Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 15:15:59 Player: Uranium-235 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (139) 695 Value Destroyed (5608) 5608 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3053) 3053 TOTAL SCORE: 12656 Bonus ------- High Alert Combat Kills 968 Follower Combat Kills 185 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Relay Coupler [NC] (30) Missile Launcher Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Visual Processing Unit Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Railgun Railgun Railgun > --- INVENTORY -------- Heavy Deuterium Engine Cooled Deuterium Engine Light Fission Core Wheel Improved Heat Sink High-capacity Matter Pod Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] High-powered Shock Rifle KE Penetrator Gauss Cannon Gauss Cannon Improved Proton Missile Launcher Missile Launcher Missile Launcher Powered Hammer Powered Hammer Katana Chainsword [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Slots Evolved 6 | . . 2 2 . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 2 . . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 85 | 7 13 18 1 11 13 6 10 6 Power 11 | 1 1 2 . 1 2 . 1 3 Engine 10 | 1 1 1 . 1 2 . 1 3 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 6 6 . 1 6 1 1 1 Treads 4 | 2 1 . . . 1 . . . Leg 8 | . 3 3 . . 2 . . . Wheel 7 | . . . . 1 3 1 1 1 Hover 5 | . 2 3 . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 3 3 1 3 2 3 3 1 Device 7 | 1 2 . . . 1 1 2 . Storage 5 | 1 1 1 . 1 . 1 . . Processor 1 | . . 1 . . . . . . Hackware 1 | . . 1 . . . . . . Protection 7 | . . . 1 2 1 1 1 1 Artifact . | . . . . . . . . . Weapon 29 | 2 3 7 . 6 3 2 5 1 Energy Gun 7 | 1 1 3 . 1 . . 1 . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 6 | 1 . 1 . . 1 . 3 . Ballistic Cannon 5 | . . . . . 2 2 . 1 Launcher 4 | . 1 . . 3 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . 2 . 2 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . Unidentified Prototypes 4 | . . 2 . . . . . 2 Parts Lost 37 | . 1 5 . 3 3 2 4 19 Power 4 | . . 1 . . 1 . . 2 Propulsion 12 | . 1 3 . 1 1 1 1 4 Utility 11 | . . . . 2 . 1 2 6 Weapon 10 | . . 1 . . 1 . 1 7 Highest Loss Streak 16 | . 1 4 . 1 1 2 2 16 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 5 8 9 9 14 19 18 19 19 Power 2 | 1 1 1 1 2 3 3 3 3 Propulsion 1 | 3 1 1 1 2 2 1 1 1 Utility 4 | . 1 3 2 4 7 6 7 5 Weapon 5 | . 2 3 5 5 6 7 8 9 Tool/Special . | . . . . . . . . . Unused Backups 31 | . 8 5 . 1 2 1 3 11 Power 5 | . 1 . . . . . . 4 Propulsion 6 | . 5 . . . 1 . . . Utility 13 | . . 4 . . 1 1 3 4 Weapon 7 | . 2 1 . 1 . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 99 97 99 90 87 99 95 86 Engine 8 | . 14 8 9 9 8 7 7 6 Treads 5 | . 23 . . . 2 7 3 . Leg 7 | . 3 20 27 12 3 . . . Wheel 7 | . . . . 6 9 14 14 13 Hover 1 | . . 11 . . . . . . Device 10 | . 14 . 9 9 9 15 14 10 Storage 9 | . 14 11 9 9 9 7 7 6 Processor 7 | . . 10 9 9 9 7 7 6 Hackware 7 | . . 10 9 9 9 7 7 6 Protection 5 | . . . 8 8 9 6 7 9 Energy Gun 5 | . 12 4 18 8 5 . 3 . Ballistic Gun 4 | . 12 . . . 2 . . 21 Ballistic Cannon 6 | . . . . . 9 22 17 . Launcher 1 | . . . . 4 . . . . Slashing Weapon 3 | . . 15 . 4 . . . . Peak Build Rating 60 | 7 10 20 24 36 36 41 58 60 Average Rating 29 | 5 8 18 23 30 33 39 45 55 On Entrance 25 | . 7 10 19 24 34 33 41 58 Avg Prop Armor Cover (%) 7 | . 7 7 . 5 8 7 8 . Naked Turns 10 | . . . . . . . . 10 Heaviest Build 85 | 15 21 21 29 70 73 81 81 85 Greatest Support 44 | 40 40 33 33 33 28 32 44 44 Greatest Overweight (x) 7 | 3 3 1 . 2 7 4 4 5 Average Overweight (x) 1 | . . . . 1 2 2 1 . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 Average Capacity 15 | 7 8 10 10 17 20 20 20 19 Most Carried 20 | 8 10 10 10 19 20 20 20 20 Average Carried 14 | 5 8 9 9 14 19 18 19 19 Final Capacity 20 | 8 10 10 10 20 20 20 20 5 Final Carried 20 | 8 10 10 10 19 20 20 20 5 Class Distribution -------------------- 47% | Scavenger-Mutant 29% | Scavenger-Gunner 18% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Matter Collected 3452 | 166 249 352 58 414 487 143 934 649 Remotely . | . . . . . . . . . Salvage Created 5685 | 98 690 535 140 1156 918 262 1034 852 Parts 288 | 9 53 38 10 50 41 13 22 52 Haulers Intercepted 6 | . . 4 . . . . . 2 Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Combat Hostiles Destroyed 106 | . 17 7 2 29 13 7 19 12 Melee 10 | . . 7 . 3 . . . . Guns 36 | . 10 . 2 7 2 . 3 12 Cannons 32 | . 2 . . . 9 5 16 . AOE 27 | . 5 . . 18 2 2 . . Classes Destroyed 17 | 2 6 3 . 2 3 . . 1 Worker 2 | . 1 . . . . 1 . . Builder 4 | . 1 . . . . . . 3 Tunneler 3 | 3 . . . . . . . . Hauler 6 | . . 4 . . . . . 2 Recycler 6 | 1 . 1 . . 4 . . . Mechanic 1 | . . . . . 1 . . . Operator 3 | . 2 . 1 . . . . . Watcher 8 | . 2 1 . . 2 2 . 1 Swarmer 20 | . 3 3 . 10 . . 3 1 Grunt 55 | . 14 1 . 10 7 7 12 4 Brawler 2 | . . . . 1 . . . 1 Duelist 4 | . . 1 . 2 . . 1 . Sentry 18 | . . 2 2 5 2 . 3 4 Specialist 3 | . . . . 1 2 . . . Hunter 2 | . . . . . 1 . . 1 Programmer 1 | . . . . . . . . 1 Heavy 1 | . . . . . 1 . . . Best Kill Streak 9 | 4 6 4 1 6 9 5 9 8 Combat Bots Only 9 | . 5 3 1 6 8 3 9 4 Max Kills in Single Turn 4 | 1 2 1 1 4 2 4 2 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 . . 4 2 2 . . Melee 1 | . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Hostile Shots Fired 700 | . 91 40 15 106 65 13 127 243 Missed 216 | . 24 11 10 30 19 4 41 77 Hits 484 | . 67 29 5 76 46 9 86 166 Melee 16 | . . 10 . 2 . . . 4 Projectile 468 | . 67 19 5 74 46 9 86 162 Critical Strikes 12 | . . 1 . 1 1 . 2 7 Damage Taken 6514 | . 819 531 72 1087 915 288 860 1942 Core 1393 | . 139 242 12 114 177 14 141 554 Absorbed by Shields 99 | . . . . 17 . . 82 . Ignored by Resistances 81 | . . . . . . 6 75 . Regen/Repaired (Parts) 67 | . . 67 . . . . . . Core Remaining (%) 56 | 100 44 39 . . 44 . . . Volleys Fired 238 | 10 52 1 10 34 34 14 42 41 Largest 3 | 2 2 1 2 2 2 3 3 3 Hottest 140 | 70 110 50 90 90 90 120 140 105 Shots Fired 558 | 18 97 1 20 66 68 42 125 121 Gun 319 | 18 80 1 20 43 19 . 17 121 Cannon 211 | . 12 . . . 49 42 108 . Launcher 28 | . 5 . . 23 . . . . Special . | . . . . . . . . . Kinetic 375 | 8 41 . . . 55 42 108 121 Thermal 62 | 10 51 1 . . . . . . Explosive 22 | . 5 . . 17 . . . . Electromagnetic 99 | . . . 20 49 13 . 17 . Robot Hit Streak 13 | 3 12 . 9 13 6 6 5 8 Robot Miss Streak 5 | 2 3 1 4 5 4 4 4 3 Penetration Max 1 | . . . . . 1 1 1 1 Secondary Targets 8 | . 1 . . 4 . . . 3 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 Shots Hit Robots 391 | 12 62 34 15 66 40 16 71 75 Core Hits 213 | 5 34 12 7 52 25 9 36 33 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 Critical Strikes 28 | 1 2 3 . 2 6 1 12 1 Burn 1 | 1 . . . . . . . . Destroy 3 | . 2 . . . . . . 1 Blast 17 | . . . . . 6 1 10 . Sever 7 | . . 3 . 2 . . 2 . Melee Attacks 107 | . . 65 . 26 . . 16 . Impact . | . . . . . . . . . Slashing 105 | . . 63 . 26 . . 16 . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . 6 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Follow-up Attacks 5 | . . 2 . 2 . . 1 . Damage Inflicted 13948 | 163 1064 1162 222 3580 1364 1334 2605 2454 Guns 4232 | 163 621 . 222 467 218 . 160 2381 Cannons 3477 | . 194 . . . 1040 544 1699 . Explosions 3366 | . 249 . . 2148 106 790 . 73 Melee 2872 | . . 1161 . 965 . . 746 . Ramming 1 | . . 1 . . . . . . Kinetic 6097 | 74 282 . . . 1117 544 1699 2381 Thermal 1829 | 89 533 . . 311 106 790 . . Explosive 1891 | . 249 . . 1569 . . . 73 Electromagnetic 1258 | . . . 222 735 141 . 160 . Impact . | . . . . . . . . . Slashing 2872 | . . 