Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 12:05:42 Player: Sunvar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3695) 3695 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (646) 646 TOTAL SCORE: 7731 Bonus ------- High Alert Combat Kills 646 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 100/100 System Corruption 39% Temperature Cool (36) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Precision Assault Rifle Heavy Assault Cannon Ionic Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Precision Assault Rifle Advanced Assault Cannon Rocket Array Makeshift Sword > --- INVENTORY -------- Enhanced Nuclear Core Micro Nuclear Core Armored Treads Rocket Array Rocket Array [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Scrap Shield Weapon Precision Assault Rifle Energy Gun Particle Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Mace Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . . 2 . . . Parts Attached 91 | 7 14 8 38 19 3 2 Power 7 | 1 1 1 2 1 . 1 Engine 3 | 1 1 1 . . . . Core 4 | . . . 2 1 . 1 Reactor . | . . . . . . . Propulsion 25 | 2 2 1 16 3 . 1 Treads 12 | . . . 10 2 . . Leg 7 | 2 2 1 2 . . . Wheel 2 | . . . 1 1 . . Hover 1 | . . . . . . 1 Flight 3 | . . . 3 . . . Utility 16 | 2 1 1 7 4 1 . Device 4 | . . . 1 2 1 . Storage 3 | 2 1 . . . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 7 | . . 1 4 2 . . Artifact . | . . . . . . . Weapon 43 | 2 10 5 13 11 2 . Energy Gun 3 | . 2 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 2 3 7 1 . . Ballistic Cannon 7 | . 1 1 1 4 . . Launcher 10 | . . . 4 6 . . Special Weapon . | . . . . . . . Impact Weapon 4 | . 4 . . . . . Slashing Weapon 3 | . 1 . 1 . 1 . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 6 . 1 . Parts Lost 27 | . 2 3 1 19 . 2 Power 4 | . . 1 . 2 . 1 Propulsion 8 | . . 1 . 6 . 1 Utility 5 | . . . 1 4 . . Weapon 10 | . 2 1 . 7 . . Highest Loss Streak 12 | . 2 2 1 12 . 2 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 89 | . 98 90 92 90 . 6 Engine 7 | . 14 13 1 . . . Core 3 | . . . 7 6 . 2 Treads 10 | . . . 23 26 . . Leg 14 | . 28 27 1 . . . Device 4 | . . . 8 14 . . Storage 10 | . 28 12 . . . . Processor 2 | . . . 6 2 . . Protection 5 | . . 7 6 9 . . Energy Gun 5 | . 12 9 . . . . Ballistic Gun 8 | . 4 8 15 6 . . Ballistic Cannon 3 | . 1 4 4 6 . . Launcher 2 | . . . 6 6 . . Impact Weapon 3 | . 8 5 . . . . Slashing Weapon 3 | . . . 8 6 . . Naked Turns 216 | . . . . 11 163 42 Heaviest Build 41 | 19 28 32 41 39 . 6 Greatest Support 82 | 20 20 20 64 82 3 9 Greatest Overweight (x) 13 | 1 1 2 13 9 . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 5 Most Carried 10 | 6 10 10 5 5 5 5 Average Carried 6 | 4 8 6 4 4 4 4 Final Capacity 10 | 8 10 5 5 5 5 5 Final Carried 9 | 6 9 5 5 4 5 4 Class Distribution -------------------- 48% | Mutant 16% | Tank 14% | Gunner 14% | Scavenger-Mutant 3% | Subdweller-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 2259 | 288 218 201 1094 458 . . Remotely . | . . . . . . . Salvage Created 3457 | 93 474 219 1404 1267 . . Parts 195 | 1 19 13 92 70 . . Haulers Intercepted 5 | . . . 4 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 80 | . 9 7 34 30 . . Melee 5 | . . . 5 . . . Guns 37 | . 9 7 15 6 . . Cannons 8 | . . . 2 6 . . AOE 30 | . . . 12 18 . . Classes Destroyed 18 | 1 2 2 7 6 . . Worker 8 | . . . 