core 254 | 2 . . . 169 . . . . . . . . . . . . . 83 Treads 4261 | 41 750 1052 632 1490 42 . . . . . . . . 1 101 . 62 90 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 6570 | . . . 50 . 1183 361 590 436 342 129 697 664 143 490 304 701 365 115 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 50 80 80 90 90 90 90 90 90 90 90 120 120 120 50 Average Speed 124 | 154 160 160 158 148 92 89 90 90 90 90 90 90 90 112 143 135 153 140 Slowest Speed 350 | 160 160 160 240 350 240 90 90 90 90 90 90 90 90 215 215 140 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 3 90 65 99 93 33 68 77 60 47 2 91 87 62 62 15 79 20 43 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 15 | . 1 1 5 5 . . . . . . . . 3 . . . . . Known Exits Taken 10 | . 1 . 1 1 1 1 . . 1 1 . . . 1 1 . 1 . Unknown Exits Taken 8 | 1 . 1 . . . . 1 1 . . 1 1 1 . . 1 . . Scrap Searched 30 | . . 7 . 6 . . 3 . 5 . 4 1 . 4 . . . . Spaces Dug 26 | . . 5 . . 18 . . . . . . . . . . . 3 . Terrain Destroyed 548 | . . 5 . . 172 24 12 2 13 8 59 21 . 52 20 83 36 41 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 440 | . . . . . 119 24 12 2 13 8 59 21 . 52 19 63 31 17 AOE 105 | . . 5 . . 53 . . . . . . . . . . 18 5 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 13343 | 49 850 1900 762 1705 1454 383 615 532 464 137 739 727 161 569 502 900 540 354 Wait 1255 | . 39 749 8 2 33 4 8 60 114 2 17 23 15 19 48 68 34 12 Move 11067 | 42 749 1051 681 1658 1224 360 589 435 341 128 696 663 142 490 404 700 426 288 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 96 | 1 11 7 4 20 17 . 4 2 1 1 3 . 2 7 3 7 3 3 Fast Attach 56 | 6 4 . 2 4 9 1 1 2 . . . . . 7 . 10 5 5 Attach 42 | . . 3 . 2 14 1 . . . 2 . . . 2 2 4 4 8 Detach 19 | . 2 1 . 1 6 1 1 1 . . . . . 2 . 1 1 2 Swap 74 | . 3 14 9 4 10 1 . 3 1 . 3 . . 5 5 3 7 6 Drop 94 | . 4 6 7 14 15 1 4 3 1 . 2 . 2 12 2 15 1 5 Fire 566 | . 34 64 46 . 125 14 8 2 6 3 17 8 . 25 38 92 59 25 Melee 6 | . . 5 . . . . . . . 1 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 9 | . 4 . 5 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 58 | . . . . . . . . 24 . . 1 33 . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 5) 377 | -10/Materials | Discovered new exit (range 13) 700 | -10/Materials | Repaired Lgt. Armor Plating 835 | -10/Materials | Learned Storage garrison access intel 887 | -10/Materials | Learned location of 2 exits from Mines 947 | -10/Materials | Discovered new exit (range 8) 962 | -10/Materials | Learned location of 2 exits from Mines 985 | -10/Materials | Learned location of Storage (-7) 1000 | -10/Materials | Learned location of 1 exit from Recycling 1006 | -10/Materials | Identified exit to Subcaves 1024 | -10/Materials | Learned 2 Storage zone layouts 1051 | -10/Materials | Learned 2 Storage zone layouts 1088 | -10/Materials | Learned Storage security intel 1297 | -10/Materials | Discovered new exit (range 10) 1433 | -10/Materials | Entered Subcaves 1436 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1570 | -10/Subcaves | Discovered new exit (range 15) 2848 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2876 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3194 | -10/Subcaves | Disturbed a concealed Subdweller 3427 | -10/Subcaves | Visited 4L-MR0's lab 3444 | -10/Subcaves | Found Prototype Energy Cannon 3465 | -10/Subcaves | Identified Powered Cannon 3543 | -10/Subcaves | Discovered new exit (range 14) 3751 | -10/Subcaves | Visited Clippyterm 3756 | -10/Subcaves | Learned location of Deep Caves (-7) 3756 | -10/Subcaves | Learned Research machine intel 4075 | -10/Subcaves | Entered Recycling 4076 | -7/Recycling | Identified exit to Scraptown 4266 | -7/Recycling | Core integrity fell below 50% 4353 | -7/Recycling | Discovered new exit (range 15) 5277 | -7/Recycling | Scanned before Scraplab entrance 5299 | -7/Recycling | Entered Scraplab 5315 | -7/Recycling | Entered Scraptown 5776 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5781 | -7/Scraptown | Learned 8 Factory zone layouts 5803 | -7/Scraptown | Discovered new exit (range 7) 5956 | -7/Scraptown | Visited Cave Peace 5965 | -7/Scraptown | Visited Bundlers 6056 | -7/Scraptown | Visited Spacefarers 6162 | -7/Scraptown | Visited Assassins FH 6346 | -7/Scraptown | Visited Symbiants 6359 | -7/Scraptown | Visited Awakened 6394 | -7/Scraptown | Visited UFD Registry 6394 | -7/Scraptown | Registered with UFD as "Nanosplitter" 6426 | -7/Scraptown | Visited TADAMA 6472 | -7/Scraptown | Visited Scrapoid Pod Storage 6533 | -7/Scraptown | Visited Scrap Suit Storage 6572 | -7/Scraptown | Visited Derelict Rescue Squad 6616 | -7/Scraptown | Visited Infowarlord's Domain 6628 | -7/Scraptown | Found Exp. Terrain Scanner 6719 | -7/Scraptown | Visited Abandonware Association 6730 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6736 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 6736 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 6771 | -7/Scraptown | Visited Research Penetration Think Tank 6864 | -7/Scraptown | Visited Science Guys 6962 | -7/Scraptown | Delivered Scrap Shield to a Scientist 7121 | -7/Scraptown | Visited A0-MCA Data Center 7133 | -7/Scraptown | Given an A- rating by A0-MCA 7138 | -7/Scraptown | Found A0-MCA's Component Scanner 7168 | -7/Scraptown | Visited Curators Association 7330 | -7/Scraptown | Found Scrap Suit 7403 | -7/Scraptown | Visited Cartography Club 7546 | -7/Scraptown | Learned location of Lower Caves (-6) 7546 | -7/Scraptown | Learned location of Proximity Caves (-4) 7546 | -7/Scraptown | Learned location of Extension (-5) 7546 | -7/Scraptown | Learned 8 Materials zone layouts 7546 | -7/Scraptown | Learned 16 Materials zone layouts 7546 | -7/Scraptown | Learned 12 Upper Caves zone layouts 7546 | -7/Scraptown | Learned 8 Access zone layouts 7546 | -7/Scraptown | Learned 20 Upper Caves zone layouts 7546 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 7546 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 7546 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 7546 | -7/Scraptown | Learned Research emergency access door positions 7546 | -7/Scraptown | Learned location of 3 exits from Lower Caves 7546 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 7546 | -7/Scraptown | Identified exit to Factory 7563 | -7/Scraptown | Found Deep Structural Scanner 7829 | -7/Scraptown | Entered Factory 7829 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 7830 | -5/Factory | Identified exit to Factory 7831 | -5/Factory | Identified exit to Upper Caves 8041 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 8124 | -5/Factory | Spotted B-75 Beast 8198 | -5/Factory | Scrapoids reinforcements arrived? 8200 | -5/Factory | Allies destroyed B-75 Beast 8287 | -5/Factory | Lost 5 allies 8293 | -5/Factory | Found Scrap Suit 8325 | -5/Factory | Discovered exit to Upper Caves (range 21) 8548 | -5/Factory | Build established: Scavenger-Scrapper 8584 | -5/Factory | Scrapoids reinforcements arrived? 8597 | -5/Factory | Destroyed 7 combat bots 8753 | -5/Factory | Found Scrap Suit 8863 | -5/Factory | Allied Derelicts emerged from ambush trap array 9268 | -5/Factory | Scrapoids reinforcements arrived? 9329 | -5/Factory | First assault squad dispatched 9351 | -5/Factory | Entered Upper Caves 9351 | -5/Upper Caves | Accompanied by 5 allies 9352 | -5/Upper Caves | Identified exit to Upper Caves 9353 | -5/Upper Caves | UFD Scientist delivered a prototype 9354 | -5/Upper Caves | Encountered a Warlord checkpoint 9357 | -5/Upper Caves | Found Prototype Protection 9357 | -5/Upper Caves | Identified Enh. Scrap Shield 9473 | -5/Upper Caves | Learned 4 Factory zone layouts 9488 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9519 | -5/Upper Caves | Spotted B-75 Beast 9526 | -5/Upper Caves | Destroyed B-75 Beast 9653 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9721 | -5/Upper Caves | Entered another Upper Caves area 9721 | -5/Upper Caves | Accompanied by 5 allies 9740 | -5/Upper Caves | Learned Factory security intel 9933 | -5/Upper Caves | Spotted B-75 Beast 9939 | -5/Upper Caves | Allies destroyed B-75 Beast 10027 | -5/Upper Caves | Found DCF Scrap (14 