Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.08 @ 19:18:18 Player: Schmee Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (2684) 2684 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 7596 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 40 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads High-capacity Storage Unit Hardened Heavy Armor Plating Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Particle Charger Hardened Heavy Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Advanced Beam Cannon Minigun Minigun Heavy Battle Rifle Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Mace [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Slots Evolved 8 | . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 5 | . . 1 . . . 1 2 . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 107 | . 11 39 2 2 2 25 17 . 6 3 Power 9 | . 1 4 . . . 2 . . 1 1 Engine 9 | . 1 4 . . . 2 . . 1 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | . 3 15 . . . 9 5 . . . Treads 17 | . . 3 . . . 9 5 . . . Leg 15 | . 3 12 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | . 2 12 . . . 5 7 . 4 . Device 12 | . . 5 . . . 1 2 . 4 . Storage 7 | . . 5 . . . 2 . . . . Processor 4 | . 1 2 . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 7 | . 1 . . . . 2 4 . . . Artifact . | . . . . . . . . . . . Weapon 36 | . 5 8 2 2 2 9 5 . 1 2 Energy Gun 4 | . 2 1 . . . . 1 . . . Energy Cannon 18 | . 1 6 1 2 1 5 2 . . . Ballistic Gun 2 | . 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 9 | . . 1 1 . 1 4 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . 1 . . . Parts Lost 18 | . 1 2 . . . 2 8 . . 5 Power 3 | . . 1 . . . 1 . . . 1 Propulsion 6 | . . 1 . . . 1 4 . . . Utility 6 | . 1 . . . . . 2 . . 3 Weapon 3 | . . . . . . . 2 . . 1 Highest Loss Streak 8 | . 1 2 . . . 1 8 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 100 79 100 96 89 . 25 14 Engine 10 | . 14 10 11 11 11 9 6 . 5 2 Treads 19 | . . . 33 33 33 33 29 . . . Leg 10 | . 28 32 . . . . . . . . Device 9 | . . 10 11 11 11 9 10 . 19 11 Storage 10 | . 14 11 11 11 11 9 6 . . . Processor 9 | . 8 11 11 11 11 9 8 . . . Protection 2 | . 4 . . . . 9 8 . . . Energy Gun 2 | . 16 3 . . . . . . . . Energy Cannon 13 | . 7 18 21 2 21 17 14 . . . Naked Turns 162 | . . . . . . . 8 98 6 50 Heaviest Build 91 | 12 15 57 57 57 57 71 91 . 15 15 Greatest Support 86 | 20 20 63 63 63 63 86 86 3 12 12 Greatest Overweight (x) 1 | . . 1 . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 25 20 20 20 25 20 5 5 5 Average Capacity 17 | . 8 19 20 20 20 20 19 5 5 5 Most Carried 20 | . 8 20 19 20 19 20 20 5 5 5 Average Carried 17 | . 7 18 18 19 19 19 18 5 4 5 Final Capacity 20 | 8 8 20 20 20 20 20 5 5 5 5 Final Carried 19 | 6 8 18 19 19 19 19 5 5 5 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Matter Collected 1798 | 200 149 586 104 16 27 430 229 . . 57 Remotely . | . . . . . . . . . . . Salvage Created 3636 | . 558 1554 55 . 15 1063 391 . . . Parts 222 | . 34 86 18 . 4 58 22 . . . Haulers Intercepted 13 | . 2 5 . . . 5 1 . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Combat Hostiles Destroyed 83 | . 11 29 10 . 3 23 7 . . . Melee 1 | . . . . . 1 . . . . . Guns 13 | . 11 2 . . . . . . . . Cannons 41 | . . 21 . . . 14 6 . . . AOE 24 | . . 3 10 . 2 8 1 . . . Classes Destroyed 12 | . 6 3 . . . 2 1 . . . Worker 4 | . . 1 1 . 1 1 . . . . Builder 1 | . . 1 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 13 | . 2 5 . . . 5 1 . . . Recycler 4 | . 2 2 . . . . . . . . Watcher 7 | . 