2 6 . . Builder 5 | . . . 1 4 . . Tunneler 1 | . . . . 1 . . Hauler 5 | . . . 4 1 . . Recycler 5 | 1 1 . 1 2 . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Watcher 4 | . 1 . 3 . . . Swarmer 14 | . . 1 13 . . . Grunt 31 | . 9 . 8 14 . . Brawler 2 | . . . . 2 . . Protector 2 | . . . . 2 . . Sentry 12 | . . . 9 3 . . Specialist 4 | . . . 2 2 . . Hunter 6 | . . . 1 5 . . Programmer 2 | . . . . 2 . . Heavy 1 | . . . 1 . . . Subdweller 6 | . . 6 . . . . Best Kill Streak 34 | 1 4 2 7 34 . . Combat Bots Only 19 | . 4 2 5 19 . . Max Kills in Single Turn 11 | 1 1 1 5 11 . . Gunslinging 1 | . . . 1 . . . Exploded 5 | . . . 5 5 . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 493 | . 51 51 111 219 . 61 Missed 179 | . 10 23 40 81 . 25 Damage Taken 5597 | . 532 587 1215 2659 . 604 Core 1049 | . 126 85 130 207 . 501 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . 15 76 . . . Volleys Fired 155 | 3 29 29 47 47 . . Largest 3 | 2 2 2 3 3 . . Hottest 141 | 40 85 95 118 141 . . Shots Fired 319 | 6 54 53 122 84 . . Gun 231 | 6 54 43 92 36 . . Cannon 65 | . . 10 18 37 . . Launcher 23 | . . . 12 11 . . Special . | . . . . . . . Kinetic 248 | 6 25 34 110 73 . . Thermal 48 | . 29 19 . . . . Explosive 23 | . . . 12 11 . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | 1 8 12 15 29 . . Robot Miss Streak 6 | 2 3 2 6 5 . . Penetration Max . | . . . . . . . Secondary Targets 6 | . 3 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 235 | 2 41 37 92 63 . . Core Hits 260 | 2 18 12 88 140 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . 1 1 4 2 . . Burn 2 | . 1 1 . . . . Destroy 2 | . . . 2 . . . Blast 1 | . . . . 1 . . Sever 3 | . . . 2 1 . . Melee Attacks 78 | . 31 . 25 22 . . Impact 30 | . 30 . . . . . Slashing 48 | . 1 . 25 22 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8961 | 24 619 653 3144 4521 . . Guns 3106 | 24 595 537 1303 647 . . Cannons 838 | . . 116 177 545 . . Explosions 4553 | . . . 1312 3241 . . Melee 463 | . 24 . 352 87 . . Ramming 1 | . . . . 1 . . Kinetic 3309 | 24 195 418 1480 1192 . . Thermal 635 | . 400 235 . . . . Explosive 4553 | . . . 1312 3241 . . Electromagnetic . | . . . . . . . Impact 24 | . 24 . . . . . Slashing 439 | . . . 352 87 . . Piercing . | . . . . . . . Highest Corruption 39 | . 2 2 2 23 39 39 Average Corruption 4 | . 2 2 2 2 32 39 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 76 | . 11 15 22 7 14 7 Message Errors 16 | . 1 2 6 2 4 1 Matter Fused 17 | . 3 5 5 2 . 2 Heat Flow Errors 9 | . 2 3 1 . 3 . Energy Discharges 7 | . 1 1 3 . 1 1 Parts Fused 1 | . 1 . . . . . Data Loss (minor) 9 | . 2 2 4 . . 1 Data Loss (major) 3 | . 1 1 1 . . . Misfires 2 | . . . 2 . . . Alerts 1 | . . 1 . . . . Misdirections 8 | . . . . . 6 2 Weapon Failures 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 26 | . . . . 26 . . Projectiles . | . . . . . . . Explosions 26 | . . . . 26 . . Melee . | . . . . . . . Knockbacks 9 | . . 2 1 6 . . Impact . | . . . . . . . Kinetic 9 | . . 2 1 6 . . Secondary . | . . . . . . . Self-Inflicted Damage 589 | . . . 97 492 . . Shots 27 | . . . 5 22 . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | . 329 225 208 83 251 18 Average Temperature 99 | . 126 120 89 25 116 10 Received Heat Transfer 1656 | . 300 102 297 579 . 378 Effects 4 | . 4 . . . . . Energy Bleed 2 | . 