items) 10164 | -5/Upper Caves | Discovered new exit (range 8) 10290 | -5/Upper Caves | Entered Warlord 10290 | -5/Warlord | Accompanied by 5 allies 10408 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10468 | -5/Warlord | Visited the Vortex Lab 10475 | -5/Warlord | Found Prototype Energy Gun 10476 | -5/Warlord | Identified Vortex Rail 10486 | -5/Warlord | Warlord's base attacked by MAIN.C 10518 | -5/Warlord | Rebuked by Warlord 10546 | -5/Warlord | Found Prototype Device 10547 | -5/Warlord | Identified System Purifier 10563 | -5/Warlord | Found Prototype Reactor 10563 | -5/Warlord | Identified Vortex Chain Reactor 10708 | -5/Warlord | Opened side exit 10726 | -5/Warlord | Discovered new exit (range 9) 10783 | -5/Warlord | Entered Proximity Caves 10783 | -4/Proximity Caves | Accompanied by 10 allies 10842 | -4/Proximity Caves | Build established: Commander-Scrapper 10960 | -4/Proximity Caves | Learned Research security intel 11019 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11025 | -4/Proximity Caves | Found DCF Scrap (12 items) 11224 | -4/Proximity Caves | Entered Factory 11224 | -4/Factory | Accompanied by 9 allies 11224 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11249 | -4/Factory | Discovered new exit (range 7) 11290 | -4/Factory | Identified exit to Upper Caves 11354 | -4/Factory | Entered Upper Caves 11354 | -4/Upper Caves | Accompanied by 10 allies 11462 | -4/Upper Caves | Found Imp. Powered Armor 11772 | -4/Upper Caves | Discovered new exit (range 19) 12058 | -4/Upper Caves | Entered another Upper Caves area 12058 | -4/Upper Caves | Accompanied by 10 allies 12161 | -4/Upper Caves | Discovered new exit (range 15) 12195 | -4/Upper Caves | Spotted B-86 Titan 12205 | -4/Upper Caves | Allies destroyed B-86 Titan 12337 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 12490 | -4/Upper Caves | Discovered new exit (range 9) 12577 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12735 | -4/Upper Caves | Entered Zhirov 12735 | -4/Zhirov | Accompanied by 8 allies 12735 | -4/Zhirov | Discovered new exit (range 3) 12752 | -4/Zhirov | Met Zhirov 12772 | -4/Zhirov | Learned location of Quarantine (-3) 12772 | -4/Zhirov | Learned location of Testing (-2) 12772 | -4/Zhirov | Learned location of Command (-1) 12785 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12809 | -4/Zhirov | Found Alien Artifact 12881 | -4/Zhirov | Entered Proximity Caves 12881 | -3/Proximity Caves | Accompanied by 8 allies 12882 | -3/Proximity Caves | Identified exit to Research 12884 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 13050 | -3/Proximity Caves | Spotted Striker 13071 | -3/Proximity Caves | Destroyed Striker 13100 | -3/Proximity Caves | Lost 7 allies 13141 | -3/Proximity Caves | Found Scrap Suit 13290 | -3/Proximity Caves | Found DCF Scrap (15 items) 13391 | -3/Proximity Caves | Build established: Scavenger-Scrapper 13444 | -3/Proximity Caves | Spotted B-86 Titan 13466 | -3/Proximity Caves | Destroyed B-86 Titan 13551 | -3/Proximity Caves | Entered Research 13551 | -3/Research | Accompanied by 1 ally 13551 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13552 | -3/Research | Identified exit to Quarantine 13555 | -3/Research | Loaded intel: 108 machine locations 13588 | -3/Research | Garrison activated, responded to threat 13640 | -3/Research | Found Exp. Terrain Scanner 14268 | -3/Research | Entered Quarantine 14354 | -3/Quarantine | Cryocooling Duct disabled 14369 | -3/Quarantine | Ambient heat levels rising (+20) 14369 | -3/Quarantine | Non-combat units ordered to evacuate 14418 | -3/Quarantine | Found Alien Artifact 14418 | -3/Quarantine | Identified Phase Redirector 14481 | -3/Quarantine | Found Alien Artifact 14481 | -3/Quarantine | Identified Phase Armor 14573 | -3/Quarantine | Met incapacitated Sigix Warrior 14573 | -3/Quarantine | Lockdown squad dispatched 14577 | -3/Quarantine | Spotted Lightning 14580 | -3/Quarantine | Garrison activated, responded to threat 14585 | -3/Quarantine | Spotted Lightning 14587 | -3/Quarantine | Spotted Lightning 14590 | -3/Quarantine | Destroyed Lightning 14594 | -3/Quarantine | System corruption reached 10% 14636 | -3/Quarantine | Destroyed Lightning 14644 | -3/Quarantine | Destroyed Lightning 14670 | -3/Quarantine | Found EMDS 14672 | -3/Quarantine | Lost 3 parts (1u2w) 14681 | -3/Quarantine | Found EMDS 14735 | -3/Quarantine | Found Alien Artifact 14750 | -3/Quarantine | Found Hellfire Missile Launcher 14904 | -3/Quarantine | Build established: Scavenger-Tank 15042 | -3/Quarantine | Core integrity fell below 50% 15339 | -3/Quarantine | Found Exp. EM Disruption Field 15420 | -3/Quarantine | Discovered new exit (range 10) 15526 | -3/Quarantine | Entered Research 15526 | -2/Research | Evolved 2 slots: Utility x2 15527 | -2/Research | Identified exit to Access 15638 | -2/Research | Spotted B-90 Cyclops 15641 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 15650 | -2/Research | Identified exit to Testing 15819 | -2/Research | Build established: Scavenger-Skirmisher 15895 | -2/Research | Destroyed 7 combat bots 16276 | -2/Research | First assault squad dispatched 16286 | -2/Research | Found Exp. Terrain Scan Processor 16366 | -2/Research | Entered Testing 16373 | -2/Testing | Scanned by Researcher 16404 | -2/Testing | Build established: Scavenger-Tank 16414 | -2/Testing | Identified Transdimensional Reconstructor 16414 | -2/Testing | Warped through subspace 16637 | -2/Testing | Found Zero-point Reactor 16641 | -2/Testing | Found Zero-point Reactor 16645 | -2/Testing | Found Zero-point Reactor 16652 | -2/Testing | Found Zero-point Reactor 16775 | -2/Testing | Found Exp. Targeting Computer 16782 | -2/Testing | Found Exp. Targeting Computer 16794 | -2/Testing | Found Exp. Targeting Computer 16825 | -2/Testing | Identified Core Reset Matrix 16825 | -2/Testing | Used Core Reset Matrix 16827 | -2/Testing | Core integrity fell below 50% 16829 | -2/Testing | Released all parts (14) 16836 | -2/Testing | Core integrity fell below 20% 16860 | -2/Testing | Spotted Fortress 16864 | -2/Testing | Lost 10 parts (1p3n3u3w) 16871 | -2/Testing | Destroyed by Fortress with Graviton Cannon Last Messages --------------- 16829_ Released Zero-point Reactor. 16829_ Released Adv. Hacking Suite. 16829_ Released Lrg. Storage Unit. 16829_ Released A0-MCA's Component Scanner. 16829_ Released Broken Force Field. 16829_ Released Zero-point Reactor. 16829_ Released Exp. Targeting Computer. 16829_ Released Adv. Weapon Cycler. 16829_ Released HERF Cannon. 16829_ Released Hellfire Missile Launcher. 16829_ U-05 Engineer builds a Wall. 16829_ Penetrated by Slug. 16829_ Slug penetrates Wall. 16829_ Q681-o misfires. 16829_ U-05 Engineer builds a Door. 16830_ The unstable cave ceiling collapses. 16832_ U-05 Engineer builds a Wall. 16833_ The unstable cave ceiling collapses. 16833_ Adv. Heavy Siege Treads destroyed. 16834_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######################################??????????? | | ??????????? | | ?????????? | | ?????????? | | % A ????????? | | g ????????? | | @ % ????????? | | ##### ######################???????????????? | | ????# ""#????????????????????????????????????? | | ????#" ""#????????????????????????????????????? | | ????#"" ""#????????????????????????????????????? | | ????#"" ""#????????????????????????????????????? | | ????#"""""""#????????????????????????????????????? | | ????#########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 89 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Armor Coverage 900 Resistance: EM 15 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 36 Recoil Reduction 3 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Phase Armor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MediumAlphaBallwheel Manual? 0 Play Time 01:45:48 Cumulative 547.3 hours Start 2024.12.06 @ 08:05:15 End 2024.12.07 @ 08:19:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 312 Adventurer 0 Explorer 0 Win Type - Total 43 Types 29/3/5/1/1/0/2/1/1 Lore% 84 Gallery% 86 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 208a70fa-89cc-4883-a77a-fe393056b409