1161 . 965 . . 746 . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 1 1 . . 2 Average Corruption 1 | . . . . 1 1 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . 2 4 . . 4 Matter Fused 4 | . . . . 2 . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . 1 . . 1 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 453 | . . 52 . 147 38 188 . 28 Projectiles 74 | . . . . . 38 36 . . Explosions 282 | . . . . 102 . 152 . 28 Melee 97 | . . 52 . 45 . . . . Knockbacks 21 | . . . . . 5 4 12 . Impact . | . . . . . . . . . Kinetic 19 | . . . . . 5 4 10 . Secondary 2 | . . . . . . . 2 . Self-Inflicted Damage 400 | . 86 . . 158 . 156 . . Shots 10 | . 3 . . 5 . 2 . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 330 | 54 159 10 . 17 330 36 258 61 Average Temperature 61 | 25 47 7 . 5 137 15 60 15 Received Heat Transfer 1863 | . 315 42 9 223 162 45 437 630 Effects 3 | . . . . . 1 . 2 . Energy Bleed 1 | . . . . . 1 . . . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 6 | . . . 4 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 2839 | 333 1406 . . 450 100 550 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . . 1 6 1 . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Maximum Alert Level 3 | . 1 . . 3 2 2 3 3 Low Security (%) 39 | 100 95 100 100 15 . . . . Level 1 10 | . 4 . . 24 . 19 18 . Level 2 32 | . . . . 34 100 80 30 37 Level 3 17 | . . . . 25 . . 50 62 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 968 | 15 259 163 30 917 692 559 968 912 Initial 471 | . . 105 20 14 446 296 326 471 Average 387 | 2 59 88 14 500 587 466 664 733 Influence Increases 4183 | 20 504 315 71 933 443 453 722 722 Destroy 0b10 Robot/C 2220 | . 340 140 40 580 260 140 440 280 Destroy 0b10 Robot/NC 200 | 20 30 30 5 15 35 15 20 30 Destroy Leader 408 | . 74 50 20 20 84 24 40 96 Allied During Kill 16 | . . . . . . . 11 5 Successful Hack 117 | . 14 22 3 12 36 3 6 21 Disable Machine 345 | . . 15 . 15 . 180 . 135 Anti-Garrison Action 200 | . . . . 100 . . 100 . Destroy Structure 392 | . 31 13 3 131 28 91 15 80 Lose Combat Pursuer 285 | . 15 45 . 60 . . 90 75 Influence Decreases 3410 | 20 253 517 97 39 707 639 221 917 Entered New Map 1650 | . . 146 29 9 471 357 141 497 Time Decay 1329 | 20 243 340 68 . 206 262 . 190 Lost Part 351 | . 10 31 . 30 30 20 40 190 Lost Ally 80 | . . . . . . . 40 40 Squads Dispatched 20 | . 4 . . . 5 3 . 8 Investigation 3 | . 2 . . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 8 | . 2 . . . 3 . . 3 Assault 4 | . . . . . 2 . . 2 Garrison 4 | . . . . . . 1 . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Distress Signals 11 | . 1 2 . . 3 1 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 165 | . 22 15 3 33 17 10 26 39 Peak Tracking Total 16 | . 5 4 1 7 4 4 6 16 Tactical Retreats 16 | . 1 2 . 3 . . 6 4 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Traps Triggered 13 | . . . . 10 . . 1 2 Indirectly 1 | . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Machines Disabled 27 | . . 1 . 3 . 12 2 9 Max in Single Turn 6 | . . 1 . 1 . 6 1 2 Garrison Relay 4 | . . . . 2 . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Machines Accessed 22 | . 4 6 1 1 1 5 3 1 Terminals 16 | . 3 5 . 1 1 2 3 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . . Total Hacks 62 | . 10 26 1 1 6 11 5 2 Successful 36 | . 5 15 1 1 3 7 3 1 Failed 25 | . 5 10 . . 3 4 2 1 Catastrophic 3 | . 1 1 . . 1 . . . Database Lockouts 1 | . . 1 . . . . . . Manual 34 | . 6 21 . . 3 2 . 2 Terminals 52 | . 8 24 . 1 6 6 5 2 Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 . . 3 . . Terminal Hacks 17 | . 2 8 . 1 2 1 3 . Prototype ID Bank 3 | . . 2 . . 1 . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . 1 . Terminal Index 1 | . . 1 . . . . . . Locate Traps 4 | . . 