Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 12:06:08 Player: Alexbot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (110) 110 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1240 Bonus ------- None Cogmind --------- Core Integrity 332/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Location -9/Mines Parts ------- Power (1) Ion Engine Propulsion (4) Flight Unit Flight Unit Flight Unit Utility (2) Weapon (2) Inventory (4) Ion Engine Disposable Heat Sink Proton Missile Launcher Peak State ------------ Power Ion Engine Propulsion Flight Unit Flight Unit Utility (None) Weapon Proton Missile Launcher Inventory Ion Engine Disposable Heat Sink [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility None Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 9 | 1 1 4 3 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . . 3 2 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 3 2 Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 1 1 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 1 1 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 2 | . 2 1 1 Average Slot Usage (%) 25 | . 7 33 48 Engine 5 | . . 8 11 Flight 15 | . . 24 35 Energy Gun 2 | . 6 . . Naked Turns 45 | . 45 . . Heaviest Build 12 | 2 2 5 12 Greatest Support 12 | 3 3 12 12 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 1 3 2 4 Average Carried 1 | . 1 1 2 Final Capacity 4 | 4 4 4 4 Final Carried 3 | . 3 2 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 244 | 114 53 . 77 Remotely . | . . . . Salvage Created 177 | . 40 . 137 Parts 18 | . 6 . 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 6 | . 2 . 4 Melee 1 | . 1 . . Guns 1 | . 1 . . AOE 4 | . . . 4 Classes Destroyed 3 | . 1 . 2 Swarmer 4 | . 2 . 2 Grunt 1 | . . . 1 Brawler 1 | . . . 1 Best Kill Streak 4 | . 2 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 4 | . 1 . 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 490 | . 303 98 89 Core 263 | . 195 35 33 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 22 . . Volleys Fired 7 | . 6 . 1 Largest 1 | . 1 . 1 Hottest 50 | . 50 . 39 Shots Fired 7 | . 6 . 1 Gun 6 | . 6 . . Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 5 | . 5 . . Thermal 1 | . 1 . . Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 6 | . 6 . . Robot Miss Streak 1 | . . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 6 | . 6 . . Core Hits 15 | . 9 . 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 192 | . 96 . 96 Guns 56 | . 56 . . Cannons . | . . . . Explosions 96 | . . . 96 Melee . | . . . . Ramming 40 | . 40 . . Kinetic 44 | . 44 . . Thermal 33 | . 12 . 21 Explosive . | . . . . Electromagnetic 75 | . . . 75 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . 18 . . Shots . | . . . . Rammed 11 | . 11 . . Targets Rammed 11 | . 11 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 4 | . 4 . . Average Temperature 2 | . 2 . . Received Heat Transfer 153 | . 117 24 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 137 | . 37 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 117 | . 60 45 117 Average Influence 38 | . 23 25 87 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 9 15 10 Peak Tracking Total 16 | . 6 16 6 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 203 | 12 96 43 52 Spaces Moved 351 | 20 128 96 107 Core 148 | 20 128 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 203 | . . 96 107 Fastest Speed 34 | 50 50 34 34 Average Speed 43 | 50 50 37 39 Slowest Speed 120 | 50 50 120 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 13 | . . 6 7 Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 36 16 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile . | . . . . AOE 11 | . . . 11 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 378 | 21 154 95 108 Wait 5 | . 5 . . Move 327 | 19 127 84 97 Hop 8 | . . 5 3 Pick Up 9 | 1 4 2 2 Fast Attach 3 | . . 1 2 Attach 6 | 1 1 3 1 Detach 1 | . . . 1 Swap . | . . . . Drop 1 | . . . 1 Fire 7 | . 6 . 1 Melee . | . . . . Ram 11 | . 11 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Core integrity fell below 50% 108 | -10/Materials | Discovered new exit (range 3) 109 | -10/Materials | Entered another Materials area 109 | -9/Materials | Evolved 2 slots: Propulsion x2 148 | -9/Materials | Discovered new exit (range 8) 152 | -9/Materials | Entered Mines 162 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 204 | -9/Mines | Self-destructed Last Messages --------------- And who the hell trapped this place to begin with?!" 00162_ B1-QKM(g): "I give up! Here you try, I'm outta here before something nasty happens..." 00162_ Tosses Imp. Trap Extractor to the ground. 00162_ Acquired Proton Missile Launcher. 00163_ S-10 Pest destroyed. 00167_ Chain reaction triggered in Lgt. Ion Engine. 00167_ G-34 Mercenary destroyed. 00167_ Chain reaction triggered in Ion Engine. 00167_ B-36 Bruiser destroyed. 00172_ Acquired Flight Unit. 00174_ Acquired 58 matter. 00175_ Acquired Flight Unit. 00177_ Acquired Rnf. Ion Engine. 00178_ Dropped Rnf. Ion Engine. 00178_ Acquired 19 matter. 00189_ C-30 ARC bursts open, deploying its payload. 00189_ S-10 Pest unfolds itself. 00190_ K-01 Serf collects debris. 00203_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????###??????????????????????? | | ??????????????????## ##???????#####????????? | | ??????????????????# #????#### ##???????? | | ??????????????????# #???## #???????? | | ???????????????### ???## #?####### | | ??????????????## ???# #??# | | ??????????????# ???# #???# | | ??????????????# """ #??## ##??# | | ??????????????# """ #??# #### " | | ???????????????# """ #### ss ####%## | | ????????????????# ## ## ## #??# #? | | ????????????????# #### ## #### ## | | ?????????????????# @ ##??# # | | ?????????????????## ###???# ######## # | | ??????????????????# ##???? #??????# # | | ??????????????????# #??? #??????# # | | ??????????????????## #####??????# # | | ???????????????????# #### #??????????# # | | ???????????????????## ##??# ????????????# # | | ????????????????????#####???#?????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# | | ??????????????????????????????????????????### | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????##### | | ???????????????????????????????????????##"""" | | ???????????????????????????????????????#"! !] | | ???????????????????????????????????????#"!^!] | | ?????????????????????????????????????#### != | | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# X | | ?????????????????????????????????????# | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingDiametricComputer Manual? 0 Play Time 00:03:49 Cumulative 674.4 hours Start 2019.11.03 @ 12:03:16 End 2019.11.03 @ 12:06:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 30 Types 22/0/2/3/2/0/1 Lore% 96 Gallery% 97 Achievement% 90 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46dc1c66-d842-49cf-9454-9e44e11e3a26