2 4 . . . 1 . . . . Swarmer 38 | . 8 10 10 . 3 7 . . . . Grunt 26 | . 3 11 . . . 8 4 . . . Sentry 14 | . . 8 . . . 5 1 . . . Specialist 3 | . . . . . . 2 1 . . . Programmer 1 | . . . . . . . 1 . . . Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 10 | . 4 5 10 . 3 9 2 . . . Combat Bots Only 10 | . 4 5 10 . 2 6 2 . . . Max Kills in Single Turn 5 | . 1 2 4 . 2 5 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 4 . 2 3 1 . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Hostile Shots Fired 664 | . 72 91 17 . 11 111 147 45 24 146 Missed 230 | . 15 20 7 . 1 36 43 19 12 77 Damage Taken 5885 | . 501 906 112 . 101 1325 1498 331 182 929 Core 1815 | . 103 167 22 . . 67 272 331 133 720 Absorbed by Shields 9 | . . . . . . . . 9 . . Regen/Repaired (Parts) 428 | . . 81 . . . 255 92 . . . Core Remaining (%) 62 | 100 58 . . . 52 87 . 13 . . Volleys Fired 235 | . 65 79 6 . 6 57 22 . . . Largest 2 | . 2 2 1 . 2 2 2 . . . Hottest 136 | . 100 136 33 . 136 136 120 . . . Shots Fired 439 | . 128 155 6 . 7 104 39 . . . Gun 147 | . 119 28 . . . . . . . . Cannon 266 | . 9 125 . . 2 94 36 . . . Launcher 26 | . . 2 6 . 5 10 3 . . . Special . | . . . . . . . . . . . Kinetic 24 | . 24 . . . . . . . . . Thermal 389 | . 104 153 . . 2 94 36 . . . Explosive 26 | . . 2 6 . 5 10 3 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 25 | . 8 25 2 . 2 14 11 . . . Robot Miss Streak 6 | . 6 2 2 . 3 4 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 288 | . 71 115 2 . 3 70 27 . . . Core Hits 162 | . 29 45 10 . 7 42 29 . . . Critical Kills 5 | . . 3 . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . . 5 . . . 2 . . . . Burn 2 | . . 2 . . . . . . . . Meltdown 5 | . . 3 . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8033 | . 721 2440 498 . 273 2645 1435 10 . 11 Guns 940 | . 648 292 . . . . . . . . Cannons 4089 | . 68 1878 . . 21 1494 628 . . . Explosions 2921 | . . 261 473 . 229 1151 807 . . . Melee . | . . . . . . . . . . . Ramming 83 | . 5 9 25 . 23 . . 10 . 11 Kinetic 136 | . 136 . . . . . . . . . Thermal 4893 | . 580 2170 . . 21 1494 628 . . . Explosive 2921 | . . 261 473 . 229 1151 807 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 5 2 2 2 2 1 11 11 . . Average Corruption 2 | . 4 1 2 2 2 1 2 11 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 100 | . 14 21 11 27 4 3 15 5 . . Message Errors 27 | . 5 6 1 9 1 1 4 . . . Matter Fused 23 | . 3 4 3 6 1 1 3 2 . . Heat Flow Errors 12 | . 1 2 4 3 . . 2 . . . Energy Discharges 12 | . . 2 2 4 1 1 2 . . . Parts Rejected 2 | . . 2 . . . . . . . . Data Loss (minor) 11 | . . 4 1 4 . . 1 1 . . Data Loss (major) 4 | . 1 1 . 1 . . 1 . . . Misfires 3 | . 2 . . . . . 1 . . . Alerts 3 | . 2 . . . 1 . . . . . Misdirections 2 | . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 119 | . . 19 37 . 48 12 3 . . . Projectiles 26 | . . 19 . . . 4 3 . . . Explosions 93 | . . . 37 . 48 8 . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . 1 . . . . . . 1 Impact 2 | . . . 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 393 | . . . 28 . 25 248 82 5 . 5 Shots 12 | . . . 2 . 1 6 3 . . . Rammed 13 | . . . 1 . 6 . . 3 . 3 Targets Rammed 19 | . 1 3 2 . 7 . . 3 . 3 Kicked 4 | . 1 3 . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . Highest Temperature 326 | . 326 256 231 270 39 270 270 . . 311 Average Temperature 72 | . 70 66 104 124 21 58 87 . . 172 Received Heat Transfer 1722 | . 72 363 . . . 315 249 120 . 603 Effects 4 | . 3 . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . 1 Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . 4 . . . 2 . . . . Combat Hostiles 4 | . . 3 . . . 1 . . . . Parts Melted 25 | . . 14 . . . 9 2 . . . Heat Transferred 9248 | . 1323 4502 . . 37 2479 907 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Peak Influence 547 | . 291 547 447 . 129 397 207 83 50 264 Initial 180 | . . 14 172 . . . 180 8 43 24 Average 154 | . 71 268 216 . 40 101 122 28 46 73 Maximum Alert Level 2 | . 1 2 2 . . 1 1 . . 1 Low Security (%) 73 | . 84 48 54 . 100 85 89 100 100 95 Level 1 14 | . 15 11 44 . . 14 10 . . 4 Level 2 12 | . . 40 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 2 . . . 5 3 . . . Investigation 3 | . . 2 . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 5 | . 2 . . . . 2 1 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 2 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Distress Signals 8 | . 1 3 . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 166 | . 20 38 11 . 3 36 23 14 2 19 Peak Tracking Total 13 | . 5 5 10 . 3 6 12 13 2 12 Tactical Retreats 9 | . . . 1 . 1 . 1 1 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Traps Triggered 8 | . 4 1 . . . . 2 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Machines Disabled 11 | . 1 2 1 . 1 5 1 . . . Max in Single Turn 2 | . 1 1 1 . 1 2 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Machines Accessed 30 | . 3 7 . 1 1 12 4 . 1 1 Terminals 18 | . 3 4 . . 1 8 . . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . 1 . . . 2 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . 1 . . . . Garrison Access 3 | . . . . . . 1 2 . . . Total Hacks 85 | . 4 18 . 23 1 29 8 . 1 1 Successful 64 | . 3 13 . 23 1 18 4 . 1 1 Failed 21 | . 1 5 . . . 11 4 . . . Catastrophic 2 | . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 2 8 . 2 . 13 . . . . Terminals 31 | . 4 8 . . 1 16 . . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 18 | . . 4 . . . 9 5 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . 6 . . . 2 . . . . Garrison Access 5 | . . . . . . 2 3 . . . Terminal Hacks 32 | . 2 . . 23 1 4 . . 1 1 Record 23 | . . . . 23 . . . . . . Open Door 1 | . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . 2 . . 1 . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 15 | . . 4 . . . 8 3 . . . Scan Component 8 | . . 2 . . . 4 2 . . . Repair 7 | . . 2 . . . 4 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . 6 . . . 2 . . . . Insert Component 4 | . . 3 . . . 1 . . . . Analyze 4 | . . 3 . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 8 | . 1 3 . . . 4 . . . . Terminals 8 | . 1 3 . . . 4 . . . . Botnet 8 | . 1 3 . . . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 2 2 . . . 9 4 . . . Full Trace Events 3 | . . 2 . . . 1 . . . . Feedback Events 3 | . . 2 . . . 1 . . . . Corruption 3 | . . 2 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . 2 . . . 3 1 . . . Time 248 | . . 102 . . . 110 36 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . 1 . . . . Part Schematics Acquired 3 | . . 2 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Total Allies 2 | . . . . 1 . . . . . 1 Largest Group 1 | . . . . 1 1 . . . . 1 Highest-Rated Group 39 | . . . . 8 8 . . . . 39 Highest-Rated Ally 39 | . . . . 8 8 . . . . 39 Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . 1 . . . . 5 Total Damage 219 | . . . . . . . . . . 219 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Turns Passed 10512 | . 1111 2530 903 2049 662 1598 1103 98 176 282 Spaces Moved 6147 | 1 744 1108 553 1262 396 758 599 162 192 372 Core 740 | . . . . . . . 