Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 16:36:52 Player: FALKE Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (1059) 1059 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3994 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 122/300 Energy 100/100 System Corruption 8% Temperature Cool (27) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Carbon-fiber Leg Small Storage Unit Phase Cannon Phase Cannon Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Melee Analysis Suite Scrap Shield > --- WEAPON ----------- Plasma Rifle Heavy Machine Gun Enhanced Gauss Cannon Heavy Pick > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Carbon-fiber Leg Small Storage Unit Heavy Machine Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Improved Proton Missile Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Tractor Beam Storage Medium Storage Unit Processor Visual Processing Unit Protection Scrap Shield Weapon Heavy Machine Gun Energy Gun Medium Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 40 | 7 1 . . 32 Power 7 | 1 . . . 6 Engine 3 | 1 . . . 2 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 8 | 2 . . . 6 Treads 5 | . . . . 5 Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 . . . 9 Device 4 | 1 . . . 3 Storage 3 | 1 . . . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 14 | 2 1 . . 11 Energy Gun 3 | 1 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . . 4 Ballistic Cannon 3 | . . . . 3 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . . . 20 Power 5 | . . . . 5 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 6 | . . . . 6 Highest Loss Streak 14 | . . . . 14 To Critical Strikes . | . . . . . Average Backups 6 | 3 5 6 7 6 Power . | . 1 1 1 . Propulsion 1 | 2 2 2 2 1 Utility 1 | . . . 1 1 Weapon 2 | . 2 3 3 3 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 100 100 100 87 Engine 7 | . 14 14 14 5 Core 3 | . . . . 4 Treads 12 | . . . . 16 Leg 12 | . 28 28 28 7 Device 6 | . 14 14 14 4 Storage 8 | . 14 14 14 6 Processor 8 | . . . . 10 Protection 2 | . . . . 3 Energy Gun 7 | . 14 14 14 6 Ballistic Gun 10 | . 14 14 14 9 Ballistic Cannon 3 | . . . . 4 Piercing Weapon 2 | . . . . 3 Peak Build Rating 52 | 7 7 8 8 52 Average Rating 29 | 3 7 7 8 39 On Entrance 6 | . 7 7 8 8 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 66 | 13 14 14 14 66 Greatest Support 90 | 20 20 20 20 90 Greatest Overweight (x) 7 | 3 . . . 7 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 9 | 7 8 8 8 9 Most Carried 10 | 7 6 8 8 10 Average Carried 6 | 3 5 7 8 7 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 4 6 8 8 7 Class Distribution -------------------- 34% | Mutant 26% | Tank 17% | Scavenger-Tank 12% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1398 | 273 . 10 . 1115 Remotely 84 | 30 . 10 . 44 Salvage Created 1094 | 94 . . . 1000 Parts 39 | 3 . . . 36 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 20 | . . . . 20 Guns 11 | . . . . 11 Cannons 9 | . . . . 9 Classes Destroyed 10 | 1 . . . 9 Worker 2 | . . . . 2 Tunneler 1 | . . . . 1 Recycler 2 | 1 . . . 1 Watcher 2 | . . . . 2 Swarmer 5 | . . . . 5 Grunt 7 | . . . . 7 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Programmer 5 | . . . . 5 Best Kill Streak 5 | 1 . . . 5 Combat Bots Only 4 | . . . . 4 Max Kills in Single Turn 1 | 1 . . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 320 | . 1 . . 319 Missed 91 | . 1 . . 90 Hits 229 | . . . . 229 Melee 3 | . . . . 3 Projectile 226 | . . . . 226 Critical Strikes 11 | . . . . 11 Damage Taken 3647 | . . . . 3647 Core 856 | . . . . 856 Absorbed by Shields 86 | . . . . 86 Redirected to Shielding 11 | . . . . 11 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 67 | 3 . . . 64 Largest 4 | 2 . . . 4 Hottest 195 | 60 . . . 195 Shots Fired 202 | 6 . . . 196 Gun 123 | 6 . . . 117 Cannon 74 | . . . . 74 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 166 | 3 . . . 163 Thermal 31 | 3 . . . 28 Explosive . | . . . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 13 | 2 . . . 13 Robot Miss Streak 6 | 2 . . . 6 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 112 | 3 . . . 109 Core Hits 55 | 2 . . . 53 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . . . . 16 Burn 4 | . . . . 4 Blast 12 | . . . . 12 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3031 | 30 . . . 3001 Guns 1468 | 30 . . . 1438 Cannons 1376 | . . . . 1376 Explosions 187 | . . . . 187 Melee . | . . . . . Ramming . | . . . . . Kinetic 2504 | 19 . . . 2485 Thermal 349 | 11 . . . 338 Explosive . | . . . . . Electromagnetic 178 | . . . . 178 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . . 23 Message Errors 7 | . . . . 7 Matter Fused 4 | . . . . 4 Heat Flow Errors 3 | . . . . 3 Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 60 | . . . . 60 Projectiles 57 | . . . . 57 Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks 17 | . . . . 17 Impact . | . . . . . Kinetic 15 | . . . . 15 Secondary 2 | . . . . 2 Self-Inflicted Damage 1 | . . . . 1 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 490 | 20 . . . 490 Average Temperature 129 | 15 . . . 