Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 21:23:02 Player: Reishara Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (971) 971 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 2105 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 24/125 System Corruption 0% Temperature Cool (0) Movement Flying (197) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ High-capacity Storage Unit Weight Redist. System Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (12) --- Heat Sink Improved Heat Sink Large Battery (300) Weight Redist. System Weight Redist. System Sensor Array Signal Interpreter Terrain Scan Processor Improved Targeting Computer Propulsion Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Propulsion Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Flight Unit Heat Sink Improved Heat Sink Large Battery Weight Redist. System Weight Redist. System Sensor Array Signal Interpreter Terrain Scan Processor [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 52 | 7 22 23 Power 9 | 2 3 4 Engine 8 | 2 2 4 Core 1 | . 1 . Reactor . | . . . Propulsion 12 | 2 5 5 Treads 2 | . . 2 Leg 3 | 2 1 . Wheel 5 | . 4 1 Hover . | . . . Flight 2 | . . 2 Utility 8 | . 5 3 Device 2 | . 1 1 Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 23 | 3 9 11 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 14 | 2 3 9 Ballistic Cannon . | . . . Launcher 5 | . 3 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 3 10 Power 4 | . 2 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 8 | . 1 7 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 88 | . 85 94 Engine 5 | . 2 10 Treads 1 | . . 4 Leg 11 | . 18 . Wheel 15 | . 9 25 Device 5 | . 1 10 Storage 17 | . 22 11 Protection 5 | . 1 11 Energy Gun 1 | . 3 . Ballistic Gun 12 | . 10 14 Launcher 9 | . 12 5 Naked Turns . | . . . Heaviest Build 46 | 9 46 46 Greatest Support 46 | 20 32 46 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 4 12 12 Average Capacity 9 | 4 9 12 Most Carried 12 | 4 12 12 Average Carried 7 | 1 6 9 Final Capacity 12 | 4 12 12 Final Carried 11 | . 11 10 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1256 | 284 340 632 Remotely . | . . . Salvage Created 1033 | 36 381 616 Parts 83 | 1 24 58 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 30 | 1 10 19 Guns 25 | 1 6 18 AOE 5 | . 4 1 Classes Destroyed 7 | 1 4 2 Worker 3 | . 2 1 Builder 1 | . . 1 Recycler 2 | . 1 1 Watcher 6 | . 3 3 Swarmer 14 | . 3 11 Grunt 11 | 1 7 3 Sentry 5 | . . 5 Best Kill Streak 7 | 1 7 5 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 4 | 1 4 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2359 | 45 650 1664 Core 567 | 10 152 405 Absorbed by Shields . | . . . Core Remaining (%) 65 | 96 35 . Volleys Fired 120 | 7 44 69 Largest 2 | 2 2 2 Hottest 70 | 60 70 60 Shots Fired 200 | 14 71 115 Gun 171 | 14 58 99 Cannon . | . . . Launcher 29 | . 13 16 Special . | . . . Kinetic 148 | 10 39 99 Thermal 13 | . 13 . Explosive 29 | . 13 16 Electromagnetic 10 | 4 6 . Robot Hit Streak 13 | 5 8 13 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 129 | 7 48 74 Core Hits 65 | 3 27 35 Critical Hits 1 | 1 . . Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2371 | 121 1021 1229 Guns 1350 | 118 442 790 Cannons . | . . . Explosions 994 | . 570 424 Melee . | . . . Ramming 27 | 3 9 15 Kinetic 1198 | 78 330 790 Thermal 87 | . 87 . Explosive 994 | . 570 424 Electromagnetic 65 | 40 25 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 23 | . 17 6 Projectiles . | . . . Explosions 23 | . 17 6 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 73 | 1 40 32 Shots 6 | . 3 3 Rammed 8 | 1 4 3 Targets Rammed 9 | 1 5 3 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 45 | 24 45 6 Average Temperature 11 | 16 11 2 Received Heat Transfer 549 | 24 246 279 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . 259 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 420 | 20 162 420 Initial 20 | . 13 20 Average 117 | 9 70 211 Maximum Alert Level 2 | . . 2 Low Security (%) 81 | 100 100 49 Level 1 17 | . . 46 Level 2 1 | . . 3 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | 1 20 28 Peak Tracking Total 4 | 1 4 4 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 9 | . 4 5 Max in Single Turn 3 | . 1 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 7 4 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 18 13 Successful 28 | . 15 13 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 10 7 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 11 | . 5 6 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 9 7 Record 9 | . 4 5 Branch Access Points 1 | . 1 . Scanalyzer Index 1 | . 1 . Alert Level 3 | . 3 . Investigation Status 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 9 | . 3 6 Recycle Component 2 | . . 2 Process 1 | . . 1 Report Inventory 4 | . 2 2 Retrieve Matter 1 | . . 