2 . . 1 1 . . Registered Components 2 | . 1 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . Garrison Registry 1 | . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 3 . . Unlock Access 3 | . . . 1 . . 2 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 10 | . 2 5 . . 1 1 . 1 Terminals 10 | . 2 5 . . 1 1 . 1 Botnet 10 | . 2 5 . . 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 17 | . 3 6 1 . 1 3 2 1 Full Trace Events 5 | . 3 1 . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 95 | . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . 10 . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 32 | . . 32 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Used RIF Installer 3 | . . . . 2 . . 1 . Command Fork 1 | . . . . . . . 1 . Structural Interface 1 | . . . . 1 . . . . Robots Hacked 1 | . . 1 . . . . . . Non-combat 1 | . . 1 . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . parse_system 1 | . . 1 . . . . . . Relay Couplers Released 16 | . . . . 8 . . 8 . Machine Destruction 16 | . . . . 8 . . 8 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Total Allies 4 | . . . . . . . 2 2 Largest Group 2 | . . . . . . . 2 2 Highest-Rated Group 62 | . . . . . . . 59 62 Highest-Rated Ally 39 | . . . . . . . 39 31 Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . . . 12 17 Total Damage 482 | . . . . . . . 187 295 Kills 5 | . . . . . . . 3 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Active Infowar (turns) 4703 | 42 595 787 149 978 420 575 773 384 Optics 4066 | . . 787 149 978 420 575 773 384 Seismic 637 | 42 595 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Turns Passed 4970 | 135 757 789 149 978 420 575 773 394 Spaces Moved 2805 | 55 338 542 87 550 199 368 447 219 Core 26 | 6 . . . . . . . 20 Treads 340 | 49 291 . . . . . . . Legs 574 | . 41 307 87 124 15 . . . Wheels 1624 | . . . . 426 184 368 447 199 Hover 241 | . 6 235 . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 116 52 120 100 120 130 115 50 Average Speed 126 | 159 160 101 120 130 142 132 122 109 Slowest Speed 330 | 200 260 190 120 260 330 160 160 155 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 61 52 13 54 23 13 62 55 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 13 | . . 13 . . . . . . Terrain Destroyed 395 | . 34 13 3 144 30 85 . 86 Melee 13 | . . 13 . . . . . . Projectile 105 | . . . . . 22 18 . 65 AOE 277 | . 34 . 3 144 8 67 . 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Total 3578 | 81 458 694 114 702 266 424 557 282 Wait 128 | . 25 46 12 3 3 25 13 1 Move 2797 | 54 337 541 86 548 198 368 446 219 Hop . | . . . . . . . . . Pick Up 80 | 9 13 14 3 12 8 7 8 6 Fast Attach 17 | 7 1 4 . 1 2 . 1 1 Attach 26 | . . 7 2 2 4 4 4 3 Detach 3 | . . 1 . . . . 2 . Swap 67 | . 15 10 . 14 11 2 10 5 Drop 59 | 1 15 12 1 5 6 4 9 6 Fire 238 | 10 52 1 10 34 34 14 42 41 Melee 94 | . . 57 . 23 . . 14 . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis 68 | . . . . 60 . . 8 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 3 exits: [*Low] / Gar / Gar) -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 837 | -10/Materials | Discovered new exit (range 10) 843 | -10/Materials | Core integrity fell below 50% 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1112 | -9/Materials | Discovered new exit (range 4) 1151 | -9/Materials | Core integrity fell below 50% 1183 | -9/Materials | Lost 4 parts (1p3n) 1241 | -9/Materials | Identified exit to Mines 1394 | -9/Materials | Discovered new exit (range 15) 1421 | -9/Materials | Central database locked down 1463 | -9/Materials | Build established: Scavenger-Mutant 1608 | -9/Materials | Repaired Imp. Aluminum Leg 1682 | -9/Materials | Entered another Materials area 1682 | -8/Materials | Evolved 2 slots: Utility x2 1830 | -8/Materials | Identified exit to Garrison 1831 | -8/Materials | Entered Garrison 1854 | -8/Garrison | Installed Relay Interface Framework 1873 | -8/Garrison | Triggered checkpoint 1906 | -8/Garrison | Garrison Relay disabled 1987 | -8/Garrison | Triggered checkpoint 2141 | -8/Garrison | Discovered new exit (range 8) 2181 | -8/Garrison | Triggered checkpoint 2339 | -8/Garrison | Garrison Relay disabled 2445 | -8/Garrison | Triggered checkpoint 2535 | -8/Garrison | Triggered checkpoint 2591 | -8/Garrison | Expanded RIF knowledge: Structural Interface 2809 | -8/Garrison | Entered Materials 3033 | -8/Materials | Core integrity fell below 50% 3065 | -8/Materials | Destroyed 8 combat bots 3160 | -8/Materials | Discovered new exit (range 9) 3209 | -8/Materials | First assault squad dispatched 3229 | -8/Materials | Entered Factory 3229 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3491 | -7/Factory | Fabricated Hpw. Shock Rifle (x2) 3536 | -7/Factory | Identified exit to Garrison 3539 | -7/Factory | Build established: Scavenger-Gunner 3543 | -7/Factory | Discovered new exit (range 14) 3557 | -7/Factory | Garrison activated, responded to threat 3804 | -7/Factory | Identified exit to Garrison 3804 | -7/Factory | Entered Garrison 3840 | -7/Garrison | Expanded RIF knowledge: Command Fork 3948 | -7/Garrison | Garrison Relay disabled 3956 | -7/Garrison | Triggered checkpoint 3997 | -7/Garrison | Rescued a captive Derelict 4005 | -7/Garrison | Rescued a captive Derelict 4115 | -7/Garrison | Triggered checkpoint 4119 | -7/Garrison | Triggered checkpoint 4207 | -7/Garrison | Destroyed 9 combat bots 4306 | -7/Garrison | Triggered checkpoint 4325 | -7/Garrison | Garrison Relay disabled 4343 | -7/Garrison | Discovered new exit (range 32) 4343 | -7/Garrison | Discovered new exit (range 74) 4343 | -7/Garrison | Discovered new exit (range 74) 4460 | -7/Garrison | Triggered checkpoint 4577 | -7/Garrison | Entered Storage 4581 | -7/Storage | Learned location of Armory (-3) 4638 | -7/Storage | Garrison activated, responded to threat 4890 | -7/Storage | Met a pair of Derelict thieves 4948 | -7/Storage | Core integrity fell below 50% 4961 | -7/Storage | Released all parts (4) 4966 | -7/Storage | Core integrity fell below 20% 4971 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04961_ Gauss Cannon crushed and broken. 04961_ Katana crushed and broken. 04961_ Hpw. Shock Rifle crushed and broken. 04961_ Gauss Cannon crushed and broken. 04961_ Cld. Deuterium Engine crushed and broken. 04961_ Released Visual Processing Unit. 04961_ Released Hacking Suite. 04961_ Released Hvy. Deuterium Engine. 04961_ Hvy. Deuterium Engine crushed and broken. 04962_ Acquired 13 matter. 04963_ Critical hit (Burn: +37). 04963_ K-01 Serf collects debris. 04965_ C-45 Heavy ARC bursts open, deploying its payload. 04965_ G-50 Soldier unfolds itself. 04965_ L-41 Fighter unfolds itself. 04965_ G-47 Trooper unfolds itself. 04965_ M-28 Smith unfolds itself. 04965_ Critical hit (Burn: +37). 04967_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????#????? | | ????????????????????????????????????????? ?? | | ??????????????????????????????????????????"" " | | ???????????????????????????????????????????" " | | ????????????????????????????????????????" 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Shock Rifle | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Aluminum Leg | 33% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side You Will Be Upgraded Challenges ------------ None Game ------ Seed ShiftScanTube Manual? 0 Play Time 01:01:46 Cumulative 59.7 hours Start 2025.10.27 @ 12:53:47 End 2025.10.27 @ 15:15:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b938dcae-bb24-489c-aaa7-ab0ba55e9105