14 162 192 372 Treads 3581 | . . 27 553 1262 396 758 585 . . . Legs 1826 | 1 744 1081 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 160 160 50 50 50 50 Average Speed 148 | 120 120 183 160 160 160 163 160 50 87 65 Slowest Speed 243 | 120 120 190 160 160 160 240 243 50 100 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 2 94 85 95 93 81 53 15 34 6 49 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 221 | . . 15 55 . 33 108 10 . . . Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . 5 . . . . AOE 216 | . . 15 55 . 33 103 10 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Ext Total 7080 | . 841 1459 563 1295 412 1019 705 178 198 410 Wait 395 | . 11 175 . . 2 155 46 . . 6 Move 6137 | . 743 1107 552 1261 395 757 598 161 191 372 Hop . | . . . . . . . . . . . Pick Up 50 | . 2 27 1 3 . 9 8 . . . Fast Attach 28 | . 3 8 . . . 2 7 . 5 3 Attach 16 | . . 7 . 2 . 2 4 . 1 . Detach 4 | . . . . 1 . . 2 . 1 . Swap 63 | . 8 24 2 . 2 21 6 . . . Drop 71 | . 8 29 . 3 . 16 12 . . 3 Fire 235 | . 65 79 6 . 6 57 22 . . . Melee . | . . . . . . . . . . . Ram 6 | . . . . . . . . 3 . 3 Kick 4 | . 1 3 . . . . . . . . Crush 9 | . . . 2 . 7 . . . . . Escape Stasis 14 | . . . . . . . . 14 . . Rewire 48 | . . . . 25 . . . . . 23 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Discovered new exit (range 9) 898 | -10/Materials | Discovered new exit (range 13) 1021 | -10/Materials | Discovered new exit (range 12) 1112 | -10/Materials | Entered another Materials area 1112 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1935 | -9/Materials | Discovered new exit (range 7) 2907 | -9/Materials | Discovered new exit (range 14) 3278 | -9/Materials | Discovered new exit (range 15) 3490 | -9/Materials | Repaired Adv. Beam Cannon 3543 | -9/Materials | Repaired Adv. Beam Cannon 3642 | -9/Materials | Entered Mines 4062 | -9/Mines | Destroyed 10 combat bots 4078 | -9/Mines | Learned location of Storage (-7) 4096 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4111 | -9/Mines | Identified exit to Materials 4196 | -9/Mines | Discovered exit to Materials (range 15) 4535 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4537 | -9/Mines | Discovered new exit (range 5) 4545 | -9/Mines | Entered Exiles 4545 | -9/Exiles | Found Exiles lab destroyed 4592 | -9/Exiles | Discovered new exit (range 15) 5341 | -9/Exiles | Learned location of Zion (-7) 5405 | -9/Exiles | Discovered new exit (range 14) 6594 | -9/Exiles | Entered Mines 6594 | -8/Mines | Accompanied by 1 ally 6776 | -8/Mines | Discovered exit to Materials (range 7) 6918 | -8/Mines | Discovered exit to Materials (range 15) 7256 | -8/Mines | Entered Materials 7256 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7955 | -8/Materials | Build established: Scavenger-Mutant 8141 | -8/Materials | Discovered new exit (range 9) 8493 | -8/Materials | Repaired Imp. Treads 8521 | -8/Materials | Repaired Lgt. Treads 8550 | -8/Materials | Repaired Hcp. Storage Unit 8722 | -8/Materials | Garrison activated, responded to threat 8774 | -8/Materials | Discovered new exit (range 4) 8820 | -8/Materials | Build established: Mutant 8854 | -8/Materials | Entered Factory 8854 | -7/Factory | Evolved 2 slots: Utility x2 8986 | -7/Factory | Repaired Broken Lgt. Treads 9612 | -7/Factory | Build established: Scavenger-Mutant 9931 | -7/Factory | Garrison activated, responded to threat 9949 | -7/Factory | Released all parts (6) 9950 | -7/Factory | System corruption reached 10% 9954 | -7/Factory | Identified exit to Garrison 9957 | -7/Factory | Entered Garrison 9972 | -7/Garrison | Triggered checkpoint 9976 | -7/Garrison | Build established: Mutant 9980 | -7/Garrison | Lost 8 parts (4n2u2w) 9986 | -7/Garrison | Core integrity fell below 50% 9998 | -7/Garrison | Triggered checkpoint 10026 | -7/Garrison | Triggered checkpoint 10026 | -7/Garrison | Triggered checkpoint 10046 | -7/Garrison | Discovered new exit (range 15) 10054 | -7/Garrison | Core integrity fell below 20% 10055 | -7/Garrison | Entered Factory 10055 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10143 | -6/Factory | Identified exit to Lower Caves 10143 | -6/Factory | Identified exit to Extension 10231 | -6/Factory | Entered Extension 10345 | -6/Extension | Spotted B-75 Beast 10354 | -6/Extension | Spotted B-75 Beast 10362 | -6/Extension | Rescued a captive Derelict 10450 | -6/Extension | Core integrity fell below 50% 10508 | -6/Extension | Core integrity fell below 20% 10513 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 10402_ Attempting to rewire A-15 Conveyor. 10402_ A-15 Conveyor is broken beyond repair. 10403_ Dropped Magnetic Acceleration Cannon. 10424_ Acquired Phasing Sabre. 10425_ Phasing Sabre destroyed. 10449_ C-30 ARC bursts open, deploying its payload. 10449_ G-67 Veteran unfolds itself. 10449_ G-50 Soldier unfolds itself. 10452_ Critical hit (Burn: +37). 10462_ Adv. Weight Redist. System destroyed. 10466_ Critical hit (Burn: +37). 10490_ Slammed into U-05 Engineer. 10496_ Acquired 56 matter. 10503_ Acquired Imp. Deuterium Engine. 10504_ Dropped Imp. Deuterium Engine. 10505_ Slammed into U-05 Engineer. 10507_ U-05 Engineer knocked back. 10508_ Acquired 1 matter. 10510_ Machine disabled. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???# = ## #????????????????????????????????? | | ???# ## #????????????????????????????????? | | ???# ## #????????????????????????????????? | | #######+#### #????????????????????????????????? | | ####?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ################## #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????##### #?????????????????????????????? | | ?????????????# % #?????????????????????????????? | | ?????????????###T# #?????????????????????????????? | | ???????????????##"*#?????????????????????????????? | | ?????????????????#!#?????????????????????????????? | | ?????????????????#%#?????????????????????????????? | | ?????????????????#%#?######??????????????????????? | | ???????????????###%### "#@### ###????????????????? | | ???????????????# "%" "" ""#????????????????? | | ???????????????# " R" #????????????????? | | ???????????????# % #????????????????? | | ???????????????# #????????????????? | | #"############## #????????????????? | | % ??????????????? | | % ?????????????? | | ! u ????????????? | | % ???????????? | | k u ????????????? | | ################ BB BB #####????????????? | | ???????????????# BB BB #????????????????? | | ???????????????# #????????????????? | | ???????????????# ?????????????????? | | ???????????????# ????????????????????? | | ???????????????######T#"""##?????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ArchitectSurgeStorage Manual? 0 Play Time 01:14:16 Cumulative 108.3 hours Start 2024.01.08 @ 00:28:47 End 2024.01.08 @ 19:18:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 48 Adventurer 0 Explorer 2 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bd99305-02e1-49ec-a1aa-eb9e85e2c3bc