2 . . . . . Interference 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 1 . . . . Heat Transferred 1628 | . 999 629 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Peak Influence 1091 | 5 110 . 812 1091 381 281 Initial 366 | . 3 . 15 301 366 266 Average 253 | 1 41 . 315 511 367 271 Maximum Alert Level 3 | . . . 3 3 1 1 Low Security (%) 53 | 100 100 . 45 . . . Level 1 27 | . . . 25 64 100 100 Level 2 5 | . . . 7 14 . . Level 3 12 | . . . 21 20 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 . 4 6 . . Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 3 2 . . Assault 1 | . . . . 1 . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 7 | . 4 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 16 9 43 46 6 7 Peak Tracking Total 11 | . 5 2 7 11 6 7 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 5 | . 2 . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 13 | . . . 7 6 . . Max in Single Turn 2 | . . . 2 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 18 | . 5 . 9 3 . 1 Terminals 13 | . 5 . 7 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . . . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 32 | . 10 . 12 8 . 2 Successful 8 | . 1 . 5 2 . . Failed 24 | . 9 . 7 6 . 2 Catastrophic 7 | . 3 . 3 . . 1 Database Lockouts . | . . . . . . . Manual 21 | . 10 . 10 1 . . Terminals 22 | . 10 . 10 . . 2 Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units 3 | . . . 1 2 . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 2 . . Terminal Hacks 4 | . 1 . 3 . . . Robot Analysis 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 2 | . . . 1 1 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Reprogram 1 | . . . 1 . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 5 . 5 3 . 1 Full Trace Events 2 | . . . 1 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . 5 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 6196 | 81 1509 1579 1971 762 167 127 Spaces Moved 3213 | 49 654 758 993 337 268 154 Core 367 | 7 . . 1 25 268 66 Treads 1036 | . . . 751 285 . . Legs 1490 | 42 654 758 36 . . . Wheels 229 | . . . 202 27 . . Hover 88 | . . . . . . 88 Flight 3 | . . . 3 . . . Fastest Speed 50 | 50 120 190 120 50 50 50 Average Speed 157 | 112 189 190 159 154 50 55 Slowest Speed 700 | 120 190 260 700 500 50 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 90 47 87 14 93 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 6 | . . 6 . . . . Spaces Dug 48 | . 20 . 12 16 . . Terrain Destroyed 433 | . 20 . 314 99 . . Melee 48 | . 20 . 12 16 . . Projectile 8 | . . . . 8 . . AOE 377 | . . . 302 75 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 3945 | 65 818 841 1250 476 300 195 Wait 299 | 1 66 32 90 44 27 39 Move 3208 | 48 653 757 992 337 267 154 Hop . | . . . . . . . Pick Up 39 | 6 11 5 14 3 . . Fast Attach 51 | 7 2 4 30 4 3 1 Attach 16 | . 2 4 4 5 . 1 Detach 12 | . 2 3 5 1 1 . Swap 24 | . 10 . 4 10 . . Drop 62 | . 12 7 39 2 2 . Fire 155 | 3 29 29 47 47 . . Melee 78 | . 31 . 25 22 . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 6) 722 | -10/Materials | Discovered new exit (range 7) 946 | -10/Materials | Discovered new exit (range 7) 1018 | -10/Materials | Core integrity fell below 50% 1136 | -10/Materials | Discovered new exit (range 16) 1486 | -10/Materials | Discovered new exit (range 11) 1591 | -10/Materials | Entered Subcaves 1616 | -10/Subcaves | Learned Materials terminal intel 1961 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2276 | -10/Subcaves | Core integrity fell below 20% 2392 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2586 | -10/Subcaves | Build established: Scavenger-Mutant 2668 | -10/Subcaves | Discovered new exit (range 10) 3170 | -10/Subcaves | Entered Materials 3170 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3171 | -8/Materials | Loaded intel: 12 terminal locations 3677 | -8/Materials | Discovered new exit (range 5) 4198 | -8/Materials | Build established: Tank 4229 | -8/Materials | Found Prototype Launcher 4229 | -8/Materials | Identified Rocket Array 4241 | -8/Materials | Found Rocket Array 4249 | -8/Materials | Found Rocket Array 4317 | -8/Materials | Discovered new exit (range 8) 4901 | -8/Materials | Build established: Gunner 5035 | -8/Materials | Discovered new exit (range 16) 5141 | -8/Materials | Entered Factory 5141 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5525 | -7/Factory | Garrison activated, responded to threat 5766 | -7/Factory | Cargo convoy interrupted 5810 | -7/Factory | Lost 4 parts (1p2n1u) 5834 | -7/Factory | Destroyed 19 combat bots 5872 | -7/Factory | System corruption reached 10% 5903 | -7/Factory | Sucked down chute 5903 | -7/Factory | Entered Waste 5918 | -7/Waste | EMP discharged 5918 | -7/Waste | System corruption reached 30% 5923 | -7/Waste | Lost 12 parts (1p3n3u5w) 5955 | -7/Waste | Spotted C-40 Crusher 5955 | -7/Waste | Spotted C-40 Crusher 5969 | -7/Waste | Spotted C-40 Crusher 5973 | -7/Waste | Spotted C-40 Crusher 6018 | -7/Waste | EMP discharged 6041 | -7/Waste | Spotted C-40 Crusher 6043 | -7/Waste | Spotted C-40 Crusher 6063 | -7/Waste | Discovered new exit (range 10) 6070 | -7/Waste | Entered Factory 6169 | -7/Factory | Build established: Mutant 6180 | -7/Factory | Core integrity fell below 50% 6190 | -7/Factory | Core integrity fell below 20% 6197 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06063_ EXIT=FOUND 06068_ System corrupted: Heat flow error (+192). LOCATION=UNKNOWN GOAL=ESCAPE 06076_ Connecting with DSF Access... 06076_ Current location identified: Factory 06104_ Acquired Gravmag System. 06105_ System corrupted: Matter fused (-5). [Achievement: Universal Adapter] 06111_ Connecting with Terminal... 06124_ 92=W ,8WCJ4A|Q,WQLCWYQXY2UN8ZG::QV#EJ 06139_ System corrupted: Matter fused (-9). 06140_ ALERT: All DSF locations entering lockdown mode. 06172_ System corrupted: Energy discharge (-39). 06177_ Gravmag System destroyed. 06179_ Critical hit (Burn: +37). 06189_ System corrupted: Component data lost. 06189_ Mic. Nuclear Core destroyed. 06193_ G-47 Trooper destroyed. 06197_ Critical hit (Burn: +37). 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"F" | | ???????????# #????????#! """ """ ! """ | | ???????????########?##????????# | | ??????????????????????????????# | | ??????????????????????????????# ########### | | ??????????????????????????????# ??????????# #####+ | | ??????????????????????????????# ??????????# #????? | | ??????????????????????????????? ??????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed IonicLinearCharger Manual? 0 Play Time 01:11:42 Cumulative 30.4 hours Start 2024.04.27 @ 10:39:26 End 2024.04.27 @ 12:05:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06723295-dec0-4f1a-b3a1-db67cbc05d3a