132 Received Heat Transfer 679 | . . . . 679 Effects 7 | . . . . 7 Shutdowns 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1057 | 25 . . . 1032 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 . . 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 199 | 5 . . . 199 Initial . | . . . . . Average 49 | . . . . 59 Influence Increases 650 | 5 . . . 645 Destroy 0b10 Robot/C 400 | . . . . 400 Destroy 0b10 Robot/NC 35 | 5 . . . 30 Destroy Leader 114 | . . . . 114 Successful Hack 21 | . . . . 21 Disable Machine 30 | . . . . 30 Destroy Structure 50 | . . . . 50 Influence Decreases 568 | 5 . . . 563 Time Decay 368 | 5 . . . 363 Lost Part 200 | . . . . 200 Squads Dispatched 9 | . 1 . . 8 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 4 | . 1 . . 3 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 1 . . 35 Peak Tracking Total 5 | . 1 . . 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . . . 1 7 Terminals 3 | . . . . 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 24 | . . . 2 22 Successful 13 | . . . 2 11 Failed 11 | . . . . 11 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . . . 12 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers 2 | . . . . 2 Garrison Access 3 | . . . . 3 Terminal Hacks 10 | . . . 2 8 Record 10 | . . . 2 8 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . . . 7 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1816 | . . . . 1816 Optics 1816 | . . . . 1816 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2658 | 261 127 48 368 1854 Spaces Moved 1302 | 113 56 40 307 786 Core 107 | 98 . . . 9 Treads 772 | . . . . 772 Legs 423 | 15 56 40 307 5 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 163 | 157 120 120 120 185 Slowest Speed 400 | 200 120 120 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 4 10 5 30 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 44 | . . . . 44 Melee . | . . . . . Projectile 41 | . . . . 41 AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 1694 | 190 115 40 306 1043 Wait 221 | 57 57 . . 107 Move 1298 | 112 55 39 306 786 Hop . | . . . . . Pick Up 43 | 11 2 1 . 29 Fast Attach . | . . . . . Attach 32 | 7 . . . 25 Detach 3 | . . . . 3 Swap 17 | . 1 . . 16 Drop 13 | . . . . 13 Fire 67 | 3 . . . 64 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 262 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 6) 389 | -10/Materials | Entered Subcaves 390 | -10/Subcaves | Approached by a straggling Scientist 437 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 437 | -10/Subcaves | Entered Scraptown 716 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 719 | -9/Scraptown | Learned Research interactive machine intel 734 | -9/Scraptown | Discovered new exit (range 11) 805 | -9/Scraptown | Entered Factory 805 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 1105 | -6/Factory | Identified exit to Garrison 1263 | -6/Factory | Build established: Tank 1943 | -6/Factory | Build established: Scavenger-Tank 2234 | -6/Factory | Lost 3 parts (1p2n) 2535 | -6/Factory | Build established: Scavenger-Skirmisher 2590 | -6/Factory | Garrison activated, responded to threat 2637 | -6/Factory | Core integrity fell below 50% 2649 | -6/Factory | Core integrity fell below 20% 2659 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02629_ Lgt. Nuclear Core destroyed. 02630_ Imp. Heat Sink destroyed. 02630_ U-05 Engineer builds a Wall. 02631_ K-01 Serf collects debris. 02631_ Hvy. Pick destroyed. 02631_ K-01 Serf collects debris. 02632_ Penetrated by Slug. 02635_ K-01 Serf collects debris. 02639_ Slug penetrates Wall. 02641_ S-27 Virus destroyed. 02641_ K-01 Serf collects debris. 02643_ Slug penetrates Door. 02644_ U-05 Engineer repairs door. 02645_ U-05 Engineer lays Concrete. 02647_ Penetrated by Slug. 02648_ U-05 Engineer lays Concrete. 02650_ Slug penetrates Wall. 02652_ K-01 Serf collects debris. 02658_ System corrupted: Matter fused (-9). 02659_ Critical hit (Burn: +37). 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""" + *% | | ???????????????????""" #% | | ?????????????????? # ############## | | #???????????????? ?# """ #????????????# | | ??????? ??# """ #????????????? | | #???????????####????# """ + ???????????? | | #???????????????????# # ???????????? | | +???????????????????# " " # ??????????? | | #???????????????????# " " % # ??????????? | | #???????????????????# ""G"" ###? ?????????? | | ??????????????????# ? #??????????????? | | ????????????????? ?? #??????????????? | | """ ????????????????? ?? ####+#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 400 Matter Stores 300 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 800 Core Shielding 30 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Civilization 2243 Nice Directions, Buddy Oops Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed SmallThiefUnit Manual? 0 Play Time 00:39:30 Cumulative 7.5 hours Start 2026.04.05 @ 10:57:06 End 2026.04.05 @ 16:36:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 12 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 078ace58-ef5e-45d3-b063-edc1814d5363