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 6 4 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 2 | . . 2 Recycled Matter 2 | . . 2 Retrieved Matter 2 | . . 2 Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2286 | 198 1251 837 Spaces Moved 1547 | 111 851 585 Core 29 | 29 . . Treads 55 | . . 55 Legs 567 | 82 485 . Wheels 893 | . 366 527 Hover . | . . . Flight 3 | . . 3 Fastest Speed 50 | 50 100 93 Average Speed 112 | 101 121 100 Slowest Speed 300 | 120 180 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 9 96 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 169 | . 75 94 Melee . | . . . Projectile . | . . . AOE 169 | . 75 94 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1900 | 183 997 720 Wait 82 | 45 24 13 Move 1545 | 110 850 585 Hop . | . . . Pick Up 56 | 9 32 15 Fast Attach 10 | . 2 8 Attach 19 | 5 8 6 Detach 2 | . 2 . Swap 23 | 2 12 9 Drop 34 | 4 18 12 Fire 120 | 7 44 69 Melee . | . . . Ram 3 | . . 3 Kick 6 | 1 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 199 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 557 | -10/Materials | Repaired Assault Rifle 683 | -10/Materials | Discovered new exit (range 4) 1182 | -10/Materials | Core integrity fell below 50% 1287 | -10/Materials | Discovered new exit (range 16) 1372 | -10/Materials | Discovered new exit (range 15) 1450 | -10/Materials | Entered another Materials area 1450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1744 | -9/Materials | Core integrity fell below 50% 1888 | -9/Materials | Discovered new exit (range 7) 2208 | -9/Materials | Core integrity fell below 20% 2287 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest destroyed. K-01 Serf collects debris. Acquired 17 matter. K-01 Serf collects debris. Acquired 15 matter. Lgt. Treads destroyed. S-10 Pest destroyed. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Acquired Flight Unit. Flying robots can pass through spaces occupied by others, even hostile robots. Slammed into T-07 Excavator. Acquired Flight Unit. Dropped Lgt. Treads. Acquired Lgt. Assault Rifle. Lgt. Assault Rifle destroyed. Acquired Lgt. Assault Rifle. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | # """ # ######+#### ????????# #??#### #### | | # + ## # """???????# #?????###??? | | ########## ## # "?""" ?????# #??????????? | | ?????##### ## " # "??"" ?????# #??????????? | | ?????# + # ???""??????#+#??????????? | | ?????# #####+## # ????????????????????????? | | ?????# #?# # #?????????????????????????? | | ?????# #?# # "" #?????????????????????????? | | ?????# #?# # """ #?????????????????????????? | | ?????# #?# # #?????????????????????????? | | ????## ### ######+###?????????????????????????? | | ????# ########## #?????????????????????????? | | ????# T #?????????????????????????? | | ????# ########## #?????????????????????????? | | ???###+####??????# #?????????????????????????? | | ???# #??????# #?????????????????????????? | | ???#""" #??????## ##?????????????????????????? | | ???#""" #???????# #??????????????????????????? | | ???#""" #???????# #??????????????????????????? | | ???#""" #???????# #??????????????????????????? | | ???# #???????# #??????????????????????????? | | ???########???????# #??????????????????????????? | | ??????????????##### ###################????????? | | ??????????????# =%[ ??????? | | ????########### < s *= ??????? | | ????# # =@ u % ??????? | | ????# """ """ # ###/####### ###+?????????? | | ????# """ """ # # = "T" #???#????????????? | | ????# """ """ # #[! #????????????????? | | ????# """ """ # # *= #????????????????? | | ????# """ """ # *=#==""" #????????????????? | | ????# = # +!""""" #????????????????? | | ????# # =#=*"""" #????????????????? | | ????####"###### #### #!""""" #????????????????? | | ?????# #???# #??# #!=""" #????????????????? | | ?????# #???# #??# # #########????????????????? | | ?????#[ #???# #??# ###????????????????????????? | | ?????# #???# #??# #??????????????????????????? | | ?????## ##???# #??# #??????????????????????????? | | ??????# #????# ####+######?????????????????????? | | ??????# #????# ## #?????????????????????? | | ??????# #???## ## """"" /#?????????????????????? | | ??????# ##### # """"" #?????????????????????? | | ??????# # """"" #?????????????????????? | | ####### + """"" #?????????????????????? | | # T # ##### # """"" #?????????????????????? | | # ] # ######+### """""??#?????????????????????? | | # # # !# """""????????????????????????? | | # """ #=[# """"" # ????????????????????????? | | # """ # *# """"" #######????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 460 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Novice Programmer One Hack Too Far Oops Part-time Mechanic Risk Taker Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed ResetDynamicFemtoactuators Manual? 0 Play Time 01:28:36 Cumulative 2.9 hours Start 2020.09.16 @ 19:43:43 End 2020.09.16 @ 21:23:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4122a8a0-4dba-46da-8fe2-eb5f5ac3ee5c